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That name sounds familiar. I wonder if someone suggested such a set and what their theme and focus was on.
And would a moderate attack that doesn't crit or attract aggro or drop hide be too much? It seems thematic the enemy is just patrolling with his buddies and all of a sudden one of them starts screaming "AAAAAHH! SCORPIONS! GET 'EM OFF!!!" and goes off running leaving his friends scratching their heads...and then *pop* one of the others goes down revealing a stalker.
Maybe a Moderate psionic DoT that causes avoid and doesn't get aggro/drop hide in exchange for being a 100% heal back? I.e., all the damage will eventually vanish.
Quote:I think Spines is near "perfect" on Stalker because you have AoE damage and if you solo or on a small team, you can always start with AS. It's not like Spine's AS damage is lower.
Ideally, sets that don't have AoE or lack of AoE should have a better "AS". Martial Arts' AS should activate a lot faster than Spine.
For parity, I'd just decrease the END cost of some of the high end ST attacks for Stalkers instead. Efficiency (and style) should account for something when it comes to how Stalkers handle targets. -
Quote:Funny you mention that....Superstrength is the melee AT AoE damage king because of one attack. It has 3 aoe's, but 2 dont do damage. So while I get what you are saying, it doesnt hold much weight. One power can definitely define the set. In fact, most sets are defined by one or two powers.
*tries to hide Psychic Shockwave* -
I'd also consider renaming the set Illusion Melee or Spectre Fighting or some such.
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If they're facing +2 foes with multiple bosses and not wiping, I wouldn't call that team weak.
[Re:] Joe, I was just putting out an idea. No clue if it even be useful or if your confuse/defense toggle wouldn't work either. But overall, whatever the tier 9 is, at least the rest of the set could be pretty solid if they choose to remove Ice Slick from Ice Melee for AS and stick it in the defense set instead -
Quote:And I think the utility/control of the set could be brought up instead because that's the other thing the set is good at. As is, the damage is nice already. That it isn't AoE is only a hindrance if that's what you've come to expect for every set you play.Then the single target nature of the rest of the set needs to be brought up. I don't agree that it should be changed into something that's great at AOE, cause that was NEVER the point of the set.
EDIT: I also don't agree that all of EM's powers are mediocre especially with it's secondary mitigation. Stun IS very potent as a mitigation factor. -
I'm honestly not sure. I've been playing a spines stalker lately (and before that, I was playing my brutes) and he doesn't always start with AS...definitely doesn't use placate with it...so can't quite remember exactly.
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Quote:Not talking about passive vs active mitigation (or Taoist vs Rogue). Talking about passive mitigation and nothing more. Forget caltrops and oppressive gloom and repulse, just looking at what passive mitigation is offered in a set and how flexible that mitigation is.Ah. So you're mainly concerned with passive verses active mitigation, the idea being that passive > active mitigation in terms of pure effectiveness. I can see that.
Some might prefer active over passive, but you're quite right about the reliability of passive mitigation.
That said, I still think that, overall, the defense in Ninjutsu is superior than other Rouge mitigation sets offer(well, I still think EA is pretty nice too, just not as good a utility heal in Energy Drain). But after playing with IOs on my my DA stalker, I'm starting to get why those sets aren't 'trash' like people think. If you actually choose powers that give defense (and build toward that with IOs), you're basically pushing the set into the realm of what I think is the perfect Stalker set: tools to distract, misdirect or subdue multiple foes while offering multiple varied layers of passive mitigation.
Sure, you can do the same with Ninjutsu and cap your defenses, but then you're at a roadblock. Powers in the set itself become less useful (Elude, Retsu, Overload) because you're basically capped the majority of the time, team +def buffs have a smaller effect on you and great powers such as Shadow meld are tools that don't do anything major for you (not to mention resistance is hard to come by). Those resist sets can put that stuff to work ontop of the resistances it gets.
Sets with only moderate defense or resists or regen or heals topped onto eachother have room to improve. I remember hearing every point of defense is more effective than the one before it, not sure if the same goes for resists or regen but yeah, that other stuff gives you room to improve and will be greatly noticable when you add even small buffs than if you had none to build off of at all.
Quote:EDIT - and I get the point you made regarding mixing resistance with defense and heals. Meant to say that too.
Quote:Trading Ice Slick for Icicles? Sounds like a good recipe for proliferation.
Perhaps roll Hoarfrost and Permafrost into a passive with +Max HP and Resistance like WP has then make up for the loss of the heal with the more often up Ice Slick.
As a heal, the 'Dull Pain clones' aren't that great anyway as they aren't up very often and much of the +HP is wasted on our cap. So losing the heal shouldn't be too big a loss. Opinions?
Quote:As to the tier 9, off the top of my head a unique power would be a buffed version of Arctic Fog. Place it on a timed toggle like Hibernate, and up its defense. Make the confuse 100% chance, and give it similar duration/recharge as hibernate. Graphically, give it the same treatment as Dark Armor's cloak power, where it obscures the character with a cloud of white mist. Give it a crash, don't give it a crash, based on how it's balanced.
Too much?
Personally, I was thinking an Ice Statue clone power that'd freeze you in a block of Ice, like Hibernate but you kinda jump out the back of it, leaving a pet that taunts the foes, giving you your chance to escape. While frozen (and a duration after you break from it), you get a regen and recovery buff. So it'd be like Hibernate, but with less duration and a misdirection tool built in. -
Quote:You misinterpret what I'm trying to say. Ninjutsu's passive mitigation is pretty much defense and a heal. My argument doesn't lie with the 'point' of the set but the flexibility of the set.You seem to see Ninjitsu in terms of its uses as self mitigation, and if you're doing that you're missing the point of the set.
Consider Dark Armor, another Rogue set. It's passive mitigation? Resists and a heal sort of like Ninjutsu. But that's not all. You've got a power that can rez you when you die, stun everything around you up to Elite Bosses and give you 15 seconds of Untouchability.
Not so binary.
Quote:That's basically the recipe for a rogue stalker, and so I'm a bit surprised to see you endorse this but dismiss Ninjitsu (and saying it's little more than defense plus a heal is pretty much a dismissal).
I'm basically talking about a Rogue set that is varied in its passive mitigation like Willpower. Perhaps trading one of the tricks that come with certain similar type sets to accomplish the non-binary passive mitigation.
Ice Armor has some resists + damage debuffs as well as defense and endurance recovery. The heal I'd exchange for a passive +HP +regen buff and since we need to come up with a different tier9, something usable decently often without a crash (perhaps even limiting combat in some way like Hibernate would) and you've got some decent passive mitigation and some utility thrown in. The single trick in the set could be the Ice Slick. Bypassable, yes, but still extremely useful vs multiple targets.
Quote:My ideal primary would have AS and 1 other slow hard-hitting attacks. All the rest would be faster than claws with no rooted time. pure buzzsaw, fast moving, in and out to go with the teleport defense. Just be all over the field. Instead of placate, have a followup clone that lets you cream someone and placate them all at once. -
While I think the tools of Ninjutsu are quite novel for the way a Stalker should function, the passive mitigation it offers is very binary. It's basically just defense and a heal.
Of all the 'Taoist' sets, I think Willpower works really well. Point: It has just enough +HP to get you near the cap but not over it while providing you with a good deal of passive resistance. It's got some nice defense to build off of too as well as passive Regen and full mez coverage. Yeah, it's not as 'active' as Ninjutsu, but lets you focus on offensive tactics and meshes well with active primaries (paired with Dual Blades or Dark Melee and you've got tools you'll be too busy).
That said, I think the perfect secondary for Stalkers would basically add multiple (bit) layers of passive mitigation with probably 1 primary 'trick' to use as misdirection:
-A bit of +HP and regen to get you near the cap
-Some resistance to some of the damage types
-Either a good amount of active +def or small to moderate amount of passive +def that's always on
-1 trick to distract multiple foes
If you think about it, a modified Ice Armor (with 1 power exchanged for Ice Melee's Ice Patch) would fit that bill pretty nicely, IMO.
As for Primaries, I'm curious to know if longer recharging but higher damaged attacks would be the better suit for a Stalker primary. Think about the changes to Eagle's Claw which recharges slower but does more damage, would a primary that's secondary effect is basically to recharge slower but does more damage (like Claws has the secondary of END and rech discounts) be the suit for Stalkers?
Quote:Attacks like garrotes probably wouldn't look good at all in this game since the scale and type of models we attack wouldn't allow proper use of it. Same with 'cut throat' attacks and such moves.I would be interested in a Ninjitsu primary to match the secondary. It would include a variety of weapons, Nekode (palm claws), kyoketsushoge (knife on a chain), garrote, poison knives, etc, plus some poison gas and hand and foot based attacks. Not flashy moves, moves that are tight and subtle. Maybe even a Teleportation ST attack for the Tier 9... Similar to Lightning Rod or Shield Charge, but ST instead of PBAoE... -
What do you think is the perfect set for stalkers (multi-fold question)? I ask because, as far as I can tell, there were no sets (barring 1) specifically made and balanced for the AT. Every set Stalkers get is a hand-me-down from another AT. But what if that were going to change?
-Primary or Secondary, which sets do you feel is most aesthetically fitting for stalker and why?
-Primary or Secondary, which sets are just great performers? For teams, solo, PvP, or just in your opinion?
-If the devs were planning to make a powerset specifically for the Stalker AT with its style in-mind (and proliferate it later), what do you think would/should be in it? How would it play? What might/should it look like?
Keep in mind, the set should and would be proliferated to the other melees and shouldn't require too much alteration to work. That said, it doesn't have to play perfectly on the other ATs, just Stalker. -
From Hidden with as much +dmg as possible: Build up > Placate > Double Assassin's Strike.
I don't believe they've fixed that bug but if you use Placate while hidden, there's a 10% chance for base AS dmg x2 + assassination bonus damage.
Probably not the most damaging but putting it on the table -
Quote:So a slight adjustment to your burst damage (because crits are apart of burst damage) shouldn't be too debilitating since that's the area we're strong, right?Except Stalkers are fairly weak when it comes to non-burst melee (see: anything besides Assassin Strike).
It's one thing to lament a nerf that wasn't quite an obvious oversight but it's another to latch on to a bug that is plain as day. Single target attacks crit 100% from hide while AoEs crit 50%. That's how it always has been without exception.
Just be happy we have the 50%...we didn't even have that at the start and it's 5x greater than what Scrappers get... -
Quote:It depends what sets you're using, really. The only stalker I have soft capped is my EM/EA stalker and it was pretty easy, cheap and he managed it by the mid-30s. Actually, I take that back, he still isn't soft-capped to negative energy...that's like 38% or so. And psi has to rely on the 20-ish% to AoE and Ranged he happens to have >_>.What did you do to get capped all around? So far I'm stuck in the 30s. Lots of options to go higher, but none I really like. So curious to know what worked for you.
But it really depends what sets and powers (and inf) you're working with. The stun sets helped mine a good deal as well as Kinetic Combat sets. Plus, running Weave (and Tough) isn't hard with Energy Drain on the side. -
Quote:Those ranged powers already use melee modifiers so they don't really suck at all except that ranged attack scales are usually more mild in damage than a mid-tier melee attack.Or, in damage terms, a scrapper or tank gaining dominator ranged damage mods so that those ranges APP powers they get don't suck quite so bad.
Not sure what you're suggesting, but if you're just talking about improving a non-specialized attribute for an AT (like your Elec/Stone Tanker improving either debuffs for better END drains or controls to make the durations of his SM attacks better?), that might be a possibility.
But I'd say wait for the incarnate system, it might do something like that if it's like global enhance slots. -
Quote:When was this ever said in the game? As far as I know, the Powers Division *was* a strict branch that ousted anyone that didn't get with the program but as the current state of Preatoria escalated, they're basically taking anyone that isn't jumping ship to the Resistance.No, they're not. You can't hide oppression from the oppressors. We know via Word of God that Powers Division kills more people than every other branch of the Praetorian government put together (which is saying a lot). There's no way to hide that and they wouldn't even try.
When I started the character, I read everything and nowhere does it say the group I joined are a bunch of murderers. Maybe some resistance nut shouted it at me while I was arresting him but you can't believe everything you hear from a bunch of terrorists. -
Quote:But that's kind of how the law is, if you do a crime there is a consequence. Just like here, if someone murders a man and his wife by tying them to an anchor and throwing them in the ocean to drown to steal their money, they'll be arrested and given the death penalty (most likely).It's not really plausible that any member pof the Powers Division could not know about what happens to the people they arrest
The cop that went in and made the arrest doesn't have the criminal's blood on his hands even though he knows what possible punishment would come of the trial.
In Preatoria, if you do the crime you're taking the risk of doing the time if you're caught. It's just the punishments are more severe. -
Quote:That.
If I were to arrest someone, the decisions and behaviors of others in the system are NOT my responsibility.
My character is all for saving lives, but he's not out to fight a war, usurp the government and break down the system. He's simply tying to save as many lives with his fists as the system will allow.
Not an easy task but it's all he can do now that he's mixed up in all this mess. -
Quote:Not to mention the silentest of assassins is Death himself. He ain't no Brute, that's for sure.Scythe would work...I mean for crying out loud we have broad sword!
Quote:When you're a brute, you want a scythe, when you're a stalker, you want a knife...
-Is the stalker himself not the master of stealth? Can he not hide a cannon in a grade school if he wanted? It's not the weapon, it's the wielder that is perfect for stealth. Realistically, yeah a man is going to want a concealable weapon to make killings go unnoticed...but realistically, a man can't turn himself 100% invisible.
-Killing silently is definitely cool. But most of the foes in this game refuse to die in one clean silent stroke of a knife. Dangerous meta-humans with swaths of invulnerability and robotic prosthetics out the wahzoo being silenced by a humble knife is awesome...but killing whole-sale by splitting them in half with one clean strike with a humongous blade is another flavor of awesome.
Quote:Although we all enjoy talking about possible new primary sets, the sets won't be worth a damn if Stalkers as a whole do not receive some attention... -
Quote:That's the general premise, but more importantly being misplaced in such a general group due to misinterpretation.Right, he couldn't possibly have been using your post as an example of a larger and more general problem that annoys him. Nope, too logical.
Of course, if he sees you included in that general group... well then you still would be annoying him and have a right to get all defensive (oh... too late).
It's hard to actually see through the snark of his post though. Not sure if his issue with my character's bio has to do with something else or the fact that he used to advocate non-violence before he was inducted into Powers Division. I can only presume it's misinterpretation as having a such a character does take into account at least the general state of affairs of the city. -
So you're talking about the problem, in the general sense, is *my* character.
Yeah....if it was so general, there would be no need to quote me >_> -
Quote:You did catch the part where I said he *was* a non-violent monk.The problem is your character, not the setting.
Why the hell don't people take into account the political atmosphere and state of the city when creating backgrounds. This irks the living hell out of me, creating a character first and bending everything to accomodate it, rather than vice versa.
Yeah, he's not so non-violent anymore.
You know, pop, as just another poster on the forums you're really starting to get on my nerves. -
Quote:Well, with a new set, it'd most likely need a unique mechanic which would require extensive testing and coding whereas just adding the animations to a current set would just need to test if the animations played properly.but the question is whether it would be a better use of time to fit the graphix to a current set or to make a new set with unique flavor for Stalkers...
As for a unique flavor set with Stalkers in mind? Death Scythe.
If they're going to sink resources into a new unique set, I want something with a whole new flavor too. And when you need to split an 11ft tall demon in twain or rip a huge clockwork monolith in half, a pair of knives just won't do it -
Quote:Seriously?
If you are reading like you claim to be, you really need to work on your comprehension skills.
It's all well and good you've made suggestions, I never really argued about the changes themselves...
But you can't argue my reading comprehension is messed up when you're making quotes like that. Quote 2 happened before quote 1, quote 4 was in regard to quote 3 and acknowledged quote 1 as its source.
If you're going to blame my faulty reading comprehension, at least don't cheat. -
I actually came across this 'problem' on my character who was basically a non-violent monk. With the world being as harsh as it was, he uses his skill and strength to protect life at all costs. He'd never end the enemy's life as he had far greater control than a normal man and could leave someone within an inch of their life if need be to stop them. That said, his alignment was never set in stone. He could be said to have been a Resistance sympathizer as well as a Loyalist out to protect the common citizen.
Then came this arc. Well, his work with Cleo, he was ready to forgive her for trying to kill him in exchange that she quit such immoral work with the Resistance. She was about to accept the offer and passively support the resistance like he was until his old colleague Washington calls him up. He was quite surprised that Washington would resort to being judge and jury on his own. He couldn't let that happen and successfully subdued Washington who was left weakly pounding on the invulnerable chest of my hero.
Everything was finally calming down...until Cleo jumped out of line and took the killing shot from behind his back. He was horrified by the way things turned out...no one was suppose to die here! He would have solved this, even if he had to teach White where his loyalties were suppose to be, protecting the people. But it all ended so quickly...he was an accomplice. His was burned by his sympathy for the Resistance and forever tainted with the blood of a courageous man on his hands.
He was changed by this event, and now became a strong Loyalist focused on keeping Emperor Cole in power in the interest of keeping the innocent civilians out of harms way. Although deep down, he still held sympathy for the rebels, he would never let himself be forced to do such a deed and actively put himself on the frontlines so he could absorb their ire and return it as compassion in hopes that they'll understand and take a more non-violent approach to bring about peace.
OOC: I wouldn't mind more choices, but not so varying as to cause story issues. So an option to 'not kill either but try to stop one yet results in the other taking advantage' could easily be another option with some slight alteration to text? I don't think that'd be that difficult. -
Quote:I have. But I still fail to see the issue you're complaining about as a severe balance issue. Communication would go a long way in helping your specific issue (tell those squishies to not target through you, for one).Have you even bothered to read any of my other posts? For example the one directly above the one you quoted.
The particularly glaring issue I see is with the new revamped MA. I haven't played my MA/Shield yet or respected him into Cobra, but from what I can see (Cobra strike with the same duration stun, shorter recharge and higher damage but with only a 75% stun chance) I figure MA will probably beat out EM in stuns/mitigation thanks to faster/more reliable Dragon Tail in combo with the great stuns.