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Posts
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Joined
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Yep. Rad and Psi are good.
Okay list time (Woooohooo!)
1- Knightly: FF/Elec
2- Nightmarer: TA/A
3- Eire: Emp/A
4- Nicky: Rad/Psi
5- empty
6- empty
7- empty
8- empty
Heh we are on half way. C'mon stormers, screamers, kinetics and dark lovers. We need you! -
Heh i forgot to add Nightmarer's TA/A and Eire's Emp/A defenders. So 5 more to go.
PS: if we can't find any radiation defenders, i will change in to my lvl 11 alt when team reached that lvl. As he is Rad/A we can be Man in Tights rip-off. -
Okay this idea started in another thread but as i get two fast replies i think it is better to start a new thread for this one.
Okay here is the rules.
Make a defender and stay with the team 'till lvl 50.
I don't expect this to be one easy ride, instead this will be hard (due to lacking of proper tanking and damage output).
So here is my new defender (okay this isn't new it was actually my first hero's build later make it as Psy-shield but deleted again. You know what they say; 3 is charm)
I'm not sure about name is taken or not but:
Sturdy Defense: FF/Psi (maybe electric due to kick out fitness pool) with Teleport, Stealth and Leadership pools.
If we can put together 8 defenders we can start adventuring on next week if everyone agree on a day or two.
Cheers. -
Ooo nice. Okay i will start a new thread now!
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Sure i will happy to start that team too. More teaming more fun ^^
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As i get bored of all cheese build teams, even this one won't work out as we hope i will try to form a steady ('till lvl 50) team of defenders. Eight set and most of them have really hard time to find teams (especially on low levels where most think empaths are only defenders).
Even this team works out fine we can still do it. Maybe on another day of week (Wendesday or Thursday maybe). But before i start that crazy crusade let's see what will happen on Monday.
PS: If you interested in my all defender idea drop a note so we can start it as soon as possible. I will pick my favorite defender build for it FF/Psi with utility powers. -
Nice to have you one more time again, Morgan.
Okay we have 4 available, so see you in Eden's gate at usualy Sunday meeting time; 13:00 BST. (oh btw please remind me to lower my rep before trial, i always forget that damn thing is on Rugged)
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LOL
I bet we see two new toons on Monday night. But i can't be certain about their ATs.
To be honest, Dante you are doing a great favor for me. As some of you know i am at lvl 40 with Psy-knight. After that long time of playing as him i tried to give him a rest and play with my other low level hero, Beloved of Apollo. He's only lvl 11 now. Playing at that levels feels like a torture nowadays. I played the same things on whole 5 months. When i enter the hollows i don't feel excitement as i've used to be. Most boring thing is sending people tells or waiting for invites etc. So your idea will be great help for me.
Also if this thing will work out fine i can think about opening the doors of V6 to 5 more willing people for a steady team to lvl up together. I think choosing a day or two of a week for that team will be good idea. But by doing this i will do a thing that i find annoying, i will limit their choices in the name of concept. Anyway i talked too much again. Better shut up and wait for the Monday evening. -
Thanks DSorrow,
When i respec i will left Thunder Kick behind. I thought taunt will be good on Invincibility as you can gather more enemy around you for higher defense.
For jump kick, i am getting it because i love it not that i will give me nice benefits. Actually it is the sole reason why i play MA scrapper or scrapper at all. Jump Kick + Crane Kick is my mini game in game. I always try to hit the mob before it landed with CK after JK. ^_^
Thanks for help. -
Hero Plan by Mids' Hero Designer 1,153
http://www.onthejazz.co.uk/hu/mhd.php
Preacher Man: Level 50 Mutation Blaster
Primary Power Set: Sonic Attack
Secondary Power Set: Electricity Manipulation
Power Pool: Flight
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Electric Mastery
Hero Profile:
Level 1: Shriek -- Acc-I(A), Dmg-I(3), Dmg-I(7), Dmg-I(40), EndRdx-I(46)
Level 1: Electric Fence -- Acc-I(A), RechRdx-I(46), EndRdx-I(48)
Level 2: Scream -- Acc-I(A), Dmg-I(3), Dmg-I(5), Dmg-I(19), RechRdx-I(37), EndRdx-I(37)
Level 4: Howl -- Acc-I(A), Dmg-I(5), Dmg-I(7), Dmg-I(19), RechRdx-I(37), EndRdx-I(40)
Level 6: Hover -- Flight-I(A), Flight-I(11), Flight-I(11)
Level 8: Shout -- Acc-I(A), Dmg-I(9), Dmg-I(9), Range-I(25), RechRdx-I(31), EndRdx-I(36)
Level 10: Swift -- Flight-I(A)
Level 12: Amplify -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Fly -- Flight-I(A), Flight-I(15), Flight-I(15)
Level 16: Build Up -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17)
Level 18: Health -- Heal-I(A)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Sirens Song -- Acc-I(A), Acc-I(23), Sleep-I(23), RechRdx-I(25), RechRdx-I(40)
Level 24: Lightning Clap -- Acc-I(A)
Level 26: Screech -- Acc-I(A), RechRdx-I(27), EndRdx-I(27)
Level 28: Thunder Strike -- Acc-I(A), Dmg-I(29), Dmg-I(29), Dmg-I(34), RechRdx-I(43), EndRdx-I(46)
Level 30: Aid Other -- RechRdx-I(A), Heal-I(31), Heal-I(31)
Level 32: Dreadful Wail -- Dmg-I(A), Dmg-I(33), Dmg-I(33), RechRdx-I(33), RechRdx-I(34), RechRdx-I(34)
Level 35: Power Sink -- RechRdx-I(A), RechRdx-I(36), EndMod-I(36)
Level 38: Aid Self -- RechRdx-I(A), Heal-I(39), Heal-I(39), Heal-I(39)
Level 41: Shocking Bolt -- Acc-I(A), Acc-I(42), Hold-I(42), Hold-I(42), Hold-I(43), RechRdx-I(43)
Level 44: Charged Armor -- ResDam-I(A), ResDam-I(45), ResDam-I(45), EndRdx-I(45)
Level 47: EM Pulse -- Acc-I(A), RechRdx-I(48), RechRdx-I(48), RechRdx-I(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
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Level 1: Defiance
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Here's the build. I think this one is better than others, i hope. -
Last night make two different blasters and wander in outbreak a little. Sonic/Dev and Sonic/Elec. I think i will go with Sonic/Electric.
I will post a build later. -
Heh not a problem mate. I am just making these lists because i love them. Any kind of hero will work well.
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Nice, very nice indeed.
Keep up good work and keep your hands away from my most beloved CoH character pls. -
Oh Sonic/Elec sounds fine for a air based hero. But i don't have enough paitence and will to play anymore on the Hero Designer.
I gave up the fire because it need hero to be on land for most powers.
I will think about it tonight. I have time 'till Monday anyway. On worst case i will make a Fire/Son controller or Storm/Sonic defender for that team. -
This is why i am going for Sonic/Fire. Hero will be named as Figân-i Zûmrud (Wail of Phoneix in old turkish and possibly in arabic).
So he'll be Hi from elements in english Fire.
Kaze can be Force Fields too. ^_^ -
No PvP for now. But i will do a PvP toon in the future and it will be a defender, as everybody keep saying Defenders suck on PvP maybe try to form a PvP defender team. (Possible sets for PvP defender are FF or Storm maybe TA)
Hmmm what do you think about Sonic/Fire combo? I think i go with that concept instead of copying Banshee. -
Thanks mates. I read all your advices and changing build for more good one i guess.
As Unthing's question. Nope i don't have a second account... yet. But every hero i create is a part of a main story going on in my head. To make a long story short; Psy-knight recovered his old memories of his old group, which make a stand against Rikti on Eastern Europe & Middle East. Now he is trying to re-form old balanced Victorious Six. According to Tsuchi Kato (MA/Inv Scrapper) old group's success depended on the balance of Japanese Tradional Elements ( Kaze (Wind), Tsuchi (Earth), Sui (Water), Hi (fire), Kû (void/heaven) and one least know element Shiki (Consciousness). And Psy-knight as Shiki and Beloved of Apollo (Rad/Archery) as Kû, they are now looking for others to set the balance. Old Kû Hamiye and tsuchi Tsuchi Kato about to being parents they can't take place in new V6. Also both Hamiye and Psy-knight getting precognitions of a new thread from Rikti (I10).
So this is why i am making new toons nowadays. I am sorry if i've been annoyance to someone.Just want to know what i am doing.
Thank you very much for your efforts and guidence again. -
Okay Final List;
1- Dante: Something Dante, Dark/Dark Defender
2- Nightmarer: Agent Magnum, Earth/Rad Controller
3- Knightly: Chatter-bug, Son/Dev Blaster
4- Cerulean: Mech Maniac, Ill/FF Controller
5- Louisoj: Travelling Crusader, Ice/Axe Tanker
6- Swindler: Zch, MA/SR Scrapper
7- Cap.Darling: First Boy Scout, Katana/SR Scrapper
8- Wolf Mc Laud: Reality Binder (fastly adopted name) Grav/Kin Controller
Edit: Swindler's hero has a name now. -
Hmm i don't know. If i past the lvl 41 we can't start Eden because of that bug. I already stopped playing with Psy-knight till the weekeend. Also we can ask a lvl 39-41 player to begin trial for us as a desperate option.
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Yep it is weird i know also i can say it is kinda weak compared to other epics. I thought two sleep powers will be over kill but now i am checking epics from the Mid's Hero Designer maybe Force Mastery can be an option. You know gadgets can create force fields. Also there is Force of Nature. Will it be wise to launch it after Nuke?
I can change epics to PFF/Repulsion Field/Force of Nature. If i recall correctly after Nuke blasters left without Endurance, will blues help in this situation? If so i can raise my PFF and will be safe for a while. -
Looks like only 3 we have. I could ask my friends in game who're not wander in forums that much.
Heh don't worry about epics Chin i made Psy lvl 40 last night. So we can get both our first epics in Trial. -
Nice to see you among us Wolf.
For your troller; Make it a magic origin or mutant and name him/her as Reality Binder (if this one didn't occupied).
Heh a kin and SB, i think for the first time on my heroic life i will welcome SB as i am planning to hover in missions. ^_^ -
Hero Plan by Mids' Hero Designer 1,153
http://www.onthejazz.co.uk/hu/mhd.php
Beloved of Apollo: Level 50 Magic Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Archery
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Electricity Mastery
Hero Profile:
Level 1: Radiant Aura -- RechRdx-I(A), Heal-I(3)
Level 1: Snap Shot -- Acc-I(A), Dmg-I(48)
Level 2: Aimed Shot -- T'pst-Acc/Dmg(A), T'pst-EndDrn%(3), T'pst-Dmg/Rchg(33), T'pst-Dmg/EndRdx(34), Volly-Acc/Dmg(37), Volly-Dmg/Rchg(40)
Level 4: Accelerate Metabolism -- EndMod-I(A), RechRdx-I(5), RechRdx-I(5), RechRdx-I(11), EndMod-I(13), EndMod-I(46)
Level 6: Radiation Infection -- DefDeb-I(A), DefDeb-I(7), DefDeb-I(7), ToHitDeb-I(11), ToHitDeb-I(13), ToHitDeb-I(15)
Level 8: Enervating Field -- EndRdx-I(A), EndRdx-I(9), EndRdx-I(9)
Level 10: Blazing Arrow -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(19), Thundr-Dmg/Rchg(25), Thundr-Dmg/EndRdx/Rchg(34), Thundr-Acc/Dmg/Rchg(36), Thundr-Acc/Dmg/EndRdx(37)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(46)
Level 14: Super Speed -- Run-I(A)
Level 16: Lingering Radiation -- TmpRdns-Acc/Slow(A), TmpRdns-Acc/EndRdx(17), ImpSwft-Acc/Slow(17), ImpSwft-Acc/EndRdx(19), RechRdx-I(21), RechRdx-I(21)
Level 18: Swift -- Flight-I(A), Run-I(46)
Level 20: Hurdle -- Jump-I(A)
Level 22: Stamina -- EndMod-I(A), EndMod-I(23), EndMod-I(23)
Level 24: Mutation -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(50)
Level 26: Choking Cloud -- Hold-I(A), Hold-I(27), EndRdx-I(27)
Level 28: Ranged Shot -- ExtrmM-Acc/Dmg(A), ExtrmM-Dmg/ActRdx/Rchg(29), ExtrmM-Acc/ActRdx/Rng(29), ExtrmM-Dmg/EndRdx(36), ExtrmM-Acc/Rng/Rchg(36), ExtrmM-Dmg/EndRdx/Rchg(37)
Level 30: Fallout -- Acc-I(A), ToHitDeb-I(31), ToHitDeb-I(31), RechRdx-I(31)
Level 32: EM Pulse -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33), Acc-I(34), Hold-I(43)
Level 35: Recall Friend -- Range-I(A)
Level 38: Rain of Arrows -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(39), Posi-Dmg/Rchg(39), Posi-Dmg/Rng(39), Posi-Acc/Dmg/EndRdx(40), Posi-Dam%(40)
Level 41: Thunder Strike -- C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/EndRdx(42), C'ngBlow-Dmg/Rchg(42), C'ngBlow-Acc/Rchg(42), Sciroc-Dmg/Rchg(43), Sciroc-Acc/Rchg(43)
Level 44: Charged Armor -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(45), ImpArm-ResDam/Rchg(45), ImpArm-ResPsi(45)
Level 47: Power Sink -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Hover -- Flight-I(A), Flight-I(50), Flight-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Final build here. He's already lvl 10 i can't wait for lvl 16 to get my last debuff. But i want to excuse from my future team mates, i can't heal because i don't want to loose my bow. If you need debuffs here i am if you need heal go elsewhere. -
Finally i get into blasters. After making several of them i decided to make a Sonic Blaster. So this build can be totaly suck and insane, i warn you to hold your sanity.
Hero Plan by Mids' Hero Designer 1,153
http://www.onthejazz.co.uk/hu/mhd.php
Chatter-bug: Level 50 Mutation Blaster
Primary Power Set: Sonic Attack
Secondary Power Set: Devices
Power Pool: Flight
Power Pool: Fitness
Power Pool: Medicine
Ancillary Pool: Munitions Mastery
Hero Profile:
Level 1: Shriek -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(3), Entrpc-Dmg/Rchg(5), Entrpc-Dmg/EndRdx/Rchg(19), Entrpc-Heal%(37)
Level 1: Web Grenade -- RtngG-Acc/Rchg(A), RtngG-Acc/EndRdx(7), RtngG-Immob/Rng(31), RtngG-Acc/Immob/Rchg(43)
Level 2: Scream -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(5), Thundr-Dmg/EndRdx/Rchg(19), Thundr-Acc/Dmg/Rchg(37), Thundr-Acc/Dmg/EndRdx(37)
Level 4: Caltrops -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(17), P'ngTtl-Rng/Slow(40), P'ngTtl--Rchg%(43)
Level 6: Howl -- AirB'st-Acc/Dmg(A), AirB'st-Dmg/EndRdx(7), AirB'st-Dmg/Rchg(17), AirB'st-Dmg/Rng(43)
Level 8: Shockwave -- Acc-I(A), Dmg-I(9), RechRdx-I(9), EndRdx-I(46)
Level 10: Targeting Drone -- RechRdx-I(A), ToHit-I(11), ToHit-I(11)
Level 12: Hover -- Flight-I(A), Flight-I(13), Flight-I(13)
Level 14: Fly -- Flight-I(A), Flight-I(15), Flight-I(15)
Level 16: Swift -- Flight-I(A)
Level 18: Health -- Heal-I(A)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Shout -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(23), Decim-Dmg/Rchg(23), Decim-Build%(31), Decim-Acc/EndRdx/Rchg(31), Decim-Acc/Dmg/Rchg(40)
Level 24: Smoke Grenade -- RechRdx-I(A), ToHitDeb-I(25), ToHitDeb-I(25)
Level 26: Sirens Song -- Hbntn-EndRdx/Sleep(A), Hbntn-Acc/Rchg(27), Hbntn-Acc/EndRdx(27), Hbntn-Sleep/Rng(39), Hbntn-Acc/Sleep/Rchg(40)
Level 28: Amplify -- RechRdx-I(A), RechRdx-I(29), ToHit-I(29), ToHit-I(34)
Level 30: Cloaking Device -- EndRdx-I(A)
Level 32: Dreadful Wail -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Rchg(33), Sciroc-Dmg/EndRdx(33), Sciroc-Acc/Dmg/EndRdx(34), Sciroc-Dam%(34)
Level 35: Aid Other -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(36), Mrcl-Heal/Rchg(36), Mrcl-Rcvry+(36)
Level 38: Time Bomb -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Body Armor -- Aegis-Psi/Status(A), Aegis-ResDam(42), ImpArm-ResDam(42), ImpArm-ResPsi(42)
Level 44: Cryo Freeze Ray -- G'Wdw-Acc/Rchg(A), G'Wdw-EndRdx/Hold(45), G'Wdw-Acc/EndRdx(45), G'Wdw-Hold/Rng(45), G'Wdw-Acc/Hold/Rchg(46), G'Wdw-Dam%(46)
Level 47: LRM Rocket -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Aid Self -- H'zdH-Heal(A), H'zdH-Heal/EndRdx(50), H'zdH-Heal/Rchg(50)
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Level 1: Defiance
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Advices and critics all welcome.
I go for Munitions Mastery because i want him to be like Banshee from X-Men, i mean only super power will be sonic. -
[ QUOTE ]
I enjoyed drawing these up, I hope you don't totally hate 'em.
Psy-knight
Mothers Love 1
Mothers Love 2
Efranof
and the lovely Catz
If you'd like them altered, I'd be more than happy to edit them.
[/ QUOTE ]
These pictures totally rocks. But i found another picture of Mr. Behr which i think more proper for a mind controller. (And more sexier ^_^)
http://i185.photobucket.com/albums/x...ontherogue.jpg
I will get your work and put it on my MSN.
Thanks for your work, Pistol. Really really loved it.
PS: @Mother's Love, heh the first one is just what i see everytime see mother's love in game.