Hows it look? :)


Besserwisser

 

Posted

Hey all, once again seeking advice, i have this build pretty hammered out, but im of course willing to negotiate about anything so if you see anything i could improve please lemme know

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed

Villain Profile:
Level 1: Channelgun <ul type="square">[*] (A) Devastation - Accuracy/Damage/Endurance/Recharge[*] (3) Devastation - Damage/Endurance[*] (5) Devastation - Accuracy/Damage[*] (5) Thunderstrike - Accuracy/Damage/Endurance[*] (7) Thunderstrike - Damage/Endurance[*] (7) Achilles' Heel - Chance for Res Debuff[/list]Level 1: Crab Spider Armor Upgrade <ul type="square">[*] (A) Steadfast Protection - Resistance/+Def 3%[*] (3) Steadfast Protection - Knockback Protection[/list]Level 2: Longfang <ul type="square">[*] (A) Apocalypse - Damage/Endurance[*] (17) Apocalypse - Damage/Recharge[*] (42) Apocalypse - Accuracy/Damage/Recharge[*] (42) Apocalypse - Accuracy/Recharge[*] (43) Apocalypse - Chance of Damage(Negative)[*] (43) Achilles' Heel - Chance for Res Debuff[/list]Level 4: Combat Training: Defensive <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 6: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 8: Suppression <ul type="square">[*] (A) Ragnarok - Damage/Endurance[*] (9) Ragnarok - Damage/Recharge[*] (9) Ragnarok - Accuracy/Damage/Recharge[*] (13) Ragnarok - Accuracy/Recharge[*] (15) Ragnarok - Chance for Knockdown[*] (15) Achilles' Heel - Chance for Res Debuff[/list]Level 10: Tactical Training: Maneuvers <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (11) Luck of the Gambler - Defense/Endurance/Recharge[*] (11) Red Fortune - Defense/Endurance[*] (13) Luck of the Gambler - Recharge Speed[/list]Level 12: Venom Grenade <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (46) Positron's Blast - Damage/Endurance[*] (46) Positron's Blast - Damage/Recharge[*] (48) Positron's Blast - Damage/Range[*] (48) Positron's Blast - Accuracy/Damage/Endurance[*] (48) Detonation - Accuracy/Damage/Endurance[/list]Level 14: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[*] (17) Miracle - +Recovery[/list]Level 16: Boxing <ul type="square">[*] (A) Empty[/list]Level 18: Tough <ul type="square">[*] (A) Aegis - Resistance/Endurance[*] (19) Aegis - Resistance/Recharge[*] (19) Aegis - Endurance/Recharge[*] (21) Aegis - Resistance/Endurance/Recharge[*] (21) Aegis - Resistance[/list]Level 20: Frag Grenade <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (43) Positron's Blast - Damage/Endurance[*] (45) Positron's Blast - Damage/Recharge[*] (45) Positron's Blast - Damage/Range[*] (45) Positron's Blast - Accuracy/Damage/Endurance[*] (46) Detonation - Accuracy/Damage/Endurance[/list]Level 22: Stamina <ul type="square">[*] (A) Endurance Modification IO[*] (23) Endurance Modification IO[*] (23) Endurance Modification IO[/list]Level 24: Fortification <ul type="square">[*] (A) Aegis - Resistance/Endurance[*] (25) Aegis - Resistance/Recharge[*] (25) Aegis - Endurance/Recharge[*] (40) Aegis - Resistance/Endurance/Recharge[*] (40) Aegis - Resistance[/list]Level 26: Tactical Training: Leadership <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (29) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (31) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 28: Serum <ul type="square">[*] (A) Miracle - Heal[*] (31) Miracle - Heal/Recharge[*] (31) Doctored Wounds - Recharge[*] (33) Doctored Wounds - Heal/Recharge[/list]Level 30: Wide Area Web Grenade <ul type="square">[*] (A) Gravitational Anchor - Immobilize/Endurance[*] (36) Gravitational Anchor - Immobilize/Recharge[*] (36) Gravitational Anchor - Accuracy/Immobilize/Recharge[*] (36) Gravitational Anchor - Accuracy/Recharge[*] (37) Gravitational Anchor - Chance for Hold[/list]Level 32: Omega Maneuver <ul type="square">[*] (A) Absolute Amazement - Accuracy/Recharge[*] (33) Absolute Amazement - Accuracy/Stun/Recharge[*] (33) Absolute Amazement - Stun/Recharge[*] (34) Ragnarok - Damage[*] (34) HamiO:Nucleolus Exposure[*] (34) HamiO:Nucleolus Exposure[/list]Level 35: Summon Spiderlings <ul type="square">[*] (A) HamiO:Nucleolus Exposure[*] (37) HamiO:Nucleolus Exposure[*] (37) HamiO:Nucleolus Exposure[/list]Level 38: Call Reinforcements <ul type="square">[*] (A) Soulbound Allegiance - Accuracy/Damage/Recharge[*] (39) Soulbound Allegiance - Accuracy/Recharge[*] (39) Soulbound Allegiance - Damage/Recharge[*] (39) Expedient Reinforcement - Accuracy/Damage/Recharge[*] (40) Call to Arms - Accuracy/Damage/Recharge[/list]Level 41: Tactical Training: Assault <ul type="square">[*] (A) Endurance Reduction IO[*] (42) Endurance Reduction IO[/list]Level 44: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (50) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]Level 47: Aim <ul type="square">[*] (A) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]Level 49: Mental Training <ul type="square">[*] (A) Run Speed IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Run Speed IO[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Conditioning
------------
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]6.5% DamageBuff(Smashing)[*]6.5% DamageBuff(Lethal)[*]6.5% DamageBuff(Fire)[*]6.5% DamageBuff(Cold)[*]6.5% DamageBuff(Energy)[*]6.5% DamageBuff(Negative)[*]6.5% DamageBuff(Toxic)[*]6.5% DamageBuff(Psionic)[*]4.25% Defense(Smashing)[*]4.25% Defense(Lethal)[*]13.6% Defense(Fire)[*]13.6% Defense(Cold)[*]4.25% Defense(Energy)[*]4.25% Defense(Negative)[*]3% Defense(Psionic)[*]5.5% Defense(Melee)[*]5.5% Defense(Ranged)[*]14.9% Defense(AoE)[*]57.5% Enhancement(RechargeTime)[*]48% Enhancement(Accuracy)[*]5% FlySpeed[*]120.5 HP (11.2%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Terrorized) 2.2%[*]25.5% (0.45 End/sec) Recovery[*]54% (2.9 HP/sec) Regeneration[*]10.7% Resistance(Fire)[*]10.7% Resistance(Cold)[*]15% RunSpeed[*]5% XPDebtProtection[/list]


Jordon Justice

 

Posted

Horrible. Can't see a thing you've written, those colors are just aweful.


 

Posted

DOh edited, posted wrong character :P

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed

Villain Profile:
Level 1: Channelgun <ul type="square">[*] (A) Devastation - Accuracy/Damage/Endurance/Recharge[*] (3) Devastation - Damage/Endurance[*] (5) Devastation - Accuracy/Damage[*] (5) Thunderstrike - Accuracy/Damage/Endurance[*] (7) Thunderstrike - Damage/Endurance[*] (7) Achilles' Heel - Chance for Res Debuff[/list]Level 1: Crab Spider Armor Upgrade <ul type="square">[*] (A) Steadfast Protection - Resistance/+Def 3%[*] (3) Steadfast Protection - Knockback Protection[/list]Level 2: Longfang <ul type="square">[*] (A) Apocalypse - Damage/Endurance[*] (17) Apocalypse - Damage/Recharge[*] (42) Apocalypse - Accuracy/Damage/Recharge[*] (42) Apocalypse - Accuracy/Recharge[*] (43) Apocalypse - Chance of Damage(Negative)[*] (43) Achilles' Heel - Chance for Res Debuff[/list]Level 4: Combat Training: Defensive <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 6: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 8: Suppression <ul type="square">[*] (A) Ragnarok - Damage/Endurance[*] (9) Ragnarok - Damage/Recharge[*] (9) Ragnarok - Accuracy/Damage/Recharge[*] (13) Ragnarok - Accuracy/Recharge[*] (15) Ragnarok - Chance for Knockdown[*] (15) Achilles' Heel - Chance for Res Debuff[/list]Level 10: Tactical Training: Maneuvers <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (11) Luck of the Gambler - Defense/Endurance/Recharge[*] (11) Red Fortune - Defense/Endurance[*] (13) Luck of the Gambler - Recharge Speed[/list]Level 12: Venom Grenade <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (46) Positron's Blast - Damage/Endurance[*] (46) Positron's Blast - Damage/Recharge[*] (48) Positron's Blast - Damage/Range[*] (48) Positron's Blast - Accuracy/Damage/Endurance[*] (48) Detonation - Accuracy/Damage/Endurance[/list]Level 14: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[*] (17) Miracle - +Recovery[/list]Level 16: Boxing <ul type="square">[*] (A) Empty[/list]Level 18: Tough <ul type="square">[*] (A) Aegis - Resistance/Endurance[*] (19) Aegis - Resistance/Recharge[*] (19) Aegis - Endurance/Recharge[*] (21) Aegis - Resistance/Endurance/Recharge[*] (21) Aegis - Resistance[/list]Level 20: Frag Grenade <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (43) Positron's Blast - Damage/Endurance[*] (45) Positron's Blast - Damage/Recharge[*] (45) Positron's Blast - Damage/Range[*] (45) Positron's Blast - Accuracy/Damage/Endurance[*] (46) Detonation - Accuracy/Damage/Endurance[/list]Level 22: Stamina <ul type="square">[*] (A) Endurance Modification IO[*] (23) Endurance Modification IO[*] (23) Endurance Modification IO[/list]Level 24: Fortification <ul type="square">[*] (A) Aegis - Resistance/Endurance[*] (25) Aegis - Resistance/Recharge[*] (25) Aegis - Endurance/Recharge[*] (40) Aegis - Resistance/Endurance/Recharge[*] (40) Aegis - Resistance[/list]Level 26: Tactical Training: Leadership <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (29) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (31) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 28: Serum <ul type="square">[*] (A) Miracle - Heal[*] (31) Miracle - Heal/Recharge[*] (31) Doctored Wounds - Recharge[*] (33) Doctored Wounds - Heal/Recharge[/list]Level 30: Wide Area Web Grenade <ul type="square">[*] (A) Gravitational Anchor - Immobilize/Endurance[*] (36) Gravitational Anchor - Immobilize/Recharge[*] (36) Gravitational Anchor - Accuracy/Immobilize/Recharge[*] (36) Gravitational Anchor - Accuracy/Recharge[*] (37) Gravitational Anchor - Chance for Hold[/list]Level 32: Omega Maneuver <ul type="square">[*] (A) Absolute Amazement - Accuracy/Recharge[*] (33) Absolute Amazement - Accuracy/Stun/Recharge[*] (33) Absolute Amazement - Stun/Recharge[*] (34) Ragnarok - Damage[*] (34) HamiO:Nucleolus Exposure[*] (34) HamiO:Nucleolus Exposure[/list]Level 35: Summon Spiderlings <ul type="square">[*] (A) HamiO:Nucleolus Exposure[*] (37) HamiO:Nucleolus Exposure[*] (37) HamiO:Nucleolus Exposure[/list]Level 38: Call Reinforcements <ul type="square">[*] (A) Soulbound Allegiance - Accuracy/Damage/Recharge[*] (39) Soulbound Allegiance - Accuracy/Recharge[*] (39) Soulbound Allegiance - Damage/Recharge[*] (39) Expedient Reinforcement - Accuracy/Damage/Recharge[*] (40) Call to Arms - Accuracy/Damage/Recharge[/list]Level 41: Tactical Training: Assault <ul type="square">[*] (A) Endurance Reduction IO[*] (42) Endurance Reduction IO[/list]Level 44: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (50) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]Level 47: Aim <ul type="square">[*] (A) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]Level 49: Mental Training <ul type="square">[*] (A) Run Speed IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Run Speed IO[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Conditioning
------------
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]6.5% DamageBuff(Smashing)[*]6.5% DamageBuff(Lethal)[*]6.5% DamageBuff(Fire)[*]6.5% DamageBuff(Cold)[*]6.5% DamageBuff(Energy)[*]6.5% DamageBuff(Negative)[*]6.5% DamageBuff(Toxic)[*]6.5% DamageBuff(Psionic)[*]4.25% Defense(Smashing)[*]4.25% Defense(Lethal)[*]13.6% Defense(Fire)[*]13.6% Defense(Cold)[*]4.25% Defense(Energy)[*]4.25% Defense(Negative)[*]3% Defense(Psionic)[*]5.5% Defense(Melee)[*]5.5% Defense(Ranged)[*]14.9% Defense(AoE)[*]57.5% Enhancement(RechargeTime)[*]48% Enhancement(Accuracy)[*]5% FlySpeed[*]120.5 HP (11.2%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Terrorized) 2.2%[*]25.5% (0.45 End/sec) Recovery[*]54% (2.9 HP/sec) Regeneration[*]10.7% Resistance(Fire)[*]10.7% Resistance(Cold)[*]15% RunSpeed[*]5% XPDebtProtection[/list]



Jordon Justice

 

Posted

A very expensive build.... that's what it looks like to me. lol


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

[ QUOTE ]
A very expensive build.... that's what it looks like to me. lol

[/ QUOTE ]

Agreed, but do-able


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I've been told that sometimes my lucidity is frightening.
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Your logic is no match for concentrated stupid. - Organica
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Current MAs:
Stop the catgirl rampage! #66361