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Posts
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Joined
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I added a Missile Silo to my base for those times when the villains just won't give up.
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@Gruumch, hero and villain bases on Freedom, but I have characters on all the servers.
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Very good guide!
The only things I did different while playing mine were I took superspeed for travel and I took both Flash and EM Pulse. With both I had one of them up on pretty much every mob, I also spend all my time in melee. -
I finished my train engine and it turned out ok. I am not completely happy with it, but I just couldn't find the right items to use.
SHOT1
SHOT2
SHOT3
SHOT4
SHOT5
One thing I did figure out was a way to make thin walls using 'modern picture frame' from wal details and cubical.
I probably won't keep it since it doesn't fit into my base theme. -
I am in the process of building a Locomotive. It has been difficult to come up with items that look right and after spending all night on it last night I am about halfway through with it. I was wondering if anybody else has tried something like this. I should be finished with it sometime tonight and I will post some pics. That is if I am happy with the outcome, I have destroyed it once already because I didn't like how it turned out. This project has really pushed me to come up with different ways to stack objects.
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Has anybody asked for cars and trucks yet? The objects are already in the game, so that should be a simple one to add and also the objects from that mis where the warehouse room is setup like a garage.
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I have a robot that I built also. Mine is using the sewer items and I call him the Iron Giant.
The Iron Giant
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I played mine some a couple days ago, I am at level 39. The buffs to WM are great, Clobber hits real hard now and Crowd Control is even better than it all ready was. As far as EA, I haven't gotten around to slotting the heal part and thus far doesn't seem to make a whole lot of difference. It should be OK after I get some heal IO's in it.
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already got a screenshot
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That was funny...
I finally just gave up trying to log in last night. I will have to test the changes on my level 39 WM/EA tonight and see just how strong and pretty it is now. -
Yeah I think it was the psi that did me in. Fighting her is like having no secondary at all since EA has a big hole to psi. Even overload wouldn't help much against her.
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I was playing my WM/EA last night running 8-man team as the only brute. Everything was going great till we got to Serafina. I run in and aggro and died in less than 3 seconds. Corrupter rezzed me, so I retoggled and jumped back into the fight. I through a taunt to get aggro back and promptly died again. I wasn't feeling STRONG or PRETTY at that moment.
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My WM/EA Brute is now 38 and is even Stronger and Prettier!
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I already have a WM/EA at 35, so I will have to try something else with shields.
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Bubbagimp may not be an appropriate name for my WM/EA brute now.
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Hay guise looks like WM/EA just got more strong and pretty
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HOLY MOTHER OF [censored for those who are theologically sensitive]!!!!!!!!!!!
they....they.....BUFFED /EA, i am dumbfounded, i am so freaken happy i could [censored, because it was just a nasty sentiment to begin with and no good for anyone to see]
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Read on down in that article some more. They also buffed War Mace again.
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War Mace
An ongoing project over the last several issues has been bringing War Mace up to performance par with other powersets. The last set of changes got us close, but still not to where we want to be. Here are the new changes:
* Clobber: Reduced Recharge Time to 16 seconds and altered damage scale and endurance costs to match using the standard formula. This now means it is a pretty hard hitting attack, with a damage scale of 2.29 and a base endurance cost of 15.18. Since this is now classified as a Damage power rather than a control power, the base duration of the Stun effect was reduced from scale 10 to scale 5.
* Shatter: Reduced Max Targets Hit from 10 to 5.
* Crowd Control: Increased Max Targets Hit from 5 to 10.
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I started a WM/EA a couple weeks ago named Bubbagimp. I have played him quite a bit on full teams and have convinced most of those teams to let me take the alpha and fill the tank role. It has been pretty amusing to say the least. I have been pretty successful so far but that is pretty much due to all the VEAT's around and one team I was the only brute with 7 corrupters (all brutes are good in this situation...lol). I was pretty disappointed with the damage I was doing until I got shatter which is a pretty awesome attack. Also, aggro is very hard to hold with EA, but that seems to be how it is designed. I am currently at level 29 and have cranked up my difficulty to ruthless. I kind of wish I had taken stone melee instead of mace for the higher damage, but he is not a bad brute so far.
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I keep on thinking this thread will die out for some reason...
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This thread is too strong and pretty to die out. -
<qr> I haven't read this whole thread but after playing EA lately couldn't the fix be as simple as making Energy Drain more of a clone of Energy Absorption from the Ice Armor set? This would allow you to soft cap defenses easier but not make EA overpowered.
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Any screen shots of the new costume pieces? I already bought the pack but I don't have enough patience to wait till I get off work to see them. -
I really like the idae of force fields for scrappers, brutes, and tankers, I even suggested it several months ago. Also, add dark armor for tankers.
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Ran some numbers from HeroBuilder.
sprint/hurdle/cj - unslotted
54.31 fps/ 37.032 mph/ 25.27 height
sprint/hurdle/cj - 1 SO each
65.40 fps/ 44.59 mph/ 25.27 height
sprint 1SO/ hurdle 2SO/ cj 1SO
73.47 fps/ 44.59 mph/ 25.27 height
sprint 2SO/ hurdle 2SO/ cj 1SO
76.41 fps/ 52.10 mph/ 25.27 height
sprint 1SO/ hurdle 3SO/ cj 1SO
80.34 fps/ 54.787 mph/ 25.27 height
sprint 1TO/ hurdle 3TO/ cj 1TO
59.09 fps/ 40.29 mph/ 25.27 height
The numbers in HeroBuilder show the jump height never changes. Hurdle adds some height and then CJ adds a little more. Slotting did not change that number.
I use this method as a travel power in the early levels and I normally add 2 slot to hurdle and none to sprint. I will buy the jump TO's for these slots even though I only use drops for everything else. Another advantage I find in this is that you can now jump over the Perez Park wall.
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Great guide!
For those that can't have 2 computers and must do everything on one though keep antivirus software installed. Just keep clear of Nortons and McAfee, I use AVGfree myself.