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Posts
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Joined
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a good slotting of fearsome stare would be nice as well
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Heya all, i have a few questions on a few powers and how i should slot them, i have a dark/dark/ soul corr and am jsut wondering now that im dipping into sets what would be the optimal way to slot...
my two aoes, tenebrous tentacles+nightfall
also my dark servant
and also any other slotting suggestion on any powers would be greatly appreciatedthank you to all who reply
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wow so im going to be doing about 190 dps with that chain?? :O and man, i need to get into this advanced level of math like yall, i have no idea how you guys are so mart, but i thank you all to who reply
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pve only btw, just looking to be a good addition to any sf team, and be able to take out avs
those are my two goals
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Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Natural Arachnos Widow
Primary Power Set: Fortunata Training
Secondary Power Set: Fortunata Teamwork
Power Pool: Fitness
Power Pool: Speed
Villain Profile:
Level 1: Telekinetic Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(45), Dev'n-Acc/Dmg/Rchg(45), Dev'n-Acc/Dmg/EndRdx/Rchg(45)
Level 1: Combat Training: Defensive -- LkGmblr-Rchg+(A)
Level 2: Strike -- Hectmb-Dmg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(3), Hectmb-Dmg/EndRdx(7), Hectmb-Dam%(34)
Level 4: Tactical Training: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(5), LkGmblr-Rchg+(5), RedFtn-Def/EndRdx(7)
Level 6: Swift -- Run-I(A)
Level 8: Follow Up -- Mako-Dmg/EndRdx(A), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(11), HO:Nucle(11)
Level 10: Indomitable Will -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(46), Aegis-EndRdx/Rchg(46), Aegis-ResDam/EndRdx/Rchg(46), Aegis-ResDam(48)
Level 12: Psionic Tornado -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(13), Ragnrk-Acc/Dmg/Rchg(13), Ragnrk-Acc/Rchg(15), Ragnrk-Dmg/EndRdx(15)
Level 14: Dominate -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(42), Apoc-Acc/Rchg(43), Apoc-Dmg/EndRdx(43), Apoc-Dam%(43)
Level 16: Lunge -- Mako-Dmg/EndRdx(A), Mako-Dmg/Rchg(17), Mako-Acc/EndRdx/Rchg(17), Mako-Acc/Dmg/EndRdx/Rchg(33), HO:Nucle(33)
Level 18: Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(33)
Level 20: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(21)
Level 22: Foresight -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(23), LkGmblr-Rchg+(23), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 24: Mind Link -- HO:Membr(A), HO:Membr(25), HO:Membr(25)
Level 26: Tactical Training: Leadership -- GSFC-ToHit(A), GSFC-ToHit/Rchg(27), GSFC-ToHit/Rchg/EndRdx(27), GSFC-Rchg/EndRdx(29), GSFC-ToHit/EndRdx(29), GSFC-Build%(31)
Level 28: Stamina -- EndMod-I(A), EndMod-I(42)
Level 30: Total Domination -- UbrkCons-Hold/Rchg(A), UbrkCons-Acc/Hold/Rchg(34), UbrkCons-Acc/Rchg(34), UbrkCons-EndRdx/Hold(36), UbrkCons-Dam%(37)
Level 32: Psychic Wail -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(37), Armgdn-Acc/Rchg(37), Armgdn-Dmg/EndRdx(40), Armgdn-Dam%(42)
Level 35: Mask Presence -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Rchg+(36)
Level 38: Aura of Confusion -- CoPers-Conf(A), CoPers-Conf/Rchg(39), CoPers-Acc/Conf/Rchg(39), CoPers-Acc/Rchg(39), CoPers-Conf/EndRdx(40), CoPers-Conf%(40)
Level 41: Confuse -- Mlais-Acc/Conf/Rchg(A), Pplx-Acc/Conf/Rchg(50), C'phny-Acc/Conf/Rchg(50), Bfdlng-Acc/Conf/Rchg(50)
Level 44: Aim -- RechRdx-I(A)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Tactical Training: Assault -- EndRdx-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Conditioning
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[u]Set Bonus Totals:[u]<ul type="square">[*]22.5% DamageBuff(Smashing)[*]22.5% DamageBuff(Lethal)[*]22.5% DamageBuff(Fire)[*]22.5% DamageBuff(Cold)[*]22.5% DamageBuff(Energy)[*]22.5% DamageBuff(Negative)[*]22.5% DamageBuff(Toxic)[*]22.5% DamageBuff(Psionic)[*]4.25% Defense(Smashing)[*]4.25% Defense(Lethal)[*]8.94% Defense(Fire)[*]8.94% Defense(Cold)[*]6.75% Defense(Energy)[*]6.75% Defense(Negative)[*]3% Defense(Psionic)[*]5.5% Defense(Melee)[*]10.5% Defense(Ranged)[*]10.2% Defense(AoE)[*]4% Enhancement(Confused)[*]85% Enhancement(RechargeTime)[*]69% Enhancement(Accuracy)[*]5% FlySpeed[*]144.6 HP (13.5%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Immobilize) 6.6%[*]MezResist(Stun) 2.2%[*]24% (0.42 End/sec) Recovery[*]58% (3.11 HP/sec) Regeneration[*]10.1% Resistance(Fire)[*]10.1% Resistance(Cold)[*]10% RunSpeed[*]2.5% XPDebtProtection[/list]
there it is, feel free tochange around the melee and ranged attacks, and if you think i could improve the build any suggestions would help -
okay okay, so i understand that this is not the correct forum for me to be posting on seeing that i myself am a hybrid fortunata, but everytime i post down on that forum no one is willing to help and so i was wondering for those of you math gurus out there if you could help me find a sustainable attack chain that would allow me to take out avs rather quickly
so high dps atack chain for a hybrid fortunata is what im looking for -
gah you guys are awesome with your lightning fast replies
thank you very much
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thank you so much for thespeedy reply
how long will the servers be down? does anyone know?
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so i keep hearing of this set of gladiators something or another that has a 3% defense boost and awesome set bonuses, but cant find it anywhere in mids, so im wondering can someone please post it here on the forums and tell me about it? thank you to all who reply
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Hey guys, working on a bots/traps to solo avs/ sfs!
looking for some pointers, build suggestions, and any ios that i must havethank you to all who reply
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thank you all for all the replies, im still having trouble deciding however....
primaries to be decided between-thugs/necro/robots in no specific order
secondaries to be decided between-dark/pain/traps/
if someone could please give me an all out attempt to persuade me one direction or the other to a certain powerset it would be greatly appreciatedplease, im looking for the absolute best compliment to my already awesome trio!
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thank you for the speedy reply, could anyone else give me advice on what a superior attack chain would be?
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Alright guys, so heres the deal, me, my cousin, and my brother all love playing this game together. were bringing a friend who use to play with us, but had to take a break, but hes back!
im looking for the mastermind who would complement our already awesome trio! so if you could give me advice and reasons why you think so and so is the best mastermind combo for us to have please
i myself play a fortunata, hybrid, good control, high melee damage with all team buffs.
my cousin plays a bane with Extreme melee damage, all team buffs, and all available debuffs.
and my brother plays a dm/ninjitsu stalker, typical insane damage of a stalker, but with two self heals and added defense from our leadership and mind link
so please tell me what you think would best compliment those three characters and if you can provide reasons as to why
p.s.-the only primary we dont like is ninjas, stupid oni! :P
all secondaries are open
thank you to all who reply -
alright guys, im awful with this, i need some help finding out what would be the absolute highest dps chain on my fortunata against an av
i was wondering if a fort is capable of dealing enough dps to take an av out
and my second and last question is if pssible for the chain you provide can you tell me about how much dps that chain will be?
thank you to all who reply
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DOh edited, posted wrong character :P
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Villain Profile:
Level 1: Channelgun <ul type="square">[*] (A) Devastation - Accuracy/Damage/Endurance/Recharge[*] (3) Devastation - Damage/Endurance[*] (5) Devastation - Accuracy/Damage[*] (5) Thunderstrike - Accuracy/Damage/Endurance[*] (7) Thunderstrike - Damage/Endurance[*] (7) Achilles' Heel - Chance for Res Debuff[/list]Level 1: Crab Spider Armor Upgrade <ul type="square">[*] (A) Steadfast Protection - Resistance/+Def 3%[*] (3) Steadfast Protection - Knockback Protection[/list]Level 2: Longfang <ul type="square">[*] (A) Apocalypse - Damage/Endurance[*] (17) Apocalypse - Damage/Recharge[*] (42) Apocalypse - Accuracy/Damage/Recharge[*] (42) Apocalypse - Accuracy/Recharge[*] (43) Apocalypse - Chance of Damage(Negative)[*] (43) Achilles' Heel - Chance for Res Debuff[/list]Level 4: Combat Training: Defensive <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 6: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 8: Suppression <ul type="square">[*] (A) Ragnarok - Damage/Endurance[*] (9) Ragnarok - Damage/Recharge[*] (9) Ragnarok - Accuracy/Damage/Recharge[*] (13) Ragnarok - Accuracy/Recharge[*] (15) Ragnarok - Chance for Knockdown[*] (15) Achilles' Heel - Chance for Res Debuff[/list]Level 10: Tactical Training: Maneuvers <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (11) Luck of the Gambler - Defense/Endurance/Recharge[*] (11) Red Fortune - Defense/Endurance[*] (13) Luck of the Gambler - Recharge Speed[/list]Level 12: Venom Grenade <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (46) Positron's Blast - Damage/Endurance[*] (46) Positron's Blast - Damage/Recharge[*] (48) Positron's Blast - Damage/Range[*] (48) Positron's Blast - Accuracy/Damage/Endurance[*] (48) Detonation - Accuracy/Damage/Endurance[/list]Level 14: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[*] (17) Miracle - +Recovery[/list]Level 16: Boxing <ul type="square">[*] (A) Empty[/list]Level 18: Tough <ul type="square">[*] (A) Aegis - Resistance/Endurance[*] (19) Aegis - Resistance/Recharge[*] (19) Aegis - Endurance/Recharge[*] (21) Aegis - Resistance/Endurance/Recharge[*] (21) Aegis - Resistance[/list]Level 20: Frag Grenade <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (43) Positron's Blast - Damage/Endurance[*] (45) Positron's Blast - Damage/Recharge[*] (45) Positron's Blast - Damage/Range[*] (45) Positron's Blast - Accuracy/Damage/Endurance[*] (46) Detonation - Accuracy/Damage/Endurance[/list]Level 22: Stamina <ul type="square">[*] (A) Endurance Modification IO[*] (23) Endurance Modification IO[*] (23) Endurance Modification IO[/list]Level 24: Fortification <ul type="square">[*] (A) Aegis - Resistance/Endurance[*] (25) Aegis - Resistance/Recharge[*] (25) Aegis - Endurance/Recharge[*] (40) Aegis - Resistance/Endurance/Recharge[*] (40) Aegis - Resistance[/list]Level 26: Tactical Training: Leadership <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (29) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (31) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 28: Serum <ul type="square">[*] (A) Miracle - Heal[*] (31) Miracle - Heal/Recharge[*] (31) Doctored Wounds - Recharge[*] (33) Doctored Wounds - Heal/Recharge[/list]Level 30: Wide Area Web Grenade <ul type="square">[*] (A) Gravitational Anchor - Immobilize/Endurance[*] (36) Gravitational Anchor - Immobilize/Recharge[*] (36) Gravitational Anchor - Accuracy/Immobilize/Recharge[*] (36) Gravitational Anchor - Accuracy/Recharge[*] (37) Gravitational Anchor - Chance for Hold[/list]Level 32: Omega Maneuver <ul type="square">[*] (A) Absolute Amazement - Accuracy/Recharge[*] (33) Absolute Amazement - Accuracy/Stun/Recharge[*] (33) Absolute Amazement - Stun/Recharge[*] (34) Ragnarok - Damage[*] (34) HamiO:Nucleolus Exposure[*] (34) HamiO:Nucleolus Exposure[/list]Level 35: Summon Spiderlings <ul type="square">[*] (A) HamiO:Nucleolus Exposure[*] (37) HamiO:Nucleolus Exposure[*] (37) HamiO:Nucleolus Exposure[/list]Level 38: Call Reinforcements <ul type="square">[*] (A) Soulbound Allegiance - Accuracy/Damage/Recharge[*] (39) Soulbound Allegiance - Accuracy/Recharge[*] (39) Soulbound Allegiance - Damage/Recharge[*] (39) Expedient Reinforcement - Accuracy/Damage/Recharge[*] (40) Call to Arms - Accuracy/Damage/Recharge[/list]Level 41: Tactical Training: Assault <ul type="square">[*] (A) Endurance Reduction IO[*] (42) Endurance Reduction IO[/list]Level 44: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (50) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]Level 47: Aim <ul type="square">[*] (A) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]Level 49: Mental Training <ul type="square">[*] (A) Run Speed IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Run Speed IO[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Conditioning
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[u]Set Bonus Totals:[u]<ul type="square">[*]6.5% DamageBuff(Smashing)[*]6.5% DamageBuff(Lethal)[*]6.5% DamageBuff(Fire)[*]6.5% DamageBuff(Cold)[*]6.5% DamageBuff(Energy)[*]6.5% DamageBuff(Negative)[*]6.5% DamageBuff(Toxic)[*]6.5% DamageBuff(Psionic)[*]4.25% Defense(Smashing)[*]4.25% Defense(Lethal)[*]13.6% Defense(Fire)[*]13.6% Defense(Cold)[*]4.25% Defense(Energy)[*]4.25% Defense(Negative)[*]3% Defense(Psionic)[*]5.5% Defense(Melee)[*]5.5% Defense(Ranged)[*]14.9% Defense(AoE)[*]57.5% Enhancement(RechargeTime)[*]48% Enhancement(Accuracy)[*]5% FlySpeed[*]120.5 HP (11.2%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Terrorized) 2.2%[*]25.5% (0.45 End/sec) Recovery[*]54% (2.9 HP/sec) Regeneration[*]10.7% Resistance(Fire)[*]10.7% Resistance(Cold)[*]15% RunSpeed[*]5% XPDebtProtection[/list]
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Hey all, once again seeking advice, i have this build pretty hammered out, but im of course willing to negotiate about anything
so if you see anything i could improve please lemme know
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Villain Profile:
Level 1: Channelgun <ul type="square">[*] (A) Devastation - Accuracy/Damage/Endurance/Recharge[*] (3) Devastation - Damage/Endurance[*] (5) Devastation - Accuracy/Damage[*] (5) Thunderstrike - Accuracy/Damage/Endurance[*] (7) Thunderstrike - Damage/Endurance[*] (7) Achilles' Heel - Chance for Res Debuff[/list]Level 1: Crab Spider Armor Upgrade <ul type="square">[*] (A) Steadfast Protection - Resistance/+Def 3%[*] (3) Steadfast Protection - Knockback Protection[/list]Level 2: Longfang <ul type="square">[*] (A) Apocalypse - Damage/Endurance[*] (17) Apocalypse - Damage/Recharge[*] (42) Apocalypse - Accuracy/Damage/Recharge[*] (42) Apocalypse - Accuracy/Recharge[*] (43) Apocalypse - Chance of Damage(Negative)[*] (43) Achilles' Heel - Chance for Res Debuff[/list]Level 4: Combat Training: Defensive <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 6: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 8: Suppression <ul type="square">[*] (A) Ragnarok - Damage/Endurance[*] (9) Ragnarok - Damage/Recharge[*] (9) Ragnarok - Accuracy/Damage/Recharge[*] (13) Ragnarok - Accuracy/Recharge[*] (15) Ragnarok - Chance for Knockdown[*] (15) Achilles' Heel - Chance for Res Debuff[/list]Level 10: Tactical Training: Maneuvers <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (11) Luck of the Gambler - Defense/Endurance/Recharge[*] (11) Red Fortune - Defense/Endurance[*] (13) Luck of the Gambler - Recharge Speed[/list]Level 12: Venom Grenade <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (46) Positron's Blast - Damage/Endurance[*] (46) Positron's Blast - Damage/Recharge[*] (48) Positron's Blast - Damage/Range[*] (48) Positron's Blast - Accuracy/Damage/Endurance[*] (48) Detonation - Accuracy/Damage/Endurance[/list]Level 14: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[*] (17) Miracle - +Recovery[/list]Level 16: Boxing <ul type="square">[*] (A) Empty[/list]Level 18: Tough <ul type="square">[*] (A) Aegis - Resistance/Endurance[*] (19) Aegis - Resistance/Recharge[*] (19) Aegis - Endurance/Recharge[*] (21) Aegis - Resistance/Endurance/Recharge[*] (21) Aegis - Resistance[/list]Level 20: Frag Grenade <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (43) Positron's Blast - Damage/Endurance[*] (45) Positron's Blast - Damage/Recharge[*] (45) Positron's Blast - Damage/Range[*] (45) Positron's Blast - Accuracy/Damage/Endurance[*] (46) Detonation - Accuracy/Damage/Endurance[/list]Level 22: Stamina <ul type="square">[*] (A) Endurance Modification IO[*] (23) Endurance Modification IO[*] (23) Endurance Modification IO[/list]Level 24: Fortification <ul type="square">[*] (A) Aegis - Resistance/Endurance[*] (25) Aegis - Resistance/Recharge[*] (25) Aegis - Endurance/Recharge[*] (40) Aegis - Resistance/Endurance/Recharge[*] (40) Aegis - Resistance[/list]Level 26: Tactical Training: Leadership <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (29) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (31) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 28: Serum <ul type="square">[*] (A) Miracle - Heal[*] (31) Miracle - Heal/Recharge[*] (31) Doctored Wounds - Recharge[*] (33) Doctored Wounds - Heal/Recharge[/list]Level 30: Wide Area Web Grenade <ul type="square">[*] (A) Gravitational Anchor - Immobilize/Endurance[*] (36) Gravitational Anchor - Immobilize/Recharge[*] (36) Gravitational Anchor - Accuracy/Immobilize/Recharge[*] (36) Gravitational Anchor - Accuracy/Recharge[*] (37) Gravitational Anchor - Chance for Hold[/list]Level 32: Omega Maneuver <ul type="square">[*] (A) Absolute Amazement - Accuracy/Recharge[*] (33) Absolute Amazement - Accuracy/Stun/Recharge[*] (33) Absolute Amazement - Stun/Recharge[*] (34) Ragnarok - Damage[*] (34) HamiO:Nucleolus Exposure[*] (34) HamiO:Nucleolus Exposure[/list]Level 35: Summon Spiderlings <ul type="square">[*] (A) HamiO:Nucleolus Exposure[*] (37) HamiO:Nucleolus Exposure[*] (37) HamiO:Nucleolus Exposure[/list]Level 38: Call Reinforcements <ul type="square">[*] (A) Soulbound Allegiance - Accuracy/Damage/Recharge[*] (39) Soulbound Allegiance - Accuracy/Recharge[*] (39) Soulbound Allegiance - Damage/Recharge[*] (39) Expedient Reinforcement - Accuracy/Damage/Recharge[*] (40) Call to Arms - Accuracy/Damage/Recharge[/list]Level 41: Tactical Training: Assault <ul type="square">[*] (A) Endurance Reduction IO[*] (42) Endurance Reduction IO[/list]Level 44: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (50) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]Level 47: Aim <ul type="square">[*] (A) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]Level 49: Mental Training <ul type="square">[*] (A) Run Speed IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Run Speed IO[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Conditioning
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[u]Set Bonus Totals:[u]<ul type="square">[*]6.5% DamageBuff(Smashing)[*]6.5% DamageBuff(Lethal)[*]6.5% DamageBuff(Fire)[*]6.5% DamageBuff(Cold)[*]6.5% DamageBuff(Energy)[*]6.5% DamageBuff(Negative)[*]6.5% DamageBuff(Toxic)[*]6.5% DamageBuff(Psionic)[*]4.25% Defense(Smashing)[*]4.25% Defense(Lethal)[*]13.6% Defense(Fire)[*]13.6% Defense(Cold)[*]4.25% Defense(Energy)[*]4.25% Defense(Negative)[*]3% Defense(Psionic)[*]5.5% Defense(Melee)[*]5.5% Defense(Ranged)[*]14.9% Defense(AoE)[*]57.5% Enhancement(RechargeTime)[*]48% Enhancement(Accuracy)[*]5% FlySpeed[*]120.5 HP (11.2%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Terrorized) 2.2%[*]25.5% (0.45 End/sec) Recovery[*]54% (2.9 HP/sec) Regeneration[*]10.7% Resistance(Fire)[*]10.7% Resistance(Cold)[*]15% RunSpeed[*]5% XPDebtProtection[/list] -
Hey there fellow heroes and villains alike
my cousin and i are in the process of making a team of a cra played by me and him playing a bane
my question is, could a bane/crab duo take out archvillains by themselves if properly enhanced? and if so what would be some build powers that would be needed to achieve this goal?
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well, would it be possible to solo an av with necro/pain domination??
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Im intersested in knowing what are some combinations in masterminds that can solo avs
and some strategies used with those combos please?