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Posts
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I'll apologize now for being harsh.
But as was stated by the poster above me, Bloodwynd's "logic" was just so frustrating to make sense of it was just maddening trying to understand it in a business sense.
Again I apologize. -
He's quibbling because people like him who don't care enough to financially support the game with a subscription might take offense at not having every single little feature available as a non-paying, non subscribing, premium member...
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Premium players are getting enough freebies just by BEING ABLE TO LOG IN FOR FREE plus whatever perks their veteran status grants them
I am sorry but your just plain wrong if you think giving people free stuff = alienating them
Freedom is different from the other free to play models you've had experience with. It's essentially an unlimited time free trial with limitations on the content you have access to. You want access to everything? You pay your sub. Just like you have to do now.
Complain all you want the devs will not change this model to suit you because changing it to what you want completely undermines their income. -
Can I just say I love how articulate you are Arcanaville?
Incidentally Bloodwynd also says that COH is somehow alienating former players... I'd love to know exactly how? Former players who aren't subscribed right now CAN NOT PLAY. When Freedom launches... even if they don't resub THEY CAN PLAY albeit in a limited fashion... I just don't see how that is alienating anyone.
If they aren't currently subbed I am sure they aren't worrying too much about coh considering they have no access at all... if the free but limited options get them to poke their head in again and possibly either resub or at least spring for a few impulse purchases I don't see any harm being done and I see more revenue coming into the game. -
Quote:You don't think the devs would love to pump out more content faster? Of course they want to. But that takes money and man power they just dont have right now. They need to start somewhere to generate that income. Your ideas would work if the game was just being developed but its not. And the focus is still being put on the subscription not on the free play. The free play is just a lure to get people in. The goal is to make them monthly subscribers.What I am proposing forces the Devs to create new content faster that would be purchasable and to be that carrot that is dangling in front of the players. Not existing stuff that is 7 years old.
The devs in order for this to work have to get motivated and pump out content and quit giving all content for free. There should be at least 1 paid expansion per year. Level Cap increases (which will never happen).
Development needs to occur and until that does happen - the F2P model that the devs have outlined and that you defend is not the best model. It will not entice anyone to buy anything.
And you don't know if their model will work or not. I am willing to bet you'll see alot of free players making impulse purchases for an item here and there and at least some will opt to just sub and become a vip for the whole kit and kaboodle. Assuming their model will fail before even seeing it in action is a hell of an assumption to make. -
Quote:I'm sorry if it sounds mean but what he's suggesting would completely undermine the whole point of the new freedom model. The point of Freedom is to lure new players and old back by letting them log in for free with limits and then dangle all the goodies they could have in front of them if they resub to get them to pony up the cash for a monthly sub. Failing that the devs hope to at least get those who don't pay the monthly sub to at least cough up the odd bit of cash here and there for desirable things they are locked out of as a non subbing customer.Words like that are really uncalled for. There's no reason to be happy at someone else's misfortune, perceived or otherwise.
What he's proposing is letting everyone who has bought all the boxes to basically play the game for free without being locked out of just about anything that matters. -
But you are getting the content you paid for... as long as you pay your subscription to access it
This doesn't change with freedom... I'm not being obtuse nor am I pandering to the devs.
You are losing NOTHING as long as you maintain your sub why is that so hard to grasp?
You have no valid reason to expect to keep access to anything if you stop paying your sub. That the devs are allowing you to keep access to some things even if you stop paying works to your advantage. You are not obligated to pay extra to unlock ANYTHING you already have as long as you keep your sub going. -
Quote:I'm glad you won't be getting what you want. You're basically saying that everyone who's bought every box for coh (which I am fairly certain covers most of the current subscriber base and probably a fair amount of previous subscribers to boot) should be able to play the game for free when freedom comes out with only access to minor things lost. The idea of this is ludicrous. It would kill the game by destroying the current income base. There HAS TO BE incentive... and I mean REAL INCENTIVE to subscribe. Yes it's a business decision to increase revenue... but in your case, as a subscriber it is also a gift. Your subscription will come with extra perks it didn't have before. And if you have to stop your sub for whatever reason you can still play in a limited fashion. How you can be so blind as to what you gain here baffles me.I don't disagree with their model for the most part and the fact that they want to give me the ability to possible resub is great. However, the point that I will contend to is that the Controller and Mastermind were part of boxed sets and part of those boxed sets included features in and of which that were already paid for by purchasing said box sets.
I really don't care that you think that I am ungrateful at such a wonderful gift that the Devs have seems to deem was important to give to us the playerbase. Cause you know, the Devs are so brilliant that this idea to go to this kind of model was invented by Statesman himself before he left.
Are you really frickin' serious??? This is a gift???? This is a business decision to attempt to attract more money into their business model. Nothing more. But their system is a bit flawed all things considered. You can argue with me all you like and I will disagree with you all you want. I disagree with the stand that you take. And the really funny part about it all...I have over 36 months as a veteran so this whole MM and Troller arguement really has no bearing on me. Go figure.
As to previous subscribers? What about em? They aren't generating any income right now. And if they come back as premiums they will probably have alot of freebie unlocks due to veteran status anyways. That seems pretty damn generous to me. Being able to play the bulk of the game FOR FREE is generous and the fact that you feel like it is somehow taking something away from you or anyone is just stupid.
I'm glad your entitlement issues will be ignored in regards to freedom... if they listened to you the game would go belly up because almost no one would be paying a sub anymore. -
Quote:Nothing is being taken away from you. Maintain your sub and you'll still have then what you have nowBe grateful for having my already purchased material taken away???? But based on your knowledge of other current hybrid F2P models....how is this not a free to play game now when Freedom goes live??
When freedom goes live the focus is still on the subscription.
Freedom is not going live just so you can stop paying for your sub and still play
Freedom is going live to entice new revenue.
The fact that you are complaining about "losing" something if you STOP PAYING shows that the system is working EXACTLY as intended. I can't say it any clearer than this: YOU ARE INTENDED TO MAINTAIN YOUR SUBSCRIPTION. Do that and you have access to everything you have now. You lose nothing
Stop paying and you only lose access to SOME things instead of losing access to EVERYTHING like you do now
You are being a given a gift and spitting on the people giving it to you complaining that it isn't enough. You're ungrateful, selfish and have a sense of entitlement that is unwarranted. You paid for a box... and you lose access to whatever that box gave you when you stop paying your sub. When freedom launches that doesn't magically change. What does change is you only lose access to some of that box instead of ALL of it. Wake up and stop playing like you're somehow a victim or being taken advantage of cause you're not. Pay your sub and play just as you always have. -
Quote:I'm quite familiar with the "big big mmo" and many other free to play models. I am hardly being obtuse. I am however taking freedom for what it is. It is not meant to be the same in every way as other free to play models. You want it to be but it's not. I am not trying to make a case. I am simply telling you how it is and that you aren't "losing" anything you paid for.I can make the assumption that you have absolutely NO experience with a hybrid Free to Play system based on what you are saying in your posts. Can you name a game that went to a similar system as to what CoH is proposing. I can name 3 quickly and easily off the top of my head and if you go inviestigate their respective websites, you will find a roughly similar model with some minor differences based upon game. That being said...CoH is no different at this time and can make whatever changes it wants to their respective model and at the end of the day regardless of what happens, I have to abide by their decision on how to best make money for their game. I know of another BIG BIG MMO that just annouced it was going F2P for up to level 20 and then have you purchase from there. A differeny model but one that exists. Different strokes for different folks as the case might be as that BIG BIG MMO doesn't have premium level stuff as far as I can tell.
So that being said, no I don't know you. Could care less if I ran into you on the street. You are being obtuse and pointless because you cannot validate your point without evidence of other models out there. I can reference other models and I can reference on the success of those same models.
I am simply pointing out that in those other Hybrid F2P models that once you purchase the box set or digitally the mission/quest pack you are allowed to continue to play them without having anything taken away from you in terms of content. They may take some functionality from you but that is about it and they might limit access to Auction House or Arena for PvP but content is allowed to continue if you already made the commitment to whatever company previously.
Please, go do some research because you aren't helping your case by not doing so.
The simple fact is.... right now if you stop paying you lose access to everything.
When Freedom launches if you stop paying you lose access to SOME things.
Be grateful. -
Quote:I'm being naive based on what evidence? You don't know me... you don't know what experience I have with free to play games. You can make all the assumptions you want... it doesn't make them true.You are being naive because you have no clue about other hybrid F2P models that are being used currently. Look at a few of them and get back to me before you decide to try and blast me for knowing what I am talking about. Go ahead...go check out a few of the F2P models that are out there.
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Quote:Sorry I just don't agree. I am hardly being naive I am simply seeing Freedom for what it is. A true free to play game doesn't focus on a subscription. It focuses on nickle and diming you every which way from sunday... even if you have one of their premium subscriptions they still find ways to get you to spend beyond that. From everything I am seeing from what the devs are saying and info given Freedom isn't like that. The subscription is the primary focus and goal and the devs seem to be going out of their way to ensure that a subscriber has the best access to everything and they even provide a monthly allotment of points to purchase anything extra that the sub doesn't automatically grant access to without you having to spend any extra out of pocket cash. That's alot different from true free to play games if you ask me.You are being naive if you think this isn't a Free to Play model. This is exactly what it is given a new name to look fancy and for the VIPs to not rip it apart or call DOOOOOM because they are opening it up.
Quote:Facts are what they are. Freedom is a free to play model. All free to play models play by this same functionality of trying to get new players to sub. The whole point of a F2P model is to get a new revenue stream and to entice new players. Can't do that with a half wonky system that caters to Subbed players who don't really want new players.
Quote:But let's be totally honest about this game shall we...
1. The game engine is 9-10 years old already and is looking very dated.
2. The Dev's still aren't pumping out high quality content that other games are pushing out. 2 Paid expansions in 7 years...nice going there. Now granted....since I left at I9. There have been 11 free updates which is roughly about 3 - 4 per year. Now granted, those issues have been very small issues with not a lot of new content and just costumes and powerset poliferation. But large expansions have not been the forte of this game EVER.
3. Nerfs Nerfs Nerfs.....nuff said.
For everything that CoH has done right over the years, they have found ways to screw themselves over. PvP Arena was a prime example of how a small portion of the base screamed and hollered for it and as a result...issue after issue after issue of nerfs for PvP balancing.
I give them credit for the stuff currently in the game cause it appears nice. But, let's be honest, a game doesn't go to a F2P model unless economically something was wrong and money was starting to get very very tight for future development and there is a hope that this is going to solve the money problem. I have no doubt in my mind that if things financially don't improve soon...#1 Server Consolidation and #2 eventual shutdown. You cannot maintain any MMO with under 100K subs for long periods of time.
Free players need to be hooked as well as former players because there are better games out there with better tech and better F2P models.
I get it, you don't like how the system is going to work out when it goes live. Best advice I can give you is to simply keep paying your sub and you'll still have everything you have now with a little bit extra to boot. -
how is this alienating ANYONE? I just don't understand.... they are HANDING YOU an option to play in a limited scope FOR FREE.
As I said in my previous post this isn't a free to play model. This isn't intended to let subscribers drop their sub and keep playing with everything they have. This is intended to bring in new revenue and entice old subscribers, who aren't paying, to come back and play... and hopefully reignite their desire to resub.
The subscription model is the primary model for coh. This is not changing in Freedom. All freedom will be is a much broader free trial without a time limit.
I'll say it again... YOU AREN'T LOSING ANYTHING AS LONG AS YOU MAINTAIN YOUR SUB. The only thing that changes for you is that if you do unsub THE DEVS ARE BEING KIND ENOUGH TO STILL LET YOU LOG IN AND PLAY IN A LIMITED FASHION. And complaining about it like they are doing something wrong to you is insulting the devs and being ungrateful for the very GENEROUS option they are giving you. -
Quote:I just dont get your logic... What are you losing in freedom? You arent losing anything. You are GAINING the ability to play the game (albeit with limitations) even if you unsub.Then the system that NCSoft and CoH are developing is going to be far far far from a F2P system. If I buy the content in other games, I get access to said content regardless of who much a month I pay. I get limited in other areas that are inconvient but doable.
This game is going to the realm that if you don't pay a monthly fee, go on with your bad self because you don't deserve the content you paid for already with purchases of the boxed sets.
The system as it is is currently very flawed and very much not Freedom to Play like they are trying to sell the user base.
Your box purchases do not entitle you to play ANYTHING for free. They entitle you to content WHEN PAYING YOUR SUB
Freedom is NOT making COH a free to play game. It is adding a free (but limited) to play OPTION to entice new customers NOT to let existing subscribers play the game for free. There is no flaw in the system as it is intended there is however a flaw in what you THINK the system should be. -
Quote:As long as you pay your monthly sub you HAVE WHAT YOU PAID FOR without microtransactions.Not my style to let up nor come off as a freeloader. Just asking for what I already paid for without having to pay a microtransaction for the same thing.
Just because you are TEMPORARILY unable to access SOME of your content when you AREN'T PAYING does not mean you are losing anything. That content is still there when you resume your sub.
Trying to have everything you have now WITHOUT PAYING makes you a freeloader.
Freedom is not a method for currently paying subscribers to play the game for free from now on. Freedom is a way to encourage new players to come try the game and possible make some profit from them via microtransactions or in the best case scenario get them to subscribe. The subscription is the ideal they want customers to go for. The devs do NOT want current subscribers to drop their sub and play for free. -
I swear I can't believe the sense of entitlement is still going strong with this...
Anyone who is griping about being TEMPORARILY unable to access content when they CANCEL their subscription and STOP PAYING THE DEVELOPERS needs to have their head examined. You're basically all ungrateful and selfish. As was mentioned before this is a GIFT to you if you can't SUPPORT THE GAME financially.
Consider this... if everyone went free to play and stopped paying their sub and never spent a dime on the paragon store what happens? The game shuts down. This is a business and they NEED TO MAKE A PROFIT to continue the game.
All I see here is you ungrateful selfish people looking for ways to have your cake for free and be able to eat every last bite too. Sorry it doesn't work that way and in my opinion you're a ***** for even complaining about THE FREE option they are OFFERING you. If you want to keep everything you have now then just keep your sub going.
It's been said before and I'll say it again... Right now you lose access to everything if you stop paying. THE GIFT YOU ARE BEING GIVEN when freedom launches is you only lose acces to SOME of what you have IF YOU STOP PAYING.
So stop with this whole "woe is me they're taking my stuff away that i paid for" BS cause you're just coming off as a freeloader. -
Quote:I tried older drivers as far back as 11.3 with no changeThere is a known issue with OpenGL rendering and the official 11.6 ATi Catalyst release. Please file a bug to AMD: http://www.amd.com/us/CatalystCrewSurvey
For the time being you will need to regress to a previous driver version, either 11.4 or 11.3.
What i did notice is that the issue seems to go away if I dont play in windowed mode... I never had this issue in windowed mode before however and I actually prefer to play in windowed mode. -
I'm having issues as well. I normally have fantastic fps but anytime i move now every few seconds i get this stutter like the screen has frozen for a split second. here's my infos
---System information gathered by CoH Helper version 0.2.0.2---
DxDiag gathered at July 13, 2011 21:51 (-04:00)
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110408-1631)
System Manufacturer: NVIDIA
System Model: NF66
BIOS: Phoenix - AwardBIOS v6.00PG
Central Processor: Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz (2 CPUs), ~2.7GHz
Memory: 4096MB
.Net Memory Report: 2806MB out of 4094MB available
Page File: 6545MB (1641MB currently in use)
C Drive: (WDC WD25 00KS-00MJB0 SCSI Disk Device) 124515MB out of 238472MB (52%) free
E Drive: (WD My Passport 071A USB Device) 315410MB out of 476911MB (66%) free
F Drive: (MagicISO Virtual DVD-ROM0000) zero-size drive
D Drive: (Memorex DVD+/-RW True8Xn ATA Device) zero-size drive
Windows directory location: C:\Windows
DirectX: DirectX 11
DirectX Diag version: 6.01.7601.17514 (64-bit version)
Display Notes: No problems found.
Sound Notes: No problems found.
No problems found.
No problems found.
Input Notes: No problems found.
Monitor:
Monitor's Max Resolution: (blank)
Video Device Name: ATI Radeon HD 5700 Series
Manufacturer / Chip: ATI Technologies Inc. / ATI display adapter (0x68B8)
Video Memory: 2805 MB
Driver Version: 8.861.0.0
Driver Date: 5/24/2011 11:06:38 PM
Driver Language: English
Sound Device Description: Speakers (Plantronics .Audio 646 DSP)
Driver File: USBAUDIO.sys
Driver Version: 6.01.7601.17514
Driver Date: 11/20/2010 11:23:47 PM
Sound Device Description: Realtek Digital Output (Realtek High Definition Audio)
Driver File: RTKVHD64.sys
Driver Version: 6.00.0001.6167
Driver Date: 7/28/2010 9:26:00 PM
Sound Device Description: Speakers (Realtek High Definition Audio)
Driver File: RTKVHD64.sys
Driver Version: 6.00.0001.6167
Driver Date: 7/28/2010 9:26:00 PM
WMI Information
Motherboard Manufacturer: EVGA
Motherboard Model: (empty)
Motherboard Product: NF66
Motherboard Version: 2
BIOS Manufacturer: Phoenix Technologies, LTD
BIOS Name: Phoenix - AwardBIOS v6.00PG
BIOS Version: Nvidia - 42302e31
BIOS Release: 20070711000000.000000+000
Registry Information for Current User
Resolution: 1596x848
3D Resolution: 1596x848 (Not using renderscale)
Full Screen: No
Maximized: Yes
Screen Position: 0, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes
Physics Quality: Medium
Maximum Particles: 50000
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: 4x
Anisotropic Filtering: 4x
Texture LOD Bias: Smooth
Water Effects: Medium quality
Bloom: 1.000 (turned on)
Depth of Field Enabled: No
Desaturation Effects (Sepia) Enabled: Yes
Shader Detail: Medium?
World Texture Level: Very High
Character Texture Level: High
World Detail Level (Vis_Scale): 2.000
Entity Detail Level: 1.000
Shadows Enabled: No
Shadow Mode: Stencil shadows
Shadow Map Shader: Unknown (0)
Environmental Reflections: Disabled
Advanced Occlusion Settings: No
Ambient Occlusion: Off
Occlusion Strength: Off
Blur: Bilateral
Ambient Resolution: Performance
Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: Yes
Suppression of FX When Camera Close Enabled: Yes
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Performance
3D Audio: No
FX Sound Volume: 0.496
Music Sound Volume: 0.292
Show Advanced Graphics Options: Yes
Overall Graphics Quality: 0.500
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: Unknown bytes/second
Current Game Version: 2050.201106290226.1.0
Installation Directory: C:\Program Files (x86)\NCsoft\City of Heroes
Mod files in the Data directory
.\Texts\English\Help has 1 file
.\texture_library\FX\FullscreenFX has 6 files
.\texture_library\GUI\HUD\Align_Status has 6 files
.\texture_library\GUI\HUD\LEAGUE\League_Archtype has 28 files
.\texture_library\GUI\HUD\Teamup has 1 file
.\texture_library\GUI\HUD\Tips has 18 files
.\texture_library\GUI\Icons\Archetype has 14 files
.\texture_library\GUI\Icons\Badges has 2 files
.\texture_library\GUI\Icons\Enhancements has 130 files
.\texture_library\GUI\Icons\Inspirations has 59 files
.\texture_library\GUI\Icons\Inspirations\Alternate s has 11 files
.\texture_library\GUI\Icons\Origin has 5 files
.\texture_library\GUI\Icons\Pet_Command has 12 files
.\texture_library\GUI\Icons\Pet_Command\ALTERNATE-1 has 6 files
.\texture_library\GUI\Icons\Powers has 1264 files
.\texture_library\GUI\Icons\Powers\ALTERNATE-1 has 32 files
.\texture_library\GUI\Icons\Powers\ALTERNATE-2 has 12 files
.\texture_library\GUI\Icons\Salvage has 6 files
.\texture_library\V_PLAYERS\AVATAR\Super_Shared\Em blem has 11 files
.\texture_library\WORLD\V_COV\Bases\Details\Decora tive_liquid\Baseliquid_Globes has 2 files
.\texture_library\WORLD\V_COV\Bases\Details\Functi onal\base_tele_arc_aux has 31 files
.\texture_library\WORLD\V_COV\Bases\Details\Functi onal\base_tele_aux has 1 file -
Recently I reformatted my hard drive and reinstalled windows 7 64bit ultimate.
After installing the most up to date driver for my vid card and installing coh I find the game unplayable. At first my fps is perfectly fine but Whenever my character is moving every few seconds the screen seems to freeze for an instant. it makes playing kinda choppy... I am at a loss about what to do. I tried various things I read in the forums... my driver is up to date... I tried older drivers, I tried making such nothing else was running at startup. Nothing seems to work.
here's the infos I got from the coh helper program. I tried this even at the lowest graphics settings with no improvement to the issue. My card is an ATI Radeon 5770. If anyone can tell me how to fix this I would be ever so grateful.
---System information gathered by CoH Helper version 0.2.0.2---
DxDiag gathered at July 13, 2011 21:51 (-04:00)
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110408-1631)
System Manufacturer: NVIDIA
System Model: NF66
BIOS: Phoenix - AwardBIOS v6.00PG
Central Processor: Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz (2 CPUs), ~2.7GHz
Memory: 4096MB
.Net Memory Report: 2806MB out of 4094MB available
Page File: 6545MB (1641MB currently in use)
C Drive: (WDC WD25 00KS-00MJB0 SCSI Disk Device) 124515MB out of 238472MB (52%) free
E Drive: (WD My Passport 071A USB Device) 315410MB out of 476911MB (66%) free
F Drive: (MagicISO Virtual DVD-ROM0000) zero-size drive
D Drive: (Memorex DVD+/-RW True8Xn ATA Device) zero-size drive
Windows directory location: C:\Windows
DirectX: DirectX 11
DirectX Diag version: 6.01.7601.17514 (64-bit version)
Display Notes: No problems found.
Sound Notes: No problems found.
No problems found.
No problems found.
Input Notes: No problems found.
Monitor:
Monitor's Max Resolution: (blank)
Video Device Name: ATI Radeon HD 5700 Series
Manufacturer / Chip: ATI Technologies Inc. / ATI display adapter (0x68B8)
Video Memory: 2805 MB
Driver Version: 8.861.0.0
Driver Date: 5/24/2011 11:06:38 PM
Driver Language: English
Sound Device Description: Speakers (Plantronics .Audio 646 DSP)
Driver File: USBAUDIO.sys
Driver Version: 6.01.7601.17514
Driver Date: 11/20/2010 11:23:47 PM
Sound Device Description: Realtek Digital Output (Realtek High Definition Audio)
Driver File: RTKVHD64.sys
Driver Version: 6.00.0001.6167
Driver Date: 7/28/2010 9:26:00 PM
Sound Device Description: Speakers (Realtek High Definition Audio)
Driver File: RTKVHD64.sys
Driver Version: 6.00.0001.6167
Driver Date: 7/28/2010 9:26:00 PM
WMI Information
Motherboard Manufacturer: EVGA
Motherboard Model: (empty)
Motherboard Product: NF66
Motherboard Version: 2
BIOS Manufacturer: Phoenix Technologies, LTD
BIOS Name: Phoenix - AwardBIOS v6.00PG
BIOS Version: Nvidia - 42302e31
BIOS Release: 20070711000000.000000+000
Registry Information for Current User
Resolution: 1596x848
3D Resolution: 1596x848 (Not using renderscale)
Full Screen: No
Maximized: Yes
Screen Position: 0, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes
Physics Quality: Medium
Maximum Particles: 50000
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: 4x
Anisotropic Filtering: 4x
Texture LOD Bias: Smooth
Water Effects: Medium quality
Bloom: 1.000 (turned on)
Depth of Field Enabled: No
Desaturation Effects (Sepia) Enabled: Yes
Shader Detail: Medium?
World Texture Level: Very High
Character Texture Level: High
World Detail Level (Vis_Scale): 2.000
Entity Detail Level: 1.000
Shadows Enabled: No
Shadow Mode: Stencil shadows
Shadow Map Shader: Unknown (0)
Environmental Reflections: Disabled
Advanced Occlusion Settings: No
Ambient Occlusion: Off
Occlusion Strength: Off
Blur: Bilateral
Ambient Resolution: Performance
Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: Yes
Suppression of FX When Camera Close Enabled: Yes
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Performance
3D Audio: No
FX Sound Volume: 0.496
Music Sound Volume: 0.292
Show Advanced Graphics Options: Yes
Overall Graphics Quality: 0.500
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: Unknown bytes/second
Current Game Version: 2050.201106290226.1.0
Installation Directory: C:\Program Files (x86)\NCsoft\City of Heroes
Mod files in the Data directory
.\Texts\English\Help has 1 file
.\texture_library\FX\FullscreenFX has 6 files
.\texture_library\GUI\HUD\Align_Status has 6 files
.\texture_library\GUI\HUD\LEAGUE\League_Archtype has 28 files
.\texture_library\GUI\HUD\Teamup has 1 file
.\texture_library\GUI\HUD\Tips has 18 files
.\texture_library\GUI\Icons\Archetype has 14 files
.\texture_library\GUI\Icons\Badges has 2 files
.\texture_library\GUI\Icons\Enhancements has 130 files
.\texture_library\GUI\Icons\Inspirations has 59 files
.\texture_library\GUI\Icons\Inspirations\Alternate s has 11 files
.\texture_library\GUI\Icons\Origin has 5 files
.\texture_library\GUI\Icons\Pet_Command has 12 files
.\texture_library\GUI\Icons\Pet_Command\ALTERNATE-1 has 6 files
.\texture_library\GUI\Icons\Powers has 1264 files
.\texture_library\GUI\Icons\Powers\ALTERNATE-1 has 32 files
.\texture_library\GUI\Icons\Powers\ALTERNATE-2 has 12 files
.\texture_library\GUI\Icons\Salvage has 6 files
.\texture_library\V_PLAYERS\AVATAR\Super_Shared\Em blem has 11 files
.\texture_library\WORLD\V_COV\Bases\Details\Decora tive_liquid\Baseliquid_Globes has 2 files
.\texture_library\WORLD\V_COV\Bases\Details\Functi onal\base_tele_arc_aux has 31 files
.\texture_library\WORLD\V_COV\Bases\Details\Functi onal\base_tele_aux has 1 file -
I'm not sure if vfx and power casting animations fall under the same category but I'd love to see alternate CASTING animations for Plant Control. I WANT to play the set but the animations keep turning me off from it. Half the time all I am doing is throwing seeds at people and it looks kinda silly. Especially when I have the grenade throw animation going on and it actually SOUNDS like a grenade to boot. I suppose that style of animation works for a tech or science origin but for mutation and magical ones it feels... I dunno... off.
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Any time I've been gone long enough for the power to go out I usually pay my upkeep and then shut coh down completely... restart it and then log back in this usually gets the power going.
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I've found the game to be worthwhile for the money personally speaking.But what you ultimately get out of CoH depends on what you are looking for.
If you enjoy personal advancement of your characters through solo methods as well as group methods, if you enjoy an end game that's easy to jump into without any serious commitments and if you enjoy just flying around and being a super hero you'll probably enjoy coh.
But any response you get here is likely to be biased in CoH's favor.Those of us here are after all paying customers.
Things that could possibly turn you off:
Non-traditional "loot"
Endgame isn't as "serious" or "competitive" like some mmo's (there's no world firsts or "my guild is number 1 on the server" type of environment)
Things you might find appealing:
Ample opportunity for solo advancement
Endgame is easy to advance in even without a dedicated supergroup(guild)
Populations on the servers vary. On my server Guardian I usually see plenty of players during prime time hours and my server isn't one of the highest populated. -
Quote:Adjusting the level means adjusting the mob lvl in relation to your level. For example +1 is one level higher than you... so if you are lvl 38 and set your difficulty to +1 the mobs in your missions will tend to be lvl 39. Some people like this feature to make mobs more challenging. There are other reasons you may do this as well such as higher xp gains. This feature does NOT alter the rank (minion, lieutenant, boss, etc) of mobs that spawn in mission.Hi,
I've been gone a long time from the game and recently returned. One of the (many) things I'm having to learn about is the Fateweaver's ability to change my difficulty settings. I'm not very clear on how it works, so if anyone can point me to a guide or detailed explanation of how to use it, that would be great. I've done some searching and apparently my Search Fu is weak.
As I understand it, if I adjust the level of opponents I want to fight, the spawns in a mission will be higher (more lieutenants, bosses, etc instead of minions?). If I adjust the 'number of heroes/villains I am equivalent to' then it increases the sheer quantity of bad guys I will see spawned?
I'm not sure what effect the last two settings have ('Does/Does not prefer to fight bosses when alone', and 'I want to fight Heroes/Villains at their full strength instead of as Elite Bosses')
I keep seeing people referring to these settings (+1/x8, +2/x4, etc) especially when talking about farming missions (AE missions, I think) but I'm not sure what/why they have their settings that way.
If it makes a difference, I am currently playing a Brute in my 20s.
Adjusting the number of heroes you are equivalent to will increase the NUMBER of mobs in your missions. When your mission settings are set to "equivalent to 3 heroes/villains" you have spawn sizes in your missions as if you had that many people total on your team even if you are alone. This feature removed the need for some people to "pad" their missions with extra mobs by inviting other players into their group even if they intended to solo the mission.
Does/Does Not prefer Bosses means EXACTLY what it says. If you are solo and don't wish to have ANY bosses in your missions then all bosses that would have spawned in your missions will be downgraded to lieutenants. This feature is nice for early levels when you aren't quite prepared to deal with how rough some bosses can be. It's also nice for missions that have boss types that take advantage of any weaknesses you may have.
The archvillains option is similar to the boss option. Archvillians are incredibly powerful and very difficult to take down as a solo player. Setting the difficulty so you encounter them as Elite Bosses instead of full powered Archvillains can make a virtually impossible to solo encounter more manageable (though Elite Bosses can still be quite imposing at times).
I alter mob levels rarely and typically run my missions at x1 to x3 on most characters with a few more potent ones capable of handling x6 to x8. Bosses tend to be enabled around lvl 10 for most of my characters and I typically set archvillains to spawn as elite bosses to make soloing missions more managable for the bulk of my characters. -
Recently my client became choppy and it turned out to be a windows update to my video drivers that i foolishly didn't decline....
uninstalling my video drivers completely and reinstalling the most current driver from the ati site fixed my issue.
Not sure if that will help but feel free to give it a try -
if you're looking for an easy method of reward merit acquisition I usually use the "The Instant Army" flashback mission. It rewards 21 merits and if you have invis (or stacked stealth + stealth IO or superspeed) it can be done in as little as 45-55 minutes (though i usually take an hour cause i get distracted easily and stop for food or to read something online)
doing that twice is almost 50 merits and you could either do it again and have left overs or something else that will reward 8 more merits to have enough. Either way you'll probably eat up at least 2 hours doing this but it can provide a number of reward merits relatively quickly without relying on a taskforce.