Melancton

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  1. *insert stereotypical "Cats Like Milk" joke here*
  2. Captain Dynamic: Whoa, I opened that fortune cookie and you know what it said?

    Ascendant: What?

    Captain Dynamic: "I'm afraid to walk under him in case of bird poop"

    Ascendant: That's it? Just that??

    Captain Dynamic: Yep.

    Ascendant: Well, I'm relieved.
    __________________________________________

    Strange as all that sounds, though, you are probably right that that is the way it would come down.
  3. Quote:
    Originally Posted by MisterMagpie View Post
    Also I'm afraid to walk under him in case of bird poop.
    Quote:
    Originally Posted by Chyll View Post
    Wierd, I got exactly these words in a fortune cookie in Talos the other day....
    That was a VERY strange fortune in that cookie.
  4. Quote:
    Originally Posted by TroyHickman View Post
    OK, I'll admit, I just called that number to see what would happen, and it just kept ringing (try it!). Then I figured that must be because I'm not there to answer it...
    "We've traced the call to... INSIDE OF YOUR HOUSE!" *cue "Psycho" music*

    Darn it all, Troy, I was making a metaphorical point and you went all literal on me.

    It is not as though nobody else has written anything for CoH that has been good; the point is that when you ask a typical player with a good bit of time under their belt what their favorite bits of CoH writing are, your arc (in-game and comic book) will be mentioned in the top three at worst and very, very often at Number One. There has been PLENTY of writing in CoH that has gotten bombed by the playerbase and your CoH stuff is mentioned in that regard only by contrarians trying to get attention.

    The Incarnate lore is a huge, poorly-written mess which has finally irked me to the point that I do not want to play it.

    Why have a proven team player who got fantastic results riding the bench when that content is being conceived and written? Have the Zuni-lover at least consult on it, even if you are not going to hand him the reins. But handing him the reins is the Smart Move. That statue of Cyrus Thompson is there in Kings Row for many excellent reasons.

    The point of all of this is not to make you blush and dig your toe in the sand and say, "Aw, shucks," but rather to point out the Solution to the Problem. Given your track record, I think you could have produced Incarnate lore as compelling and enjoyable as your other work. And you could ultimately fix the mess to where so many folks were not saying "Blecch!" along with me.

    (Of course, perhaps it IS only a problem for ME. It could be that the vast, vast majority would play the Incarnate content even if you were required in-game by the lore to join the Nazi Party and wear a plumber's plunger as a hat, without being bothered in the least, because they never read it, etc.)
  5. I first rolled a Blaster. The description was indeed a "glass cannon," and the now-departed lead designer said that the Blaster's main advantage was "ranged damage." Sounded good to me.

    Except that the Blaster powers kept forcing me back into Melee range. I started with an Elec/Fire Blaster. I had ONE ranged multiple-target attack. All the others were PBAoE, which meant that I had to run into the middle of the folks I wanted to attack, trigger the attack, wait for the Dramatic Animation to finish and then scurry quickly away. Further complicating this was the nature of Aggro in 2005, my newbiness, the variable quality of PUGs I played with and the different abilities of the villain groups I encountered, none of which I knew very well.

    Today, I can evaluate Aggro management by myself and the team pretty accurately, I know who the hard-hitters among the villains are and I am quite adept at running in and out of Melee range. It does not hurt either that I have Procs with Stun, Hold and Knockdown helping now as well when I play a Blaster.

    Back in the day, I simply faceplanted. A lot.

    I also started rolling some Controllers. They can either stay at range and beat up on the bad guys pretty effectively, or they go into Melee range with controlling auras running, like Choking Cloud or Arctic Air, and even without someone taking the aggro, they can pummel the baddies close up and live to tell about it.

    I think the majority of my Controllers play at range and deal more damage than my Blasters overall, and even moreso when they get access to the Power Pools and can add a multi-target blast like Fireball, which does double damage on targets contained a second earlier by my AoE Immob power, etc. In Melee, they are FAR easier than Blasters.

    I like the challenges of playing Blasters, and have rolled others and still play them. The Devs certainly gave us the "glass" part, but Controllers are certainly more of a "cannon" more often than most Blasters.
  6. One of the extremely irritating aspects of the Incarnate lore is that in order to get the additional powers, you have to join up with the sentient, insane, etc. Well of Furies. The problems with this lore have been previously set forth at length. I initially thought I could just ignore it, but the Devs keep upping the ante on it, and now I just do not want to mess with it.

    I would welcome another way to have additional powers that was not as problematic lore-wise as the Well. WELCOME IT, I say.

    That being said:

    "The Well isn't the only way" is currently a false statement. No matter how much the Devs have "teased," etc., you have to deal with the Well to get the extra powers in the game. In one of the Wiki articles, someone once pointed out that Hero 1 had apparently gotten his Incarnate powers in another fashion, and the Devs looped back around and made sure that the Well was the source there, too.

    "There will be another path" is good news, but that is currently as inaccessible as Christmas Day.

    "The Well isn't the only way"=/= "There will be another path," no matter how many winkies are added. Until it hits the game, the non-Well path does not exist. Right now, the Well IS THE ONLY WAY and right now it IS NOT Christmas Day, although one day it WILL BE Christmas Day.

    If there is some documentation somewhere for a non-Well path, I would gladly look at it if someone will link it.

    All of this craptacular lore problem could have been avoided by dialing 1-800-HICKMAN. It is not as though the Devs do not know the number.
  7. Quote:
    Originally Posted by Eva Destruction View Post
    Just because it is a means to godlike power, doesn't mean it has to be the only means.
    Quote:
    Originally Posted by Golden Girl View Post
    The Well isn't the only way
    Au contraire, Yoda, despite your , YES IT IS.
  8. Quote:
    Originally Posted by Everything_Xen View Post
    Fans of old Dark Astoria access it through Ouroborus, they get that too.

    And the devs get to move on to the next project... knocking out 2 big player requests at once.
    Fans of old Dark Astoria wanted missions and arcs. They will get the same old Dark Astoria locked in a museum, still with no new missions or arcs. How did that fulfill their requests?

    Years of asking for new stories with Shatner, Nimoy and Kelley does not mean that Star Trek:Voyager fulfilled those wishes.

    But I do understand. New Astoria is coming, like it or not, and it will not be dark, etc. The Devs have spoken, that is that. There is nothing left to cover.
  9. Quote:
    Originally Posted by Golden Girl View Post
    But there isn't any content in DA right now - that's the whole point
    Replacing a zone with 2004 art assets and nothing but spawns of zombies with a zone with a new zone with 2011 art assets and Hero and Villain Incarnate story arcs is a massive step forwards.
    DA needed story content. There was no debate about that. It was often-requested.

    If I may draw an imperfect analogy: The old automobile does not have as much power as before. It needs new spark plugs and wires; it is, however, a classic automobile.

    The new 2012 Speedmobile will blow the doors off anything on the road.
    Yes, if you replace the old car with the 2012 Speedmobile, you have stepped up.

    But is it necessary to replace the old car? Could you not have gotten the new car AND replaced the spark plugs and wires on the classic car with the classic look? You would have two cars that run well that appeal to different aspects of driving.

    How would that not ALSO be a "massive step forwards"? And arguably bigger than the one that we are getting?
  10. Quote:
    Originally Posted by Eva Destruction View Post
    Since they actually seem to think the Puddle is a good idea no matter how often players who are frankly better at putting together a coherent story than they are tell them it's terrible, they're going to keep making Incarnate content about the Puddle.
    Quote:
    Originally Posted by Golden Girl View Post
    Well, that statement was certainly creative fiction
    With the part you quoted put back into its context, not so much.

    Look, there are some GREAT arcs with GREAT writing. There are some WONDERFULLY WRITTEN stories covering multiple arcs. There are other arcs and stories in the game that are lame to terrible, and yes, there are players who write far better than that.

    It is a matter of taste, and there are plenty of folks who either 1) like/love the Well of Furies/Incarnate lore and/or 2) do not care about whether or not the writing is good or bad, they just want to play 50+ level stuff. More power to them, and may they get lots of content to play somewhere other than DA.

    I think the rationale for the Incarnate system, ie, the Well of Furies, is terrible, terrible writing and I am chagrined to hear that DA will be absorbed into it. There are a number of players I would trust to do a better job than the Devs have with the Well of Furies.
  11. Yep, I don't get the emails any more either... except when I occasionally do. ????

    Thanks for the notice, Tony, I shall keep a sharp eye out for this.
  12. Quote:
    Originally Posted by Xzero45 View Post
    Just because it's Incarnate doesn't mean it's all about the Well of Furies.
    Alas, posts on a forum are a horrible way to have a conversation. It is very easy to come off in an unintended manner. While it is easy to say "No offense intended," hopefully none is actually being given. It is not my desire for my end of this to come off as snarky, but I am leery that the printed medium has limitations, so bear that in mind.

    Now, you may have a point there.

    Conceivably, it could work out that there could be Incarnate content that does not involve the Well of Furies. Given that Incarnate status derives from the Well of Furies, I do not see that as being possible. It would be like having Superman content that does not involve Krypton. Still, it could turn out to be Not So Bad.

    Let me reiterate that you may also have a point that we know very little about what things will actually look like or the storyline will be, other than Noble Savage verifying that fog and ghosts will be gone. Having been a participant over the years in a good number of threads asking for specific things to be done to Dark Astoria and discussing its aspects, I find the announced plans to be dismaying in the extreme. It is as though we described a Big Mac on our wish list and the Devs have announced a bucket of Kentucky Fried Chicken is on the way. I may end up liking it, even REALLY liking it--- but it is not what we ordered, if you will. *heavy sigh*
  13. Quote:
    Originally Posted by Stormbird View Post
    If I have a book full of blank pages (but with a nice photo on the cover) and put it in the library, nobody's going to read it...It doesn't need to be torn out, burned and replaced with geraniums. It needs to be written in so people have something to read, reason to do more than just go "Huh. ok," and go to a different book.

    Similarly, DA does not need to stop "being what it is." The zone can be left looking as it does NOW - fog, ghosts and all. Those are part of what DEFINES DA and makes it stand out from a boring everyday city zone. They're what get people wondering about it. All it needed were contacts and arcs going into its specific storyline. Period. Suggestions for this have been made for YEARS. And yet the devs have decided to tear it down and do... *this* to it.
    Quote:
    Originally Posted by Stormbird View Post
    If this is how they're going, I'd hate to think what else they have in mind. It's like "restoring" the washington monument by replacing it with a shopping mall.
    Good comments. I exerpted parts, but I could have easily quoted the entire posts.

    I have postulated that CoH was apparently DESIGNED as a STREET-SWEEPING game, with some missions thrown in. Thus we have so many zones in which THERE IS NOTHING TO DO BUT STREET-SWEEP.

    That is not what the game has become-- it is now MISSION-CENTRIC. With that, there is "nothing to do" in DA.

    So add contacts and missions Dark Astoria. Voila, something to do. Resolve the possibly conflicting lore and give the missions the spooky feel that the zone invokes.

    I remember when they added the Zone Guide Person near the gate way back when, and thinking, "Dang, that is pretty brave to stand with your back to a zone filled with all those zombies." That is the effect that the creepiness of the zone has on many, many folks.

    Quote:
    Originally Posted by Xzero45 View Post
    I'm a little curious about something. Folks are complaining that Dark Astoria doesn't need a revamp at all,
    Not me. I have wanted contacts and arcs in keeping with the atmosphere that resolved the conflicts in the lore. There have been threads through the years in which a lot of folks have asked for that. I recall virtually no sentiment for "DA is great as it is. Don't do or add anything."

    Quote:
    but everything about it is just as low resolution and crappy looking as the rest of blueside. It also has absolutely nothing to do there is incredibly hard to navigate at times.
    There are a good number of folks who do not like the fog. There have been some suggestions as to how to keep the effect but make it easier to navigate. That would be the ideal, I think.

    Quote:
    So I'm kinda confused, now. A lot of people wanted the devs to revamp the old instead of make new because of things like good lore, old graphics, dead zones, etc. But now that they're actually revamping Dark Astoria with better graphics, actual storylines which, as I understand it, have to do with the dark gods there and is tied to DA lore, and possibly zone events, everyone's complaining.

    So which is it? Do we want the old updated or not? And can we at least wait 'til we see more of what the new DA has to offer before condemning it?
    I think you have set up an either/or that really is not either/or.

    "Tied to DA lore" means nothing if the Devs shoehorn in the very silly sentient, insane, etc. Well of Furies business. It is like saying that it is "tied in to classic Superman lore" only to find out that Jor-El is now the leader of a men's glee club and his son is shot into orbit due to a ghastly error by the high school rocketry club. What??

    Bring on the 50+ Incarnate content; lots of folks want that, just do it elsewhere; bring on the Well of Furies lore, but please do not taint DA with it is my premise.

    As far as "waiting 'til we see more of what the new DA has to offer" this sounds very much like "those screenshots of the New Circle of Thorns were not official. Wait until the official announcement." At which time, of course, it is then too late to have any hope of affecting the final product, and the Buns of Steel Mages would now be part of the official lore in Jor-El's Glee Club in Paragon City. If the Well of Furies is bad lore in my opinion, I cannot see how it does not work out that Well of Furies+Dark Astoria=More Bad Lore.

    To your point, it is NOT NECESSARY to an "update" of the zone to completely eliminate the atmospheric elements and bring in the silly Well of Furies lore. It is NOT an either/or, unless you are taking the approach that the way to "update" the Malaise pants is to eliminate them. That is certainly "A" way to go about it, but not necessarily "THE" way to do it.

    The major problems with Dark Astoria were 1) street-sweeping was all there was to do there unless you had the stray mission or Adamastor was out and 2) the lore was confusing and possibly contradictory. It had a unique story and a unique atmosphere. Updating the graphics, as I understand it, would not necessarily mean having to eliminate the story and the atmosphere, and could make it easier for travel. So to uproot and chuck everything, ie, fog, ghosts and current story, seems to be overkill. The zone could be "fixed" with contacts, arcs and better graphics. Bringing in the Well of Furies and a "new look" causes all sorts of concern given the Circle of Thorns experience.
  14. Quote:
    Originally Posted by Zombie Man View Post
    Just remove the fog, it's scary enough as it is:

    I recall this from Back in the Day.

    And once again, I LOL'd.
  15. Quote:
    Originally Posted by Eva Destruction View Post
    Quote:
    Originally Posted by Melancton
    Supposedly, our backstories were open to whatever lore we wanted to develop, well, sorry, your powers, regardless of what you say, are from the Mystical Thong of Richard Simmons that you must wear on your head
    I like this better than the official explanation.
    *tips helmet to Eva*

    Most welcome.

    Quote:
    Originally Posted by Dark_Respite View Post
    I am still totally holding out for the day that I get a job at PS... videographer would be nice, technical writer would be nice, but I would LOOOOOVE the job of "Keeper of Canon Lore, Seneschale of the Internal Wiki, She Who Should Be Asked Before You Write ANYTHING". It'd look nice on my business card.
    In all seriousness, that would be great. I don't see you as a Lore Wonk or some such. What you have is a great sense of what is appealing about CoH and how to consistently apply those elements to best effect. Superheroes are appealing for a number of reasons; get those right and it will take you a long, long way.

    What is bothersome about the lore, to use a simple example, is not just that Ms. Liberty's name has been given as both Jessica and Megan; it is the sense that nobody appeared to even be aware of it at PS and both get used as time rolls on. The fix is as easy as saying that her given name is Jessica Megan Duncan; her grandfather still calls her Jessica but she has taken to going by her middle name, Megan. Has that even been done anywhere officially? Well, that really is a trivial sort of thing overall... but it illustrates the sorts of holes in the lore regarding Dark Astoria, Talos Island and a host of other non-trivial crack-ups. Has anyone really noticed at PS, and if so, why do they not fix the holes?

    The DA saga could be something very awesome if tightened up and given a bit of Love. Your affection for the lore and your sense of what works would make you an excellent candidate for the job. Hey, you made Agent Nance a veritable Model Citizen compared to the path he would have otherwise taken!

    Okay, everyone join me in another rousing chorus of "Hire Her Already!"
  16. I find the Paragon Market interface to be counter-intuitive at best. How would I pick out a single piece out of a costume set, or how would I find the complete costume set? I am sure it can be done, but my initial efforts at doing so were an exercise in frustration. So as SilverAgeFan notes, we have to look things up in the Forums or on CoHTitan and then search them down in the Market.

    I understand that when I cannot find something in the Forums, the snarking about my Search-Fu being terrible can provide laughs, and the Devs probably do not lose a wink of sleep over it. But when I am trying to give the Devs money and it is very difficult to do so... that is madness. It should be a simple, easy process, and if it is not, that is revenue down the drain. The Market should be such that even a stumblebum like myself can get rid of my cash in a good cause, ie, making CoH profitable.
  17. Dark Astoria was underutilized from the start, but had tremendous atmosphere. My guess is that the original idea for game-play by the Devs was street-sweeping, punctuated by missions as desired. Teams could sweep bigger groups, so the Hazard Zones had bigger groups designed for teams to take on. Then the focus shifted to instanced missions and the halcyon days of street-sweeping were done, and many zones sat empty.

    The Devs ADDED a zone called Cimerora; they did not convert Skyway into it. They ADDED Crotoa; they did not convert Kings Row. Many folks want additional 50+ content. If new 50+ content was the goal, why does it have to be Astoria? When I first got the game, and carefully printed out the maps, I assumed that the Shadow Shard, so far away and dangerous-looking, would be where the highest-level content and missions would take place. Wrong. It sits empty as Boomtown. Why not make it the highest-level content area?

    I suppose that everyone will have problems with the Official Lore, and I have simply concluded I do not want to participate in the whole Well of Furies business, which has effectively announced that everyone owes their power to the sentient, insane, seize-control-of-you Well. Supposedly, our backstories were open to whatever lore we wanted to develop, well, sorry, your powers, regardless of what you say, are from the Mystical Thong of Richard Simmons that you must wear on your head. Don't like it? Too bad, that is the official explanation. And now it is coming to Dark Astoria!

    The DA storyline also seems to be another one that has simply been chucked without coherent resolution. We still have a ton of Ominous Thingies that are Yet To Come, and from the looks of it, we will likely never see some of them, or they will get wrapped up summarily as Luke and Leia being siblings, end of story. The DA story's resolution could have been really cool--- giving it to the Well nonsense is a depressing thought.

    There SHOULD be 50+ content forthcoming for the folks that are enjoying using all their 7-year stockpile of lvl 50s. I am all for that and there is good demand for it. But could we also get some content for 40 to 50? And if a zone has to be revamped and shut behind the Thong of Simmons, does it have to be Dark Astoria?

    I never envisioned DA as a "main zone," but rather something more akin to Croatoa and Striga: atmospheric zones with additional content you can play if you enjoy the atmosphere. Those zones have a flavor and in-zone arcs, which is what I had hoped was coming one day to DA.

    There is nothing to do but wait and see what the New and Improved Dark Astoria looks like. Given the Original New and Improved Circle of Thorns (and the huge outcry provoked by the original screenshots,) I cannot say that I am optimistic. Tying it into the Incarnate nonsense triples that feeling.
  18. Quote:
    Originally Posted by Casual_Player View Post
    I wish I had something to add to this very-well-meaning thread.

    But I don't buy consumables.
    At the risk of sounding like Sam I Am, would you buy a temp power that summoned one of your alts from the same server to assist you?

    Would you buy CoH Comics written by Troy Hickman and drawn by David Nakayama?

    I am pretty much with you until these goodies show up. Then, I fear, I will veer into "Shut Up and Take My Money!" land.
  19. Quote:
    Originally Posted by Dark_Respite View Post
    g) They are indeed drawing on the lore to try and pull its storyline together (striving for consistency was something Hegner and I discussed after the panel).
    I am sure you can point him to the various threads we have participated in that attempt to make sense out of the lore as it is. I still think Astoria went dark, was redeemed by the Freedom Phalanx in the 50's and went dark again after the Rikti invaded in 2002.

    Quote:
    j) Adamastor himself is not quite getting a makeover... but in terms of scale vs the upcoming content in DA 2.0, he's roughly a "Lieutenant". Make of that what you will.
    Will he at least be getting a pair of pants?
  20. Quote:
    Originally Posted by Venture View Post
    No, we don't. We don't have enough 40-50 material and we never will. The endgame is where everyone ends up and we will always want more things to do at it.
    Quote:
    Originally Posted by Grae Knight View Post
    Total agreement. There needs to be more level 50 material.
    I have no disagreement with the notion that more level 50 content is needed. I just wish it would not be Dark Astoria.

    We also need more 40-50 content. I would hope it does not have to be "either/or" for the duration. Obviously, content devoted to lvl 50+ is content that was NOT directed at any other level, etc., but hopefully we could get more of both levels of content in the near future.

    And by "content" I mean "well-written and entertaining content." I understand that tastes vary, and for some folks, ANY content is fine with them, however... I'm just sayin'.
  21. Quote:
    Originally Posted by Oedipus_Tex View Post
    A power that uses the clone tech to summon "pet" versions of characters from my own account, instead of "signature heroes."
    Quote:
    Originally Posted by McNum View Post
    Summon Alt
    When used, it summons one Doppelganger-style copy of any of your characters of the same red/blue/gold alignment from the same server as an ally. They will wear the costume you see them in on the character select screen, and have the powers you chose. Yeah, it's the signature character summon, but with one of your characters. Claim the power and you choose right there who to call. You KNOW you want to see a superhero teamup of all your favorite characters.
    Quote:
    Originally Posted by Sermon View Post
    1 time purchase per character (say 400 pts) on a summoning temp power which would allow you to summon another character from your account as a boss-class pet. No reduced rewards from having this helper pet. The pet would be configured just like the "doubles" that we meet in missions sometimes (so maybe wouldn't have an exact map of powers), but we would have the option of choosing/switching which costume they are in.
    Great minds thinking alike, all in rapid-fire fashion. Devs? Sounds like we have a winner for sure here.
  22. I read that Dark Astoria was getting a revamp. The word is that

    1) The fog will be gone
    2) The ghosts will be gone and
    3) It will be a 50+ zone for Incarnate use

    All three of those are disappointing in varying degrees, although I can understand that a lot of folks do not care a bit for the fog.

    I really wish they would not make it a 50+ zone; we really have a dearth of 40-50 material. I have given up on the Incarnate system due to 1) the lore being extremely silly and 2) the ever-multiplying currencies and requisite trials that must follow an exact script have simply turned me off. I have been hoping for some DA Love from the Devs for a long time, and it would be a shame for it to be shut off behind the Well of Furies silliness.

    And is there any word that the Devs will definitively address the apparently conflicting lore of Dark Astoria, ie, has it gone dark multiple times or what?
  23. Quote:
    Originally Posted by Kitsune9tails View Post
    You know what I would buy on a repeat basis?

    - Comic Books! Hickman! Nakayama! I choose you! Extra credit if they use an emote like /newspaper so you can read them ingame.
    That is a GREAT idea! The whole point of terminating the comic was that it was expensive, blah blah blah. Turn these guys loose on it, and it would be a money-maker. I gauge that from the overwhelmingly positive response to Hickman's work on the comics in "Smoke and Mirrors" and to Nakayama's work on the comics, covers and in-game art design.

    Quote:
    Originally Posted by McNum View Post
    Summon Alt
    When used, it summons one Doppelganger-style copy of any of your characters of the same red/blue/gold alignment from the same server as an ally. They will wear the costume you see them in on the character select screen, and have the powers you chose. Yeah, it's the signature character summon, but with one of your characters. Claim the power and you choose right there who to call. You KNOW you want to see a superhero teamup of all your favorite characters.
    This is another FANTASTIC idea. The tech is already there to clone at least your own character in a mission, so perhaps it would not be too much of a problem to clone another character of yours on the same server.

    I would part with funds for both of these ideas. They would also be repeat-purchase money-makers.
  24. Quote:
    Originally Posted by Frostbiter View Post
    It does sound counterproductive doesn't it? They changed the entire model of the game in order to attract free players and then discovered that people playing for free didn't want to pay money and have a lot of overhead costs that come with them.


    You know it is bad when even Aslan facepalms.
  25. Quote:
    Originally Posted by Xanatos View Post
    Statues of our characters in zones. (Greyscale doppleganger with stone affect.)
    This suggestion has had a lot of support over the years. My thought was that it could be like the items in Propel, ie, each player sees on their computer what is appropriate for them. If you have the reward activated, you see your own character standing near City Hall in Atlas Park as one of the giant statues, and if not, you see the default statue as it currently appears.

    Now that the doppleganger tech is in place, it would seem that the most problematic aspect of that has been researched.

    This is the first time I have seen this idea mentioned in almost 3 years. It sort of disappears into Ye Olde Blacke Hole whenever it is suggested.