Jack_NoMind

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  1. Someday, when I'm driving around with that license plate, someone's going to ask me what it means.

    And I'm going to tell them: Log into City of Heroes and find out.

    There's way too much dooming and glooming going on. Even if we're coming up on the end, it's not here yet; we're only in round 2.



    Welcome to the week 2 recap! Here's last week's, which was on Page 10. Y'all are prolific. Also, I was told entirely unironically that my enthusiastic presentation style kept at least one reader on the edge of their seat. So this week, my advice is:

    Don't even pay for the seat because it's OVER THE EDGE!

    I don't know what it means either.

    Actually, I'm a little tired today and generating all those tiny little brackets is hard work, so I'll let the links and some of the gorgeous images of this past week speak for me.

    We've had another action-packed week of zero public presence from NCSoft. However, there is at least tacit admission of the cancellation of City of Heroes due to its removal from their English website.

    Although the Issue 23 launch is still one of their most recent news entries.

    In other news, we've made the news! This past week has seen a front-page article on Kotaku, several articles on Massively, and a fan-submitted but officially approved report on CNN!

    Wait, hold on. Here we go.

    Most of those, of course, were inspired by the very successful Unity Rally held last Saturday. It's hard to pin down exact numbers of attendees, but judging from the Virtue server queue, it was at least 5000 -- it may have been even more. As a result of the heavy load, CoH got its very own numeric meme: the instance cap of 33 was reached for Virtue's Atlas Park, inspiring a thread devoted to the topic with some fantastic art. Including a personal favorite from gec72:



    Of course, the Dynamic Duo of TonyV and Maressa hardly stopped there! No, it was mere moments (seriously, it was like, a few hours later) before they proposed a new avenue of attack:

    Hero Dogs!



    Er... wait. No, not the dog (Jake! Thanks, frostcoh! -- click through to see his cat Sophia also ready to save the day)... the mask. Maressa, with a little help from Philly Girl and billymailman, generated printable masks for the Masks and Capes Call to Action. I'm using them in a devious plot of my own -- I have a biweekly D&D game tomorrow, and I'm going to bribe, threaten, and beg everyone present into making one and mailing it to NCSoft (using the addresses Maressa handily provided in the Call to Action).

    That wasn't the only Call to Action from this past week, though -- Dinner's On Us started yesterday, and I understand that to make the goal of a full grand we need...

    Wait, what? He just did it yester-

    Three hours?!

    Seriously, I was blown away. I knew it was coming up and I figured I'd throw a few bucks in before heading to work, but between when Tony was talking about it and when I got up to get ready, it was done. People here are amazing.

    Well. Alright then. There's another Call to Action coming up for Thursday September 20th and Saturday September 22nd -- Positron's Ally, a CoH-wide task force celebration! See, now, back in my day, we did the old school Posi, where you were lucky to get a half-asleep Controller, much less a Defender, and PUG runs took eight hours. No bios! Uphill both ways! (No, really, I've been on two 8-hour-plus Positron runs.)

    Judging from the effects of the last Call to Action, this will probably result in the eradication of the entire Clockwork, Circle of Thorns, and Vazhilok factions.

    There's actually a ton of other stuff that's happened this past week, and I have an inkling of some of what might be to come (protip : brush up on your Architect Entertainment skills), but I'm going to have to leave you with just two more images capturing my favorite parts of the week.




    That's all for now!

  2. ...I would prefer this model because it places the role of owner in the licensee's hands, and indeed, there are indications (Minecraft, A Valley Without Wind, etc etc) that it may be catching on to some extent.

    But I find it likely for any kind of MMO-esque game that the complicated 'trust' behavior will simply be dealt with by having authenticated and non-authenticated characters; much like how Diablo 3 allows solo online games and multiplayer online games, characters will only be permitted to join multiplayer games if they have been played through the web service every step of the way.

    Obviously this is what you would do if you were designing the game. Still, you likely will not be, and I doubt it will happen very often in MOGs.

    Besides, like other repliers, I find the potential physics of CoH2 more interesting.
  3. Quote:
    Originally Posted by Arcanaville View Post
    If CO is a letter to CoH players from Jack, its a letter he wrote while never holding the pen, written in a language he didn't understand, to people he forgot meeting.
    Wait, Jack was the Apostle Paul?
  4. I like the idea of a co-op, but my understanding is that we are not organizing to form a corporation just yet.
  5. Quote:
    Originally Posted by Rubberlad View Post
    The fact that Guild Wars 2 sold 1 million preorders on a retail MMO game with a one-time fixed cost should be a wake-up call to the industry: yes, we CAN do better but first we need to
    spend millions of dollars marketing a game, promote the hell out of it for seven years by paying every freakin' game store in two continents to place cardboard cutouts of our characters on the salesfloor, running constant online ad campaigns, and then make a sequel to it with a similarly huge hype campaign?

    Speaking as someone who is not an indie game developer, Starsman is perfectly correct. Companies that make money on small projects follow the Zynga model of business.

    Quote:
    People *will* pay for games - but they have to be *good* games, not "bare minimum" games
    Bwahahahahahahahahahahaha.

    Ahahahahah.

    hahah.

    haah.

    Oh, I think I'm done -- Wait.

    Oh god I can't breathe, I can't breathe!

    *wipes eyes*

    Okay, look, there's a reason why all the real PC gaming scene is on delivery platforms now like Steam or Origin or Battle.net. We stole everything. For years. One of my friends is a computer consultant who makes huge piles of money, compared to me, and I have only slowly managed to convert him to not stealing games. I don't think he ever did pay for the first Borderlands, and we played the hell out of that (and yeah, we even had legit and non-legit copies networked together). (Nor, for that matter, either Prototype, or Dragon Age... but he uttered nary a harsh word about 'having' to pay for Arkham Asylum. Buying PC games simply didn't even occur to him.)
  6. Okay, okay:

    The game: Snow CrashQuest
    • The concept: Players take the roles of hacker/swordsmen, Inuit psychopaths, legitimized Mafiosos and violent young skater girls battling the forces of, um, self-aware alien language viruses, or something... wait, what was the bad guy again? Herpes from the Goddess Ishtar?
    • What we keep: Hacker/sworsdmen, Inuit psychopaths, legitimized Mafiosos and violent young skater girls.
    • What we lose: T rating and the Regulators (in disgust). Also Kheldians.
    • What we add: A nuanced yet ultimately juvenile exploration of the rules of consent, some seriously bad-*** action scenes, REASON. So not all that much, I guess.
    • Why it would be like City of Heroes: Primary/secondary powerset selection within archetype.
    • The Downside: Sometimes when your character dies your (the player's) ability to use language is erased.
    • Why I would play this: Because everyone *should* listen to REASON.
  7. Quote:
    Originally Posted by Sith_Rose View Post
    Just for the record, I think that's probably a really bad idea and suggestion.
    Yeah, I know. When they film it it'll result in a new wave of Anonymous protests.
  8. Quote:
    Originally Posted by Codewalker View Post
    Also, don't forget that Arcanaville has already spent a significant amount of time thinking about and figuring out how the combat engine works. I'm not sure if that was factored in as part of the 3,000 hour estimate or not.
    Nope. Just coding time.
  9. Huh. Transmetropolitan Online's description actually made me want Snow Crash Online.

    Where everyone listens to Reason.
  10. Quote:
    Originally Posted by Bohmfalk View Post
    I'm trying to think of someplace specifically that has to do with badge hunting, but atm I'm stumped.
    http://paragonwiki.com/wiki/Recluse%27s_Victory#Notes

    I tend to go for crowning moments of funny over crowning moments of awesome, and I'm terrible about saving things.
  11. I watch fox news all the time!



    They're just so cute (before they grow up and forget how to feel joy).
  12. Quote:
    Originally Posted by Detective_Zero View Post
    Angry_Citizen is obviously... someone with a personality disorder
    Well, he did play launch Stalkers.
  13. I'm immune to close talkers, but I do have to get things off've shelves for them.
  14. But we can't yet Arcanatar (a portmanteau of Arcanaville and avatar) "IT'S OVER 9000!"
  15. I'm voting for the guy but I'll run that story if it gets us on Fox.
  16. It ends with us crashing a subway car full of explosives into NCSoft's, uh, conference building?
  17. Quote:
    Originally Posted by Angry_Citizen View Post
    You really think anyone's going to care who isn't already a die-hard gamer?
    Yes.

    For the rest of it, a wise man once said,

    Quote:
    Originally Posted by Angry_Citizen
    Dear god, listen to yourself man.
    Failing that, listen to the rest of us. "Vengeance_Mk2" isn't the only person speaking here. You're scrapperlocked.
  18. Hopefully they're labelled MA++, or you'll get stuck after each one waiting for instructions.
  19. Quote:
    Originally Posted by Angry_Citizen View Post
    This is disturbing. You folks want ... to save a game?
    Nope. Pretty sure I'll have the option available to play CoH in a year or two irrespective of what goes down. And regardless of that, I agree with Canny; just because CO isn't in the state I'd like right now doesn't mean it couldn't be. (Nor does it preclude TSW hitting the 'awesome' button it's been hunting for way harder, or even a new property surprising me out of nowhere.)

    I want to save the CoH community and, insofar as it's possible, Paragon Studios. I like those guys.

    I've compared this to saving a city park. Do you find fault with that analogy, or do you think that's an illegitimate news story too?
  20. Jack_NoMind

    Sad.... again!

    Actually, what grocery store? Lots of people still need VIP status.
  21. Pssht, Canny. We all know entropy's a lie. You only improve as you age!

    Starsman : Yeah, but by first question (encoding AVs) was dumb (I borrowed it wholesale from an earlier post by Arcana on the subject without thinking). I changed the post to "hold on" as soon as I actually read what I'd written.