Kheldarn

Ebil-o FTL Jun-28-2010
  • Posts

    7868
  • Joined

  1. I queued up a character for copy last night around 11:30 PM EST. I just checked, and the character made the copy just fine.
  2. Quote:
    Originally Posted by SkarmoryThePG View Post
    For what it's worth, his twitter's gone.
    It's been gone, since shortly after he made his last post, where he stated that he was turning off PMs.

    This ******* sucks. Hard.

    Good luck, Mr. Bruce. Thank you for everything you did for this game.
  3. To boldly cut what no pizza cutter has cut before!!
  4. Stop that, Mrs. A!! You're making me hungry!! :drool:
  5. Interesting thoughts.

    However:

    1) We can customize our powers at the Tailor. They can add code to check character creation vs tailor, and allow Pools if location == tailor.

    2) We can already customize powers we never plan to take. For example, I never plan to take Hurl on any of my Super Strength characters, but I customize it anyway. Then, too, I'd rather customize it at creation, and have it ready to go when I hit the appropriate level, and take the specific power.

    Regardless, there's always [INSERT STANDARD CODE RANT HERE].
  6. Yup. You'll retardedly get 1 copy for EVERY account you have under your Master Account, active or not.

    PlayNC really needs to get on the ball about this.
  7. Once again, the calendar says that today is Jets' birthday. So, provided it's for realz this time...

    HAPPY BIRTHDAY, JETS!

  8. Fury was changed with I18/GR. In general, you won't be able to move it past the 60-70% mark. However, it's now easier to maintain Fury, as it decays at a slower rate while in combat, and for 5 seconds after combat ends.
  9. I seem to recall one of the Devs saying that the Pool Powers work on a different system than the Primary/Secondary Powers, and that there were issues getting customization to work right with them.

    However, I can't find any evidence, so it may just be my old fart brain being an old fart brain.

    Also: Soon™
  10. I've been having that problem consistantly since the GR Closed Beta.

    The only solution I've found is to click OK. It will then proceed as normal.
  11. Quote:
    Originally Posted by Healix View Post
    ...or this

    Which came first? That, or this:

  12. None of the matters, as my post was sarcasm. Derp.
  13. Quote:
    Originally Posted by Eiko-chan View Post
    Real people can't be trademarked.
    No, but you're not allowed to use real people names. Even if you are said real people. For example, neither Troy Hickman nor Mercedes Lackey could make a character named Troy Hickman or Mercedes Lackey, even though they are Troy Hickman and Mercedes Lackey.
  14. Heh. Typesos for the win!!1

    Of course, I really need to update it, since they list of /settitles has changed. *sigh*
  15. Quick!! Someone report Positron and get his arc Generic'd!!
  16. Sadly, even being right in my state wouldn't make it possible for me to attend at this time. *sigh* Maybe in a couple of years...

    Meanwhile, you better rep my home state... >.> <.<
  17. Instead of making it a macro, bind it to a key, like `. (That's the `~ key beside the 1 key and above the Tab key.)

    Then, just press ` any time you want to bring up that menu.
  18. Depends. Are you gonna pay my way?
  19. OK, I managed to clean it up and import it into Mids'. Here's the build that's compatible with Mids' v1.81, which was released yesterday.

    Villain Plan by Mids' Villain Designer 1.81
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    BlackCarnage: Level 50 Natural Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Willpower
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Fighting
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Punch -- RechRdx-I(A), RechRdx-I(3), Dmg-I(15), RechRdx-I(36), Acc-I(37), Dmg-I(39)
    Level 1: High Pain Tolerance -- ResDam-I(A), ResDam-I(7), ResDam-I(36), Heal-I(46), Heal-I(50), Heal-I(50)
    Level 2: Haymaker -- RechRdx-I(A), RechRdx-I(3), RechRdx-I(13), Acc-I(37), Dmg-I(40), Dmg-I(40)
    Level 4: Fast Healing -- Heal-I(A), Heal-I(5), Heal-I(5)
    Level 6: Air Superiority -- RechRdx-I(A), Dmg-I(7), Dmg-I(37), Acc-I(39), Dmg-I(43)
    Level 8: Knockout Blow -- Dmg-I(A), RechRdx-I(9), Dmg-I(9), Acc-I(11), RechRdx-I(11), RechRdx-I(42)
    Level 10: Indomitable Will -- DefBuff-I(A), EndRdx-I(40), DefBuff-I(43), DefBuff-I(46)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15)
    Level 14: Fly -- Flight-I(A)
    Level 16: Rise to the Challenge -- Heal-I(A), Heal-I(17), Heal-I(17), EndRdx-I(36), EndRdx-I(39)
    Level 18: Rage -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(19), ToHit-I(23), ToHit-I(23), ToHit-I(42)
    Level 20: Quick Recovery -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
    Level 22: Swift -- Run-I(A)
    Level 24: Health -- Heal-I(A), Heal-I(25), Heal-I(25)
    Level 26: Stamina -- EndMod-I(A), EndMod-I(27), EndMod-I(27)
    Level 28: Heightened Senses -- DefBuff-I(A), DefBuff-I(29), DefBuff-I(29), EndRdx-I(34), EndRdx-I(42)
    Level 30: Mind Over Body -- ResDam-I(A), ResDam-I(31), ResDam-I(31), EndRdx-I(31), EndRdx-I(43)
    Level 32: Foot Stomp -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33), Dmg-I(33), Dmg-I(34), EndRdx-I(34)
    Level 35: Resurgence -- EndMod-I(A)
    Level 38: Strength of Will -- ResDam-I(A)
    Level 41: Boxing -- Empty(A)
    Level 44: Tough -- ResDam-I(A), ResDam-I(45), ResDam-I(45), EndRdx-I(45), EndRdx-I(46)
    Level 47: Weave -- DefBuff-I(A), DefBuff-I(48), DefBuff-I(48), EndRdx-I(48), EndRdx-I(50)
    Level 49: Mu Lightning -- EndRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- EndRdx-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Fury
    Level 4: Ninja Run



    Code:
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    This guide is a good guide in general, and it's one of the ones I read when I made my SS/WP Brute. It is almost exactly three years old, though, so I would suggest using this build. Feel free to drop Strength of Will, if there's another power you want. Even though I have it, I never use it.

    Villain Plan by Mids' Villain Designer 1.81
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Cherry Bloom: Level 50 Natural Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Willpower
    Power Pool: Flight
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed

    Villain Profile:
    Level 1: Punch -- Acc-I(A), EndRdx-I(3), Dmg-I(31), Dmg-I(37), Dmg-I(37), RechRdx-I(42)
    Level 1: High Pain Tolerance -- Heal-I(A), Heal-I(5), Heal-I(7), ResDam-I(37), ResDam-I(43), ResDam-I(45)
    Level 2: Haymaker -- Acc-I(A), EndRdx-I(3), Dmg-I(13), Dmg-I(25), Dmg-I(34), RechRdx-I(42)
    Level 4: Fast Healing -- Heal-I(A), Heal-I(5), Heal-I(7)
    Level 6: Air Superiority -- Acc-I(A), EndRdx-I(9), EndRdx-I(23), Dmg-I(43), RechRdx-I(46)
    Level 8: Knockout Blow -- Acc-I(A), EndRdx-I(9), Dmg-I(11), Dmg-I(13), Dmg-I(15), RechRdx-I(42)
    Level 10: Indomitable Will -- DefBuff-I(A), EndRdx-I(11), DefBuff-I(23), DefBuff-I(25), EndRdx-I(40)
    Level 12: Combat Jumping -- DefBuff-I(A)
    Level 14: Fly -- Flight-I(A), Flight-I(15), Flight-I(46)
    Level 16: Rise to the Challenge -- Heal-I(A), Heal-I(17), Heal-I(17), EndRdx-I(34), Taunt-I(36)
    Level 18: Rage -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(19), ToHit-I(48), ToHit-I(50), ToHit-I(50)
    Level 20: Quick Recovery -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
    Level 22: Swift -- Run-I(A)
    Level 24: Health -- Heal-I(A), Heal-I(27), Heal-I(27)
    Level 26: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
    Level 28: Stamina -- EndMod-I(A), EndMod-I(29), EndMod-I(29)
    Level 30: Heightened Senses -- DefBuff-I(A), EndRdx-I(31), DefBuff-I(31), DefBuff-I(39), EndRdx-I(45)
    Level 32: Foot Stomp -- Acc-I(A), EndRdx-I(33), Dmg-I(33), Dmg-I(33), Dmg-I(34), RechRdx-I(40)
    Level 35: Jab -- Acc-I(A), EndRdx-I(40), Dmg-I(43), Dmg-I(48), RechRdx-I(50)
    Level 38: Mind Over Body -- ResDam-I(A), EndRdx-I(39), ResDam-I(39), ResDam-I(48)
    Level 41: Hurdle -- Jump-I(A)
    Level 44: Strength of Will -- ResDam-I(A), ResDam-I(45), ResDam-I(46)
    Level 47: Super Speed -- Run-I(A)
    Level 49: Taunt -- Taunt-I(A)
    ------------
    Level 1: Brawl -- Dmg-I(A)
    Level 1: Sprint -- EndRdx-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Fury
    Level 4: Ninja Run



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  20. Hehe. Arcanatime added.

    I'd love to see the return of Exemplaring. I, personally, don't care about the numbers. I use it A) To see what powers are available to me at what Ex'd level, and B) To help me when I transcribe my build from Mids' to Excel for level-up purposes when at a Trainer.

    I'd also love to have the option to set the Default Enhancement Type as Training, DO, SO, or (Common) IO. I always use Common IOs when planning my builds.

    Maybe one day... at least we can update from within Mids' itself again. NICE!!
  21. Oh that turned out AWESOME!!