Golden Girl

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  1. Golden Girl

    The Perfect CoX

    There would be weather effects - and our hair would blow in the wind
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    Is that a double negative or triple?

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    It's negative - and I'm positively positive he means Positron is a negative.
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    I consider leaving your PC logged in with your character inside a mission earning you badges while you sleep the worst kind of exploit

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    I wasn't asleep all the time when I did that - is that better?
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    CoX just doesn't work

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    Isn't that the reason for 97.3% of all PvP Stalkers being created?
  5. Golden Girl

    What to do?

    I think they'll go after the 50-in-3-hours players first, RueSteel - they're the absolute worst abusers of the MA.
    But just to be on the safe side, I suggest you avoid MA missions until the devs give more info on those who have displeased them
  6. Depending on how much time you're asking for, I might be able to help out in some way.
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    If we could only dream the devs would take notice of us unimportant europeans.

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    They did, perhaps - some people are blaming the Q and A session Positron had on the Euro Test server for the feedback about the anti-farming majority he mentioned

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    That wouldn't make it the case though

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    Well, unless Positron actually denies it, then it'll always remain a possibility
  8. Golden Girl

    Greetings to all

    Well, maybe it can help guide them back to the right side
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    If we could only dream the devs would take notice of us unimportant europeans.

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    They did, perhaps - some people are blaming the Q and A session Positron had on the Euro Test server for the feedback about the anti-farming majority he mentioned
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    And how successful would the game be if no players played it? If everyone disagreed with the devs who would be right then?

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    I'm sure people played CoX before farming existed for it lol sorry, had to be said, no offence intended, just being a cheeky monkey!

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    Farming has always existed for CoX.

    How else would you get SO's back in the day?

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    I really don't think the devs intend to even try to stop the pre-I14 farming - it's just the MA stuff they want to go after, as it's damaging the MA system.
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    And how successful would the game be if no players played it? If everyone disagreed with the devs who would be right then?

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    Both sides

    No one's forced to play a game against their will

    Like WoW - I don't like the look of it, which means that the spirit of the game there doesn't appeal to me - but that doesn't mean that the spirit of the game is wrong - 11 million seem to like it, after all
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    sorry to persist in this off-topicness but out of defiance, I'll draw an super-powered orgy ha!

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    I'm sure it's already been done - more than once, probably
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    You do not define the spirit of the game, neithe do the devs. 'Spirit of the game' is a subjective concept and based on your experiences you may define it differently.

    And just because players are using a concept that was purposely designed in the game 'the concept of levelling' if they decide to maximise their output, they are not doing ANYTHING the devs did not intend them to do.

    Did the devs intend players to have a stressful and difficult time levelling? No.

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    Acutally, I think it's the devs who define the spirit of the game, with both content and gameplay.
    They're the ones who come up with the systems we use, and as they're the creators of the systems, they can say what the intention behind the system is.
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    Good suggestion golden girl, but to be honest designing any system like that, much like the MA, takes time and money from the devs.


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    I know it would - another suggestion might be to make the MA like a trial account - after, say, level 20 - you get no more XP.
    You'd get Inf and drops, but just no XP.
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    How about a simple system where the MA missions don't award a player XP every 5th level, until the next level is attained, but Inf is still earned, so you have to experience some "real" content if you do 5 consecutive levels in the MA system?

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    Or blocks of 5 levels - you can get 5 levels max from MA missions, then no XP until you've gotten 5 levels from non-MA misisons.
    That'd give you 25 levels max via the MA, but as you'd also need 25 non-MA levels, and they'd be increasingly high levels as you swiched between the 5 on/5off sequence, that'd funnel the players out of the starting zone AE buildings, and into the others.
    For example, you do your first 5 levels in the Atlas MA, and then you need 5 normal levels next, so that'd move people into Kings Row or the Hollows.
    Once they'd gotten their 5 normal levels there, they could return to the AE for their next 5, which could be back in Atlas, or in Kings Row, and as they progressed, they'd be less and less likely to return to the lower zone AE buildings, because it'd be easier for them just to use the AE buliding in whatever zone they'd been working on their latest 5 normal misison levels in.
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    Dressed, please - let's keep it tasteful

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    pfft... ¬_¬

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    Well, while tasteful nudity can be done, adding clothes makes it way easier to stay tasteful
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    That's simply my vendetta personally, you can not possibly issue suspensions/bannings without an "iron-clad" policy, it doesn't make sense. It's simply going trigger-happy if you will, especially if it's left to all the dev's own opinions which will all vary across this implement.

    Fury

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    But what if they lock 50s that were PLed within a certain timefame - say 1 through 50 in 24 hours or so, but don't actually give a definitive point on what is ok and what isn't - that'd leave the players to work it out themselves, and as there'd be no offical limit, they might start to be more cautious in how fast they tried to PL.
  18. Golden Girl

    E I, E I, D'oh!

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    I disagree! I think you're interpreting what the OP was saying, and misinterpreting it, leading up to a post that is almost totally off-topic. Don't put your words and thoughts into the OPs text.

    also, you're not even arguing about that, you're arguing about farming, so even by your own standards you're off-topic. Why not start your own thread about what you wanna say, or maybe a blog?

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    Threads here don't always stay on topic - the discussion evolves as people give their opinions, and new thoughts come up.

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    Also off-topic!

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    Sort of - but it can be traced back to the opening post
  19. Golden Girl

    E I, E I, D'oh!

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    I disagree! I think you're interpreting what the OP was saying, and misinterpreting it, leading up to a post that is almost totally off-topic. Don't put your words and thoughts into the OPs text.

    also, you're not even arguing about that, you're arguing about farming, so even by your own standards you're off-topic. Why not start your own thread about what you wanna say, or maybe a blog?

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    Threads here don't always stay on topic - the discussion evolves as people give their opinions, and new thoughts come up.
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    I think your curiosity is valid Singstar, but I simply await a description by the devs' to be honest. Briefly I think if for example Rikti comm officers is exploitative, then all farming is exploitative which is royally screwed and incredibly hypocritical, i.e pinning the fault on us when it theirs truly. Again, regards my opinion.

    I really think they're vagueness is impeccable at times.

    Fury

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    I'm not sure they'll give a totally firm rule of what is and what isn't ok - it'd just lead to people farming just within the limit set by the devs.
    Like if they said a 50 in under 3 days was too much, people would just farm to 49.99, then do the last bit after 72 hours and 1 minute
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    Thanks goldengirl, although most of your replies have been brief, they have definately contributed to the direction of the topic.

    The bottom line IS the devs make the rules. But that doesn't mean to say their philosopy of what makes a balanced game is right.

    Don't forget, the devs are developing this game to please THE PLAYERS.

    What game was ever developed with the developers in mind? None. Developers make games with players in mind, and should ALWAYS do what will benefit the majority of players.

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    But according to Positron, the majority are against the excessive MA farming - although, I'm not sure how scientific that is - he may just be going by what we told him at the anniversary event
  22. Golden Girl

    E I, E I, D'oh!

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    Correct, the devs word is universal law in the game THEY develop. However, there are other games that are developed by other developers.

    And this topic isn't off topic. The devs may have complete control over their game, but this does not make them correct.

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    Well, it makes them correct in game, anyway

    If one game says "farming is good", and another games says "farming is bad", then both games are actually correct within their own games.
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    I would personally like to thank especially Golden Girl and Razor for ruining another thread that started very well. TY for once again ruining something for the rest of us.


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    It's "General Discussion" - not "General Polling" - people will give their opinions, and then respond to other peoples opinions.
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    i'm going to argue that farming can be an effective process that can contribute actively to the economy of a game, and is not detrimental to anyone's gaming experience on the basis it in NO way affects anyone negatively.

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    The problem there is that the devs view it a little differently, I think
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    the ONLY thing that is a matter of opinion here is the what the devs consider an exploit

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    Fixed - for in-game truth