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Take care, Zortel - hope CoX can tease you back sometime soon.
BTW:
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This wasn't what I was hoping for, let down by a damp squid of an announcement, of disheartening information from the Devs, and an issue that could really just be a patch.
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It's actually a 'damp squib' that you were looking for.. Squids should be damp (well positively wet), whereas squibs (small explosive charges - such as those used in special efects for gunfire striking walls) should be kept dry or they won't explode...
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So would a squid with a grenade be disapointing or reassuring? -
I think they may be going with smaller, more frequent updates this year - it's looking like we'll get at least 4 Issues - I14, I15 in a month or so, I16 around the CO release date, and I17 by Christmas.
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I really like the idea of the TFs having a linked story too.
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Low level zones can't be too exotic - they're for junior Heroes

The early sones should be in the city, then as you become more powerful, you can go to other places. -
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Especially as you got them first - the transcript of the chat was eagerly read by those awful Americans who always get the better treatment
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A shame that I've not noticed the US returning the favour yet and posting transcripts/notes of what was said in the US training room.
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Perhaps you Euros got all the good stuff first?
Positron was on the Euro Test for over an hour answering our questions, and I think that most of them were the common ones that'd be asked on the American Test too. -
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I suppose what, 1 hour of talking to Posi and then War Witch is better than none.
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Especially as you got them first - the transcript of the chat was eagerly read by those awful Americans who always get the better treatment
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i15 looks alright.
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It will be
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Actually it isnt, its bland and yet again Positron and the devs cant be bothered to let people in on their "vision".
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Well, reading between the lines, I think he did hint at some sort of arctic zone being worked on
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From Posi's speech:
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If you have a chance, drop by Pocket D on the Training Room this evening and hang out with the devs. It should be a blast!
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Does that include EU servers?
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I think American Test only - otherwise, he'd have said "rooms", not "room". -
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but DA could be a exotic zone its prime to be turned into a zombie infected swamp land
and perz park could be converted into a completely overgrown multi layer zone with the surrounding buildings covered in trees and vines and creatures roaming through it all.
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Like Eden?
Locations away from the city are probably worth more right now than ones in the city - exotic locations widen the scope and feel of the game, so it really does feel like you're protecting the whole world. -
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I think it's also important to remember that more exotic zones might be higher up the priority list, as the competition has them
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A shards gameplay makeover (a la Hollows) could make great sense. Open (at least part of) it up to villains and actually start to use these visually striking zones...
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Save those for the Coming Storm
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Well, you need to log on - nothing will happen in real life, as far as I know.
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There's nothing going on.
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Tell that to the Rikti
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What Rikti?
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The ones we just defeated on Peregrine Island
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Maybe Cimerora too?

I also think there'll be one or two unique maps for the TFs too - they seem to prefer fewer, longer missions now, with some special maps. -
I think it's also important to remember that more exotic zones might be higher up the priority list, as the competition has them

So while a Boomtown or Dark Astoria remake would be awesome, especially for longer term players, they still wouldn't pack the same punch as a moonbase/jungle city/arctic research station/desert ruins/underwater city would.
I think zonal variety is more important right now than zonal completion - however good Faultline is, it's still "just another city zone" - which is what a remade Boomtown would be too.
If CO has more diverse scenery than we have right now, then I think that it makes sense to try and match that first, then take care of the incomplete zones later. -
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Well, you need to log on - nothing will happen in real life, as far as I know.
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There's nothing going on.
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Tell that to the Rikti
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It runs for around 11 hours - most people should be able to get a bit of it
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Well, you need to log on - nothing will happen in real life, as far as I know.
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PvP is the only subject that would have taken more than one reply to deal - so Positron correctly stuck to answering one-off questions, rather than spending most of his time debating a game feature that is not used by the majority of the players.
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And who's fault is that? He wanted to change PvP to make it available to the masses and he failed. There's less PvP'ers now than ever.
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That might not mean failure - it might just mean that they're still not interested in it
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Map editing is way harder than you might think - the current maps are not designed for it, so it'd need new maps to make it work.
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They've done that with the tickets - you need 25k for the top one on live, but only 10k for the top one on test.
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I'll be on shortly ... assuming I can get my home Training Room install working. It's decided that, today of all days, it doesn't want to connect
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Go back to the office - burn it to a DVD - then take it home