Hawkeyed

P.E.R.C. Representative
  • Posts

    349
  • Joined

  1. Quote:
    Originally Posted by XFUNK View Post
    Isn't 40-50 the slowest levels of the game?
    Nope!

    The XP bump was given for 15-25 and 35-50.

    The levels between 25-35 and the slowest in the game.






    Hawk
  2. Quote:
    Originally Posted by DarkGob View Post
    So wait, does the character you play have to be between 30-40?
    No Dark. Your more then welcome to bring along whatever character you would like.

    This is just a chance to go thru the slowest levels of the game, 30-40 as quickly as possible running the content given.




    Hawk



  3. Hosted by PERC Reps @Hawkeyed

    In Paragon City and the Rogue Isles, there comes a time when every hero, villain, vigilante, or rogue hits level 30, and enters a Mid-Level Crisis! Come join a day of fun to help these characters get through their crises. For each event you join, you will be entered into a prize drawing. At the end of the day there will be a huge raffle!


    What: A day of task forces, trials, merits, xp and fun designed for characters level 30 to 40
    When: February 12th, 2011 10 am EST
    Who: Everyone on Pinnacle! Certain tasks will be side specific.
    Where: Beginning in Brickstown, but we will be bouncing all over Paragon and the Isles.
    The prize drawing will be in Pocket D at 10pm EST.

    Schedule:
    10am-4pm
    (There will be a 10-15 minute break between each event, if there are multiple teams, the 10-15 minutes will start when the last team finishes a task)

    Manticore Task Force (30+ heroes, vigilantes, or rogues) Brickstown
    Ice Mistral Strike Force (35+ villains, rogues, or vigilantes) St. Martial
    Freakspec (34+ heroes, vigilantes, or rogues) Founders Falls
    2nd Treespec (34+ villains, rogues, or vigilantes) Nerva


    5pm-10pm
    (There will be a 10-15 minute break between each event, if there are multiple teams, the 10-15 minutes will start when the last team finishes a task)

    Smoke & Mirrors (Twilight’s Son TF) (25-34 heroes or vigilantes) Blueside Ouroboros
    The Spider Weaves His Web (Mender Tesseract) (25-34 villains or rogues) Redside Ouroboros
    A Mind in Danger (Calvin Scott) (30+ heroes or vigilantes) Blueside Ouroboros
    The 5th Column Overthrow (Mender Lazarus) (30+ villains or rogues) Redside Ouroboros

    Prize Drawing:
    Each time you attend a task force or trial, your global account will be checked and given a “ticket”. At 10pm EST in Pocket D, we will have a raffle and give away prizes and influence. You will not need to be in attendance to win, but those who do attend the Pocket D drawing will earn an extra ticket.

    Some prizes include:
    500 mill inf x 1
    200mill inf x 2
    PvP IOs
    Set IOs


    ~There will be an announcement in Pinnacle Badges and here on the Pinnacle Forum prior to the start of each event. Please post or PM with questions.~
  4. Merry Christmas to everyone!

    And Enn-Vee, those Apple Jacks sound very tasty..



    Hawk
  5. Great job goes out to Munky and Utopia for the great try at winning.

    Well done to the both of you for making it to the finals.

    Next year, We Drunks shall have the title once again!




    Hawkeyed
  6. Saturday Saturday Saturday!

    Come and cheer on as:

    Utopia and Abyss Hunter try win Mr and Ms Paragon Universe 2010!

    Sadly I will not be in attendance, that doesn't mean you can't come and cheer too!

    Test Server, 9pm EST!

    Remember, PATCH PATCH PATCH!


    Good luck to the both of you!




    Hawkeyed
  7. Quote:
    Originally Posted by Teldon View Post
    I got a cheap laugh out of it when you did it. That furry brute was just asking for it with those clothes he was wearing. WOOF!
    Hawk is not a brute...

    Hes only a blaster







    Hawk
  8. Quote:
    Originally Posted by Jade_Forest View Post
    I had alot of fun. It was well organized this year (on Pinnacle at least).

    I especially enjoyed observing the Arena event afterwards... where once the winners were announced... The losers started killing the judges and the winners! Hahahaah! That was so funny! "WHAT?!? You don't like my outfit! DIEEEEEEE!!! LOL hilarious!

    I'm truly glad everyone had fun this year.

    I do hope people will come out to the Test Server Finals on November 6th and cheer Munky and Utopia onto winning!




    Hawkeyed
  9. Grats to the following winners:

    Ms. Paragon Universe Pinnacle: Utopia!

    Mr. Paragon Universe Pinnacle: Abyss Hunter!


    See you both at the finals.





    Hawk
  10. SUNDAY SUNDAY SUNDAY!!!

    2pm EST.


    I'll see everyone in Pocket-D


    Good luck!



    Hawkeyed


    P.S. Garent looks like the only entry so far....
  11. Something that is tasteful yet easy to copy and make.

    You can post here to make it easy.






    -Hawk
  12. 5 days and counting!

    Whats everyone thinking about doing this year?

    Will it be another clockwork dressed up person?

    A pirate always looks good!

    Don't forget we added the powers and everything else this year.


    See everyone Sunday at 2pm EST!




    Hawk



    P.S. As with every year, I need a costume for the event!

    If you can come up with a costume for Hawk to wear for this event, prize(s) will be in order!
  13. Hawkeyed

    Villain Event

    Wish I could come, Hawk still needs I think 4 of em.

    Sadly though, my Saturday is completely booked solid.


    Good luck though everyone.




    Hawk


  14. P.E.R.C. Presents Mr. & Ms. Paragon Universe
    Beginning Friday, October 15th, 2010 in Pocket D

    “A Tradition Returns: Announcing the Fourth Annual Mr. & Ms. Paragon Universe Character Concept Contest!"


    Drop the beats and cue the lights; it’s time to strike a pose!

    P.E.R.C. is very excited to be celebrating the 4th anniversary of this incredibly popular event, starting this year on Friday, October 15th, 2010 in Pocket D.

    This time around, Heroes, Villains, and Praetorians will be fighting it out under one roof for the chance to be crowned the City of Heroes Mr. and/or Ms. Paragon Universe!

    We’d like to thank you all for three (3) great years of participation in the past and hope you will celebrate it with us again! As the game continues to evolve it is critical that you review all the information below. With this special fourth year, PERC has made many changes, updates, and improvements in order to meet the needs of the amazing additions the game has unleashed. Categories, dates, judging times, prizes, and the contest rules are all covered below; please make sure to familiarize yourself with them as we’ve made some nice improvements from last year.

    Thank you again for all your participation and support. We’ll see you all on the catwalk.




    With the release of Going Rogue the categories of Hero & Villain have merged into one! This year Heroes, Villains, and Praetorians will all be under one category but the battle of the sexes will rage on.

    The titles up for grabs this year are:

    Each Server Finalists:
    • Mr. Server Name 2010 (Male)
    • Ms. Server Name 2010 (Female)

    Overall Winners:
    • Mr. Paragon Universe 2010 (Male)
    • Ms. Paragon Universe 2010 (Female)



    The contest dates are as follows for individual servers:

    Friday, October 15th, 2010: (times in EST)

    8:00PM - Liberty

    10:00PM - Champion

    Saturday, October 16th, 2010: (times in EST)

    2:00PM - Infinity

    4:00PM - Guardian

    6:00PM - Freedom

    8:00PM - Victory

    10:00PM - Justice

    Sunday, October 17th, 2010: (times in EST)

    2:00PM - Pinnacle

    4:00PM - Protector

    6:00PM - Triumph

    8:00PM - Virtue

    Saturday, November 6th, 2010:

    The Finals - Test Server - 8:00pm EST / 7:00pm CST / 6:00pm MST / 5:00pm PST

    *Note: If you make the finals you must attend this date for the final judging or be disqualified.




    The following is the schedule this event will follow. It is important to arrive on time in order to be judged!

    2:00pm EST - Gathering
    2:20pm EST - Judging Begins
    2:40pm EST - Semi-Finalists Announced
    2:45pm EST - Semi-Finalists Judging Begins
    Finalists will be announced once the Semi-Finalists judging is complete!




    Every server finalist will receive the following:
    * 2 Costume Codes (Winners Choice)
    * 1 Billion Influence
    * In-Game Gold Title: Mr. or Ms. (Server Name) 2010

    Overall winners will additionally receive the following:
    * 2 Costume Codes (4 Total)
    * 1 Billion Influence (2 Billion Total)
    * 1 Party Pack (The Emote Pack)
    * 1 Five (5) Year Tee Shirt
    * In-Game Gold Title: Mr. or Ms. Paragon Universe 2010

    *Note: In order to receive the prizes finalists MUST attend the finals.




    Contest Basics:
    • Any Hero or Villain may enter.
    • Only one entry per server allowed.
    • Characters must be at least level fifteen (15) to participate.
    • No late entries accepted. Arrive on time if you want to be judged.
    • No member of PERC may enter (since PERC Reps will be judging).
    • Huge body type heroes/villains will be determined to be male. Monster heroes/villains will be determined male or female by body type, and/or name and biography if necessary.

    Costume Rules:
    • Customized Weapons are allowed. This includes shields, blades, guns, etc. Players are asked to only draw weapons however and not utilize power animations.
    • Powers Usage is limited: We understand that i16 has brought with it a variety of power customization opportunities however we have found that powers can effect other players unintentionally and can also diffuse attention away from other character components. We would prefer players limit their use of powers and utilize them for Aura purposes. Examples of powers allowed include but are not limited to Fire Shield, Rock Armor, Personal Force Field, and Invincibility.
    • Be very careful in your power choices and avoid overusing multiple powers.
    • Powers that effect other players will result in automatic disqualification from the event. Examples include but are not limited to Steamy Mist, Lightning Field, Hotfeet, and Shadowfall.
    • Please contact a P.E.R.C. Chair Representative if you have any questions about a specific power.

    Judging Rules:
    • A panel of P.E.R.C. Representatives from other servers will be compiled to judge this event.
    • Players are urged to utilize costume choices, weapons customizations, emotes, and auras in building their concept for display.
    • Judging for the contest will be scored based on concept, costume, and creativity.




    Semi-Finals:
    • New to the contest this year is the Semi-Finals.
    • Semi-Finals will take place in the Pocket D Arena.
    • Judges will pick a total of 16 contestants (8 Male / 8 Female) at the end of the Server Judging Round to move on to the Semi-Finals Round.
    • Each Semi-Finalist group will be taken into the Arena separately. Males first, followed by females.
    • The PERC MC will start the Arena Event and set up the teams so that it is Judges vs. Semi-Finalists.
    • Each contestant will have 1 minute to show off their powers!
    • A "dummy" or "test subject" will be announced for the person to target.
    • During this round it is IMPORTANT to listen to the MC & PERC REPS for any additional rules & details.
    • Anybody who griefs and / or kills another contestant inside the Arena will be disqualified.
    • All attendees, who do not make it to the Semi-Finalists, are invited to observe the Semi-Finals event once it starts.

    Finals:
    • The finals will be based both on concept / costume design (same rules as above) and additionally on a series of short interview questions.
    • Questions will be provided to the finalists following the finalists announcements.
    • Questions however will be asked LIVE at the finals only. Contestants do not answer the questions until the LIVE finals event.
    • Costume scores will be formulated the same way as they were in the individual server contest rounds.
    • Judges have the right in the event of a tie to refer to character biographies and how they apply to the character concept.




    • Characters must be at least level fifteen (15) to participate.
    • Players are allowed to enter on multiple servers.
    • Power customization will now also be judged.
    • A NEW Semi-Finalists judging round will occur inside the arena.
    • We will be looking at biographies in the finals.
  15. DEE!

    **waves**

    Welcome back

    And nothing is wrong with playing the Sims 3 either.






    Hawk
  16. Not a bad draft at all.

    Whos all in it this year?

    1) Me
    2) Shnax
    3) Cat
    4) ???
    5) ???
    6) ???
  17. A few things, and I'll try not to go off on a tangent:

    1) Has this dude never played City of Heroes/Villains before? Guessing not since, you can't die from falling.

    2) How the hell did he get Ninja Run and Mish TP? He bought the MAC pack and the Ninja pack?

    For the things I agree with him on are:

    1) The screen resolution, YES! It used to be full screen and yes, it would be nice to be able to tweak your settings before launching the game for the first time.

    2) The mobs running away. As he showed in the demo, that does happen. Yet, no answer from the dev's, its a natural AI occurrence.



    Nothing he said during the video was wrong. Had both the positives and negatives from the game.







    Hawk
  18. I think I've located the issue.

    After watching the netgraph 1, my ping is 140+

    Off to look at the modem.





    Hawk
  19. As of late, mostly today that I've notice, graphics have been odd.

    For example, while in AE, the 3 green dudes that stand in front of the portal have NO HEADS til I get within 5ft of them, then the head appears.

    (I have screen shots, but no way to post them. I really need to get a picture site...)

    On advice of Bill Z, here is my COH Helper log.

    Thanks in advance!



    -Hawk


    ---System information gathered by CoH Helper version 0.2.0.2---

    DxDiag gathered at August 14, 2010 20:51 (-05:00)
    Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
    System Manufacturer: ACER
    System Model: Aspire M3641
    BIOS: BIOS Date: 09/11/08 10:58:15 Ver: 08.00.15
    Central Processor: Intel(R) Core(TM)2 Quad CPU Q8200 @ 2.33GHz (4 CPUs), ~2.3GHz
    Memory: 4096MB
    .Net Memory Report: 2516MB out of 4095MB available
    Page File: 6266MB (1922MB currently in use)
    B Drive: (WDC WD75 00AAKS-00RBA0 SCSI Disk Device) 557839MB out of 715401MB (77%) free
    C Drive: () 55652MB out of 147756MB (37%) free
    D Drive: () 111428MB out of 147492MB (75%) free
    E Drive: (CD-ROM Drive) zero-size drive
    Windows directory location: C:\Windows
    DirectX: DirectX 11
    DirectX Diag version: 6.01.7600.16385 (64-bit version)

    Display Notes: No problems found.
    Sound Notes: No problems found.

    No problems found.

    No problems found.

    No problems found.
    Input Notes: No problems found.

    Monitor:
    Monitor's Max Resolution: (blank)
    Video Device Name: NVIDIA GeForce GTX 260
    Manufacturer / Chip: NVIDIA / GeForce GTX 260
    Video Memory: 2668 MB
    Driver Version: 8.17.12.5896
    Driver Date: 7/9/2010 5:38:00 PM
    Driver Language: English

    Sound Device Description: Speakers (Realtek High Definition Audio)
    Driver File: RTKVHD64.sys
    Driver Version: 6.00.0001.5497
    Driver Date: 10/16/2007 9:39:34 PM

    Sound Device Description: Headset Earphone (Microsoft LifeChat LX-3000 )
    Driver File: USBAUDIO.sys
    Driver Version: 6.01.7600.16385
    Driver Date: 7/13/2009 7:06:32 PM

    Sound Device Description: NVIDIA HDMI Output (NVIDIA HDMI Audio)
    Driver File: nvhda64v.sys
    Driver Version: 1.00.0000.0016
    Driver Date: 12/11/2007 1:30:06 AM

    Sound Device Description: Realtek Digital Output (Realtek High Definition Audio)
    Driver File: RTKVHD64.sys
    Driver Version: 6.00.0001.5497
    Driver Date: 10/16/2007 9:39:34 PM


    WMI Information
    Motherboard Manufacturer: ACER
    Motherboard Model: (empty)
    Motherboard Product: MCP73PV
    Motherboard Version: NVIDIA MCP73
    BIOS Manufacturer: American Megatrends Inc.
    BIOS Name: BIOS Date: 09/11/08 10:58:15 Ver: 08.00.15
    BIOS Version: ACRSYS - 20080911
    BIOS Release: 20080911000000.000000+000


    Registry Information for Current User
    Resolution: 1680x1028
    3D Resolution: 1680x1024 (Not using renderscale)
    Full Screen: No
    Maximized: Yes
    Screen Position: 0, 0
    Refresh Rate: 60Hz
    Vertical Sync Enabled: No


    Physics Quality: None
    Maximum Particles: 100
    Max Particle Fill? 10.000
    Physics Card Enabled: No


    Anti-aliasing: Off
    Anisotropic Filtering: None
    Texture LOD Bias: Crisp
    Water Effects: None
    Bloom: 1.000 (turned off)
    Depth of Field Enabled: No
    Desaturation Effects (Sepia) Enabled: No
    Shader Detail: Unknown (4)


    World Texture Level: Low
    Character Texture Level: Medium
    World Detail Level (Vis_Scale): 0.500
    Entity Detail Level: 0.300
    Shadows Enabled: No
    Shadow Mode: Disabled
    Shadow Map Shader: Unknown (0)
    Environmental Reflections: Disabled
    Advanced Occlusion Settings: No
    Ambient Occlusion: Off
    Occlusion Strength: Off
    Blur: Bilateral
    Ambient Resolution: Performance


    Gamma Correction: 1.000
    Geometry Buffers (VBOs) Enabled: Yes
    Suppression of FX When Camera Close Enabled: Yes
    Close Suppression Range: 3.000
    Show Advertisements: Yes

    Audio Mode: Performance
    3D Audio: No
    FX Sound Volume: 0.000
    Music Sound Volume: 0.000

    Show Advanced Graphics Options: No
    Overall Graphics Quality: 0.000
    Reverse Mouse Buttons: No
    Save Login Username: Yes
    Transfer Rate: 183813 bytes/second
    Current Game Version: 1800.201006040036.8T
    Installation Directory: D:\City of Heroes

    Mod files in the Data directory
    .\texture_library\MAPS\city has 1 file
    .\texture_library\MAPS\Midnight_Squad has 1 file
    .\texture_library\MAPS\Safeguard has 9 files
    .\texture_library\MAPS\sewers has 44 files
    .\texture_library\MAPS\static has 32 files
    .\texture_library\V_MAPS\Outdoor_Missions has 9 files
    .\texture_library\V_MAPS\Static has 16 files
  20. Welcome back AG!

    Happy you made it home safely



    -Hawk
  21. Well damn yo


    Now what are we going to do?