MaXimillion_Zero

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  1. It's about time, AFAIK the steam release helped EVE decently, should be good for CoH.
  2. [ QUOTE ]
    Except CoH is going backwards.

    Most people used to be able to play it just fine, now there are disconnects, ultralag, chat bugs, etc etc

    [/ QUOTE ]Welcome to the wonderful world of software development. For great previous examples, see every CoH issue release ever.
  3. [ QUOTE ]
    unless of course you are infering that Cryptic were fishing for content for their possible sequel while still working on this game

    [/ QUOTE ]Of course they were, was there ever any question about that?
  4. MaXimillion_Zero

    To much farming

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    I find it kinda ironic that there are very few level 50s who don't farm, seein as back when it was just PvPers that did it they were villified (cit: Globey).

    [/ QUOTE ]Just PvP'ers? We had farming in this game before we even had PvP.
  5. MaXimillion_Zero

    To much farming

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    It's not the item that sets the Inf value, it's the seller.

    [/ QUOTE ]Items have a certain rarity. The basics of Supply & Demand show that this will influence the pricepoint.
  6. MaXimillion_Zero

    To much farming

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    Of course the Inf farming could be dealt with by changing the "commission" system for AH sales. By putting a scaling tax on items selling above a given threshold.

    For [u]example[u] a 5% increase in commission charge for every extra million Inf of sale price beyond the first up to a maximum of 90% total sale value.
    Eg. A Clockwork Winder offered for sale at 1,000,000 inf garners the usual 10% comission on sale. If it were posted up for 4,000,000 then the tax would come into play with a total sale fee of 25%.
    If it were posted for sale at 9,000,000 then a 50% fee would be applied, etc.

    This would be based on the asking price, not the final sale value. IF the Winder was posted at 1,000,000 but sold for 3,000,000 it would only get the usual 10% comission charge.

    A draconian tax but it might bring the hyperinflation into check without interfering with actual gameplay.

    [/ QUOTE ]But would you apply the same limit to an inspiration as to the rarest piece of purple salvage?
  7. MaXimillion_Zero

    To much farming

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    In a sense i kinda agree Granite shouldnt be a toggle it should be on par with other defensive sets and used once every 3-6 minutes draining the stone brute/tanker of all end and health as such a feat would hurt anyone .

    [/ QUOTE ]Balance by unification is not a good approach at balance.
  8. MaXimillion_Zero

    To much farming

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    when I see a granite tank

    [/ QUOTE ]Fixed that for you.

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    You implying all granite tanks are from PL/farming?

    [/ QUOTE ]No, I'm implying they're useless compared to other tanks in the majority of the game.

    [/ QUOTE ]

    That's nice dear but it's not really what the person who brought it up was talking about. They were saying that Farming/PL affects them whenever they come across a PLed character with no idea how to play (like the level 30-something Grav/TA I came across before who admitted he'd been PLed and hadn't taken any of his Trick Arrows powers other than Net Arrow "because they don't do any damage").

    [/ QUOTE ]And I was implying people who knew how to play wouldn't roll granite tanks.

    I was also making a joke, but I guess I should have known better than to do that without one of these:
  9. MaXimillion_Zero

    To much farming

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    when I see a granite tank

    [/ QUOTE ]Fixed that for you.

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    You implying all granite tanks are from PL/farming?

    [/ QUOTE ]No, I'm implying they're useless compared to other tanks in the majority of the game.
  10. MaXimillion_Zero

    To much farming

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    when I see a granite tank

    [/ QUOTE ]Fixed that for you.
  11. [ QUOTE ]
    When the players ask for stuff, it's generally very eloquently expressed and well reasoned

    [/ QUOTE ]This stuff is just gold.

    Oh, and listening to the players is fine, giving them what they ask for usually isn't. They don't generally know what's good for them, and especially for the game as a whole.
  12. They're too busy cracking down on I14 bugs to play that many arcs right now. They'll start adding dev's choice stuff once they get some of the more critical issues out of the way.
  13. MaXimillion_Zero

    To much farming

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    Simple way to stop extreme PLing. Make trainer visits mandatory before you can start earning xp towards your next level. Done.

    [/ QUOTE ]You know those people at low levels who exit the mission as soon as they ding to go to trainer instead of finishing the mission? Those extremely annoying people? You'd be making everyone like that.
  14. MaXimillion_Zero

    1st HoF

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    Why isn't HoF just the top rated 10 arcs? It doesn't have to be a fixed threshold of stars.

    [/ QUOTE ]Because limiting it to a set number would stagnate it quite quickly.

    Regardless, the devs will make it work, either by changing the threshold or by removing voting privileges of people who 1-star HoF arcs.
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    well yes but as the rikti mother ship raid mobs spawn only at 53 or 54 removing them would remove that ability

    [/ QUOTE ]No, it wouldn't. You'd also need to remove the RV heavies and possibly some other mobs.
  16. [ QUOTE ]
    Ah that mite be it then.

    though i would think it would be far simpler to just remove mothership raid rikti from the MA as normal rikti run from about 25 to 54 dont they?

    [/ QUOTE ]You'd only need to put one 54-54 mob on the map and all the mobs would spawn as L54 regardless.
  17. MaXimillion_Zero

    Spook?

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    In the US the censored meaning's much more prevalent, and the secret agent one much less so - and, indeed, the TV show had to find another name over there.

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    It can't be that prevalent: Merriam-Webster has the "secret agent" meaning, but nothing on the offensive one.

    [/ QUOTE ]Does Merriam-Webster have lots of other slang words?
  18. [ QUOTE ]
    Thankyou for letting me know my opinion is invalid, are there any other opinions of mine you'd like to casually dismiss out of hand whilst you're here?

    [/ QUOTE ]It's not an opinion, it's a fact stated by devs

    And digging up the quote on that is most likely impossible seeing how they keep pruning the US forums every now and then.
  19. [ QUOTE ]
    You dont see bosses on the street downgraded to LTs if your on heroic, so the way I see it is that the game is intended to play at tenatious.

    [/ QUOTE ]Well, it's not. Heroic is the baseline, default difficulty, everything else is there to provide an optional challenge.
  20. [ QUOTE ]
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    If feedback was mandatory, it would stop things like this a lot easier!

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    One word: "kjsklwqr"

    Enforced feedback doesn't work on the Internet.

    [/ QUOTE ]NC has already stated that votes will be monitored. Making feedback mandatory would significantly ease the monitoring.

    Of course, they should first make the feedback be handled by and stored on the MA server instead of the current system.
  21. [ QUOTE ]

    The devs correctly understand that this game is adversley affected by excess farming.


    [/ QUOTE ]However, they're banning arcs simply because they have the word farm in the title. So the only thing farmers need to do to not get their arcs banned is to not label them as such. And guess who gets hurt by that?
  22. MaXimillion_Zero

    Tickets bugged?

    Did you defeat the same amount of enemies with both characters? And did this happen more than once?
  23. [ QUOTE ]

    Unless you meant all arcs that are 5 missions worth of defeat all Freaks?

    [/ QUOTE ]If you want to farm merits, you're far better off using 4 missions that are very fast to complete and tack the farming mish as the 5th, due to the way you get more tickets the further you are in the arc.
  24. [ QUOTE ]

    If it does get banned at some point then we change the name then do it again.... Will take a while for it to be found in the mine again.

    [/ QUOTE ]They're not going to be banning individual arcs, they'll simply alter the mechanics. Hiding the arc yourself every time is simply a waste of time.