Jeddak

Apprentice
  • Posts

    4
  • Joined

  1. For a game less than a year old? That's not nostalgia that's a few weeks ago.
  2. I can't believe this nonsense continues. All this really is about is anger from players who started before the wl being mad because some had an easier road than they did. I already dislike grouping because most players are alot more experienced in coh than I am and most have no patience for anyone that doesn't know what they know. And the strange thing is most of the time when groups I have been in have got in trouble was because the "vets" were too impatient and over-extended the group trying to show off their skill. If you want the game to die then keep coming up with things to complain about that are insulting to a large percentage of paying customers and eventually you will be sitting and lamenting about how no one logs on anymore.
  3. Did my first cape mission with my 20 scrapper and expected it to be a pain even after reading this thread but it was pretty easy with only 7 or 8 groups of 2 to 3 consisting usually of 1 yellow anathema and 2 white cohorts. I used one luck and 2 or 3 respites doing it. My scrapper is not very advance having only do's mostly. That all being said I am glad it wasn't epic fight just to get a cape. Save the epic fights for epic occassions.
  4. Two weeks into coh and this is the first I've heard about global chat coming. Very disappointing. It is in almost every game and it ruins the feel of a game. Pointless to argue the point now but I should of realized coh wouldn't dare to vary from the mmog game plan when I saw the cloned EQ classes. All we need now are group ports, unique items and epic quests. Sorry to lament but I thought I had found a unique game after the run of clones I have agonized through in the last few years.