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  1. Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Natural Arachnos Widow
    Primary Power Set: Fortunata Training
    Secondary Power Set: Fortunata Teamwork
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Poison Dart <ul type="square">[*] (A) Accuracy IO[/list]Level 1: Combat Training: Defensive <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (3) Red Fortune - Defense/Recharge[*] (3) Red Fortune - Endurance/Recharge[*] (17) Red Fortune - Defense/Endurance/Recharge[*] (17) Red Fortune - Defense[/list]Level 2: Combat Training: Offensive <ul type="square">[*] (A) Accuracy IO[/list]Level 4: Tactical Training: Maneuvers <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (5) Red Fortune - Defense/Recharge[*] (5) Red Fortune - Endurance/Recharge[*] (7) Red Fortune - Defense/Endurance/Recharge[*] (7) Red Fortune - Defense[*] (19) Red Fortune - Endurance[/list]Level 6: Dart Burst <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (9) Positron's Blast - Damage/Endurance[*] (9) Positron's Blast - Damage/Recharge[*] (11) Positron's Blast - Damage/Range[*] (11) Positron's Blast - Accuracy/Damage/Endurance[/list]Level 8: Psychic Scream <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (13) Positron's Blast - Damage/Endurance[*] (13) Positron's Blast - Damage/Recharge[*] (15) Positron's Blast - Damage/Range[*] (15) Positron's Blast - Accuracy/Damage/Endurance[/list]Level 10: Indomitable Will <ul type="square">[*] (A) Reactive Armor - Resistance/Endurance[/list]Level 12: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (19) Recharge Reduction IO[*] (21) Recharge Reduction IO[/list]Level 14: Psionic Tornado <ul type="square">[*] (A) Kinetic Crash - Damage/Knockback[*] (21) Kinetic Crash - Accuracy/Damage/Knockback[*] (23) Kinetic Crash - Accuracy/Knockback[*] (23) Kinetic Crash - Recharge/Knockback[*] (25) Kinetic Crash - Recharge/Endurance[*] (25) Kinetic Crash - Damage/Endurance/Knockback[/list]Level 16: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 18: Health <ul type="square">[*] (A) Miracle - +Recovery[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - EndMod[*] (27) Performance Shifter - Chance for +End[*] (29) Endurance Modification IO[/list]Level 22: Combat Jumping <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (40) Luck of the Gambler - Recharge Speed[/list]Level 24: Super Jump <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (43) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[/list]Level 26: Aim <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (33) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 28: Foresight <ul type="square">[*] (A) Defense Buff IO[*] (43) Luck of the Gambler - Recharge Speed[/list]Level 30: Mind Link <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (33) Red Fortune - Defense/Recharge[*] (33) Red Fortune - Endurance/Recharge[*] (40) Red Fortune - Defense/Endurance/Recharge[*] (46) Red Fortune - Defense[/list]Level 32: Mask Presence <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (34) Red Fortune - Defense/Recharge[*] (34) Red Fortune - Endurance/Recharge[*] (34) Red Fortune - Defense/Endurance/Recharge[*] (37) Red Fortune - Defense[*] (46) Red Fortune - Endurance[/list]Level 35: Psychic Wail <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage[*] (36) Scirocco's Dervish - Damage/Endurance[*] (36) Scirocco's Dervish - Damage/Recharge[*] (36) Scirocco's Dervish - Accuracy/Recharge[*] (37) Scirocco's Dervish - Accuracy/Damage/Endurance[*] (37) Recharge Reduction IO[/list]Level 38: Aura of Confusion <ul type="square">[*] (A) Coercive Persuasion - Confused[*] (39) Coercive Persuasion - Confused/Recharge[*] (39) Coercive Persuasion - Accuracy/Confused/Recharge[*] (39) Coercive Persuasion - Accuracy/Recharge[*] (40) Coercive Persuasion - Confused/Endurance[/list]Level 41: Scramble Thoughts <ul type="square">[*] (A) Absolute Amazement - Stun[*] (42) Absolute Amazement - Stun/Recharge[*] (42) Absolute Amazement - Accuracy/Stun/Recharge[*] (42) Absolute Amazement - Accuracy/Recharge[*] (43) Absolute Amazement - Endurance/Stun[/list]Level 44: Soul Tentacles <ul type="square">[*] (A) Gravitational Anchor - Immobilize[*] (45) Gravitational Anchor - Immobilize/Recharge[*] (45) Gravitational Anchor - Accuracy/Immobilize/Recharge[*] (45) Gravitational Anchor - Accuracy/Recharge[*] (46) Gravitational Anchor - Immobilize/Endurance[/list]Level 47: Dark Obliteration <ul type="square">[*] (A) Cloud Senses - ToHit Debuff[*] (48) Cloud Senses - Accuracy/ToHitDebuff[*] (48) Cloud Senses - Accuracy/Recharge[*] (48) Cloud Senses - Accuracy/Endurance/Recharge[/list]Level 49: Summon Widow <ul type="square">[*] (A) Expedient Reinforcement - Accuracy/Recharge[*] (50) Expedient Reinforcement - Endurance/Damage/Recharge[*] (50) Expedient Reinforcement - Accuracy/Damage/Recharge[*] (50) Expedient Reinforcement - Resist Bonus Aura for Pets[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Conditioning
    ------------
  2. How will bind files work?
    Currently I use the /bind_load_file command to map my binds
    I have to to do /bind_load_file c:/coh/reset.txt to load my speed on demand binds.

    On mac this command won't work.
  3. what about the attribute monitor How can you change the size of that?
  4. Ill be honest...I make costumes that I think are cool but that others think are cool....nothing makes me happier when I get a tell saying "cool costume" if I make a costume and don't hear that at least once in a while then I stop wearing or redesign the costume. You cant 'SEE' other peoples bases.

    In Asheron's Call you could go into another person or Guilds base and look around. It was a physical place on the map as well. I really cant see that working in this game...If you create your own entrance and physcially place that on the game map that would be cool....there is no "Meanwhile at the Hall of Justice" view...I always liked seeing that...
  5. ya if this worst thing in this set I ever have to do is keep someone SB'd ...Ill take it. Its worth the hassle.
  6. Do we get a month of gameplay if we buy the box and already have a Subscription? Like we did with the DvD CoH?