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Hello
Sorry, for my english (yes i'm french).
i've just read your post, and i just want say to you, thanks for your several welcome, and i hope your server never down, but if it happened, i want say to you welcome when you want on vigilance.
Personally, it's possible i will finish my scrapper Clovis. on your server defiant...
See you soon
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I saw you on Defiant, and welcomed you and your friends
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President Reagan once said " The one way to truly unite this planet is for us to be invaded by beings from 'out there'(points up)" I seriously pray he was wrong, but as long as people keep behaving like this...
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Don't the Rikti count?
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the underscore in the GM_Name is the most important visible clue of a real GM. Underscores are not available to players for their character names.
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Does that apply to red names on the boards too?
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I saw the word moonbase I thought of Bond style super villians
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That might be connected to the rumored Spy AT
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Happy Birthday Hephaia

EDIT: And Slazenger too
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*waves* Thanks for the welcome.
I'll be hanging around here from time to time until we are all merged together.
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Do you have a vague timeframe for that? Like will it be within the new few months? -
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I do play a Villain so I can't make the same promise
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Wanna go arena?
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She'd bust you like the Euro noob you are
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No - why would he?
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Well, that IS pretty much his job...
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But that's on CoH - this one looks like it's for some super secret new MMO project. -
It' sone of the funniest bugs for ages - aoe-ing a mob of them is great
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Check out the line just above "Job Duties" here.
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Let me get this straight, you need to take down Union and Defiant, to enable the French and German servers??
That does not make any sense at all...
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There have been some disconnection problems on Defiant and Union too - they probably want to check out all four and make sure they're working smoothly before they put out the next booster pack. -
I thought it was very nice having the French and German players on Defiant - they were having a lot of fun, and ot a good welcome.
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I think she's here to spy on us, so she's cleverly hidden her name among the other mods.
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OMG!
Blue Steel = Chuck Norris!
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chuck norris = overrated
he's just a man looking typical american, nothing special about him.
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You must be Blue Steel - only he could say that!
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All real GMs have red names in big letters, don't they?
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GG on speed? Do not want.
I see where you're coming from, I used to play an MMO which I started in earnest halfway through it's life and over the past few years my optimism/pessimism meter went from overly optimistic to exessively negative. In fact a good many of my recent posts on their forums have been 84'd because I've been questioning the company's abilities a bit harshly.
So coming here (after previous said game was announced to be closing) I can see a marked difference (for the better) in both customer relations and development so at the moment I don't see the bad as you do but I'm sure I will over time.
I'm not wrong though, depending on viewpoints and the amount of rosyness your glasses are tinted with, explanations can be seen as excuses and vice versa.
So while the content brought out in I15 is a lot more than I've been used to, it now sets a benchmark for me in which I can compare the next issue and subsequent ones in which case I'll have to wait til I16 to see if GG is wrong or right about the major issue hype getting pushed back an issue.
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I don't do speed or any drugs at all
I16 will be a major Issue, even if it has only power customization in it and nothing else - it's a feature that's been asked for over and over again by many players for a very long time, but it was such a huge project that the devs just didn't have the resources to do it until now, so it'd be extremely ungrateful to just say "is that it?" if I16 is just power customization.
It's like I14 - the MA was an enormous amount of work to create, even if a lot of the work wasn't seen by the players. -
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Espically as i15 is such a disappointment
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Not to everyone
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Yay! It is nice to see you back.
Even I am on my way to leave this game either for a break or constantly it is nice to know a true comic book hero come back on this game's ranks.
Welcome back.
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I'll allow you to take a short-ish break, but that's all
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Some info from HQ:
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Hi, Im Bruce Harlick, aka Horatio, the guy who was in charge of the Reichsman Task Force and Strike Force. Thank you for the comments and feedback on the TF & SF. Id like to take the opportunity to respond to some of them and let you know our some of our intended responses.
To start, there is a difference in the challenge of the final fight in the SF and TF. The TF fight is much trickier and takes longer. We didnt address that when assigning the initial merit values for the SF. We will be increasing the merit award for the Strike Force to 30 merits later this week. As time goes by and we collect more data on how long it takes groups to complete these arcs, well likely be adjusting the merit rewards further.
There seems to be some confusion as to the use of the dimensional ground ray in the final fight of the Task Force. Before Reichsmans hit by the ray, he is in a phased state and is running a rather nasty debuffing aura. When he is hit by the ray, it grounds out some of his power and he returns to a normal state and his aura is shut down. This will persist for the duration of the fight. The dimensional grounding ray isnt intended to be used at specific points in the fight; it should be used early on, and one hit will do.
On the villain side of things, our intent was to try to do something a bit different for the end fight. As has been previously stated, we wanted to do a gadget fight; something that was more than just hit the bad guy until he fell over. And we wanted to encourage teams to include different ATs, to help shake up some standard team compositions. Certainly, the end fight is more difficult without having each of the appropriate ATs on the team, but it is still doable. Each of the temp powers is intended to make stages of the fight easier. There is no one golden solution to solving the fight; by including some or all of the ATs that can take advantage of the various temp powers, you can approach this battle using different tactics.
The Mastermind temp power is not working at this time; Castle has fixed that, but his fix did not go out with the release due to some build issues. This power should be working in a patch this week.
Switching voices, I am aware of the canon issues with the story. The problems are purely my fault; when I came up with the original flow for the story I was under some mistaken impressions on some events in the games history. While I did make some adjustments to the story due to the feedback from the training room, I didnt get all the details nailed down as best I could. Due to a tight translation deadline, I was unable to get final text passes into the build that was going to the Live servers, but rest assured Ill be doing my best to address them over the next week or so to bring the story of Reichsmans return in line with the existing history of the 5th Column.
Ill certainly be reading this (and the other) threads for any other comments you have on the issue. Please feel free to PM me with your comments and concerns if youd like. Ill do my best to respond to them in a timely fashion.
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I'm not sure - I never dared to put it there
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Maybe they're like the special salvage for the Lost Curing Wand, only this time we have to collect these items to be able to crate or access a link or portal to Praetoria?
Like we have to do a mini arc before we can hop dimensions?