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Posts
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Joined
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So whats different about the game now that makes it okay for these types set bonuses to exist that wasn't there when you nerfed the hamidon enhancements and said they were too powerful based on the PvE aspect of the game needing to be so high that it was easier to drop the Ho's power than crank up the bad guys? I mean outside of making room for the sets... It would seem that a good alotment of set bonuses would certainly push people right back into the realm of 6 slotting bonuses if you count 3 per power plus the group bonus from sets.
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Are you allowed to equip the same sets in different powers or can you only have one of that set in any power on your character. If so will the group bonuses stack?
Also I noticed that there are no sets for enhancing disorients... -
So how soon before Statesman becomes GenericHeroXXXX
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and absolutely no mention of the legend system... new epic AT's. But hey we are still devoting resources to a crafting system :/
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[ QUOTE ]
We are constantly datamining PvP, seeing which side is winning more. The results are not what you expect. One side wins, then the other side, then the balance shifts back, and then back again.
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The data is probably useless because there are so few people doing it at any one time all it takes is a couple of extra players on either side to swing the balance of power. Certainly doesn't help with you get some yahoo that can do nothing but buff come in and take over an EB Heavy and turn it into an AV quallity ally that they can control.