Lothic

Forum Cartel
  • Posts

    6294
  • Joined

  1. I'm sure codewise an "account based mega salvage bin" could be created if the Devs wanted to.
    But since this is a character based game I highly doubt it'll ever happen.

    I'd consider yourself lucky we can now at least email stuff between characters now. *shrugs*
  2. /signed for an option to allow us to have non-ghostlike Lore pets.
    It should be a player option for the way they look.

    For instance they make little sense in the case of Tech characters using "ghost clockwork" and the like.
  3. Quote:
    Originally Posted by Rapthorne View Post
    So I couldn't use Hide? (I main a Stalker)

    The ToT temp costumes allowed me to stealth
    I'm not 100% certain but I think these permanent costumes from the Paragon Market are suppose to behave (good or bad) exactly like the Halloween event temporary costumes. If they behave differently then that's probably unintended.
  4. Quote:
    Originally Posted by Jophiel View Post
    I didn't say it was a "mistake" to price it at $6, I said you can't use previous eBay pricing as a guide for a "good" price.

    I'm sure you wouldn't say $42,000 each is a good price for an unlimited reissued run of Action Comics #1 based on the original being valued at $350,000.
    You might not like that Paragon Studios probably considered how much these codes were going for on the third party market. But I can almost assure you that that factored into the $6 price point in this situation.

    Quote:
    Originally Posted by Jophiel View Post
    Personally, illusion-style "costumes" (I'm using a lot of quotes today) don't appeal to me at any price so I don't care if it's $6 or $60 or sixty cents. I never even bother using the temp ones from ToT events.
    Then why bother to comment here about the situation one way or the other? Again I'm quite sure the fact that they wanted to capture some of the "third party demand" for these codes figured into their decisions here whether the price was "reasonable" or not.
  5. Quote:
    Originally Posted by SmegHead View Post
    I think this thread shows that a lot of us here (as well as this thread) think $6 is too much to ask for a largely useless costume power. Its a purely aesthetic option that has no benefit or even the ability to be customized.

    Sure they want to make money, but I bet they would have made a lot more if it were say $6 for the set of three and not just one. That seems to be a fair price in my eyes. They are neat, just not 6 dollars worth of neat.

    But hey, if they can get people to pay that price more power to them. I'm just not going to be one of those people. I got a few of the codes for free so I'm content with them.
    I think you're missing the point about why Paragon Studios prices things like this. It's simple economics.

    They are always going to push the limit with how much they price new things because they know a certain percentage of people will pay pretty much "any price" for certain items. After those people have mostly finished paying that X amount only then will they lower to price to catch the other people who would only buy it at a lower price.

    I actually fully expect the price on these costume powers will be permanently lowered at some point. The trick is now long will it be before that happens. Will it be a week, six months or even longer? Everyone has to decide for themselves if they want something today or if they're willing to wait for it.

    That's why I said you can't really claim Paragon Studios made a "mistake" with the $6 price point here. If anything they are being extremely clever about it.
  6. Quote:
    Originally Posted by SmegHead View Post
    Just because some people are crazy enough to pay 50 bucks doesnt make the 6 dollar price tag look better to me. I wouldn't pay more than 2 bucks each for these. Now if they were costume bundles I'd gladly pay $10 per set.
    Quote:
    Originally Posted by Jophiel View Post
    Of course, people were willing to pay $50 because of their rarity and the ability to wow your team-mates with a semi-unique ability. Now that everyone and their dog can have the costume, that aspect goes out the window.

    I don't think the eBay prices are a fair comparison to what's a good price when it's available in unlimited numbers.
    Quote:
    Originally Posted by Rapthorne View Post
    Is there any advantage, like a stat modifier, or are these costumes all purely visual?

    If purely visual, it's definitely not worth 480 points, in my personal opinion
    Ultimately everyone ends up having to decide how much they want to pay for anything. If you think $6 is too much to pay for these things then don't buy them.

    But at the same time you really don't have any grounds to imply that it was a "mistake" for Paragon Studios to set the prices for these things at $6 because it's already been well established that, whether you agree with it or not, there are in fact people willing to pay that much (and even much more in this case).

    Bottomline you can't really fault Paragon Studios. They are a company in the business to make money. If enough people are willing to buy these things for $6 that's exactly what they'll charge for it, even if there are a number of people like you who think it's too much. *shrugs*
  7. Quote:
    Originally Posted by HardRider View Post
    Transformations..you mean temp powers we get at halloween?
    You can't get these particular costumes from the Halloween event.
    These are a few of the ones you could only get during conventions.
    Quote:
    Originally Posted by Necrotron_RO View Post
    480 points still!?
    Quote:
    Originally Posted by Necrotron_RO View Post
    $6 is not a very appealing price for an NPC costume, to me, at least.
    Quote:
    Originally Posted by ItsJustJake View Post
    No thanks. Too pricey for me.
    Quote:
    Originally Posted by Agent White View Post
    Waaay too much.
    Quote:
    Originally Posted by LISAR View Post
    Maybe not but have you seen the prices people pay for convention codes in CoH?
    I understand why some people might consider $6 for these former convention hand-out costumes to be too expensive. But considering that I've seen these codes going for as much as $50 on eBay I'd think being able to pay only $6 directly to Paragon Studios is a much better alternative. *shrugs*
  8. Quote:
    Originally Posted by DLancer View Post
    Last time I ran Dr. Q it took 8 hours and 2 people dropped halfway through. It was one of the most mind numbingly boring 8 hours I ever suffered through
    How long ago was that? I only ask because I agree there was a time when Dr. Qs did take a lot of time because of the long travel and lack of super-charged IO builds. I figure with all the travel options and tricks we have now it'd be a lot less tedious. Couple that with a bunch of level 50s with Incarnate abilities and I figure a Dr. Q would take a lot less time on average today.
  9. Quote:
    Originally Posted by thgebull0425 View Post
    I assumed that the TF pretty much took place in the Shadow Shard. That's good to know. In terms of the missions, I would want to start each one once every one entered the mission. I don't mind speeding through, but not until at least everyone has entered the mission. Never done the TF, but thinking about it.
    It's mostly in the Shard, but many of those Shard TFs have random missions all the way back in places like Atlas Park. I kind of think it was sort of a joke the Devs were playing back in the days when there were far fewer travel options than there are now.

    Anyway the TF is full of missions that can be a good run for lots of XP/drops.
    There's not too much of a "story" behind it, but it is what it is.
  10. Quote:
    Originally Posted by thgebull0425 View Post
    Not sure if that helps, but what is the best mix to run this TF in let's say 3 hours.
    Dr. Q is now technically among the oldest (and therefore relatively easiest) TFs in the game. We were finishing it pretty easily long before we even had IOs let alone things like Incarnate abilities.

    As the others implied the mix ATs/powersets on your team isn't really nearly as important as making sure you have plenty of travel and/or teleport capabilities. The actual missions are pretty simple - it's the traveling to get to them that really makes that TF challenging.
  11. Quote:
    Originally Posted by Father Xmas View Post
    His CoT costume needs more spiky bits.
    Quote:
    Originally Posted by Unknown_User View Post
    Has this World of Warcraft look to it.
    Yeah his outfit does look a bit CoT and/or WoW like. Oh well.

    Quote:
    Originally Posted by Ironblade View Post
    The outfit is okay, but it doesn't feel right for Jor-El to be so . . so . . . scruffy-looking.
    Well given that they recently released a pic where we see Superman with a scruffy beard as well I guess they're going with idea that Kryptonians can be "scruffy" in this movie. *shrugs*
  12. Lothic

    The Walking Dead

    Quote:
    Originally Posted by Dark One View Post
    /headdesk

    Are you purposely trying to be obtuse and arguing for the sake of arguing?

    He has a fair idea of what he is expecting based on the evidence presented to him. He is planning for the possibility of more than that, but expects at least that many. He is getting the equipment so that he can cut Carl open and root around in there. If he finds more, he'll deal with it.

    Once again, YOU are the one stressing that six is the exact number. Herschel said that six is what he counted. Not that there is only six. Just that he counted six.
    OK, I've now rewatched the episode for myself.

    First of all the Doctor, after laying Carl in the bed tells Rick to get a pillowcase and apply pressure to THE WOUND, singular. There was only ONE wound regardless of the number of fragments in question.

    A few seconds later we see the Doctor apparently glancing at the SINGLE wound and saying (somehow magically) that not only did the bullet not "pass through the deer cleanly" but that he knows, for certain, there are SIX bullet fragments. How he knows that six distinct fragments passed through the same bullet wound is apparently a question we're not supposed to wonder about.

    Then later we see they had put a bandage over the single wound and we see only one spot of blood, not six.

    Then later we see the Doctor digging around in Carl's belly where there's only ONE obvious wound and manages to dig out one bullet fragment. At this point the Doctor dramatically says something like "one down, five to go" further stressing he knows for an absolute fact there are only 6 pieces in question.

    Then later the Doctor mentions that he needs a respirator to go further because pulling the pieces out could kill Carl otherwise. Once again how on earth would he know HOW MANY other pieces there were if he wouldn't even dare to poke into him further to find out?

    Basically the elements of this extended scene simply don't add up. Once again I'll make the point that the whole idea of mentioning SIX specific fragments was not only completely impossible to support given what the Doctor could see or do but I would submit that the writers of this show didn't even have to toss out ANY specific number of fragments and still retain the believable dramatic tension of the scene. In effect the idea that the Doctor was able to magically count 6 fragments deep inside the kid's gut made the scene "less than cool" for me. *shrugs*

    Quote:
    Originally Posted by Dark One View Post
    There was no underbrush around Carl's legs. He was in a semi-clearing. There was a bush to his left. If Otis was on top of a hill, then that is even less of an argument for him not seeing Carl. Even more so when you consider that there were two additional people behind Carl, one of which was wearing a bright shiny cop badge.

    The deer saw Carl. If Otis had been paying attention, he would've seen that something attracted the deer's attention. Pan up a little and try to see what caused the deer to turn his head. As some are saying, that he would've been in a hurry since he's in a forest of the undead, it would make even less sense to not see if the deer is starting to get spooked by a walker. Since even if Otis would've shot the deer, he wouldn't have been able to get it gutted and carried out.
    I would simply suggest that you, like I did for the Doctor scene, rewatch the scene when Carl gets shot. I find it hard to believe you wouldn't accept that there's at least a -chance- that Otis could have seen the deer but not the boy in this scenario.

    There were plenty of trees and bushes between Otis and the deer even accounting for the few square-foot "clearing" the deer and boy were supposedly standing in. Sure Otis might have been able to tell the deer was looking at something. But if we accept that Otis did not see the boy then there's no reason to think that the deer was looking at anything weird. As you've pointed out many times it's virtually impossible for Carl to have been able to stand so close to a wild deer. Otis, being a hunter with possiblity 20 years of experience just like you, would naturally fall back on the FALSE ASSUMPTION that there couldn't possibly be a boy standing right behind the deer so to Otis' mind it would have been perfectly safe to shoot at the deer. Thus the accident.

    On this point I would ask whether you're purposely trying to be obtuse and arguing for the sake of arguing. I believe your real world hunting experience is clouding your ability to simply accept the silly situation for what it was. Yes Carl standing next to the buck was a stupid pretense to get them to the farm - but given the silly situation Carl getting accidentally shot was completely within the realm of believability.
  13. Lothic

    The Walking Dead

    Quote:
    Originally Posted by Dark One View Post
    If you have a number of entry wounds, you can make the assumption that there is at least that many fragments. You give the relatives an idea of what you are going up against and the confidence that you can manage. You don't say, "Hell, I don't know what's going on. There could be eight bajillion pieces in him.". The idea is to calm the parents/relatives/bystanders.
    I've never argued whether bullets can break up on impact or not. You don't have to be a hunter to know that. I've simply been arguing the points of WHEN the bullet broke up and HOW the heck the Doctor would know he's only dealing with 6 pieces. I seriously doubt the Doctor would, in the effort of "comforting" Rick, bother to tell him an exact number of something like that when he really doesn't know the number fragments he's dealing with. Doctors don't "comfort" using exact numbers unless they are pretty damn sure about those numbers.

    Quote:
    Originally Posted by Dark One View Post
    I never said it couldn't. Hunting accidents happen all the time. What I find issue with is the setup for the accident in this case.
    It was always pretty clear to me that the shot came straight through the buck's chest. Even I the "non-hunter" know that's where you want to hit a deer to drop him. Therefore it was very clear that the full body of the buck was completely in-between Otis and Carl. Add to that a little underbrush (that would better obscure Carl's legs) and the fact that it looked like Otis was shooting at least a few degrees from above the deer up on a bit of a hillside add together for all the reasonable ingredients for Otis to realistically NOT see Carl standing there.

    One more time I've already agreed that Carl being able to stand a few feet from a wild buck was completely unbelievable. I'm not even arguing that point. But given that we are to believe Carl was in fact just a few feet behind the buck makes it even more likely that its relatively big body obscured Carl from Otis.
  14. Quote:
    Originally Posted by Heartbreaker View Post
    If one of them had been the Freakshow Tank, I probably would have caved and spent the cash.
    We can reasonably assume that they will get around to offering all of the special convention costume codes eventually. Now that they are selling -any- of them why would there ever be a legitimate reason for holding the rest of them back at this point?
  15. Quote:
    Originally Posted by Sermon View Post
    Costume Codes are not expected to be worthwhile to the general playerbase. They are there to satisfy the few who want them. In fact, they probably don't most players running wearing these (and I don't either).
    This.

    I'm starting to find it a bit funny that there seems to be people out there who think that EVERYTHING the Paragon Market sells should not only appeal to ALL players all the time but that the items should be sold for prices that ALL players can agree are low enough. Real brick-n-mortar stores don't work that way - why should a virtual one?

    I mean put it this way: How many real live stores do you walk into and expect that absolutely everything for sale in the store is something you want to buy AND is being sold there for an affordable price? That basically never happens to me.

    Basically it's not a "failure" when the Paragon Market offers something you don't want to buy so people shouldn't whine about when it happens. Just accept it and wait for something else.
  16. Lothic

    The Walking Dead

    Quote:
    Originally Posted by Frost Warden View Post
    If anything, I'd think Jenner would be telling Rick that Lori was pregnant. Being a doctor, Jenner would probably feel that Rick has the right to know if Lori is pregnant, but I'd doubt that he'd tell Rick if Andrea is pregnant.

    My other guess would be that Jenner told Rick that they are all infected, which could be stunning news. Of course, he could have been telling Rick some stock tips, and that was why Rick had the weird look on his face.
    Earlier in the thread I talked about doubting the "Jenner Secret" was that Andrea was pregnant. But I must admit if the secret was that Lori was pregnant then that would put a whole different spin on the matter. Somehow I think if that was the secret Rick would have had it out with Lori by now. I don't think he could have held that back from her (and indirectly the audience) for this long. But I guess stranger things could happen.

    I'm pretty much assuming the secret was more along the lines of "Everyone is infected" until I see otherwise.
  17. Lothic

    The Walking Dead

    Quote:
    Originally Posted by Dark One View Post
    He said, "I count six fragments." in the same discussion that he says it didn't go through clean. He's basing that off of, presumably, the number of entry wounds. You're the one stressing six. The doc pulled out the shallowest of the ones. That's why he wanted them to go get the equipment so he could cut Carl open and find out exactly what happened.

    If Otis was using a lead bullet, those things mushroom on impact with soft tissue. It could easily have broken up on the way out. A full metal jacketed round would simply have passed through the deer.
    Again, one more time, I find it incredibly silly that the Doc would assume, in the case of a bullet that he supposedly knows can break up upon impact, that 6 holes (if there were even 6 holes) equals exactly six pieces. My point, ALL ALONG, is that he doesn't really know how many pieces he's dealing with regardless of entry wounds. How can he possibly COUNT six total fragments when he didn't even want to dig deep enough into him without the ventilator?

    I'm quibbling over the use of the word SIX in this scene. The doctor is basically guessing at that so why even use a NUMBER in the conversation to begin with?

    Quote:
    Originally Posted by Dark One View Post
    Considering that I've been hunting since I was sixteen and shooting for a couple years prior to that?
    Then you really should know better than to assume this could -not- have happened. You apparently should know that even better than I. *shrugs*

    Quote:
    Originally Posted by Dark One View Post
    Saying the kid was obscured when he clearly wasn't is a bit of a stretch. The only way Otis could've legitimately missed seeing Carl was if he was in a hurry.
    And who's to say he wasn't? That's my point - there are many, many different rationales you can use to easily explain how the scenario we saw could have happened.
  18. Lothic

    The Walking Dead

    Quote:
    Originally Posted by Dark One View Post
    Uh, no. Comparing the amount of coverage of the camo t-shirt, which was mostly covered hence not very visible, versus the amount of coverage of the reddish-brown shirt and very visible blue jeans.
    I'm just going to have to assume you have not spent very much time out in the woods. At the very least our ideas about how obscured people can be regardless of clothing or lighting seems to be at an impasse...
  19. Lothic

    The Walking Dead

    Quote:
    Originally Posted by Dark One View Post
    And if the doctor is examining the boy and sees multiple entry wounds, it's a fair bet that the bullet didn't go through the deer clean. If there's six entry wounds, then there's at least six bullet fragments. It's not rocket science.

    You're not having a hard time. You're flat out denying anything of the sort.
    Alright I guess I WILL have to rewatch this part of episode tonight.

    Even if the doctor was counting 6 wounds (which I still do -not- think was the case) he still has absolutely no idea if the bullet broke up even MORE inside Carl. If there were 6 bits coming out of the deer there might be 20 bits of lead in Carl by the time it all stopped.

    Bottomline the Doctor still has absolutely NO idea what's going on inside Carl without an X-ray or exploratory surgery. The idea the he kept stressing EXACTLY 6 pieces like it was an undeniable fact was, and continues to be, incredibly silly to me.
  20. Lothic

    The Walking Dead

    Quote:
    Originally Posted by Dark One View Post
    The camo t-shirt was not very visible.
    I thought that was the point I was trying to make here.

    In all seriousness it's still very easy for me to envision a scenario where a boy standing behind a buck in the tricky lighting of the woods could have gone unnoticed by Otis. I just don't buy that Otis should -not- have been able to make that mistake. *shrugs*

    Quote:
    Originally Posted by Dark One View Post
    Otis says it went "clean through the deer". Herschel says that probably saved Carl's life because it slowed the bullet down. He also says, "But it did not go through clean [meaning that it was broken up on its passage through the deer]. It broke up into pieces.".
    So we have Otis saying it both did and didn't go "clean through" the deer. Which is it? And if he did actually say the phrase "but it did not go through clean" then you're just ASSUMING that meant the bullet broke up. That could just as easily mean it got deflected by a bone and came out an exit angle that differed from the entry angle.

    Believe me if I'm having a hard enough time accepting that the doctor knew -exactly- how many pieces the bullet broke into I'm going to have even a harder time believing that Otis knew for sure that his bullet, the moment it hit the deer, broke apart or not. Face it - the idea that the doctor could know there were exactly 6 pieces of lead in the kid without an X-ray or more digging deep in the kid (which he specifically said he would not do unless Carl was sedated) is just silly from the get-go. The writers would have just done better to have the Doc say something like, "I think the bullet broke into several pieces" instead of trying to come up with an exact number of pieces he kept stating as a hard fact.
  21. Quote:
    Originally Posted by KAKTOS View Post
    I don't know if anyone goes to a con just for a temp power, its just a bonus.
    Quote:
    Originally Posted by Chad Gulzow-Man View Post
    I heard from someone who attended the last HeroCon that they were selling old costume codes for $20 apiece in the merch booth, and that they sold out of them. I'm more than happy to pay $6 for the convention codes.
    Quote:
    Originally Posted by terrible_deli View Post
    The price isn't overly high for what the product is.

    With the exception of like two golden weeks after a code is made available, the market is disgusting on those. I've seen the Rikti codes for $50+ on a fairly regular basis.
    I think KAKTOS asked the question and people like Chad Gulzow-Man and terrible_deli answered it. I don't think anyone ever went to those conventions JUST FOR the costume codes, but there has been a steep third party market for these code on eBay and other places. I'd much rather pay $6 back to Paragon Studios than $20+ to a third party scalper. *shrugs*
  22. Quote:
    Originally Posted by Avatea View Post
    Three Transformation Powers - Rikti Mentalist, PPD Hardsuit, or Carnival Harlequin

    These formerly convention-exclusive powers allow you to change your appearance into an NPC.
    Thank you for offering these costume powers to people who had no chance to go to these conventions. It's great you hand them out for free during those events, but selling them afterwards in the Paragon Market will be a great way to handle any future costume powers like this.
  23. Lothic

    The Walking Dead

    Quote:
    Originally Posted by Dark One View Post
    Were you using a scoped rifle? Which is what I seem to recall him having. He couldn't have been very far away given the amount of brush and cover he was shooting through.

    Nevermind that Carl was far closer than a buck that size would allow. Especially considering the amount of dead person stench that is in that area. That deer should be fairly spooked at anything moving. I know that I've only been able to get that distance to a semi-wild deer when it couldn't see me. Getting closer than 20 feet-ish while it's looking at you?

    Now, if there had been no deer and Otis thought Carl was a zombie? Could totally buy that explanation.
    Well for starters I realize the idea of Carl being able to get that close to a deer in the wild is fairly impossible. But for the sake of the show I'll let that bit of "unrealism" go. Beyond that I know that the buck was a relatively large target, one that when looking at it from the right angle and distance could easily obscure a boy-sized object behind it.

    One more time I totally get that the situation was fairly contrived for the sake of the story. But when just looking at the physics of the thing I could totally buy that a guy some distance away could focus on a deer and not see people shadowed by the trees behind it. Even my limited close-ranged Paintball experience helps me visualize that. *shrugs*

    Quote:
    Originally Posted by Dark One View Post
    I do not recall him saying that it broke up inside him. Just that it broke up. Which again, there appeared to be several holes on Carl, though that could've just been blood spatter.
    Quote:
    Originally Posted by Shawn Sage View Post
    I'm fairly certain that he said the bullet broke up inside the deer and the fragments were slowed coming out, which is why he didn't die.
    You people are going to have to make me rewatch the ep on my TiVo aren't you.

    I'm almost positive the Doc said it was a "clean entry wound" into Carl because he was implying that was the "good news" about the wound but the "bad news" was that it broke up into exactly six pieces inside Carl. How he knows that exact number of fragments continues to be the mystery for me. About the only thing he said in reference to the deer was that it "slowed the bullet down which probably saved Carl's life".
  24. Lothic

    The Walking Dead

    Quote:
    Originally Posted by Dark One View Post
    Otis "accidently" shooting Carl. The second thing (the first being absolutely sure of the load-status of your weapon) anyone who has hunted more than one season and has more than an iota of common sense would know is that you are ALWAYS sure of your backstop. Given the tree-y nature of that area, Otis couldn't have been that far away and manage to score a chest shot on the deer without seeing Carl.
    I don't happen to know the exact statistics on how many people are accidentally shot while hunting, but I'm willing to bet it still happens at least a few times a year even in 2011.

    I'll grant that the exact situation presented in this show of Carl standing directly behind the deer and getting hit that way was a bit far fetched. But ironically I can apply some personal experience to this based on my Paintball outings. There have been times where I've aimed at one person a long distance away and "accidentally" hit people behind them that I didn't even know was there because of the distance and cover involved.

    Again I'll grant this was a one-in-a-million chance, but I can envision how it could have happened even to an experienced hunter which we must assume Otis is.

    Quote:
    Originally Posted by Dark One View Post
    Number of fragments could be deduced by the number of entry wounds on Carl. Possibly. If there's six holes, stands to reason there's six fragments. And it did kinda look like there were more than a couple pock-marks on Carl's skin.
    I suppose if there were 6 wounds on his belly I'd agree with this. But once again the Doc himself shot (no pun intended) that "explanation" down because he specifically said that the bullet went in and only then broke up INSIDE Carl.

    It's funny people keep trying to defend this point here in this thread but I'm telling you the things the Doc said about it specifically made the whole situation unbelievably contrived. The only reason I brought this point up in the first place was that there was really no way justify the whole "exact six pieces" diagnosis based on what we heard and saw.

    Sure it's a nitpick, but it's one the writers seemed to go out of their way to dig a hole for themselves. *shrugs*

    Quote:
    Originally Posted by Dark One View Post
    And yes, Darryl is my favorite too. He's just so...matter of fact...about everything. He does what needs to be done and gets on with things. He's one of those guys that I could really see surviving a zombpocalypse.
    He's becoming one of my favorites too. It's interesting to think there are people like him who are regarded as "outlaw misfits" in civilized society but as soon as you take away the civilized society they suddenly become the cool people you want and need.
  25. Quote:
    Originally Posted by Necrotech_Master View Post
    Quote:
    Originally Posted by Werewolf1 View Post
    But how do you get it!?
    currently no way to get it yet
    Many people believe the Devs are going to start selling "Vanity Pets" (like this Wolf) in the Paragon Market.
    This power is just lingering in the code awaiting the day when the Devs make it available to us.