Lady_Sadako

Forum Cartel
  • Posts

    1076
  • Joined

  1. Quote:
    Originally Posted by Wicked_Wendy View Post
    I like the OP's idea.. with the new mentoring set up could get rather length above say level 40 or 45... "Well Positron, Synapse, Sister Psyche, Citadel, Manticore and Numina can all use your help. Oh and So can Katy Hannon in Croatoa. There seems to be a few Task forces forming in the Shadow Shard that require members.. come early and bring lunch..and quite possibly dinner." "The Skyraiders, Freakshow and Rikti all appear to be poised to attack the Reactor in Terra Volta, The Woodsman is looking for help in Eden. Oh I hear A large number of heroes are required to attack adn subdue Hamidon in the Hive. Similarly rumor has it heroes plan to make yet another attempt to destroy the Rikti Mothership.. You will need this map to all the Pylons protecting it." If you are feeling nostalgic head to Atlas Park and team up with 6-7 heroes fresh from Outbreak and help clean out the sewers."
    Well, you'd only be given pointers to activities within your current combat level, in order to avoid just such an overload of information.
  2. Quote:
    Originally Posted by Techbot Alpha View Post
    The Techbot approves of you, fleshling.
    eeeee!
  3. More and more content keeps getting added to this game. When Going Rogue comes around it'll add even more. The AE system has already provided a way to miss a lot of the existing content.

    We run the risk of interesting content getting buried, which will mean new players miss out. While some of it is definitely skippable, I wouldn't want anyone to miss out on (for example) the Hess TF, the Eden Trial or the Sewer Trial just because they didn't know to go looking for them. Although you can introduce players to some stuff just by adding the relevant contacts, you don't guarantee that they will follow through. Also, simply having a contact added doesn't tell you what that contact will lead to.

    So, I suggest a clicky button (perhaps you phone a City Advisor / Arachnos Co-Ordinator) which gives you a quick bullet list of Suggested Things To Do At Your Current Level. If a player is ever at a loose end or can't think of what to do, a quick click of the button would show a list of eligible activities.

    For example, let's say you're a level 15 hero and are wondering what fun things there are to do at this level. You click your Suggested Activities button and get:

    * Positron could use your help for a Task Force! He's in Steel Canyon. You'll need at least 3 team members.
    * Ready to face other players in PvP? Head to Bloody Bay! Get there by helicopter from Skyway City.
    * Synapse needs help with a Task Force! He's in Skyway City. You'll need at least 4 team members.
    * Just want to clean the streets? You can always find bad guys to fight in Boomtown.

    ... and so on. The idea is to make sure new players always have a quick, easy way to find out about content they haven't done.
  4. Yes, that was me.

    'I am completely content with Issue 17.'

    Panic over, go back to playing everyone.
  5. Quote:
    Originally Posted by Xaphan View Post
    They haven't made it to Earth yet, they've just been able to send scouts (or maybe just reflections of themselves) using the "Dark Mirror" (an actual thing, rather than a concept or system).
    A mirror metaphor used for an interdimensional portal in City Of Heroes? What a ridiculous idea...
  6. Quote:
    Originally Posted by Zombie Man View Post
    1. She can match you 'blow for blow' because either she reflects your attacks back at yourself (like Confuse, but you can only attack yourself), or, she summons a mirror image of you as a pet that has your powers.
    I expect the second, since the first would be no fun. My guess is that the mirror images of us end up spawning in advance, rather than being summoned like pets. The MA lets us make rough copies of our characters and place them in mission maps, so it's possible there could be a mechanic coming that does this automatically.

    Quote:
    2. The new foe will appear in the revamped Posi TF which ends up in the dam in Faultline... where Primal Mirror Spirit is!
    Ooh. Good call.
  7. Quote:
    Originally Posted by DKellis View Post
    I originally thought that it was just one set of key missions, which determined your path from then on, no takebacks. But from the interviews, it seems like I was mistaken, so a character could conceivably travel all over the morality map at any time.
    I've read it again and you may well be right. Here's what WW actually says:

    Quote:
    You can still do many of the missions associated with the Going Rogue system, and just not take the plunge and change your alignment when presented with that choice.
    So I guess that could mean 'doing all the missions that push your alignment towards Vigilante, just not taking the final step and becoming a Villain' and vice versa.
  8. Quote:
    Originally Posted by Westley View Post
    Seriously though, the way it makes it sound is like there will be a set of "entryway" missions on both sides... and if you take enough of those "entryway" missions... then the rest of the missions from ALL sides will be opened to you.
    To me it sounds like we'll actually get to make the key choices in the mission. War Witch says you can play the new GR content without using it to change alignments with, so from that I think there will be special 'choose your path' missions that you can wrap up in a heroic way or a villainous way.

    For example, you're a hero retrieving some stolen cash. You could choose to pocket some of it for yourself. Nobody would be any the wiser. Or you're a villain who has a hostage to deliver to Arachnos, but you choose to let them go instead.

    On a different note, from the second interview:

    Quote:
    Because he’s so powerful, you won’t be running into Tyrant until later on in your career. He is part of the endgame plan that Matt “Positron” Miller has in the works and it all ties into Praetoria.
    Ooh, first real hint of the endgame!
  9. Quote:
    Originally Posted by Westley View Post
    Hey! Are you trying to derail my derailment?
    I thought it was worth a token futile effort.
  10. So, about those mission dynamics...
  11. Quote:
    Originally Posted by Obscure Blade View Post
    So, what does that mean? Influence doesn't translate to infamy perhaps?
    If so, that might be another reason why we're getting the ability to mail Inf to alts in Issue 17.

    ... and the more I think about that, the more sense it makes. We can't mail Inf across the hero/villain divide, but we can send all our Inf to an alt before we make the transition.
  12. Didn't see this elsewhere. Hope I'm not posting old news.

    Going Rogue with City of Heroes - A Q&A with Melissa Bianco

    Here's the bit I found most exciting:

    Quote:
    Melissa: Well, if you should decide that being a hero and rescuing citizens from purse snatchings is no longer your cup of tea, there are ways of moving towards a less pristine image. Those ways involve taking on missions that let you choose to take a morally questionable approach to handling the situation. If you continue choosing the morally ambiguous way of ‘saving the day’, you essentially move the pointer away from Hero and closer to Vigilante.. Eventually there will come a point when you’re clearly a Vigilante. Although technically you’re still a Hero, you can now walk the razor’s edge between light and dark by taking missions on the other side to see if the villainous life is truly what calls to you. If you find the life of a nefarious villain is up your alley, you can ultimately choose to take the plunge! Now, having said that, there’s no law that says once you’re a Villain you’ll never have the opportunity to do right by society. And for that shiny new Fallen Hero, well, old habits tend to die hard…
  13. And now for something completely different:

    'Dual Pistols Closed Beta Starts Today!'

    *boggle*
  14. Quote:
    Originally Posted by Marcian Tobay View Post
    Issue 17: So, Champions Online had a Nemesis system and higher end graphics...
    Issue 17

    Qualitative Opinion Requested: Them Apples
  15. 'Enhancements to UI and game systems'

    ... if this means they implemented a 'Team LFM feature' I'm going to fly over there and bake them cookies in person.
  16. Lady_Sadako

    Monday down time

    Well, we know what Issue 17 is, and that we're getting Ultra Mode early. Now whether it's Issue 17 on the TR is anyone's guess.

    Issue 17: Dark Mirror announced!
  17. Well, that answers that! Awesome!

    'Issue 17 will also introduce a "new and nefarious foe" that will be able to match players "blow for blow."'

    OH SNAP.
  18. Lady_Sadako

    Monday down time

    Quote:
    Originally Posted by StormSurvivor View Post
    The spring fling event really shouldn't need any testing because it's exactly the same as it was last year.
    I agree. Whatever's in there now is something that demands at least 8 hours of private testing. Spring Fling wouldn't warrant that.
  19. Lady_Sadako

    Monday down time

    So.. anyone else just download an 8.2 meg patch?
  20. Quote:
    Originally Posted by Ice_Wall View Post
    My guess is this.

    Come end of monday or beginning of tuesday, TV and Dr. Aeon call some sort of truce\tie\alliance to set down their fighting and join forces etc, and then state that "Content" and "Ultra Mode" will be released together as GR on the test server for closed beta.
    I'd agree with you, except that both TV and Dr Aeon are pointedly offering their features BEFORE Going Rogue. So I think what will go to Test is Issue 17 (including Ultra Mode and new content) which should keep us all busy while more work gets done on GR.
  21. Quote:
    Originally Posted by Canine View Post
    Hang on. Did you just suggest that Ultra Mode *won't* require a huge amount of stability and compatibility testing?
    No, I suggested it might not require a Closed Beta.

    Quote:
    Okayyy... I've got a bridge you might want to buy. It's real cheap, too
    Bridges are sooooo pre-Issue 16.
  22. Quote:
    Originally Posted by EU_Damz View Post
    Also said that it'ld be back up tuesday. Can somebody refresh my memory please. Is the training room completely unavailable while in closed beta mode?
    You used to be able to get as far as 'Enter Paragon City / The Rogue Isles' but they changed that.

    However... if we were to have a smallish Issue 17 that brought us some new content plus Ultra Mode, it might not even need a Closed Beta. I know, I'm being ultra-optimistic, but still...
  23. Quote:
    Originally Posted by AmazingMOO View Post
    http://boards.cityofheroes.com/showthread.php?p=2591550

    Translation:

    Get your pre-GR/i17 respecs tested NOW, because the Training Room is going to Praetorian Earth SOON(tm) and will be unavailable for those of us not blessed with beta access.
    Both the Television and Doctor Aeon have promised us new shinies 'before Going Rogue'. Curiously, the deadline for their feud is Monday February 8th.

    Coincidence? I THINK NOT.
  24. Quote:
    Originally Posted by DumpleBerry View Post
    CaptHitGuy--look at that neighboring thread. You can pick whether you want Ultra Mode or content first.
    Oh no! The squabbling fools! They forgot to add a poll on the front page!

    Without a proper vote count, how will they know who won?