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Posts
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Joined
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For a game less than a year old? That's not nostalgia that's a few weeks ago.
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I can't believe this nonsense continues. All this really is about is anger from players who started before the wl being mad because some had an easier road than they did. I already dislike grouping because most players are alot more experienced in coh than I am and most have no patience for anyone that doesn't know what they know. And the strange thing is most of the time when groups I have been in have got in trouble was because the "vets" were too impatient and over-extended the group trying to show off their skill. If you want the game to die then keep coming up with things to complain about that are insulting to a large percentage of paying customers and eventually you will be sitting and lamenting about how no one logs on anymore.
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Did my first cape mission with my 20 scrapper and expected it to be a pain even after reading this thread but it was pretty easy with only 7 or 8 groups of 2 to 3 consisting usually of 1 yellow anathema and 2 white cohorts. I used one luck and 2 or 3 respites doing it. My scrapper is not very advance having only do's mostly. That all being said I am glad it wasn't epic fight just to get a cape. Save the epic fights for epic occassions.
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Two weeks into coh and this is the first I've heard about global chat coming. Very disappointing. It is in almost every game and it ruins the feel of a game. Pointless to argue the point now but I should of realized coh wouldn't dare to vary from the mmog game plan when I saw the cloned EQ classes. All we need now are group ports, unique items and epic quests. Sorry to lament but I thought I had found a unique game after the run of clones I have agonized through in the last few years.