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Posts
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Joined
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Oh wow, I like the improvements! They look really nice!
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I suddenly see Cuppa making a mad dash for the Bahamas...
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Name: Immortal
Allegance: Villains
Motto: "We're like, evil..and stuff"
Leader(s): Mecha Briz, Zyrtic. Immortal, Kestrinia, EvilFatherEarth8u
Player Type: Mostly casual
RolePlay?: None (though many players have interesting stories to tell)
Membership levels: 1-40
SuperGroup Colors: Black and Red
Normal time of Gameplay: Anytime. Most populated during afternoons-evenings and weekends
Other information:
Use TeamSpeak, very nice bunch of people.
StrikeForce and Respec trial every Saturday! We'll do it on more days if numbers permit.
Awesome superbase (yes, I'm bias XD)
Currently have two SGs. Main one is competitive in prestige, other is not. Both have the same names, and are coalitioned to share the main SG's base.
Only real rule we have is that if you want to be in the main SG, you need to contribute prestige. We're pretty strict about it if you're under level 25 due to there being no penalty for earning prestige at those levels. We're less strict once you hit 25, and it's completely vouluntary once you hit level 34 (though we may nudge you to switch to the 2nd SG to make room for a new person if you are no longer earning prestige)
Recruiting?: Not spamming /b or anything, but we welcome anyone who's interested.
(Please forgive this repost, but it wont let me edit my original post now.)
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Any hero that has the one year anniversary badge and logs in during the next anniversary event will receive a special gladiator badge.
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Wait, so there's only a reward if you were around last year? Or will newer characters at least get a badge similar to Celebrant for the 2nd anniversary?
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Yes, newer characters will get an Anniversary badge.
The gladiator is for having BOTH Anniversary badges.
[/ QUOTE ]Quick question! What do the villains do? Do we just not get a shot at this gladiator for another two years? Heroes already have their nasty archmage gladiator! We don't need to face another hero exclusive. -
My only complaint about it is that it's auto-hit. A level 15 NPC with hurricane managed to keep a level 40 on the floor for a good 5 minutes straight.
I don't mind the debuff being auto-hit, but the auto-hit knockback has to go. :\ -
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Bug Hunter - is this supposed to be awarded to people who were in Beta?
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Right now this badge can only be awarded by the GMs for discovering a serious exploit. It's been given out *once*. Positron has recently talked about giving it out to those who participated in beta, though exactly how is still unknown. (As in, do all characters get it if the account has some connection to one of the Beta tests, or is it stricter, such as if you were only in CoV Beta, you can only get it on villains?)
[/ QUOTE ]GMs can't award it. The badge is given out by devs only. I confirmed this with NCSoft's support. -
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... there's no way to keep track other than a clock.
[/ QUOTE ]I wouldn't even trust the clock.
I would just go into the zone after eating and taking care of any bio break needs, and just have a blast galavanting all over the zone!
Good trick is to go for your five-hour Warburg badge while going for Rocketman. Just keep going until you launch the rocket 10 times, taking your time whenver you can to have fun! -
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I would like to know if Bug Hunter will be awarded to those who participated in Beta.
[/ QUOTE ]I would like to know as well.
I participated in beta, and I didn't even get a T-shirt. -
Oh this is too much fun! My turn!
I tried to make actual abilities. I don't know the rules of the game, so I just used stuff I know from Magic and those Yu-Gi-Oh games (I am such a dork XD).
The answer to any crowd!
Something this city needs more of...
RAWR! >
There's more than one way to help out!
As well as more than one way to fight. o-o
Come out come out...
The closest we'll get to having a villain card, huh. :\
Oh well, at least we have the catchall solution.. >
Now now...no shoving.. ^-^;
Truly a legend!
This makes lil Kestrinia very sad T-T
Okie, I'm done. ^-^ -
Name: Immortal
Allegance: Villains
Motto: "We're like, evil..and stuff"
Leader(s): Mecha Briz, Zyrtic. Immortal, Kestrinia, EvilFatherEarth8u
Player Type: Mostly casual
RolePlay?: None (though many players have interesting stories to tell)
Membership levels: 1-40
SuperGroup Colors: Black and Red
Normal time of Gameplay: Anytime. Most populated during afternoons-evenings and weekends
Other information: Use TeamSpeak, very nice bunch of guys. We try to get Strike Forces done on the weekends (and maybe evenings if we have the numbers), but nothing terribly formal or planned out. Just a bunch of villains out to have fun. Got a pretty killer superbase, with constant prestige flow thanks to those whom we have in the group right now!
Recruiting?: Not spamming /b or anything, but we welcome new members! -
Awesome FAQ, but, I have some questions along with possible corrections...
SG Base Rent:
Last I saw, the rent was weekly, and it was automatically deducted. No need to go find the SG guy and pay up. Was a change in this mentioned somewhere?
Crafted items:
Once a personal item is crafted and placed, should it be deleted, it reverts back to the person who initially placed it. Like say an SG mate of mine places a holotable. I go in and delete it to get the prestige back. My SG mate would then have his "add personal item" button back and could place the holotable again.
This is what I experienced back in CoV Beta. It might change when going live. -
Name: Team Immortal
Motto: We have no fear, for we are Immortal!
Leaders: Many many many. Hard to come on when no one with invite powers are on. We have no central leader, just guys who do the admin stuff. Whoever wants to lead a raid is welcome. Alot of guys from PlanetSide in here, so I guess that's where the mentality came from (and our TR-eque colors of red n black)
Player Type: Casual to power gamer. (We might have an RPer or two, but they sure don't do it on voice)
Number of members: 40-50+, but most of it are alts, so we get about 10 or more on a night. We have a second SG running to acommodate for the numbers.
Current Member levels: Most literally 2-50
Normal Time of Gameplay: We really get rolling around 3-7pm est, and there are times it doesn't stop til 4am est
Other Info: We use TeamSpeak often, if not for organization, then just to have fun. We have very diverse level teams, and we don't require any particular thing. "Come on with whoever you feel like playing" has been a common saying.
Toss me a PM if you wanna know more. At the risk of sounding elitist, we like being able to play with people before we recruit.