Lines up fairly well with my own experiences as a 50 SS/SR Brute, except for one thing. Jab. Do not skip this, it's a much better power than Brawl, does more damage, and can be used with Boxing from Fighting if you want a Buzzsaw build, as it is possible to get the two attacks down to the recharge time of the other's activation time with 3 damage procs in each. I've never played with Buzzsaw builds, but the idea is amusing enough that I might try it once i13 hits and you can have two builds. In addition, will be the only set come i13 capable of having a T1-3 no down time attack chain by throwing a Jab in before every Punch and Haymaker.
Also, I'd recommend skipping Elude as first choice and one of the AoE defenses second choice instead of the other way around, since as you said it's incredibly easily to get soft capped defense with SR. All you need to accomplish that goal is a +def travel prereq (Hover or Combat Jumping), Steadfast Protection: +3% Def unique IO, and a full set of Gaussian's Synchronized Fire Control slotted in Rage. Once you've done that Elude because highly situational, only useful against Carnival of Shadows Ring Mistress bosses to counter Mask of Vitiation debuff, or in PvP where it's the only thing that will make up for +tohit buffs.
This combination is one of the most powerful there is, with it I have soloed the Mender Silos TF on Villainious (where you have to face the Vindicators and the Freedom Phalanx in a row, anywhere from 1 to 3 at a time) and Lord Recluse on Relentless (AV level. Anyone who has fought him can tell you how difficult this is, at 25% he starts summoning tons of stuff). Here's my build, which though I'm not there yet I have the important stuff, and keep in mind this is the ideal 'billionaire' build.
Villain Plan by Mids' Villain Designer 1.4006
http://www.cohplanner.com/
Kruzoc SS 2: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Medicine
Villain Profile:
Level 1: Jab -- Hectmb-Dmg:50(A)
, Hectmb-Dmg/Rchg:50(5)
, Hectmb-Acc/Dmg/Rchg:50(5)
, Hectmb-Dmg/EndRdx:50(11)
, Hectmb-Dam%:50(11)
, EndRdx-I:40(13)
Level 1: Focused Fighting -- HO:Cyto(A)
, HO:Cyto(3)
, HO:Cyto(3)
Level 2: Punch -- RechRdx-I:50(A)
, C'ngImp-Dmg/EndRdx:50(13)
, C'ngImp-Dmg/Rchg:40(15)
, C'ngImp-Acc/Dmg/Rchg:40(15)
, C'ngImp-Acc/Dmg/EndRdx:40(17)
, C'ngImp-Dmg/EndRdx/Rchg:40(17)
Level 4: Haymaker -- RechRdx-I:50(A)
, C'ngImp-Dmg/EndRdx:50(31)
, C'ngImp-Dmg/Rchg:50(31)
, C'ngImp-Acc/Dmg/Rchg:50(31)
, C'ngImp-Acc/Dmg/EndRdx:50(33)
, C'ngImp-Dmg/EndRdx/Rchg:40(34)
Level 6: Focused Senses -- HO:Cyto(A)
, HO:Cyto(7)
, HO:Cyto(7)
Level 8: Combat Jumping -- HO:Cyto(A)
, HO:Cyto(9)
, LkGmblr-Rchg+:50(9)
Level 10: Swift -- Run-I:50(A)
, Run-I:50(29)
Level 12: Practiced Brawler -- RechRdx-I:50(A)
Level 14: Super Jump -- Jump-I:50(A)
, Jump-I:50(34)
Level 16: Health -- Mrcl-Rcvry+:40(A)
, Numna-Regen/Rcvry+:50(34)
Level 18: Rage -- GSFC-ToHit:50(A)
, GSFC-ToHit/Rchg:50(19)
, GSFC-ToHit/Rchg/EndRdx:50(19)
, GSFC-Rchg/EndRdx:50(21)
, GSFC-ToHit/EndRdx:50(21)
, GSFC-Build%:50(23)
Level 20: Stamina -- P'Shift-End%:50(A)
, EndMod-I:50(39)
, EndMod-I:50(39)
Level 22: Knockout Blow -- C'ngImp-Dmg/EndRdx/Rchg:50(A)
, C'ngImp-Dmg/EndRdx:50(29)
, C'ngImp-Acc/Dmg/EndRdx:50(36)
, C'ngImp-Dmg/Rchg:50(37)
, C'ngImp-Acc/Dmg/Rchg:50(37)
, EndRdx-I:50(37)
Level 24: Agile -- DefBuff-I:50(A)
, DefBuff-I:50(25)
, LkGmblr-Rchg+:50(25)
Level 26: Dodge -- DefBuff-I:50(A)
, DefBuff-I:50(27)
, LkGmblr-Rchg+:50(27)
Level 28: Boxing -- Amaze-Stun:50(A)
, Amaze-Stun/Rchg:50(43)
, Amaze-Acc/Stun/Rchg:50(45)
, Amaze-Acc/Rchg:50(46)
, Amaze-EndRdx/Stun:50(46)
Level 30: Tough -- S'fstPrt-ResDam/Def+:30(A)
Level 32: Weave -- HO:Cyto(A)
, HO:Cyto(33)
, HO:Cyto(33)
, LkGmblr-Rchg+:50(36)
Level 35: Evasion -- HO:Cyto(A)
, HO:Cyto(36)
, HO:Cyto(42)
Level 38: Lucky -- DefBuff-I:50(A)
, DefBuff-I:50(39)
, LkGmblr-Rchg+:50(42)
Level 41: Foot Stomp -- Armgdn-Dmg:50(A)
, Armgdn-Acc/Rchg:50(42)
, Armgdn-Dmg/Rchg:50(43)
, Armgdn-Acc/Dmg/Rchg:50(45)
, Armgdn-Dmg/EndRdx:50(45)
, EndRdx-I:50(46)
Level 44: Aid Other -- Heal-I:50(A)
Level 47: Aid Self -- Dct'dW-Heal/EndRdx:50(A)
, Dct'dW-EndRdx/Rchg:50(48)
, Dct'dW-Heal/Rchg:50(48)
, Dct'dW-Heal/EndRdx/Rchg:50(48)
, Dct'dW-Heal:50(50)
, Dct'dW-Rchg:50(50)
Level 49: Quickness -- Run-I:50(A)
, Run-I:50(50)
------------
Level 1: Brawl -- C'ngImp-Acc/Dmg:50(A)
, C'ngImp-Dmg/EndRdx:50(40)
, C'ngImp-Dmg/Rchg:50(40)
, C'ngImp-Acc/Dmg/Rchg:50(40)
, C'ngImp-Acc/Dmg/EndRdx:50(43)
Level 1: Sprint -- HO:Micro(A)
, HO:Micro(23)
Level 2: Rest -- EndMod-I:50(A)
Level 1: Fury
------------
[u]Set Bonuses:[u]
[u]Hecatomb[u]
(Jab)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list]
[u]Crushing Impact[u]
(Punch)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 16.9 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list]
[u]Crushing Impact[u]
(Haymaker)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 16.9 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list]
[u]Luck of the Gambler[u]
(Combat Jumping)<ul type="square">[*]
7.5% Enhancement(RechargeTime)[/list]
[u]Gaussian's Synchronized Fire-Control[u]
(Rage)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 28.1 HP (1.88%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[*] 2.5% Defense(Melee), 2.5% Defense(Ranged), 2.5% Defense(AoE)[/list]
[u]Crushing Impact[u]
(Knockout Blow)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 16.9 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list]
[u]Luck of the Gambler[u]
(Agile)<ul type="square">[*]
7.5% Enhancement(RechargeTime)[/list]
[u]Luck of the Gambler[u]
(Dodge)<ul type="square">[*]
7.5% Enhancement(RechargeTime)[/list]
[u]Absolute Amazement[u]
(Boxing)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list]
[u]Steadfast Protection[u]
(Tough)<ul type="square">[*]
3% Defense(All)[/list]
[u]Luck of the Gambler[u]
(Weave)<ul type="square">[*]
7.5% Enhancement(RechargeTime)[/list]
[u]Luck of the Gambler[u]
(Lucky)<ul type="square">[*]
7.5% Enhancement(RechargeTime)[/list]
[u]Armageddon[u]
(Foot Stomp)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list]
[u]Doctored Wounds[u]
(Aid Self)<ul type="square">[*] MezResist(Terrorized) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 4% Enhancement(Heal)[*] 5% Enhancement(RechargeTime)[*] 1.26% Resistance(Toxic,Psionic)[/list]
[u]Crushing Impact[u]
(Brawl)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 16.9 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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