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Posts
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Joined
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I queued up a character for copy last night around 11:30 PM EST. I just checked, and the character made the copy just fine.
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To boldly cut what no pizza cutter has cut before!!
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Stop that, Mrs. A!! You're making me hungry!! :drool:
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Interesting thoughts.
However:
1) We can customize our powers at the Tailor. They can add code to check character creation vs tailor, and allow Pools if location == tailor.
2) We can already customize powers we never plan to take. For example, I never plan to take Hurl on any of my Super Strength characters, but I customize it anyway. Then, too, I'd rather customize it at creation, and have it ready to go when I hit the appropriate level, and take the specific power.
Regardless, there's always [INSERT STANDARD CODE RANT HERE]. -
Yup. You'll retardedly get 1 copy for EVERY account you have under your Master Account, active or not.
PlayNC really needs to get on the ball about this. -
Once again, the calendar says that today is Jets' birthday. So, provided it's for realz this time...
HAPPY BIRTHDAY, JETS!
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Fury was changed with I18/GR. In general, you won't be able to move it past the 60-70% mark. However, it's now easier to maintain Fury, as it decays at a slower rate while in combat, and for 5 seconds after combat ends.
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I seem to recall one of the Devs saying that the Pool Powers work on a different system than the Primary/Secondary Powers, and that there were issues getting customization to work right with them.
However, I can't find any evidence, so it may just be my old fart brain being an old fart brain.
Also: Soon™ -
I've been having that problem consistantly since the GR Closed Beta.
The only solution I've found is to click OK. It will then proceed as normal. -
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None of the matters, as my post was sarcasm. Derp.
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No, but you're not allowed to use real people names. Even if you are said real people. For example, neither Troy Hickman nor Mercedes Lackey could make a character named Troy Hickman or Mercedes Lackey, even though they are Troy Hickman and Mercedes Lackey.
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Heh. Typesos for the win!!1
Of course, I really need to update it, since they list of /settitles has changed. *sigh* -
Quick!! Someone report Positron and get his arc Generic'd!!
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Sadly, even being right in my state wouldn't make it possible for me to attend at this time. *sigh* Maybe in a couple of years...
Meanwhile, you better rep my home state... >.> <.< -
Instead of making it a macro, bind it to a key, like `. (That's the `~ key beside the 1 key and above the Tab key.)
Then, just press ` any time you want to bring up that menu. -
OK, I managed to clean it up and import it into Mids'. Here's the build that's compatible with Mids' v1.81, which was released yesterday.
Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
BlackCarnage: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Flight
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Punch -- RechRdx-I(A), RechRdx-I(3), Dmg-I(15), RechRdx-I(36), Acc-I(37), Dmg-I(39)
Level 1: High Pain Tolerance -- ResDam-I(A), ResDam-I(7), ResDam-I(36), Heal-I(46), Heal-I(50), Heal-I(50)
Level 2: Haymaker -- RechRdx-I(A), RechRdx-I(3), RechRdx-I(13), Acc-I(37), Dmg-I(40), Dmg-I(40)
Level 4: Fast Healing -- Heal-I(A), Heal-I(5), Heal-I(5)
Level 6: Air Superiority -- RechRdx-I(A), Dmg-I(7), Dmg-I(37), Acc-I(39), Dmg-I(43)
Level 8: Knockout Blow -- Dmg-I(A), RechRdx-I(9), Dmg-I(9), Acc-I(11), RechRdx-I(11), RechRdx-I(42)
Level 10: Indomitable Will -- DefBuff-I(A), EndRdx-I(40), DefBuff-I(43), DefBuff-I(46)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15)
Level 14: Fly -- Flight-I(A)
Level 16: Rise to the Challenge -- Heal-I(A), Heal-I(17), Heal-I(17), EndRdx-I(36), EndRdx-I(39)
Level 18: Rage -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(19), ToHit-I(23), ToHit-I(23), ToHit-I(42)
Level 20: Quick Recovery -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Swift -- Run-I(A)
Level 24: Health -- Heal-I(A), Heal-I(25), Heal-I(25)
Level 26: Stamina -- EndMod-I(A), EndMod-I(27), EndMod-I(27)
Level 28: Heightened Senses -- DefBuff-I(A), DefBuff-I(29), DefBuff-I(29), EndRdx-I(34), EndRdx-I(42)
Level 30: Mind Over Body -- ResDam-I(A), ResDam-I(31), ResDam-I(31), EndRdx-I(31), EndRdx-I(43)
Level 32: Foot Stomp -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33), Dmg-I(33), Dmg-I(34), EndRdx-I(34)
Level 35: Resurgence -- EndMod-I(A)
Level 38: Strength of Will -- ResDam-I(A)
Level 41: Boxing -- Empty(A)
Level 44: Tough -- ResDam-I(A), ResDam-I(45), ResDam-I(45), EndRdx-I(45), EndRdx-I(46)
Level 47: Weave -- DefBuff-I(A), DefBuff-I(48), DefBuff-I(48), EndRdx-I(48), EndRdx-I(50)
Level 49: Mu Lightning -- EndRdx-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Fury
Level 4: Ninja Run
Code:This guide is a good guide in general, and it's one of the ones I read when I made my SS/WP Brute. It is almost exactly three years old, though, so I would suggest using this build. Feel free to drop Strength of Will, if there's another power you want. Even though I have it, I never use it.| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1409;610;1220;HEX;| |78DA9D53DB6E1251143D0343B9DF44A4A5A52DD7162963F1C9CB83495B9B9888A92| |1A6468D64528F409C001986A86F7E80BFE08FE89778D72FC1BD679D12CEAB13586B| |CE9AB56F67E674DF9D2484F8704F18F163C79ECDFA47EEDC93E147B637776D2771E| |4D8176F8E6D776C0F64580851F41FF7BBD291D2EACDA7D2EDF73C578E07DEB08047| |27F2B51CCFA4753E729CE9E4AD74B30FC6434916CFBABC899F4D268E75EA8C06432| |FE6DFF7A652BE4A401E7963399B25D5822CA3F1207F7F3ABAB054ED79BF6BCF3CE9| |BE5FA7869AF4AF18425D8B906811754400942AF954C5AA56F4A901F12B07182AEAC| |097D6405550BBE65347A3AAA18228CAD06A25B4227BA555FA4E1844AD4010894C8D| |62B4B921A4354348B486D01AA881B4D7B1AA53AEB0EA220C2982A8085631D863109| |BA01F845174118C6EA3BF32D262D5065528751CD903716DB814284E86240C2259F5| |A59F8469C3F0074863A68C4655546A80F6C899F5377211CA22E9158DAEDD5CA526E| |817614E6D636ED797AE6A14A2C6F230887CDB97C22415544C01ADAC6B1421C38632| |6C204D51A3DF849B30989BD8A12D8DCA98A909FA465852F612BEA46D9DD49EAB28B| |2EEA857B983D97775C21B2D97566BFDE1CF5EBD810ADAFC4B5857521D950C1A6D5F| |49FB0BBA449094966AAE05D3814EC8DF069964B794DDC2B0377482AF03EA0785385| |4F50E216D99CBB3493F6EE1E1AA02D399B93C54421DAA5373793A17D10C9D1E3CFE| |DFEB73E2B268F4718CB0C7F084E19CE129C33386E70C2F185E32F419165F96D1E95| |BDCD76D863B0C7719F2D49FF8C8CE301F9B38438221C9906248336418720C45864F| |0C8B7F0B1EDF88| |-------------------------------------------------------------------|
Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Cherry Bloom: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Villain Profile:
Level 1: Punch -- Acc-I(A), EndRdx-I(3), Dmg-I(31), Dmg-I(37), Dmg-I(37), RechRdx-I(42)
Level 1: High Pain Tolerance -- Heal-I(A), Heal-I(5), Heal-I(7), ResDam-I(37), ResDam-I(43), ResDam-I(45)
Level 2: Haymaker -- Acc-I(A), EndRdx-I(3), Dmg-I(13), Dmg-I(25), Dmg-I(34), RechRdx-I(42)
Level 4: Fast Healing -- Heal-I(A), Heal-I(5), Heal-I(7)
Level 6: Air Superiority -- Acc-I(A), EndRdx-I(9), EndRdx-I(23), Dmg-I(43), RechRdx-I(46)
Level 8: Knockout Blow -- Acc-I(A), EndRdx-I(9), Dmg-I(11), Dmg-I(13), Dmg-I(15), RechRdx-I(42)
Level 10: Indomitable Will -- DefBuff-I(A), EndRdx-I(11), DefBuff-I(23), DefBuff-I(25), EndRdx-I(40)
Level 12: Combat Jumping -- DefBuff-I(A)
Level 14: Fly -- Flight-I(A), Flight-I(15), Flight-I(46)
Level 16: Rise to the Challenge -- Heal-I(A), Heal-I(17), Heal-I(17), EndRdx-I(34), Taunt-I(36)
Level 18: Rage -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(19), ToHit-I(48), ToHit-I(50), ToHit-I(50)
Level 20: Quick Recovery -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Swift -- Run-I(A)
Level 24: Health -- Heal-I(A), Heal-I(27), Heal-I(27)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 28: Stamina -- EndMod-I(A), EndMod-I(29), EndMod-I(29)
Level 30: Heightened Senses -- DefBuff-I(A), EndRdx-I(31), DefBuff-I(31), DefBuff-I(39), EndRdx-I(45)
Level 32: Foot Stomp -- Acc-I(A), EndRdx-I(33), Dmg-I(33), Dmg-I(33), Dmg-I(34), RechRdx-I(40)
Level 35: Jab -- Acc-I(A), EndRdx-I(40), Dmg-I(43), Dmg-I(48), RechRdx-I(50)
Level 38: Mind Over Body -- ResDam-I(A), EndRdx-I(39), ResDam-I(39), ResDam-I(48)
Level 41: Hurdle -- Jump-I(A)
Level 44: Strength of Will -- ResDam-I(A), ResDam-I(45), ResDam-I(46)
Level 47: Super Speed -- Run-I(A)
Level 49: Taunt -- Taunt-I(A)
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Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Fury
Level 4: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1417;634;1268;HEX;| |78DA9D93EB6E124114C7672994726969AD959602E55E7A615BFCE4E583495B494C5| |A53434C8D1AC94647205917B22C6ABFF900BE822FA24FE23D3E099E33FF2961123F| |49C2EFBF73E6DCF6ECCCD9FB93A4101FEE092B71EC3AA351E7C81F0732FAD009C6B| |EE3268F7BD2F72F0B47EE60F0262A84C8A8EDCE9974A5B4DBE3A1F43BEDC0975E37| |E8A5B175225F4B6F24ED8BBEEB0E07EFA4BFF2C0A324D20BECAB87C4F960E0DA2DB| |7DFED0549F57C2A9D61DFEB62D1EA079E1C8DE26AD11E4AF92A7B7FD87F6923FFA9| |7CDB77829EE375CE9C5120FDCB756A6B87FE254BE8DF242232244D112A2AC9E7945| |40CD9D953F295032C1D5551A630641E52D957B20BD987942D1D445196512B89ECEB| |90A251EB3B710EB54273FFAA15A7114790361C41DA05A4BD01D945BE06F25529575| |4771135DCE3B9D966968C2E7E1063E8221CCBC35D17C16A1DB2AD8D542181222281| |9D049916610A2D965102D280FC24A62C4B9548E1D5960D292277B9894AE4B9A2E63| |989ACA0C96B861CDC54D234E41771554F73B5A04CD70D89509B6B70106B0D658A92| |29AD63D268256348891C36F4AB6DA078D9900572D8D4193651276BC86F624E8F378| |779E5F531C4AA06D98771875CB7F437DCC2372C60A7909B157D92B6D14591A24AFA| |A09432B39F4B9F90034813EEDF8855F43457C509AEC1BD86D501649E5EAEAE2756A| |F2BD31FE29E1EC89E71071AFA2A508CADCF878D29D728C5A1361DE21367C3D3CB49| |E351A6D35913BA390F4FAF95B0D07A2B3CBD9F93D832DD1F6CFFEFEF73F2AA68EC5| |19CD8663C665C309E309E329E319E335E303A8CC9976974EA16F7759B71877197B1| |46FD898FEC19E51B936024198B8C25468AB1CC586564189F1893BF7E28D9A4| |-------------------------------------------------------------------|
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Hehe. Arcanatime added.
I'd love to see the return of Exemplaring. I, personally, don't care about the numbers. I use it A) To see what powers are available to me at what Ex'd level, and B) To help me when I transcribe my build from Mids' to Excel for level-up purposes when at a Trainer.
I'd also love to have the option to set the Default Enhancement Type as Training, DO, SO, or (Common) IO. I always use Common IOs when planning my builds.
Maybe one day... at least we can update from within Mids' itself again. NICE!!