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Posts
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Not an entirely original idea though. See the "Angle" in the second Hellboy movie.
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Just all some tailfins to it. That should make it different enough. Maybe some headlights. :P
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Quote:What about if it wasn't an entirely solid effect. I picture something like a portable blizzard.The problem with an ice slide is that it's intimately and definititively linked to Iceman. And off the top of my head, there's no clear way to 'make it our own' and maintain the original concept. Not exactly the lowest hanging fruit, but I never say never.
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Quote:And how about a burrowing travel power?
Make the avatar invisible/remove the model/something, aply -jump and -fly and add some sort of durt trail/cracked ground and a burrowing sound.
Maybe not the most handy of travel powers, but it makes for some great themes.
No bin discussed. To difficult for complex terrain.
And no webshooters ether. Many places have nothing to swing on.
Though I would like to be able to pull an enemy to me.
Tank mid fight. Enemy pounding teammate. Can't get threw mob. Problem? No. Comm'er!!!
Sort of a simplified more reliable TP enemy. -
Quote:No car! No horse!!! They have said many times that they will not make them. The city is to crowded for such things.how about a flying Persian rug, UFO or plane/jet, helicopter, powered paraglider (flight) a summonable car you can drive on the streets [would be extra fun if you could run over civilians] or galloping horse (super speed) a pogo stick or spring boots (super jump) not jet boots
Stick to what ideas they asked for, something that can be used with a common stance. -
Quote:How about a flying cloud. Like the Monkyking uses... yes and Goku. :/That's actually a lot easier/more feasible than broomsticks, etc. If the stance animations remain the same, all we'd really have to add would be new models to go beneath the feet. Should be very doable, so please let us know what would be your top requests for alternate flying devices.
Or a flying disk.
Or various FX based versions. Using path auras for the riding of ice, fire, light, stone...
That one could, in theory at least, be easiest to employ.
What about a flying beast run. Running on air. Maybe little poofs of smoke from its feat when it hits the non existent ground.
Running on nothing make it look like invisible platforms. with little expanding color able circle like expanding rings in water for each impact.
The various shields would make for good boards.
And you have to make the titan weapons ride-able. -
Quote:Well I only have the electric aura at the moment so I can't amuse that they all work almost the same. That they extend back from a hero in a strait line, a ray. And it's more or less the same length regardless of the speed. But what I want is a longer more flexible path that fallows the trail of the hero. I wantMany of the existing path auras already have flight effects. Are you asking specifically for contrails that are more dramatic than the ones on the current Flight power?
is to see streaks of light tracing, crisscrossing threw the sky. Think Starfire or the Powerpuff Girls. I want to draw my name in the sky with light and fire. (I know that last one is a technical impossibility but one can dream.)
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Quote:Along with a lot of other tangents. I was hoping for a simple chain of postings depicting or describing our ideas with little or no deviations from topic... Silly me.*facepalm*
*reads OP again*
*double facepalm*
Y'know, these posts make me think of this video.
Anyway, you're a bit late to the party. People have already posted their suggestions for designs in the original City Life - CoH & CoV General Discussions thread about the Titan Weapons.
Still, the more the merrier, eh?
I wonder if there's a way to delete the errata. -
I just though that it would be cool to see what the people think that titanic weapons should look like.
(Disclaimer: Please not that by posting here your relinquishing all rights and privileges to NCSOFT for the possibility of use in the City of Heros game. (Never happen but we can dream.))
Note: I'll have one of mine up later.
Edit: Corecred tital speling. :P
Edit: I said corrected spelling not grammar.
Edit: Sorry this took so long I got distracted by something shiny.
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Would it be possible to make flying path auras. I.E. contrails.
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Did they mention what it would take to unlock each Tier?
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One word... minecraft.
Seriously they have created some ridiculously impressive things in that game. City's. bases. worlds. Functional computers. Using something like this would be a great way to overall the base system.
http://www.minecraft.net/
http://www.minecraftforum.net/index.php -
Quote:Why would them racing to the cap be bad. Ether they'llThe longer we can prevent our game from turning into yet another 'Race to the cap' type MMO the better.
Now, I'm all for them adding PP or something just as enticing to some of the content ingame that gets ignored. Perhaps 100 PP when you take down a GM. On a month long timer per account, to prevent farming PP.
This way GM teams would become common again. Or something similar for long abandoned TF's and things like Terra Volta etc. etc.
Maybe a small PP reward for gaining the particularly timesink badges ala Overseers and the like.
A: quit (Big loss) or
B: get invested into the game and become regular players.
But with only 2 slots they'll liable to max them out and just leave with out ever getting a chance to enjoy the game.
Having a lvl 50 equal a new slot would encourage them to keep playing, expanding, exploring.
Not to mention that it would be also vary fine for those of us who are playing and could use the extra slots. -
How about getting 320 for getting a toon up to level 50?
Just enough to buy an additional caricature slot. -
I'm hoping that they also include some over sized axes in there to Mayby a giant anime mallet as well.
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Quote:First time I was a chainsword was in the game Heavy Metal: F.A.K.K.².I'm betting the IP in question isn't Marvel. The chainsword is a heavily used weapon in a certain futuristic battle game with space marines and orks. Said game system has been a tabletop game since 1987, and had a demo of their upcoming MMO last year. They've had countless spin-offs and you might say that they are a workshop of games.
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That one on the lest looks like the worlds most painful paddle.
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With the old patcher you could just run the installer for a few seconds and thin copy the data from the normal COH folder into the new one. This would allow you to skip all but the beta/test specific patching. But with the new NCsoft Launcher you have to download a large ncpatch file which takes a while. It would be nice if the patcher could automatically copy the data from the normal COH folder into the beta/test folders and run the patching from there.
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How about calling it Origin. If we treat the different servers as parallel servers this one would be the central one.