Knightly

Legend
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  1. Knightly

    Flash Arrow?

    I don't have stealth yet. But i can say that most of the time i was out of Glue Arrow Range. Which means they couldn't be able to notice me, we are talking about outcast btw they don't even saw me when i run from the other side of the roads.
  2. Knightly

    Flash Arrow?

    Okay here's another issue with Flash Arrow. I noticed it last nite in hollows. For giving certain location i realized that in Frostfire mission. I tested it couple of times.

    While i was standing in the hall, everything was fine. Mobs didn't notice me. But when i draw my bow to launch flash arrow aggro begins, even before the arrow hit the group. Also in one situation a guy whose looking the other side turn to me and start to attack when i draw my bow.

    Is it normal, i mean not normal in power describtion but do you have same thing happen to you?
  3. Knightly

    Character sketch

    Okay i am being honest so don't have hard feelings please.

    At first glance i couldn't understand what it is. After i remember i forgot to make it bigger i can understand what it is. Fine for a quick one from a non-drawer. More details and shadows make this one better. Especially on the cloak. Is he/she have a hood on her head? That point is little non-understandable. If it isn't hood maybe you work over some hair drawings.

    But over all nice and pass the feeling to the observer. Keep working mate you have a potential.

    And nice to see you in here. If i didn't delete the Psy-knight and re-make him we can hope to team once again but now my highest hero is lvl 16
  4. Wow Rune of Warding can set this thing aflame. Heh okay oil slick's in. But i wonder if holy shotgun makes same thing too. Thanks for the help.
  5. I have a TA/Psi defender with mutant origin. So he won't set oil slick in flames. I put it into build anyhow just for it's other benefits.

    Should i keep it in build (defense debuff and slow) or should i change it.

    My planned powers are like these:

    Trick Arrow: Flash Arrow, Ice Arrow, Disruption Arrow, Oil Slick Arrow and EMP Arrow
    Psychic Blast: Mental Blast, Subdue, Psychic Lance, TK blast, Will Domination, Psionic Tornado and Psychic Wail
    Leadership: Maneuvers, Tactis and Vengeance
    Leapin: Jump kick and Super Jump
    Fitness pool and Psychic Mastery
  6. I deleted Mind/Kin Psy-knight and re-start him as old self, Mind/Rad. After some thought over the matters i finally found out what's bugging me with Kinetics and Dark; depending enemies to work their powers. Without enemies no heal, no rez, no extras. I like independence of empathy and radiation. Maybe these both are more powerfull sets than Radiation and empathy but not my style.

    Thanks again for Kinetics set up Wondergran, my brother and other unexperienced players with kinetics alway ask my opinion about the set and now thanks to you i have an insight to things about kinetics.
  7. Knightly

    Character sketch

    At least you make your point. Good work for someone whose "art isn't a strong point".

    Drawing like many skills develop with practice. Keep it going.

    Errm is it Lady Stormcrow? iirc i know a heroine in that name and teamed up with her... Psy-knight or Knightly Defender.
  8. Knightly

    Kin/NRG

    [ QUOTE ]
    That Energy will knock your anchors for heal, buffs and everything else around WAY TOO MUCH to work good with Kinetics...

    [/ QUOTE ]

    Same thoughts exactly. I was used to use energy for magic bolts but later discover that radiation blast is more magic like.And -def makes you hit anchors more. I think energy works better with Dark in sense of magic.

    But feel free to try, if you like keep the hero if not delete and re-make. Oh and there's a great thing about KB, if you use it with hover it became Knockdown so you won't live so much trouble with anchors.
  9. Heh if i don't use Siphon Speed. It doesn't give Endurance Regeneration so i left without endurance during the fights. I hope things will change after Stamina.
  10. Knightly

    The Pride

    [ QUOTE ]
    Yes it is @Captain Darling

    I hope you doin't leave me behind once you've created your hareem!

    [/ QUOTE ]

    LOL!

    Yep Captain it is true.
  11. Knightly

    The Pride

    Hey Captain, i noticed you didn't give your global handle. I have you on my globals but others maybe wanna know. ^^
  12. Go for Radiation. So it has rez factor if you take the mutation. Old Psy-knight ( i missed him ) was a Mind/Rad controller but i never include Mutation into build. Okay it was in build but as i have whole set of Mind tricks i kick it out.

    You are a controller and controllers don't have to be defenders. If a troller has rez it is a nice thing for team, if not heh there are always wakies, hospital or temp self rez from bank mission. Hmmm i just remember i didn't have mutation on my radiation defender too.

    Other set i love from the defeneder AT is Force Field but you point your situation out. Grav/FF always remind me of the Magneto. ^^
  13. Knightly

    The Pride

    Umm is this a question for me? If it is heh i don't know if T-gender counts in group consept but she was very funny (because of cloths mostly). As i can't put her in my SG a different SG looked like a great idea and a place for Madame Milkshake. ^^
  14. Ermm... you seem to forgot about one death. Stupid Speedster drop into lava and forgot he has a Raptor. :P

    Anyway Bloody Wail is no more, better not to talk after decased. Still KD has trial access others who wanted to join in and couldn't we can do it again.

    It was fun and thanks again people.
  15. Knightly

    The Pride

    Good luck with SG Cap'n. If i didn't delete Madame Milkshake i will join your merry band.

    But i liked to play with her.. hmm him. So after i level up my re-made toons i can re-create her or him (this is very confusing). See you in game.

    (Maybe some might think my mind has change after GLB SG we discussed before, but the catch is this is about heroes not players )
  16. Thanks Wondergran, this is very helpfull. I think i will stick with stamina until lvl 30 just like you then respec it out.
  17. If Jamie is in i can change to Tanker KD too. Yeah i know i tend to die too often but at least i can keep baddies away from the blasters.

    I already parked Bloody to Hollows but KD is in Faultline, i will bring him to Hollows tonite. Just in case, better be prepeared then being sorry.
  18. Uhmmm really apriciate your advices but as i decided to cancel my account last nite i deleted all my toons, including my beloved Psy-knight. But after talking with some friends in game i decided to stay. I love game but some people are really annoying, on the other hand i have some good friends. So my friends win and i am staying.

    I re-roll psy-knight last nite but realize that i can't play him as a Mind/Rad controller. So i wanted to make a diffirence and will make him Mind/Kin.

    What's the sinergy between Mind and Kinetics? I must admit Mind/Rad is comfortable build so i once seek wisdom of you, experienced heroes of the Paragon.

    This is my planned build.

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
    ---------------------------------------------
    Name: Psy-knight
    Level: 50
    Archetype: Controller
    Primary: Mind Control
    Secondary: Kinetics
    ---------------------------------------------
    01) --> Mesmerize==> Acc(1)Dmg(11)Dmg(40)Acc(40)
    01) --> Transfusion==> Acc(1)Heal(7)Heal(17)Acc(17)Rechg(46)
    02) --> Dominate==> Acc(2)Hold(3)Rechg(3)Acc(5)Hold(7)Rechg(9)
    04) --> Levitate==> Acc(4)Dmg(5)Dmg(40)Acc(46)
    06) --> Siphon Power==> Acc(6)Rechg(9)Acc(19)
    08) --> Air Superiority==> Acc(8)Dmg(46)Dmg(50)
    10) --> Confuse==> Acc(10)Rechg(11)
    12) --> Siphon Speed==> Acc(12)Rechg(13)Slow(13)Acc(19)Slow(23)
    14) --> Fly==> Fly(14)Fly(15)Fly(15)
    16) --> Swift==> Run(16)
    18) --> Health==> Heal(18)
    20) --> Stamina==> EndMod(20)EndMod(21)EndMod(21)
    22) --> Speed Boost==> EndMod(22)Rechg(23)
    24) --> Mass Hypnosis==> Acc(24)Rechg(25)Acc(25)Rechg(43)
    26) --> Terrify==> Acc(26)Acc(27)Dmg(27)Fear(34)Rechg(36)Rechg(37)
    28) --> Increase Density==> DmgRes(28)DmgRes(29)DmgRes(29)
    30) --> Total Domination==> Acc(30)Acc(31)Hold(31)Hold(31)Rechg(34)Rechg(34)
    32) --> Mass Confusion==> Acc(32)Acc(33)Rechg(33)Rechg(33)
    35) --> Transference==> Acc(35)Acc(36)EndMod(36)Rechg(37)Rechg(37)
    38) --> Fulcrum Shift==> Rechg(38)Rechg(39)Acc(39)Acc(39)
    41) --> Indomitable Will==> Rechg(41)Rechg(42)Rechg(42)DefBuf(42)DefBuf(43)DefBuf(43)
    44) --> Mind Over Body==> DmgRes(44)DmgRes(45)DmgRes(45)EndRdx(45)
    47) --> Psionic Tornado==> Acc(47)Acc(48)Dmg(48)Dmg(48)
    49) --> Telekinesis==> EndRdx(49)EndRdx(50)EndRdx(50)
    ---------------------------------------------
    01) --> Sprint==> Empty(1)
    01) --> Brawl==> Empty(1)
    01) --> Containment==> Empty(1)
    02) --> Rest==> Empty(2)
    ---------------------------------------------


    One note about powers, i put 2 dmg into Air Superiority, my experiences with old Psy thought me that robots can be pain inna back for a Mind controller so without the rad debuffs i feel the need to put extra damage to it. And a second note i never played a Kinetics before, always find it so confusing but one has to start somewhere.

    Thanks in advance, again.
  19. I think your build is fine. IMO all secondaries good with the FF.

    As far as i know, Manuveurs stacks with your bubbles. I also consider Medicine from the pools. With every member in shields you will be the only fragile one in the groups. You can use Aid Self in the PFF.

    Shockwave is a good power but if you use it wrong it can be pain for melee heroes in your team. But you already have a wonderfull tool in the FF; Force Bolt. It will become a part of your attack chain quickly. My main FF was first Knightly and when i used FB i can launch sniper of the Psychic Blast set without worries. But sonic attacks more quick than the psi.

    Also you can tank with PFF but it requires heavy slotting 2 defbuff and 3 recharges.

    I don't think you need any other power from the FF set tho. Repulsion Field and bomb are so situational powers. One has long recharge one has heavy end cost (for each enemy you push cost additional endurance)

    Also if you want to adventure alone sometimes, especially ghostable missions invisibility is a good choice. You can say everyone with invisibility can do this missions but this will be a wrong statement. When you click a glowie your invisibility wears off and bad guys start to fire you. With PFF you can even steal villians undies and they can't kill you (they can hurt you but you will never get that much hit).

    FF is one of the most fun to play sets for me. Good luck with your hero.
  20. Looks like team is ready by now. Here's the members:

    1- Talskier - Son/Son Defender
    2- Bloody Wail - Rad/Son Defender (Ghost)
    3- Clau - Mind/FF controller
    4- Rock Imp - Earth/Kin controller
    5- Vahiki - Archery/Dev Blaster
    6- Rayash - Fire/NRG Blaster
    7- Gold Guardian - NRG/NRG
    8- @Lady Leprechaun

    As i decided to cancel my account only Bloody and KD left. So if Lady will bring a ghosting hero i can change to Knightly Defender Inv/EM tanker. But i think this team will be enough.

    See you tomorrow in Hollows.
  21. [ QUOTE ]
    Team of 8 required, all above lvl 12 please.

    1. Talskiar - Son/Son Defender
    2. @Knightly
    3. @claudiu13 - Wolf Mclaud?
    4. @Lady Leprechaun
    5. @Pistol

    Please can members 2-5 confirm toons they will be using, as reserved places for you, after last attempt. Knightly, we need one of your toons that has access to Karsis please.

    We also need 1 Illusion Troller for tp/invis powers

    [/ QUOTE ]

    No need for a Ill/* controller, i will respec Bloody Wail and get stealth and recall friend. I am kinda bored with game so i don't care if his build will be broken in the future or not. So feel free to sign any hero you want with that badge.

    (On whole weekend i am entered 2 teams which are fun but i prefer playing with my MM whose doesn't need a team)
  22. Hey fine by me but maybe we can make it 8pm or 8:30pm to give them a chance to catch up?
  23. Looks like i have to bow out. Spidey starts at 3:00 which is 1:00 for England. Hope to team up with you another time.

    Good luck with Citadel.
  24. I can join too, i guess. Not so sure about if anything pop ups at the last minute.

    Psy-Knight, Mind/Rad controller, lvl 33
  25. Knightly

    super groups

    Are you sure about that? Before i get into my SG, half of my heroes get SG invites at every log-in. Both from team mates or blind.

    Nearly every night i hear someone calling people to their SGs. I guess people will notice you after they shake off the impact of the I9. Also in here we have some SG topics. Just write to them, they will answer you.

    In the end you can't blame people for not inviting you. There is no rule about it. Just be paitent.