InvaderZim007

Citizen
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  1. [ QUOTE ]

    Base Repricing
    1) How will the repricing of bases affect you personally?
    2) Will you dismantle your base to gain the additional prestige from the repricing?
    3) How long would this process take you if you were to engage in this practice?
    4) What are the positive and negative concerns regarding repricing?
    5) How will this feature affect you long term and short term?

    Base Salvage Exchange to Invention Salvage
    1) What is the negative effect on your base for this feature implementation?
    2) What is the positive effect on your base for this feature implementation?
    3) How long will it take you to adjust to learning this new system?
    4) What side effects to this system do you currently see from transitioning the old to new system?
    5) What security concerns do you have regarding this change?


    Additional Notes:


    [/ QUOTE ]

    1. As a small groupleader on a fairly quiet server, this will help me get more involved in the base-building side of things. I do however think that decorative rooms are rather mispriced however, other than that, everything looks good.
    2. Yes, I'll strip it down to nothing for the extra prestige. No questions asked, it'll give me an opportunity to change some things, it can get stale without change anyway.
    3. I figure it'll be done in a day or two, rebuilt and all. I have relatively little excess crafted items and have already pulled all bin items.
    4. All positives, affordability and change are good things, as is the rent change, I don't like the idea of only being able to use the minimum plot ever, because I won't be able to earn enough per month for rent costs.
    5. Long term, allows me to continue expansion forever, not hit a glass ceiling... short term, minor expansion (things I've wanted but haven't been able to afford) and refit.
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    1. Well, I have lots of base salvage, but not all of it is what I want or need, so I don't oppose the new system. Conversion won't be fun, but I have lots of influence, not so much prestige, so I'm not worried about costs.
    2. No more rediculously hard time finding specific base salvage. Also, larger market share availability.
    3. Its easy, I've already learned it on test.
    4. Large increase in market need vs. availability for rare items. Also, this now becomes a one man show for funding, most groups won't part with their rare drops. I'd recommend tier 1's don't need rares myself. Oh, and definitely add an unlimited bin for event salvage, there is no way for this to be abused and I personally can't fit all my PERSONAL event salvage in with a max of 30 items. Event salvage should be exempted from limits either by seperate bins or by category.
    5. Bin control would be nice, but with such a small group, I personally don't have any concerns. I could see this being a problem for big groups though. Bin permissions are needed on a per bin basis.
  2. Okay everyone, lets calm down. First, the prestige bonus' are going to be very useful for those without estabilished bases. Second, the rent reductions will basically remove ANY necessity for high levels to be running in SG mode losing influence. 3rd, the minimal storage sizes are too low, but it will help lower costs on the market. Also, I agree that there should be a slight increase in invention storage space, no more than 50 per rack (market issues) but more importantly, they should just make event and special salvage limit free. That way all 30-50 slots could be used for invention salvage and we won't have any problem.
  3. In line with what Zeus stated above, I would like to see some level of variance in power pools. Some pools just can't be made to match origins. Such as the medicine pool, its obviously technology based. I would really like to see some customization here as was implemented with weapons, basically a selectable style that will play a certain animation with your costume, so you can select one to match your character. This could even be fixed via origin, so as to make that option a little more meaningful. Having jet packs of varying sizes and shapes would be nice as a back costume option as well and would help explain our natural origin characters ability to fly around.