Liquid

Renowned
  • Posts

    1185
  • Joined

  1. Quote:
    Originally Posted by Sarrate View Post
    Thing is, Gauntlet can fire if you miss. All Tanker single target attacks are aoes with a single target component. Imagine Fireball where the smashing portion only hits the primary target. Just because you miss the primary target doesn't mean Fireball won't still roll against other targets in it's radius. So, if you miss target 1, the streakbreaker would force Gauntlet to hit target 2.
    Yeah, it wasn't really clearly stated that way in this thread (hence the OP's continued confusion about it in the post I quoted), so I thought it should be clarified. However, I didn't want to state that it fired off if you missed because I wasn't sufficiently sure of it. So I threw out that second idea as the only other possibility I could think of.

    On a related note, does Illusion: Blind fire its AoE sleep even if the hold misses?
  2. Quote:
    Originally Posted by Aliana Blue View Post
    So now my question is... How can a Gauntlet miss on -6 underlings (the monkeys) allow for three consecutive rolls of the dice without the streakbreaker stepping in?
    This is a good point. If Gauntlet only fires off on a hit, then with a 95% tohit chance you still should never have 2 consecutive misses, or 1 miss followed by a to-hit roll. The second attack after a miss should still trigger the streakbreaker, because the attack before it missed.

    I think this means that either Gauntlet fires off even on a miss, or it performs tohit checks but somehow doesn't have a taunt effect unless the source attack hits (which sounds unlikely to me, but may be possible with pseudo pets and/or temp powers as far as I know).
  3. It's Gauntlet. I ran into this a few years ago and reported it to Castle (I don't recall a response, so it's probably WOI, or at least acceptable to them). Note that it only happens to Tankers, and only if you have another foe in Gauntlet range.

    Also, unless there has been a change, I'm 95% (har har) sure that Gauntlet is also not Auto-Hit. In fact, it used to throw up "miss" text.

    When I say "Gauntlet", I'm not talking about the single-target taunt on the power that has been there since release. That's always been auto-hit (though there were changes where it didn't work on AVs for a while, which then later was changed to the -20% tohit check, though RedTomax is showing that as only Raid mobs and not AVs and higher, which is new to me). I'm talking about the AoE taunt, which I'm pretty sure is handled separately.

    Basically, what Sarrate said is what is going on.
  4. Quote:
    Originally Posted by Lothic View Post
    They've already mentioned that people like Katy Perry are going to be at least indirectly involved in the new WW's life as a sort of "competitor of fame and notoriety" as far as their public lives go.

    If you're looking for the "gritty ancient battlefield amazon warrior" version of WW this isn't going to be your show.
    What sucks is that when this piece of garbage fails, they're going to once again claim that it's because "audiences don't like female superheroes".

    Xena is probably the closest thing we'll ever get to a decent portrayal of Wonder Woman.
  5. Quote:
    Originally Posted by BrandX View Post
    Was it a retcon? I thought it was part of her story, that she got the japanese body by going through the siege perilous, and then being boddy swapped with Ravanche.

    I thought that was just part of her story, not a retcon per se.
    As I remembered reading the first comics after she showed up again, when the X-Men saw her, they did not show any surprise about her being in someone else's body. If it was originally intended for her to have switched bodies, you'd think they wouldn't recognize her. Now, it's been over two decades since I read that comic, so I could be wrong (and as you'll see below it sounds like I must be-- I wish I still had my old x-men comics so I could see exactly when they first commented on it), but I remember learning about Revanche later and saying "what? That doesn't make any sense" instead of "oh, so that's why they didn't recognize her".

    However, I've done some googling, and apparently Chris Claremont did indeed intend for her to be changed to look Asian. He just meant for it to have been done through magic and plastic surgery by Mandarin and Spiral. So, the Revanche thing is a retcon, but I was wrong that it was done to explain why Jim Lee started drawing her that way (and to be honest, I didn't even notice that she was supposed to look Japanese when he did it at first, I thought it was just his way of drawing her). Chris had intended for her race to change after emerging from the Siege Perilous, and the Revanche retcon was done for some other reason (maybe they didn't like the magic and plastic surgery thing, I don't know). Then later writers cranked up the convoluted backstory to 11.

    Here's the article where Chris says he hates the Revanche thing, and here's one that goes into more detail on everything that was done to her (and claims that her teammates didn't recognize her, which I don't remember at all, but again, that was over 20 years ago).

    So anyway, yeah, the Revanche thing was a retcon. But her becoming Asian was actually a decision made by her creator. I don't want to get into an argument about race-changing (those threads ALWAYS get locked), but while it's one thing to retcon a character into being a different race, it's another thing entirely to do it while maintaining their original family members and history. It's... so weird.

    For the record, I like the character design of the post-siege perilous Psylocke better than the one from before it. I just think making her physically Japanese was totally unnecessary and bizarre-- having her embrace Japanese culture and training like Wolverine has would have been great, and far less confusing. As much as I thought I loved him as a kid, I've realized that Claremont seems to confuse character development with radical physical and power alterations. I think the whole secondary mutation thing is dumb, too (I realize that was Morrison, but I'm saying I feel the same way about it).

    Quote:
    And yeah, I know she's British, I but she's in a japanese body, so I was just using her as an example.
    Right, but she's not a Japanese national hero. She's not wearing a flag or anything. I was just saying that she's not a good example for this particular thread.

    Honestly, though, it was just an excuse to express annoyance at her ridiculous backstory. I hope you aren't taking it as me jumping on you for being "wrong wrong wrong" or anything.
  6. Quote:
    Originally Posted by BrandX View Post
    If anyone finds that offensive, they have problems.

    Is Marvel to stop (admittedly he's not shown often) using Sunfire or to stop using Psylocke?
    Nitpick: I know her body is Japanese due to a ridiculous retcon to explain why Jim Lee started drawing her that way, but Psylocke is British. She's the sister of Captain Britain, and was, in fact, Captain Britain herself for a time. She's not a good example of a Japanese national superhero.

    The Sunfire example is good, though.
  7. Quote:
    Originally Posted by EvilGeko View Post
    This MMO does it. I don't need to use that argument. You all have given NO reasons why every single costume piece needs to be available at level 1 other than, "I'll be mad if they don't."

    My opinion on the topic is that, unlike most of the fantasy genre, a superhero or supervillain's costume is a critical part of his/her identity. Identity should not be locked behind anything, and should be fully available at character creation. I won't complain about having "fancy" versions of costume parts being locked away (I'd rather they weren't, but I won't complain about it), as long as the basic version is available at level 1. I never had much of a problem with the Roman pieces, as you can make a passable Roman out of the basic items that we have at creation. However, I think it's ridiculous that we still have to wait until level 20 to wear a simple, one-color, rectangular, cloth cape in the premier superhero MMO.

    If these Incarnate costume parts are just fancier versions of costume items we already have, I'll shrug and move on. But if they lock something character-defining like jetpack back items behind Incarnate trials, then I'm going to think it's stupid.
  8. This is what you guys need on the walls in your office.




    The 3 Cole Moon.
  9. Quote:
    Originally Posted by Arcanaville View Post
    Players think there's two possible motivations for the devs: do what makes sense, or do what the players want whether it makes sense or not. However, the players are ignoring a rather inconvenient fact. The people who believe the former tend to become game developers. The people who believe the latter tend not to. If you don't have strong convictions about how things should be, you're far less likely to choose game design as a career. And if you don't have a sense of professional integrity that says there are things you will do and things you won't do, you're far less likely to be *hired* as a game designer.
    On this topic, I once had the opportunity to get what I would consider to be my absolute dream job. I did well on the test (or at least, I got the impression that I did), and they flew me there for an interview. I made a ton of mistakes in that interview (some of which are hilarious in retrospect), and I'd say this is the number one mistake I made: I did not give them the impression that I cared or thought deeply about the questions they asked, or game design in general. If I gave an answer that I thought they disagreed with or didn't like, I immediately shut up and didn't defend it or further clarify myself. I tried to answer their questions literally, instead of saying "well, let me give you a better example of what I think you're trying to learn about my thought processes when it comes to game design". I was so terrified of expressing an opinion they would disagree with, assuming that it would lessen my chances at getting hired, that I think I gave them the impression that I had no professional integrity.

    I thought I was maximizing my potential for landing the job by showing that I was willing to compromise, when I was actually minimizing it.
  10. I'm with Adeon on the weird time schedule thing. I'd rather have larger chunks of content using a longer time gate. If we only get a reward weekly, that's fine, but sometimes I have (for example) 5 hours on the weekend with no time during the week, sometimes I have an hour per week day with no time on the weekend, and sometimes I have 3 two hour chunks. So it would be nice if it was more flexible.

    But no matter what the schedule is, I support something like this idea that would give Incarnate rewards via non-raiding means at a slower pace than raids (but not so slow that it takes months to get what a raider gets in a few days, given the same amount of play time per day), against more challenging content. The more interesting the challenges, the better, and hopefully they can be somewhat randomized in terms of what actually happens to keep us on our toes. (I'd rather not have a randomized paper-mission style story, though, but I'll take what I can get)
  11. Quote:
    Originally Posted by Eva Destruction View Post
    Aha! Now who do we blame for the Well of the Furies nonsense?
    Hey Eva, back in Issue 5, after Croatoa was released, I requested a Praetorian Earth zone.

    *runs*
  12. Quote:
    Originally Posted by Arcanaville View Post
    Just to offer a counter-point, the danger in all emotionally charged issues like the Lore pets is that the side opposed doesn't always realize there even exists a side in favor. The specific danger is when someone says something like this: the devs must be morons for thinking this was a good idea. That's actually a hidden slam on a lot of other players, whether the poster realizes it or not, because every single player that actually likes it the way it is, and may even prefer it the way it is, will consider that tantamount to calling *them* morons because in the devs place they would probably do the same thing.
    I hadn't thought of it that way. Also, I did see another indirect insult of this kind (and it indirectly insulted me, by the way), and let it slide, both because I didn't want people to think I was jumping on people I disagreed with, and because that same person (not going to name them) also had a lot to say that was on-topic.

    Also, one of the reasons I specifically responded to DanZero's (not the person mentioned above) post to thank him was that I made this thread more to hear the reasoning behind different opinions from mine, because I didn't feel that I'd heard much reasoning behind those who disagreed with me (and in the course of it, I've shifted my opinion due to those posts). If people popped in here, saw a bunch of people in agreement about how they like/don't like the powers or like/don't like whatever, they might say "meh, if I post my opinion, they'll belittle me for it" and leave. And DanZero thought exactly that (but fortunately posted anyway).

    That being said, the derail led to both DanZero's full response to the OP, and the resulting comment from Void Huntress about new players thinking Praetoria is the "real world", which was something I'd never thought about.

    Quote:
    That's why its the players that oppose a dev action that have to be the most careful: they actually hold the keys to this door of using the devs as a bat to swing around. Its not about sparing the devs criticism: do it my way and you can criticize them all you want without incurring collateral damage among the other players. Its about not going nuclear first with the devs as the big red button.
    Good advice.

    Quote:
    Sorry for the side track, but as this post is more than a hundred words long, most people will skip over it anyway so the impact is probably low.
    This thread has gotten off-track enough times and gotten back on enough that I think I'm going to give up, and just hope that the signal outweighs the noise. Even if the noise is off topic from the OP, if it's interesting, that's worth it. And your post was. I do hope people continue responding to the OP though.
  13. Quote:
    Originally Posted by Void_Huntress View Post
    At this point, they're not likely to delay the slot. They've got their stuff scheduled for I20, and barring any serious issues (and the Alpha slot delay was because of serious issues, not just story concerns), they're going to deliver it.
    I agree with this. I think my opinion on the pets has been stated enough. I don't think they'll delay the slot.

    Quote:
    For those who want to help make it clear to the devs you want something else as soon as they can find the dev resources for it?

    Once the issue releases, unlock the slot, then put NOTHING in it. Don't craft any Lore powers, keep the slot empty, well past the time you obviously COULD put something in it. Vote with your characters.
    I don't think that's going to happen, because people from the sneak peak are saying that the Lore slot has a level shift in it.

    I think all people that don't like the pets can do at this point is ask for other options down the line (probably not for several issues, since they work so far ahead).
  14. I just want to point out that nobody has said that Incarnate powers won't be colorizable, in case this is fueling any of the customization concerns.

    There's a sneak peak going on again tonight, and we may find out about it then. I heard Aeon was using a Judgement power in the EU sneak peak, but nobody commented on what color it was.
  15. Quote:
    Originally Posted by Samuel_Tow View Post
    Pot, meet kettle. I've seen a ton of complaining about how "evil" people derail threads with their nonsense, when the "good" people derail threads with their righteous crusades just as much. Has it ever occurred to "you people" that perhaps this derails wouldn't happen if you didn't play moderator every time?
    Dan is responding that way because of a misunderstanding. He thought I was belittling him. I'm glad he posted that (though it could have been worded nicer), because it allowed me to respond and then get the following post, which had a great point about giving everyone a larger toolbox, and the gameplay opportunities it allows.

    Let's just stop with the fighting and get back to discussion, okay? I hate doing this.

    Edit: This is a good point, and is the reason I'd like to get back to discussion:

    Quote:
    Originally Posted by Samuel_Tow View Post
    Like I've said before - if you let one-off posters make their one-off post, ignore it and move away, their one-off post will have no significant impact on the thread. If, by contrast, you opt to start a huge argument about it, the thread becomes about that.
  16. Quote:
    Originally Posted by DanZero View Post
    You can't even participate without agreeing or you get a 'thanks for playing' and a snarky smiley to shut you up. Gah...
    I'm sorry if it came off that way, I'm trying to encourage people with that. There was no snark intended.

    I don't have a secret goal of convincing the world that the pets suck. My "secret" goal is to hear other perspectives on the topic, and I've already seen several that have made me think differently about Incarnate powers, including those that like or don't care about the lore. If you have anything else to share, I'd love to hear it.

    And thanks again to everyone that has responded with their thoughts on the topic.
  17. Quote:
    Originally Posted by Zombie Man View Post
    And yet, that's the point I want to make about that point, namely, as you get more and more power, what power do you wind up not having? It's the arc of homogeneity in that omnipotence is omnipotence.
    When I mentioned Tank-Mages, I was referring to the original complaint that "people will be able to solo everything and won't need anyone else". That's what I consider to be the definition of a Tank-Mage. I didn't want to talk about that.

    If you're saying that homogeneity is inevitable as you add more powers, that's an interesting response. I'd like to hear more if you have any more to say on the subject.

    Quote:
    No, it has not been civil. "I hate the Lore pets" is not the point of what you want to discuss and yet you let that go. There's a real blind spot of incivility when people feel they can piss on any thread about their personal peeve. I call them on it. Just like you believe you're calling me out on bad behavior. The only difference is, they started it. Why didn't you call them out on it?
    Because they weren't insulting posters. There's nothing uncivil about saying that you don't like a power (and I did ask for opinions on the powers). The Lore pets aren't going to feel the need to defend themselves, and then other people argue against their defenses for the rest of the thread like posters will when you call their opinions "tantrums". That's how threads get derailed, and immediately following your post it started happening.
  18. Quote:
    Originally Posted by Zombie Man View Post
    1. How do you become a god without becoming a Cosmic Tank-Mage?
    Tank-mages were specifically not what I was trying to discuss.

    Quote:
    2. Is "I hate Lore pets!" going to be the new tantrum that derails all Incarnate discussions like "I must have a solo-only path!"
    This has been a remarkably civil thread. Did you have to start this here?
  19. Quote:
    Originally Posted by Furio View Post
    People are stupid.
    Understatement of the thread.
  20. Quote:
    Originally Posted by Leandro View Post
    An extreme example of this comes from his blog; this is the entry he posted after losing his job as senior animator, and one of the comments is "Maybe you should not have messed up pvp then you might still have a job".
    BAB got death threats after Issue 13.
  21. Thanks for that post, Arcanaville, that's exactly the kind of response I was hoping to get from you!

    Quote:
    Originally Posted by Arcanaville View Post
    Where's the fun in that?
    You might enjoy arguing with me, but arguing with you leads to madness and sweaty palms. Not that it matters, because I can't really disagree with your post at all.

    But that doesn't mean we can't have a discussion!

    The one thing I feel that is lacking is opportunity cost with respect to the slots themselves. The great thing about Patron and Epic pools is that if you don't feel like they fit you, you can just take more Primary/Secondary/Pool powers instead. With Incarnates, if you've got a character for whom you don't want one of the 4 elemental powers in Judgement, you have to just skip it. In the short run, that means filling other slots faster, which is great, and encourages diversity! In the long run, it means having one less power when all of your teammates have it, and they might be relying on you to have it.

    But since it's too late to have the slots themselves require you to choose among them (like, if they'd had us choose 6 out of 10 or something), I'm honestly more interested in having more base options (especially for Lore) than deeper trees, though your ideas are interesting, and definitely provide a form of opportunity cost.

    We'll see what happens.
  22. Quote:
    Originally Posted by Arcanaville View Post
    Incarnates start off like one of twelve different initial archetypes, and eventually mature into Incarnates. They don't abandon their roots either, but they all eventually unlock the same additional set of options as Incarnates.
    What do you think of that in terms of game design, and this game's design in particular? I remember you talking about mechanical homogeneity in the past. I'm curious about your thoughts as they relate to Incarnates, and the possible long-term results.

    I'm not going to argue with you about it, I just want to know your thoughts.
  23. Quote:
    Originally Posted by Rodion View Post
    Some may disdainfully call that "homogeneity." Others call it "thematic consistency."
    I want to be clear that I meant no disdain in my post when I used that word. Some people like homogeneity. I also like it depending on the circumstances.

    Quote:
    Originally Posted by DanZero View Post
    Voice of dissent:

    Don't care. More powers = more better. The ones I don't like I won't take. The ones with a lore I don't like, I'll pretend come from somewhere else.
    I've been reading all of the posts in here, and I don't think you're the voice of dissent. Several have expressed similar feelings.

    Thanks for posting your feelings on the topic.
  24. Quote:
    Originally Posted by MajorDecoy View Post
    As to "How will you feel about your characters when everyone else has a significant number of extremely effective and visible powers that are similar or identical to yours?" I don't accept your premise.
    You're right. That really should be an "if", not a "when". I've changed it.

    And thanks, everyone, for responding, and for reposting to answer the questions if you did. I appreciate it, and find the responses very interesting.