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Posts
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Joined
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I ascribe less to the theory of entertainment affecting behavior as a correlation than I do to behavioral tendencies dictating entertainment preferences.
So, it's less likely that a normall non-violent person picks up GTA and decides to steal a car and run people over than it would be for a person who is inclined to violence to gravitate towards violent games and violent music.
Also, the vast majority of people have a disconnect between fantasy and reality. We know that action movies are fake, and that when you blow someone's head off in a game, that that is a GAME, and not an action to take into real life.
Young children can be much more succeptible to learning bad behavior from TV, movies, and games because they haven't had those real life experiences yet. This is why it falls to the parents to actually BE PARENTS and keep their children away from these forms of entertainment, and not to spend all that time lobbying the goverments to be a babysitter for their own kids. -
The Scrapper mindset does shine through. Many of these powers are too subjective.
I would rank the Presence pool as low as you do on my Blaster and on my Tank....but not on my Brute. Adding the ability to AoE fear on top of a multi-target taunt ability allows me to work somewhat like a Tank while mitigating damage that would otherwise flatten my non-Tank self.
Also, the value of each of the travel pools except Superspeed would be reduced in CoV where vertical movement is just a temp-power click away for anyone over about level 8. I tend to pick SS on almost all my villains cause I just grab Hasten, then SS, and then if I HAVE to go up a long way, I pop the jet pack or jump pack. -
I like the post, I disagree with the title of a "natural" concept character. That's been re-hashed a lot, but it's really a natural HUMAN concept character. That's an assumption not every natural character has to make.
Superman is the obvious example. For a Kryptionian, he is natural. My Kinetic defender is 100% natural and training too. He's from a planet that is light years away from Earth. Not bashing your guide at all, it's a great one, and I play one of these types of characters (MA/Invuln, no travel powers, Pro Wrestler turned to all forms of Martial Arts to extract revenge). I find the most fun of the "natural", "skill-based", whatever you want to call it, is finding the ways in your character to explain your skills/powers. There's the rub, if you can find an explanation you like, it's all good. -
I use Blazing Aura, not Taunt. Gauntlet allows me to hold aggro by slotting taunt in my Aura. Also, I use Combustion, again, AoE taunting with Gauntlet.
As a tanker, doing my job, gauntlet is great. I consider my job to be taking the beatings so my quishies don't have to. Gauntlet helps me do that. If I'm soloing or PvPing, I'm not really engaged in the role my AT is designed for. Nothing wrong with doing these things, but I don't expect Gauntlet to help much. -
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It IS coded to be 100% crap though.
Cheers.
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I think this pretty much sums up (and trumps) the whole thread. -
If this isn't doable, forgive my noobishness, but would it be possible to have a friend make a new character, send that you a team invite (wherever you are) and then kill the required # of Contaminated? I don't think that the kills would count if you were in a zone other than outbreak...but has this been tested by anyone?