MACHETE

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  1. [ QUOTE ]
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    I never relied on dropping someones toggles while using my scrappers to kill another scrapper or tank for that matter. That's the most ridiculous thing I have ever heard. The fights would last longer, absolutely, but it felt more epic and challenging than using such a "cheap" tactic as dropping someone's toggles...please, give me a break!

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    Well, see, every time I have had a 1 on 1 with my Brute/Tanker/Scrapper vs. another tanker/scrapper (brutes generally being easy to kill) it has always ended in a stalemate, unless I try to drop their toggles for a victory, the fight generally doesn't go anywhere.



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    More information would help...what type of scrapper, brute or tanker do you use and what have you fought to a stalemate. If you want to test further, we can meet in the Arena in the test server and see...just send me PM at my global @Machete.
  2. [ QUOTE ]
    So basically, 1 vs. 1 PVP as we know it between tanks, brutes, and scrappers is dead, because no one will ever be able to drop the toggles to kill any of the above?

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    That's one of the silliest quotes I have ever read...hyperbole at its best.

    I'm a pvp addict and I pvp with all my toons (2 /regen scrappers, 2 tanks, 1 brute, 1 mm, 1 corruptor, 1 dominator, 1 controller, 1 blaster). And 1v1 melee fighting is alive and well, thank you very much.

    I never relied on dropping someones toggles while using my scrappers to kill another scrapper or tank for that matter. That's the most ridiculous thing I have ever heard. The fights would last longer, absolutely, but it felt more epic and challenging than using such a "cheap" tactic as dropping someone's toggles...please, give me a break!

    Cheers!
  3. [ QUOTE ]
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    Nothing got taken away from you to add this.

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    Something *DID* get taken away, my ability to effectively challenge people one on one has been decimated.


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    You're making the rather large assumption that the PFF nerf had anything to do with bodyguard. Personally, I think that, right or wrong, some kind of PFF nerf was coming anyway.

    As for 1v1 effectiveness, I think that MMs as a class are (with bodyguard) now the kings of 1v1 PvP with the right tactics and right builds. Caveat: It may well be the case that */FF is no longer the best MM PvP build (in which case I definitely feel for you.) I don't have enough experience with it to make a judgment on how much FF's effectiveness had changed. I do think you're underestimating how powerful bodyguard can be, however.

    However, so far with my ninja/poison I've beaten every single SG mate (hero and villain) I've faced in the arena except a very well built BS/regen scrapper and then only if he played at 32+ and got headsplitter (my MM is only 30 - no 2nd upgrade and I haven't optimized for PvP yet). If he fought me at 27-31 it was mostly a standoff unless my Oni got his immob stacked on him (which happened once or twice) and my jounin got caltrops down. In which case the ninja's melee in combination with the */poison debuffs (yay -regen!) wiped him out pretty quick.

    I've destroyed stalkers, warshades, blasters, corruptors, defenders. Most non high damage builds (everything except the BS scrapper and the fire blapper) I almost don't have to be at the keyboard for. I sat playing "afk" for one bout with an EM stalker and he simply could not kill me before the pets messed him up.


    These are not PvP noobs either - these are well tested and powerful "FOTM" builds with competent players behind them.

    MM versus MM 1v1 are interesting in a way I hadn't encountered in PvP before. The tactics are not (to me anyway) as straightforward as most arena matches. Do you go for the MM and take his pets replying to you through bodyguard? Do you go at his pets and let him switch to aggressive on you? Do you kill the boss pet first, or work through the minions? How do you fit your debuffs/buffs/attacks into the mix?

    It is pretty obvious, however, that the most effective use of this is in a relatively static fight. I'm considering changing super jump out for SS+CJ+hurdle (since I need to stay tethered to supremacy range) I'm definitely picking up the medicine pool ( both for the self heal and aid other).

    I haven't had a chance to run with my guild in zone yet to judge how effective my nin/poison would be in a team setting. It seems obvious that it would be less so, but it does not seem obvious that I would suddenly become a liability. It seems more likely that I would be just barely dangerous and mosly not worth the effort to kill without overwhelming firepower (sorta like most tanks, brutes or scrappers). I'm reserving judgement on that until I can get a fair test.

    I still do feel that the supremacy range should indeed be increased in both the arena and the zones.

    As far as the pets not attacking mobs that attack you in PvE (a different poster), my /bug report on that was acknowledged and the behavior is indeed a bug. They're trying to reproduce it on the internal server now. I'll keep you posted if anything comes out of it.

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    Only two questions:
    1. Did the people that you PvP against, I'm assuming this was done in the Arena or maybe in FC, let you bring your all of your pets and completely upgrade them before they engaged you?

    2. Or was this done in a open zone with fully upgraded pets not including FC rules?

    Just curious...

    Cheers!
  4. I have not had a chance to read over all of the pages on this thread so this may have already been said. I'm about to give my most objective take on Bodyguard as it relates to PvP exclusively. I would think that most people who play MMs agree that we really didn't need this inherent for PvE -- at least I didn't. For the purpose of full disclosure, I have a Lv. 40 Bots/Poison and I'm a PvP addict.

    As mentioned, I love PvP and have done it with my Brute, Scrapper (2), Controller, Dominator, Corruptor, Blaster, Tanker, and Mastermind. I PvP in the Champion server and for those who know of that server's reputation, it's home to four PvP heavy SGs/VGs (Have A Nice Day, Lunatic Monkey Cults, War Council, and Galactic Empire). That said, I think this provides a great amount of healthy competition and challenge.

    When I first thought of Bodyguard, I was excited but quickly thought of the potential problems when applied to PvP. Here are some:

    PvP Play Style
    When you PvP, your regular play style changes. Your mind set changes. And sometimes your AT build changes. Some people optimize their builds to be more effective for PvP.

    There are basically two things you do while you PvP with a team: play the attacker role (blasters, tankers, scrappers) or play the support role (controllers and defenders). Villians are a little bit different since I think everyone can agree that we were built to be able to solo more effectively. Nevertheless, when you PvP with villians, everyone has a role to play: attacker (stalker and brutes) and support (dominators and corruptors). I purposely didn't include Masterminds in either role because the way they stand right now, it's hard to see what their role is. In my case, I always like to think that I'm always the "attacker."

    My philosophy is the best defense is a good offense. And if this is the case, then I would like to categorize Masterminds in the attack role. But Bodyguard is contrary to this philosophy since for this inherent to work, you have to:
    - Stay in defensive and follow mode
    - Be in Supremacy range of your minions

    OK, then that would put Masterminds in the "support" role. But there is another problem with this strategy. Anyone who PvPs knows that you have to be in constant movement if not you're an easy target. Movement does not include running, movement in PvP refers to using any of your travel powers that you have available (SS, SJ, TP, Fly). But movement in PvP is contrary to Bodyguard because of the obvious reasons, pet movement -- you're only as fast as your slowest minion.

    So what can you do to overcome this?

    Travel Powers in PvP
    To be efficient in PvP you basically have four travel powers to chose from. Unfortunately there are some travel powers that are more effective than others in PvP, at least for some ATs.

    Super Jump is probably the most widely used travel power in PvP. It's fast, provides horizontal and vertical movement, and it's energy efficient.

    Super Speed is probably the second most widely used travel power in PvP. It's just fast.

    Fly may be the third or a close second for some ATs. It provides range defense and safety. Teleport is hardly useful when you PvP -- nevertheless, some ATs such as Stone Tanks/Brutes prefer this travel power.

    All of my toons have Super Jump as their travel power of choice. Some even have Super Jump and Super Speed just so they can be more effective. My Mastermind has Super Jump.

    One of the strategies that Masterminds did to overcome pet movement was to select group fly or group teleport. Unfortunately these two powers have major drawbacks.

    Group Fly is slow, taxing on endurance, and not reliable to move the entire Mastermind team (player and its toons). What usually happens is that one or two of the pets fall off the Team Fly area of effect.

    Group Teleport is a little bit better but you need to spend some slots on the power for it to be more effective (range, endurance reducers, etc.) But it's not effective for PvP as I have tested it since its movement is linear (up or down or side to side).

    Then we're back to square one, which is the lack of fast and uninhibited movement for Masterminds (and its minions) doing PvP.

    Under the current Bodyguard mode, Masterminds are basically "stationary" targets with little chances to initiate an attack. Here is why:

    Lets say that I just zoned and start setting up my bots in Warburg. I obviously have to do this in a "safe" zone so I don't get killed while I'm trying to summon and upgrade them. I start moving with my pets and have be mindful about how Bodyguard works (defense, follow, Supremacy range). If that's the case, then I just have to run through the zone to be relatively safe with Bodyguard. Or move very quickly so my bots would spawn once I'm far away from them.

    Lets say that I spot a scrapper. I cannot send my bots after him because I would be defenseless. I cannot move after him because I would leave my bots behind and be defenseless again. I basically have to wait until he comes and attacks me. He does that. My bots react and start attacking him. He Super Jumps or Super Speeds away. My bots go after him. I try to keep up with them but unfortunately I'm only as fast as the slowest pet. My pets and I are in pursuit. The scrapper is way faster and escapes OR just goes around a building and attacks me from behind.

    This was a 1v1 scenario. A team scenario would play the same way because, I wouldn't be able to keep up with my team. My team would have to wait for me. In PvP, whether you're an "attacker" or "supporter" you basically have to move together to be effective. The most effective PvP teams are those that stay together but also are in constant movement as a team. A team with a Mastermind will be the slowest team and a far easier team to deal with.

    We again are back to square one. What to do?

    Well, not much we can do under the current system. Here are some possible fixes.

    [b]Pet Movement[b]
    I do not see why it wouldn't make sense for your pets to adopt the same travel power that you have. Pets are basically extension of yourself and serve as your primary attack powers. If you Super Jump or Super Speed, they should be able to keep up with you. First tier pets have Super Jump but the IA doesn't use it when they attack a moving target. First tier (and all other pets) basically run after the target. Make it so they move faster.

    A potential problem with this is that this still leaves the Mastermid defenseless if they decide to stay behind or can't coordinate his/her movement with those its pets so he/she remains in Supremacy range.

    Pets AI
    This should be improved so Pets can instinctively know what to do once their master is attacked. For example, I attack a blaster or a blaster attacks me. My pets react. He automatically flies straight up and away. My pets run in circles or away instead of leaping or firing at range.

    Change Bodyguard Conditions
    This one would be very favorable for all Masterminds. Basically you wouldn't have to be in Supremacy range or defense mode. Bodyguard would activate regardless of what you do while PvP ONLY.

    A potential abuse for this could be for me to basically send my bots after a target and I just stay behind and do nothing. The counter argument to that is that pets are not as fast and wouldn't be able to keep up.

    The way this would work and be fair for all sides is that Pets would automatically return to their master if they exceed "X" number of yards away. That way it could not be abused. The scenario could play like this:

    I'll move with my pets, spot a scrapper, use attack my target, but have to move along with them so they don't stop attacking. You can make the range small so I basically have to be close to my pets and fight along side them. The strategy here would be for me to constantly lure the scrapper to my pets and using myself as bait. If I face a blaster, the strategy would be the same and Bodyguard would give me as much of a chance.

    Pet Taunt
    Instead of Bodyguard, Pet Taunt would be the other inherent. This way, others would not be able to just focus on us but also have to deal with our pets. Pet Taunt would work the same way it currently works on test for Tankers, which is affected by LoS. So if I attack first, then the player can overcome my Pet Taunt by moving away the LoS.

    FINAL THOUGHTS
    The Mastermind AT presents probably the most challenging case to make it an effective and contributing PvP toon because of its Pets drawbacks.

    I like Bodyguard when it worked because it gave me better odds to at least be competitive or challenging when another player tried to engage me in PvP. But it's VERY limiting in how you can make it work to your advantage. Currently it forces you to be on the defensive and stationary which is highly dretimental to any AT who wants to do PvP 1v1 or in a team setting.

    I really would like for Bodyguard to change its settings from defensive to aggressive but with the drawbacks of pets movement and range limitations. I would think that's a much more balanced option that it's currently.

    Cheers,
  5. [ QUOTE ]
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    1. PvP is not built around 1v1 battles, so your blaster will have a good number of opportunities to defeat Melee types (mostly Scrappers and Brutes) with the right buffs/debuffs from your teammates.


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    Yes, why do melee players forget that if they have the same buffs that they will stomp a blaster into squishy paste? I take those buffs with my Brute and stomp blasters whenever I go to PvP, what is stopping the rest of the melee players out there?

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    2. YOU decided to make your blaster to go into melee. YOU had choices among your powers and decided, I suppose, to focus on picking more from your secondary powers than your primary powers, which are probably mostly made up of range attacks.


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    Blaster primary attacks are not balanced the same way that melee primary attacks are. Most of the blaster primary sets do not have a ranged attack chain. That is ignoreing how easy it is to catch a blaster attacking from range.


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    Now, there is this little nice tool call a respec, which I think we all are getting once i7 goes live.

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    There is a nice little phrase "Talking out of your [censored]" that applies to your advice.

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    He, he, he...I guess you're really hurting then. No worries, I won't take your comments too personal.

    Cheers!
  6. [ QUOTE ]
    I’m not arguing against that at all. In fact, I specifically went out of my way to agree with this opinion. But I’m saying that the current percentages are so low as to give melee-going blasters little hope. And make no mistake… my blaster is supposed to go into melee (5 out of 9 power choices in my secondary, after all)!

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    I usually try to stay out of this useless back and forth silly arguments but this caught my attention and was too good not to respond.

    Dear Zubenelgenubi ~
    I would like to remind you of two things:

    1. PvP is not built around 1v1 battles, so your blaster will have a good number of opportunities to defeat Melee types (mostly Scrappers and Brutes) with the right buffs/debuffs from your teammates.

    2. YOU decided to make your blaster to go into melee. YOU had choices among your powers and decided, I suppose, to focus on picking more from your secondary powers than your primary powers, which are probably mostly made up of range attacks.

    Now, there is this little nice tool call a respec, which I think we all are getting once i7 goes live. So I would strongly recommend that you shuffle your powers so you don't have to go into melee anymore and feel like you're at a disadvantage. There, problem solved!

    Much regards,
  7. [ QUOTE ]
    Alright Machete sorry to say this but your wife is FLIPPIN hot.... and because I'm comfortable with my manhood you are smoking hott too. I really hate guys like you well liked, good looking, hot wives, it pisses me off. Well my wife is hott but you know what I mean.

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    Dude, you always make me laugh...no wonder you're one of my favorite posters. And thanks for your kind words. It took me a long time to find my perfect partner.

    Cheers,
  8. Very nice thread...thx for doing this XPP!

    As for me, I'm 38, live in WDC. I'm director of communications and corporate relations for an association. Here is a pic of my wife and I . We got married in 2003 in the Outer Banks, North Carolina.

    Cheers,
  9. Would you mind saying what the "general" change is all about and how it may affect the survivability of the MM in both PvE and PvP?

    Thank you!
  10. [ QUOTE ]
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    But I hope that he, and you, recognize that this game should not revolve around anyone's specific ideals of how a zone should be like. Because it's not, has never been that way, and should never be that way.


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    i just got home from work so im not sure if this was covered or not. but you just shot yourself in the foot there machete. Thats exactly what is happening. except its the peoples whose idea of fight club is being imposed on the zone. and anyone who doesn't agree with those ideals is being labelled an [censored], a griefer and a ganker

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    I was talking about a SINGLE person's ideals, which is what your buddy is trying to force upon the much larger group of folks who have embraced and liked to particpate in FC.

    This group doesn't force anyone to participate in FC...they don't go around the streets of SC trying to push/force everyone to come up to the FC building. Unlike your Heroe buddy who forces people to come to the street so he can have HIS fun. Come on TA, don't be so obtuse.

    Regards,

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    but they do. if everyone is at fight club. that single person if they want to pvp is forced into FC. its already been proven that if he goes upto the roof and tries to kill his bounty he will be attacked by all spectators on the roof.

    how does that not force their ideal on him? and before someone brings up the arguement of he can go to another zone, thats not valid. SC is the only place where you can get bounty. and they may not be of a high enough level to go to warburg

    [/ QUOTE ]

    He's a Lv 50 for crying out loud!!! He definitely can go to WB. And you keep missing the point...he has build a reputation, a negative one so again, what do you expect? Forgive and forget? If that's the case, just say it and be done with it.

    This is not something that he has done once or twice, and you know this too. E-V-E-R-Y S-I-N-G-L-E T-I-M-E he has a chance he does it...he doesn't take a day off. Most villians who 'regularly' frequent this spot know of him and his 'reputation'...even some 'heroes' are starting to dislike the kid. Come on TA, lets get some sense here.
  11. [ QUOTE ]
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    But I hope that he, and you, recognize that this game should not revolve around anyone's specific ideals of how a zone should be like. Because it's not, has never been that way, and should never be that way.


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    i just got home from work so im not sure if this was covered or not. but you just shot yourself in the foot there machete. Thats exactly what is happening. except its the peoples whose idea of fight club is being imposed on the zone. and anyone who doesn't agree with those ideals is being labelled an [censored], a griefer and a ganker

    [/ QUOTE ]

    I was talking about a SINGLE person's ideals, which is what your buddy is trying to force upon the much larger group of folks who have embraced and liked to particpate in FC.

    This group doesn't force anyone to participate in FC...they don't go around the streets of SC trying to push/force everyone to come up to the FC building. Unlike your Heroe buddy who forces people to come to the street so he can have HIS fun. Come on TA, don't be so obtuse.

    Regards,
  12. [ QUOTE ]
    <.< pre-emtive retaliation ultimatly leads to massmurder, it means that you assume that everyone is out to get you. Only ppl who need professional help actually think that way, it's considered a sign of nerosis.

    o.o I've already stated that the char is not one who can kill something itself, thats why it would kill you with npcs if you go after it.

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    Well, you're not really "killing" him then, the NPCs are, but you're giving him/her debt. Another way of "defending" yourself is to run away too, by the way. Or call your buddies to help you out. Or retreat to your base. You have a lot of other 'choices' in defending yourself than causing someone to gain debt.

    But then again, you have every right to do that...it's just how YOU decide to play the game.
  13. [ QUOTE ]
    I've been playing this game all wrong.

    I suggest, if you are a villain, that you stay away from Sirens. Dinah's gonna start playing dirty. Hell it's ok with Cuppa!

    ** Air Superiority on villains so they fall into NPC mobs **

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    You do that too me, and you're dead! Machete will take care you for sure.

    BTW, Are you still taking a shower after reading this though
  14. [ QUOTE ]
    Just to make things clear here -

    If someone attacks you in a PvP zone and you are having an RP event (like FC) that is NOT harassment.

    If you are in a PvP zone you can attack another player repeatedly.

    However - you cannot trash talk someone using vulgar words, racial slurs, sexual slurs or other UA violating actions. That IS harassment and can be actioned against by the GMs.

    You could also be actioned for exploiting in a PvP zone - for example - by hanging out as a villain in a hero hospital to gank heroes as they respawn. This is not as designed and may be actioned.

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    *covers both ears* la, la, la, la, la, la, la, la, la, la, la, la, la
  15. Genna, with all due respect and I truly mean it. See my responses to your well stated arguments.

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    You have people chiming in about this just because they "can"...with no real investment in the situation...You have blackballed someone because you don't like they way they play...

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    This works both ways...the majority of the players in the champion server selected to create this idea of Fight Club and most embraced it. So it works both ways...HE doesn't like the way that most players have decided to do PvP in this zone. Is that wrong?

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    This person pissed of the wrong people...plain and simple...The whole thing wreaks of cliques and hypocrasy...

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    Sorry, but I have to disagree with you here. He pissed off a lot of people when there is really no need to behave the way he does.

    There is not such thing as a small, private, or privilage group of players who observe Fight Club and expect others to abide by it. That's just not the case. Fight Club happens spontaneously by anyone who wants to 1v1 and others join in.

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    I don't know this person at all....Maybe I would think hes a jerk, although Hes done nothing on the Forums so far that I find as reprehensible as the so called "good guys"...

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    Here you answered your own question...you really don't know this guy apart from reading a few posts of his here and there.

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    He's not being Heroic enough for you??.. and adhereing to how you and your friends think a zone should be?....

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    I just don't think this is the case. Again, there are many, many, many people that like to do FC while in Sirens apart from the VERY few who post in the Forums.

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    There are "behaviors" in the game that I find unheroic and disturbing...While I may post frustrations and thoughts on teh subject...I generally try to keep it from becoming a manhunt and keep it along the lines of what postive steps can we make???....

    What positive steps have you taken to resolve this?

    Maybe hes earned a poor reputation amongst a few people....who of us hasn't? I'm not defending his actions in the zone or his attitude..I don't know him...but THIS is wrong any way you slice it..

    While people are screaming "petition him" like "Off with his head"....I wonder why Tribal Axe is the only one to have investigated objectively??...or maybe others have and just didnt like the answer?

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    I like this idea...what can be done? Well, here you run into the problem of those who frequent the Forums and those who do not. There are more players who do not frequent the forums...and whether we come up with some sort of compromise, or whatever you want to to call it, there is still the majority of players who just play the game and dont' bother with the Forums. There is no way with "policing" this group.

    The kid has done this to himself through not fault of our own, and I'm sorry that you can't see that or at least recognize it. But I'll promise you that I will do my part not to make things worse and I guess that's the only thing that anyone else here can do. If he wants to do 1v1 battles to collect his bounty, I'm game. If he wants to have street brawls to have his fun, I'm game. But I hope that he, and you, recognize that this game should not revolve around anyone's specific ideals of how a zone should be like. Because it's not, has never been that way, and should never be that way.

    If we're a "community" in all the sense of the word, then let the community decide.

    Kind regards,
  16. [ QUOTE ]
    Here's where i was going with the arena idea dinah.

    If you set up a Free for all and set it to 20 kills...the arena match will not end untill one person gets 20 kills.

    If you have 20 people in the event for arguements sake...you can rotate the battles any which way, and thats a LOT of PvP battles to be had. This would work as long as nobody is killing each other on the side of course.

    20 FC battles is a lot for one person, even in SC. yes, it will take more time to set up Dinah, but the reward of some solid PvP with individuals who are their in the spirit of FC would be worth it imho.

    Heck, maybe i can set something up next week on Monday or Tuesday, and try to get you all to give it a shot. If everyone likes it, maybe it will catch on. If it fails, then at least it was given a chance.

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    I think this would be fun FF and I would participate for sure. But I think that a lot more people like and prefer to go to Sirens (and ultimately participate in FC) instead of the Arena, for example, because of the rewards (i.e. +3SOs, temp powers, high inspirations, and the rep.) At least I do.

    There is definitely ONE thing that I don't like about the Arena...the bugs!!! After almost an entire year in operation, there are so many bugs in the system. I can't stand it when I'm in the middle of a nice match (HvH, VvH, VvV, or Gladiator matches) and I get kicked out, even after making sure that I click "No Observers"...urgh...that drives me insane!!!

    Cheers,
  17. [ QUOTE ]
    I see you changed your form name to Machete

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    Yeah, curiously, I'm better known around the Forums and in game as Machete than my very first toon, Death Scream....he, he, he. And I tried to hard to be a popular guy with my Heroe but my Villian won. I guess Bad Guys, like Blondes, are more fun
  18. [ QUOTE ]
    Fight Club was not much more than an Idea that was sparked here on the Forums. Theres not much more to understand about a bunch of heroes and villains standing around picking their noses while 1 battle is going on without insps or repel powes, all while people are getting shunned because their bounty is "off limits". Sorry, but before i knew what FC was, i got scremed at when on a villain chasing down one of my bounty. If anyone that was being harrassed, it was me, or anyone else who didnt know what the heck was going on up there. I did a little chatting with people, understood what they were doing, and in good consious left them alone. But its not right to expect everyone else to feel that way.

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    How the hell did you know that I pick my nose...who have you been talking to FF? Darn, I've been discovered, I need to be more careful next time.

    On a serious note, I like to go to FC not only because you can do 1v1 matches (yes, I know, Arena is great for that too...I just think FC is a bit more convenient AND with greater rewards) but also to watch my future oponents and learn their tactics -- yes, I'm talking about you Dinah! Seriously, it's great to see how others use their powers.

    Cheers,
  19. [ QUOTE ]
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    If he was, infact, getting kills. I would have nothing to say as his points would be completely valid and irrefutable.

    However thats just not the case. He's going up there with the goal of disruption and causing debt. The first part is fine, but the second, and I don't care WHO posts on this, is griefing. Respect.

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    actually not neccessarily. yesterday afternoon Catholic came into the zone, came up to fight club - no hurricane running. he immediately gets attacked by 2 stalkers and a MM.

    all he did was set a single foot into FC and he was ganked. Is it griefing no, but according to a lot of posts here it could be harrasment

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    His reputation preceeds him now. I mean, you (or in this case him) expect from others to just "forgive and forget" all of the sudden?

    Villians, like elephants, have a loooooong term memory if you know what I mean

    Cheers,
  20. [ QUOTE ]
    Gumbo

    1 1/2 cups Medium Dark Roux, see How To Roux, recipe follows
    2 cups diced onions
    1 cup diced celery
    1 cup diced green bell pepper
    1 tablespoon finely chopped garlic
    2 quarts shrimp, crab or chicken stock
    1 pound andouille sausage, sliced into 1/4-inch thick rounds, browned in a skillet, and drained on paper towels
    2 bay leaves
    1 tablespoon Worcestershire sauce
    Dash hot sauce
    1/4 teaspoon cayenne
    1 1/2 teaspoons salt
    3/4 teaspoon freshly ground black pepper
    2 pounds medium shrimp, peeled and deveined
    1 teaspoon cajun spice
    1/2 pound lump crabmeat, picked over for shells and cartilage
    1/3 cup green onion tops, chopped
    1/2 cup coarsely chopped parsley leaves
    2 tablespoons chopped fresh thyme leaves
    1 tablespoon chopped fresh basil leaves
    1/2 cup file powder, or to taste
    Steamed White Rice, for serving

    Heat the roux in a medium-sized heavy stockpot over medium-high heat. When hot, add the onions, celery and bell pepper. Stir mixture until onions begin to brown, about 5 minutes. Add the garlic and continue to cook for 1 minute. Slowly pour in stock, whisking constantly to prevent lumps from forming. Add the browned sausage, bay leaves, Worcestershire, hot sauce, cayenne, salt, and pepper.

    Bring gumbo to a boil, reduce heat to medium and simmer until gumbo is slightly reduced, about 50 minutes. (Gumbo should cook long enough for the roux flavor to mellow and for any floury taste to dissipate.)

    Season the shrimp with the cajun spice in a small bowl. Stir in the seasoned shrimp, crabmeat, green onions, parsley, thyme and basil. Cook until shrimp are cooked through, about 5 minutes. Taste and adjust seasonings, if necessary. Sprinkle in file powder and cook, stirring, 2 minutes more, or pass file at the table for guests to thicken as desired. Remove bay leaves before serving.

    Serve in warmed soup bowls over steamed white rice.

    How to Roux:
    3 cups vegetable oil
    5 cups all-purpose flour

    Place a heavy, iron Dutch oven, (or iron skillet with deep sides) over medium heat and heat the oil until just smoking. Whisk in flour, a little at a time and cook, whisking constantly, until roux becomes smooth and thick. Continue to cook, constantly stirring with a wooden spoon and reaching all over bottom of pan, until roux darkens to desired color. Be careful not to produce specs of black. The roux must remain an even color throughout process. If specs appear you must start over.

    [/ QUOTE ]

    YUMMY!!!! Gumbo is right next to Jambalaya in my all time favorite food. I could eat either every day of the week. I still can't tell the difference, they look and taste so much alike.

    Cheers,
  21. [ QUOTE ]
    It would be completely different in Sirens if there were still street fighting going on even though some people were up in the FC building doing 1vs1, but there arnt so I have to go to the building to even see any villians. Blame all those heroes and villians who promote going up there just to chit-chat and rep farm!

    [/ QUOTE ]

    Dude, you're delusional! The only person that you're harming is yourself.

    Anyway, I like Fleetwood Mac too...did you see their reunion looooong time ago? The best part, to me, was when the USC Marching Band came out to do the Turk song...it was great!!!

    See you in the battlefield...
  22. [ QUOTE ]
    im sorry, but catholic goes to the zone more than to just "grief" i have teamed with Catholic multiple times and we have gone out bounty hunting as well as hotspot fighting. he doesn't go there just to grief.

    [/ QUOTE ]

    Yes, I agree with you here...but this has not been the case lately. Like I said many, many, many times before, I used to like this kid because he forced me to think of new strategies to overcome his Hurricane. But lately he's just being a bully.

    Anway, I say bring it on...I don't cry about anything over broadcast...bring it on, I have a nice gift for him.

    Cheers,
  23. [ QUOTE ]
    Mechete is the biggest hypocrite of them all, a long time ago when i used to go to FC with my defender or my stormy he would repeatedly gank me, so he shouldnt be talking.

    [/ QUOTE ]

    Ha! you have got to be kidding me...anyway, I'll let my reputation speak for itself. Doubt ANYONE in this forum will believe that.

    Besides, if you used your stormie as an example it would be next to IMPOSSIBLE for me even come close to you with my Brute which is the one that I PvP the most....you see, he's EM/DA so he can't do diddly against you because of your Hurricane.

    Geez, I feel like I'm back in HS.

    Cheers!
  24. [ QUOTE ]
    [ QUOTE ]

    What you're doing now is something different entirely, though. Don't you think?

    [/ QUOTE ]

    No, because once I get my bounty , that person tells all the villians to kill me and they proceed to do so. What am i supposed to do? keep letting them kill me, i dont think so.

    And that thing about Lady Myrtle, she goes straight for me everytime, so I do the same thing to her.

    [/ QUOTE ]

    Lies the lying liars that tell them...dude, stop right there. I frequent SC more than you do and you know me pretty well. As I said in many posts, I used to respect you because you were a tough player to PvP against. But now you're just behaving like a bully by trying to impose your will on others because you simply can.

    You don't go to FC to collect your bounty....that's BS and you know it. You go there to interrupt the fights, push people off the building, and cause grief, period.

    But you know that I have a lovely toon that you can't do anything against, my Mastermind. You met him a few nights ago, along with 2 other Masterminds. Killed you 8 times in a row and you finally gave up and left the zone not before saying over broadcast, "you guys in FC are a bunch of losers." Are you kidding me?

    You go there to cause grief but in your attempt you get killed many times and are unsuccessful in breaking up FC and then you have the audacity to call us losers? You must be kidding me.

    I've never seen you asked anyone for 1v1...you can ask me btw, I'll take you on. But Im sure you won't want to face my Mastermind (Latigo), right? You only want to fight those that you can bully...he, he, he...dude, you're a joke!

    I'll see you in the battlefield...

    Cheers!
  25. Updated

    @Death Scream

    Heroes
    Death Scream - 50 DM/Regen Scrapper
    Death Crush - 41 Grav/Ken Troller
    Omega Nu - 36 AR/Dev Blaster
    Death Thrust - 33 Inv/EM Tanker
    Lion Knight - 33 Fire/Ice Tanker

    Villians
    Latigo - 40 Bots/Poison MM
    Machete - 40 EM/DA Brute
    Deathscar - 25 Rad/Rad Ruptor
    Pirana - 20 Plant/Thorn Dom
    Section Nine - 9 EM/Regen Stalker

    I have like two more but can't remember their names