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Posts
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Quote:So, *ahem* MP. About those earlier questions, do you remember what Ice Knight or whomever does things on your Underground runs? I just want to know how to set things up when tanking. Now that I know the Walker powers (I was treating them like cones, rather than large, targeted AOEs), I'll try to keep away from the group while taunting. That assumes I can get adequate support. But I am wondering if that is the right assessment of things.
And for the lichen walker, is it the glowies in the room he heals off of? Looking for sure on that, but I do want to be sure. There are things to account for that will make this run more smoothly, even if I don't quite like this Trial compared to others.
Your questions are VERY hard to follow because you go back in and answer half of them. Can you make a bulleted list of questions so it is easy to see and read? I will be happy to help once I can understand what you are asking.
To answer- there are two kinda of glowies that look the same (lichen/mushroom looking) the first kind you click(for the 1st incarnation of the AV), the second kind you have have to punch in the face to kill so that he can be killed, these spawn throughout the room, but only the ones close to him effect him. -
Quote:The issue is that when the first dies, the stalker would be visible and thus set off the second and third ones.So a solo stalker can take one out before 10 seconds with melee; the bomb can't see past Stalker level stealth so one can get close and get in that first burst?
Just haven't seen a stalker do something actually useful in awhile, so more curious then anythingMy fort has pretty high stealth, so wondering if other ATs can do the same at whatever value is needed for the stealth.
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Quote:While I'm thinking about it, how many bombs are there?
I was under the impression you didn't have to destroy them all, but was told otherwise. I keep thinking back to some Redname saying something along the lines of finally a reason for Stalkers, but if they all have to be destroyed......I question that line of thought.
You have to kill them all. The actual badge text even says so. Stalkers can kill the first large bunch of them since they are spaced far apart. The ones at the end of the bomb section though are too close to for stalkers to do... unless you had 8 who all could get there at once somehow. -
I forgot the last step..
11. Profit. You get 2 emps and a helluva lotta astrals. -
Quote:Strategy:Tried it twice yesterday and couldn't even get past the 1st boss. 1st time most of the team bought it at the same time and Mona died shortly there after. 2nd time we were doing ok and then Mona died again.
How about a basic strategy brake down?
1. Kill a lot of stuff, keep Desi in the back as much as possible with someone with heals by her.
2. Kill a lot more stuff.
3. Fight an AV, if you get targeted, move the hell away from everyone else.
4. Kill more stuff. OMG it's a trap---- In the crystal room kill DE, then crystals, split into 4 groups (1 in each corner).
5. Get some glowies.
6. Use glowies (only 1 at a time, they do not stack) on next AV, punch him till he dies.
7. When he rezzes, everyone run to the corner and pull him, this reduces the number of lichens that can aid him. Keep the mushrooms killed. Kill AV. Do this all in 8 minutes and get a badge (if you complete the trial)
8. Bomb Phase- if going for badge you have to kill each and every single one. I suggest doing it from range, but if not, rush the heck out of them! Once someone is "in range" the bomb will explode in 10 seconds- it WILL kill you if you are near it and you do not kill it first.
9. Kill more stuff and bombs.
10. AV room- gather for clarion OR spread tactics or CM the hell out of people. Fight AV and stay behind him as much as possible. Try to keep Desi over 50% health for another badge. Pew Pew him till he dies. Kill him while a seedling is detonating for the final badge.
How is that? Need more strategy guidelines? -
Quote:BAF is just ridiculously easy. Yes there are teams that occasionally fail, yes we all failed a few times in the beginning. But with well off incarnated characters... I feel really confident that Ice Knight, Masque, Medieval Power, and I could each triple box and still beat the trial. That's because 1. it's not that hard 2. we are all good and 3. there is no trick to BAF, it's straight forward. I think it is a big mistake to think that just because something requires strategy or a "godly" tank dies sometimes that it is "cheating" or too hard. IOs have made the game so easy and I like that fact that just soft capping a character is not enough to be UBER in Incarnate Trials.
The main reason I'm always going to like BAF and Lambda more than Keyes and the Underground are that the former two do not rely so much on "cheating," or design that breaks the normal setup for the game. Yes, the BAF has the uber mez resistance of the runners, but that's not all the runners, and you'll still see that kind of thing from certain important targets. None of that design really asks you to have a specific team requirement, other than someone that can take the heat from AVs. Which again, is not all that uncommon.
Quote:The two new ones ask heavily that you have certain powersets or Destiny powers. People complain about how the bomb phase of the Underground requires much of the team to do nothing, but that's just a badge, at least, not the entire Trial.
As for the bomb phase, you could very easily melee rush them. However, on badge runs I was on, Chan/I simply chose to be extra careful and use range.
Overall: Cheer up Buttercup. It's not so bad. This is new, let's keep running it and rock it out. -
Quote:Thank you very much for the complimentI need to stop running my first attempt at new Trials with MP. She gives me a distorted view of the difficulty. After my first UGT run I thought it was too easy.
However, it's really more due to my friends who are all exceptional players AND good listeners. Chan, Lassie, Hippy, Medieval Power, and others definitely helped a ton with the first run, even with my "no spoiler" rule.
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Quote:How well does that guide's strategy work for taking on the Avatar? I assumed you would want to keep him facing one direction, since he was doing things in an arc or whatever in front of him. What do the tanks need that are going to stand in front of him, though? Recovery AND Mez Protection?
I just want to be sure of things before going on another one of these. It's far too long to get to the end and not do well against the Avatar.
If you can, craft a Clarion tier 3 or 4 (both can be perma, just look for the 120 second one). Basically Clarion= win. -
Sorry I am late posting... theme for September 17th is CL@sh D@y!
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Quote:I have to say I agree with you there. I understand why in BAF people do not always go for Keep them Sep on Victory, but I am constantly amazed that people do not try for Strong and Pretty every single time. I mean how hard is it to send 3-6 people to the spawn point. At least try for it!!! *shrug*General Q public doesn't usually see things that way, at least for the other ones. Maybe this will be different.....
PS- there is a patch, go DL it -
Quote:Thank you. Thanks to Chan, Missie, and Hippy who helped teachi really enjoy the new trial, if i were to grade each trial on how good it was i would say:
underground trial: A+
BAF: C+
lambda: C
keyes: F-
the trial is cool, the badges are reasonable, rewards are good, this will prolly be the only trial i do from now on
MP you have done a excellent job leading them so far
I however would rank the trials differently...
1. Keyes
2. BAF
3. Lam and UGT tied
I like the UGT but it is just SO long and it feels kind of like it is long for the sake of being long. There is no real way to skip much unless people really pay attention. Keyes, I understand why you do not like it... NO offense, but you don't really have any characters that are well suited or very useful for it, so I could see how that would be frustrating. However, I have played and seen people play characters with no self heal and do fine, so I think it's just a different play style. BAF I like cause it is fast and easy to get the badges. Lambda... I think I will eventually like again but the Masters badges (as they are laid out) are frustrating to me, plus I get annoyed that people complain when I want to speed run it lol. -
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I found this on the Union Server, it's pretty good. So take a look if you want to be more familiar with the trial. Note- it has spoilers if you have not run it yet.
http://boards.cityofheroes.com/showthread.php?t=271705
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Thank you for posting this. I will definitely direct others to it as a source of reference! I did notice that you are missing one of the badges at the bottom (Preservation Specialist). I'll check back later to see if it is added in
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You need to choose the enhancements from the reward token page and after that claim them in your email (I think this step was added).
As for forums... I was able to change my password to the exact same password and get back in to post. Good luck to everyone else -
According to ustream, maintenance is going to take longer than planned (past 4pm eastern). I'm not surprised, but I am hopeful it will be soon!
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Please remember to start your downloads as it is going to take 30-60 minutes.
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Quote:We can get 30? I know the store was saying 1 and 2 out of 2, but could never get another one to buy/apply.
Unless they changed it yes. But I think it is 1600 points per tray of 10... so it is quite spendy. But I mean.. it is a huge quality of life difference, so I think it's worth it, especially since we get the points free anyway. -
I know with the new release a lot of people are going to want to create new powers, play with the store, and whatever else. I however would like to be one of the first to successfully complete the new trial on live. So, that being said, if you are interested in trying the Underground Trial, I will be forming one between 5 and 10 minutes after the servers are up. If you want to come, head to Pocket D and let's rock it out.
I have not done the trial before, so if you have done it, you are welcome to come, but please realize I do not want any spoilers (I like surprises!).
See you all there! -
Oh and new slots! I am full on Victory and I am not 100% sure if I want to ship people off the server yet.
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I am going to buy beam and then if I have any points left I will be purchasing the extra enhancement tray(s) I think. I really like things like the enhancement unslotters and all that stuff, but since we get a few with our Paragon rewards, I think I will go for QoL features first. And being able to hold 30 enhancements would sure help me during respecs!
And I have to say... eventually I will get rocket board... because it is awesome and fun. -
*adds herself to the list*
I did however clear out my email. I do think that has a big possibility of being lost and having to petition would really suck since I am sure everyone at Paragon Studios is going to be mighty busy for the next few days! -
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You guys should take a break until next week. There are going to be lots of badge runs/new trials flying around and it would be good to have you there.