MR_C0F1

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  1. If I use the "refer a friend" option on my account and my friend becomes VIP using the 99 cent deal, can I get the bonus points?
  2. I want a guy who is merely a gifted surgeon and nothing more.
  3. Ok, then you wouldn't choose to put them there. I guess it'd probably work better villain-side than it would hero-side. Maybe make it so that heroes can unlock things like Longbow and Wyvern, even if they normally would not fight them?

    Also, scientists and other civilian NPCs could work and those would probably be better off as available to everyone, since you don't ever really fight them.
  4. I like the NPCs idea. Maybe make it so that if say, X number of Hellions are defeated in supergroup mode the supergroup gets a badge that lets them place Hellion NPCs in their base? They wouldn't need to do anything; just having them stand there would be cool.
  5. It's a good point about Trick Arrow / Archery. While it may not be as common as other Defender primaries, Trick Arrow with a different secondary is probably even rarer just due to a: it being thematically a little weird and b: people wanting all their abilities to use the same weapon if they're going to use a weapon at all.
  6. Unfortunately, it's been said that detention field can never be a toggle unless the power completely changes. Debuff-style toggles (like the ones Radiation gets) need to have their target be a valid target at all times and the intangibility breaks that. A targeted intangibility toggle would turn on and then immediately turn off because it's own effect would make it's target an invalid target.
  7. [ QUOTE ]
    The only thing the poster left out about CoH/CoV is that the powers you get as you level are game changing as opposed to other games where the skills/attributes you get a enhancements.

    This applies to both MMOs and solitare type games. Getting a bonus to damage to your sword or spell is nice but since mobs just get more HPs after 10 levels of that is isn't as exciting as all that. Same goes for more armor, etc.

    In CoH when you get a new power you usually get some crazy new animation and the power usually has multiple effects you can often use in different ways. So you not only have more power but you LOOK different using it and may start playing the entire game slightly differently.

    Powers like Ice Slick or Tier 9 powers can change the game a LOT. Example Dom/Controllers: 32 levels into the game and suddenly you have a powerful pet(s) and can play very differently. Yeah I'll take that over 5 more pts damage to all attacks any day.

    [/ QUOTE ]
    Good point. In WoW, for example, you do get some new abilities as you level up, but most of them are just improved versions of older ones. It's certainly not comparable to getting an entirely new ability almost every other level.
  8. Yes, giant bugs would be great. I'm thinking something like this:

    Arthropods

    1: Acid Blast: Single target blast that does minor toxic damage with a quick recharge.

    2: Worker Drones: Hatches one to three Worker Drones (depending on your level) to do your bidding. Drones start with only basic melee attacks but can be evolved to have better melee technique and spray acid. You may only have 3 Drones under your control at any given time. If you attempt to construct more Drones, you can only replace the ones you have lost in battle. If you already have three, the power will fail.
    (Basically, they would be giant worker ants that could claw opponents in melee. Their upgrades would include an acid blast and better claw attacks.)

    3: Acid Burst: Bigger, better single target blast that does more toxic damage but has longer recharge. Maybe have a slight resistance debuff on this, like Sonic attacks.

    4: Evolve Drone: Evolve your drones to provide them with enhanced physical capabilites. This power permanently bestow new powers and abilities to your Arthropod Henchman. The powers gained are unique and dependant upon the target Arthropod Henchman that is Evolved. This power only works on your Arthropod Henchman and you can only Evolve any given Arthropod Henchman once.

    5: Acid Lob: Grenade-style AoE that does minor damage and slight resistance debuff.

    6: Stinkbugs: You can summon one to two powerful Stinkbugs (depending on your level). Stinkbugs can defend your army by reducing enemy accuracy and damage through clouds of poisonous gas. They can even be evolved to be able to heal your other Arthropod Henchmen using powerful Alkoloids. Make no mistake though, the best defense is a good offence, and Protector Bots are well equipped with acid attacks. You may only have 2 Stinkbugs under your control at any given time. If you attempt to summon more Stinkbugs, you can only replace the ones you have lost in battle. If you already have two, the power will fail.
    (Giant, beetle-like stink bugs. Fulfills a damage-mitigation role through the use of debuffs and minor heals but also has some ranged attacks.)

    I won't bother typing out all the rest, as I'm getting a bit sick of typing, but for the big summon I'd definitely have to go with a giant spider. Preferably something like the ones in Harry Potter. Giant and poisonous and maybe the some kind of mass immobilize power that would be like a cone version of Web Grenade. The level 18 power should probably be the ability to plant a parasite in an enemy that would incubate and eventually produce a new henchmen if that enemy is not killed first. Some kind of giant wasp or something. Would work similarly to the necromancy ghost; being a pet that is more situational and could not be summoned all the time.
  9. New sets? That'll be nice. I actually had thought of giant bugs and thugs as sets and was considering sending them in as suggestions.

    They NEED to do thugs, preferably stereotypical mobster types. I don't care if they're basically a remix of the Mercenary set with different animations; it would still be cool.

    The reason I thought of giant bugs is because they need to have something for science/mutant origins. Ninjas works well for magic and natural, Necromancy for magic, Mercenaries for Natural, and Robots could work with tech or natural. You can't really justify mutant or science unless you take say the poison secondary so you can spit poison. There should be a primary that works for each origin, dagnabbit!
  10. Great guide; I've just got one suggestion.

    I like how you have pictures of all of the Mastermind primary pool henchmen, but what about the secondaries? Pictures of the Acid Mortar, Force Field Generator, Seeker Drones, Dark Servant, etc... would be very nice.
  11. I'll give him some stars as soon as I figure out how to do it....

    I've even done the "toggle favorite" for this thread, so all the updates get emailed to me!
  12. [ QUOTE ]
    [ QUOTE ]
    So I was on with my SG on Champion a while ago, and we were doing the Positron TF. At one point, we were ambush right in front of Positron and Valkyrie. So here's all these guys shooting at us, trying to kill us, and Mr. Bigshot "I got my armor upgraded" and Ms. "I have this fancy spear that none of you can get!" are just kinda standing there watching.

    THANKS A LOT, LEGENDARY HEROES!

    Seriously, though, it would be cool if the trainers got some sort of automated power similar to the police drones. There's just something wrong about the eight most famous heroes in all of Paragon city standing there watching you get pounded on.

    [/ QUOTE ]

    All that crap is grey to me, no XP.

    [/ QUOTE ]
    This is why I love this game. The devs have a great sense of humor...
    Why else would the Pwnz and Kill Skuls badges exist?
  13. Bo Bindel speak in third person in disturbing fashion
  14. [ QUOTE ]
    Bo Bindel's Big-Time Diry
    Bo Bindel
    Resident Troll, Skyway City
    APRIL 19, 2005

    Dear Mr. Positron,

    First, let Bo Bindel say you are big-time smart. Also, you handsome but in rugged way that no take away from you masculinity.

    Secondly, Bo Bindel hear you got racket where small-time, young, unorganized kape jerk come to you to get clobbered by villain group all the time. This what Bo Bindel call WIN-WIN.

    Bo Bindel got idea to make your racket better. Ready Bo's idea? Troll.

    That right. Currently you got Vahzilok, Clockwork Knights, and Circle of Thorns in racket. These jerk hitting lotto every night and Bo Bindel seeing no action.

    With this letter, Bo Bindel including sign. Sign say, "Gone fishin'. Be Back Tumorow."

    Put up sign in Steel Canyon and come meet Bo Bindel in Skyway City. We have business meeting and iron out details. Bo Bindel have bagels and deviled eggs for us. You like deviled egg? Bo Bindel love deviled egg.

    You come see Bo Bindel. Bo Bindel and Positron be proactive on getting young dumb cape jerk to get beat up by Trolls. Bo Bindel thank you very much.

    Your number one fan,

    Bo Bindel

    Enclosures: "Gone Fishin'. Be Back Tumorow" Sign

    [/ QUOTE ]
    That is the funniest thing that I have ever read. Good job!