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Quote:I'm just going to say it. Everyone is infected and Zombie Sophia is the proof. Granted they didn't show every inch of her body, but where were the bites? If she was attacked by a zombie, why didn't it eat more of her before she turned? We've seen what they do. They rip you apart. She wasn't ripped apart. She was fully intact from what I saw. Just...dead. So, she must not have been attacked. Which means she died from something else. Disease? Exposure? Starvation? Then she came back. Everyone is already infected. And that's what Dr. Jenner told Rick at the CDC.According to what they said in The Talking Dead (the weekly interview show AMC runs after each new Walking Dead episode) the makers of the show purposely wanted to show zombie-Sophia as "almost alive" as far as damage to her body goes.Quote:I must have missed that. Thanks for the correction. It still raises the question of why the zombie that attacked her didn't finish the job. It's not like they kill for sport and move on and it's unlikely that she would have killed it and gotten away. But, that's just me needing questions answered I guess.
They did a test version of her makeup where she was more bloody and ripped up than we see in the episode. They decided that it would be better for her to appear less damaged so that it would end up being more tragic for Rick to have to shoot her. I think the idea was that if she looked as "normal" as possible it'd be more like Rick was shooting an innocent girl instead of a monster. For what it's worth I agree with the choice. Having Sophia appear as alive as possible made the entire scenario that much more tragic and horrifying.
As far as the Dr. Jenner secret goes I've pretty much always assumed it was something along the lines of "everyone's infected". That's exactly why Jenner would've thought things were hopeless enough to want to commit suicide. But even though everyone has the zombie virus I think what the TV show will develop is the idea that not everyone is infected enough when they die to actually become a fully active walker. We've already seen plenty of dead bodies which are completely dead - not zombies. I think this is a hint that some people might actually only become carriers of the disease and will never succumb to it when they die. Just like with any natural disease there tends to be at least a few people (like Typhoid Mary) who are naturally immune to it. I think we'll find out the same will be true of the zombie virus. -
Quote:I really don't have much trouble with the idea of them "re-imagining" the Arika story to be set in New York or if the characters are "Americanized" with Caucasian actors. To use Shakespeare as an example his plays have been translated into hundreds of different forms over the years. It does leave me to wonder if they are changing the setting why any of the characters would still be left with their original Japanese names though. That just seems weird somehow. *shrugs*While Caucasian recasting is an issue in a lot of Hollywood live-action adaptations of anime/manga, this Akira movie goes further by unimaginatively moving the setting to kinda-future New York City. It's neither preserving the original material nor reworking it into a science fiction epic of its own. This is like, say, a French film company remaking Watchmen except transferring it from 80s Manhattan to contemporary Paris.
All that aside my main concern (as you imply) will be whether or not this will be a good movie regardless of the Americanization or not. I simply don't have much faith this'll turn out to be worth the effort as a movie in and of itself whether it stays true to the source material or not. It doesn't help that Kristen Stewart may be involved, because while I'm sure she's a great person I sort of consider her "damaged goods" actress-wise because of her involvement with that franchise that starts with a "T" and ends with a "wilight". I suppose we'll just have to see. -
Quote:For what it's worth I don't outright hate the female options in this new costume pack. But I'd completely agree that there's absolutely nothing about it that implies "female gunslinger" to me either. Maybe someday the Devs will give us some -actual- female gunslinger options. Until then at least we have 19th century harlots covered.There's nothing *wrong* with the female set in the gunslinger pack except that seriously there's no way that's a gunslinger. Except maybe in the 1800s version of Charlies Angels.

I never bothered to see that movie but yeah it does look like our Devs were "inspired" by it in this case.Quote:Also, please please tell me that the concept art for the set wasn't created after a screening of Jonah Hex.
Too bad they weren't inspired by something like this instead:
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Quote:Thanks very much for your response. I'm sure many people will be pleased with having both the tinted and untinted options on future items. Erring on the side of giving us more options will never be a bad choice on the Devs' part.We've been closely following your feedback regarding this topic, both here and on the Beta forums. Unfortunately Cheryl, the artist who worked primarily on the Gunslinger Character Modelling, has been extremely pressed for time creating new costume sets and as such hasn't been able to post directly on the beta feedback thread. That being said, the feedback and concerns expressed have been communicated to the art and production team.
To address a few points
We've been trying to add unique and different costume pieces for female options for the sake of overall variety, however I understand some of the concerns being expressed here, as does the rest of the Art and Production team. Moving forward, where possible, we will be making more gender neutral/male pieces created for females so as to more accurately reflect the Communities requests. Because each costume piece has to be individually created (we can't CTRL+C, CTRL+V the pieces from male to female unfortunately
), this does mean that we will be offering less overall unique options, however we feel it's important to address this concern.
If anyone took offense to our artistic choices, we apologize. it's not our intent to offend anyone.
Regarding the pretinting of costume pieces: While pretinted pieces give the artists the ability to provide some very unique materials and add more visual interest to select pieces, we don’t want to limit your creativity, either. Moving forward, we'll be offering both a pretinted and untinted option for all pieces which we choose to make pretinted.
Thanks
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Also remember that most people who tend to be "harsh" on Dev design choices are usually only that way because they actually care very much about the game and want to see the best for it. I know for myself if I didn't care about this game I wouldn't even bother posting here at all.
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Quote:This is a prime example of a type of item combo that probably would not clip at all and should be allowed.I've always wanted to use horns with glasses or goggles, so I heartily approve of this suggestion.
I have run into this problem with several of my horned characters as well.
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Quote:For what's it's worth both your suggestion (specifically about the Detail 1 group) and the tail/belt group have/were both actively suggested for years. So far they've only split up the tail/belt group.That's reassuring to hear, though maybe they just think that nobody thinks it's a problem. I'd like to spread the word somehow.
Usually the main reason the Devs give for not wanting to do this kind of thing is that they are worried too many items will clip each other. The only good news on this front is that they seem to be slowly realizing that many players would rather have the option to combine these types of options regardless of the risk of clipping because as it turns out many combinations they seemed worried about actually work despite their fears.
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For many years all the tail and belt options used to be lumped together. This obviously meant you couldn't have a tail and a belt at the same time. They finally got around to fixing that like a year or two ago (can't quite remember exactly when it happened). Anyway the point is that if they were willing to split tails and belts into separate groups then maybe they'll do the same for the Detail 1 group sometime. *shrugs*
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It's not really a "bad" idea as much as a solution looking for a problem.
If you want to be able to play a character that's "sometimes good and sometimes bad" just play a Vigilante or Rogue.
That's exactly what those options are in the game for.
I've got several characters in that grey area and they have several costume options that are appropriate depending on what they're up to at the time. -
Quote:Again I never said the Devs concerns about sexism were not legitimate. That kind of thing will always play a part in a business situation like this.Is the perception still there if the female MM pets were fully clothed? Would anyone assume a Knives of Artemis MM set would be abused for roleplay prostitution purposes? I'd sooner think a KoA pet would turn on its male master for presuming to be the top. And yes, we the gays do roleplay Masters over the male MM pets. Its just but as obvious to the watchful eye because male pets are fully clothed. They'll never allow a male MM pet set with bare chests or just briefs if thats any consolation.
Female costumes definitely need work, no question. And I'm sure the Devs are reading in support even if Marketing/Legal are barring them from comment. At some point though, the sexism trickles downward from corporate/Korea. It's not just a sexism issue, its a culture-clash issue too.
I'd just rather Posi tell us something concrete and truthful like "we can't give you female/customizable MM pets because we can't justify the time and effort it would take to make them" instead of sticking to the semi-belittling idea that "we can't give you those things because we don't trust our playerbase not to go wild with them by making millions of pimps-n-hos".
I already accept the idea that a few misguided people would abuse the feature - those few could be easily handled through the proper channels. But the implication that EVERYONE would go nuts and the game would be DOOOOMMMED because of it is either laughably naive or painfully hypocritical on Posi's part.
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Quote:I understand that particular suggestion usually gets mentioned as a "joke idea" whenever anyone starts discussing more serious ideas. But in the interest of full equality and on the off-chance there are a few people who actually want that as a serious option I figured it ought to be included in my "perfect game" scenario.Joyrock wanted me to bring this one up at the Pummit...I told him no.
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Quote:Admittedly it's a fine line the Devs have to balance with this. If the Devs took the hyper-strict path of "removing any option that could be abused" then we'd be playing this game with 100% hardwired pre-generated characters with zero options of customization.But the main issue so far that keeps getting brought up over and over is the potential for misuse. If the potential is so bad, then remove the option, since apparently the people abusing it can't read the rules, nor can they use a functioning brain when given the chance to abuse/misuse something.

It's really just a question of how much freedom the Devs are willing to give us factored by how much time and effort the Devs can spend providing us these options. My serious suspicion is that if resources were not an issue our Devs would be far more willing to provide us with potentially "questionable" options than most people realize.
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Quote:I already allowed for the "naughty factor" to be a SECONDARY Dev excuse/concern in this regard. Basically the Devs didn't have the time or resources to give us something like customizable MM pets and since some people might abuse it anyway they decided they might as well not pursue it. Somewhere along the line the secondary idea that people might abuse these features in sexist ways became the PRIMARY reason in the eyes of many as to why the Devs decided against them. I just don't like Posi focusing in on that like it's the only reason in play.As for Posi's original remarks, developers do tend to put some consideration into 'potential for misuse' of certain assets, as you generally don't want something so simple to abuse that it becomes the poster-child for a PR-seeking anti-gaming crusader. When yo do this, you often get a degree of tunnel vision looking at JUST that asset you're examining by itself. You become aware of the potential to make "pimpdaddy and his ho's" in a custom mastermind and neglect to see that a supergroup could essentially express that same thing.
I have a feeling that the ease of abuse was probably a factor that came up in a meeting discussing that, but it wasn't necessarily the deciding factor. It was just an easy example of many of the reasons that Posi could give without delving into a complex discussion he had little interest in getting into.
All I'm saying is that based on how sexy they've allowed player costume options to become that the idea that the Devs would avoid anything for the -primary- reason of reducing the potential for abuse is highly suspect at the very least.
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Quote:In my "perfect game" scenario the implied assumption is that there would have been adequate Dev time and resources for all these things to be possible without any negative impact on any other features. It's primarily a lack of real world resources that forced most of these Dev compromises/limitations in the first place. *shrugs*o.O Why exactly do we need all that in a perfect game? And I'll still disagree. They don't need every costume item available to all body types.
In a perfect game, I wouldn't want them wasting time making skirts for men, when the vast majority of players wouldn't use them, when they could be spending time on other things the vast majority would use. -
Quote:For the sake of equality male characters should have access to all of those things.And I'd just kill for some corsets, skirts, and frilly bits for guys.
I might never use them myself, but again in a "perfect" game having that choice would be better than not having that choice. -
Quote:In a perfect game we would have:The huge male model(and the gender inequality it inherently brings with it) is really one of those unpleasant artifacts from the early days of the game. I'll be happy to see it go in a possible sequel.
Customizable MM pets
Female MM pets
All costumes items available to all body types
A "female huge" body type
Female chest sliders that would allow for realistically flat chests
A male "package" slider
Un-nerfed female nipples
Allow for any color to be used for costume items
And probably a few dozen other things like this...
Will we ever get any of these things? My guess is no, at least not in this game because most of these things would simply take far too much Dev effort to justify. Still, all this talk about how many of these things will never happen because they would be "sexist" or "promote prostitution" does at the very least give me a good laugh from the point of view of how ironic it is.
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Quote:Yes sadly that has been his answer.Whether or not it makes any sense, or whether or not you like the reasoning, does not change the fact that this was Positron's answer.
I'm staying out of it. Prostitution was the reason he gave, and I am staying out of people's opinions of his answer.
And yes sadly that couldn't continue to be more hypocritical of him if he tried. *shrugs* -
Quote:Exactly. I'd rather hear Posi say something straightforward and definitive like "we've decided to focus our time and attention on other features that will have a greater benefit to our playerbase" than to toss around this hypocritical BS that "we don't want people to be naughty but we'll give giving you as many potentially slutty female costume items as possible".I'd be willing to accept the line of "It'd take a LOT of work to do and there's some troublesome UI issue's we'd have to work through" or whatever. It's an upfront, honest answer. Disappointing, sure, but at least it's an honest answer.
I'd rather be disappointed by a Dev decree than to be handed steaming piles of doom-esque hypocrisy.
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Quote:At best the idea that they are going to "avoid prostitution" by this decision is a convenient secondary Dev excuse. Trust me when I say the REAL excuse is that they just don't want to spend the time and effort on it. I've been a software engineer for almost 20 years so I can tell when a Dev is using something like "we don't want people to abuse female pets" as a smoke screen for -real- excuses.Maybe among certain players.
I'm sorry I don't have my Positron quote with me, but it's true. It's to head off prostitution.
Also, I will throw my vote in with a huge discrepancy in costume parity as well.
Besides even if I'm wrong and we must take Positron at his word on this that the MAIN reason is the "avoiding prostitution" theory then I could only consider that to be absolutely hypocritical on his part in light of the player character costume items available to us.
So there are our choices: either Posi's being disingenuous or hypocritical - take your pick.
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Yes and as I pointed out a couple of posts ago there will always be a handful of people who'd abuse it and those people will simply get reported like anyone else who does stuff the mods don't like. There would be no "DOOOOM" over this - a few people would go wild with it for a week then it would pass just like everything else does. *shrugs*
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Quote:To be clear I actually don't have much problem with the "sexy" being in this game. Clearly the Devs don't either at least as far as player costume items go. That's why it makes things that much more ironically silly when the Devs decide to stick to the excuse that things like MM female pets would be "crossing the line". I think the Devs have already established that they really have no problem crossing that line already.Honestly, stuff like that doesn't bother me. And I'm okay with some of the female characters wearing what's more or less a super-bathing suit. You have to remember that superhero costumes are evolved from the circus and carnival performer outfits of the early and mid 20th century (Superman's costume is basically a 1930s carnival strongman's) as well as bathing suits. This is a genre where people often wear their underwear on the outside and pants are optional.
That, and Silver Mantis is an insane body mod junkie who makes every one feel like they need a shower after beating her up. She's also a rather isolated case. I think the only other character anything like that is Dominatrix, who's got an entirely different kind of crazy going on.
I have no issue with some outfits being sexy or attractive. Supers of both genders are flamboyant (again: circus outfits). My issue is with the inexplicable decisions to focus on making more and more sexy outfits for the girls at the cost of alternatives and the double standard of "no female minions" vs. "here's an outfit where you'll need to break the laws of physics to keep it on." I mean, we have how many corsets and bits of lacy underwear now?
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Quote:Well in all fairness topics like this have boiled up for years in all different parts of the forums and the Devs never seem to notice regardless.Okay really? Really? Had to start a whole thread about this when it was going on in the Feedback Thread?
And personally, I think the trend arguement fails on the Steampunk, unless you're just going "I want the jackets!"
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Quote:I think with any player customization option in a game like this there will always be a few people who will try to abuse it. It's a fact of life as much as it is when every kid eventually decides it'd be fun to look up the "naughty" words in a dictionary.I'm so glad someone else heard that after I'd asked the question, it was so out there that I was almost sure I'd imagined it.
But I honestly don't see "MM bikini squads" being any more of a wide spread problem as the ERPers in Pocket D or any other player "abusing" the current costume creator to try to make nude or overtly slutty costumes. There will always be a handful of people doing that regardless of any safegaurds the Devs come up with and as always if people take it too far you simply report them. Case closed.
Basically it's the sheer hypocrisy I can't stand from people like Positron. If "MM bikini squads" would really be such a problem why is he turning such a repeatedly blind eye to all the hyper-sexy costume items they are allowing for player characters? Again the situation is simply laughable, and not in a good way.
