Golden Girl

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  1. Quote:
    Originally Posted by Moderator 08 View Post
    This particular fix was to temporarily deal with a number of issues that the enhanced difficulty options in I16 generated. No one issue was the cause of this, and this fix is temporary.

    Getting the difficulty sliders to work properly with Task Forces and Strike Forces is definitely something we are working on. This is something that is important to us, but any fix to the TF/SF Difficulty Slider is risky in that it is code which effects the whole game. We have to be very careful when working with this code because any changes can have significant and unforeseen ramifications. It takes a lot of time, especially testing time, and if we're going to take this amount of time we want to deliver a fix to you guys that isn't just a work around hack, but that delivers a fully working product.

    We know this is frustrating, and this frustration has been well communicated to the Dev team. We'll communicate with you more on this issue as things progress.

    Thanks,
    Have the devs thought about scrapping the Hero Corps Analysts and Fatewevers, and making every mission contact have difficulty settings to choose form instead?
  2. Quote:
    Originally Posted by NuclearToast View Post
    Can a level 4 even GET Vanguard merits? Don't you have to be a member of Vanguard at level 35+ to do that?

    --NT
    I think so - unless they changed that mission when they opened up the zone.
  3. The AE building could be put on a floating rock island on the opposite side of the club to the ski slopes - you could get there either by a bridge, or a clickable portal.

    EDIT. Also, there needs to be a store contact in Pocket D, and a WW and BM contact too, and Hero Corps Analyst and Fateweaver.

    Plus, the entry room shouldn't be a warehouse map - it should be a specially designed room, with short corridors leading off to the exits, similar to the Midnigher Club and the doors to the universities.

    And the Hero and Villain elevator guards should also be replaced with DJ Zero's own staff, and DJ Zero himself should be fleshed out a bit more, possibly making him somewhat mysterious, but still hinting at why and how he has the club as it is, and how he keeps it peaceful when it's visited by so many superpowered people.

    And add more tracks to the dance music loop
  4. Maybe they could make the TF contact have a selection of difficulty settings for when you formed the TF, but none that went lower than +0?
    Like the way you can pick no temps, time limits and so on - just make a "fight enemies at +1, +2, +3, +4" option.
  5. Also, get that AE building out of there and into Pocket D where it belongs
  6. That was awesome - I loved all the quick shots of the Praetorians
  7. Quote:
    Originally Posted by je_saist View Post
    Cat-Girls would each be entitled to One Cat-Boi.
    But wouldn't the cat-bois be as ragingly un-sad as the cat-girls?
  8. Quote:
    Originally Posted by Dispari View Post
    With all due respect, I think that's just because those characters are evil, and red, black, gray, dark blue, and dark purple are often colors associated with evil.
    I think it's more to do with the fact that Praetoria = anceint Rome in a sci-fi superhero setting

    Rome - ruled by an emperor who's worshipped as a god, and protected by an elite force called the Praetorian Guard.
    Praetoria - ruled by an emperor, who's an incarnate of Zeus, and protected by an elite force called the Praetorian Guard.

    Rome - the center of civilization - society is advanced but cruel, and is in conflict with other more primitve societies/"barbarians"
    Praetoria - the center of civilization - society is advanced but cruel, and is in conflict with other more primitive societies/barbarians - the Devouring Earth/Resistance.

    Rome - slave class as the main workforce.
    Praetoria - Clockwork as the main workforce.

    Rome - spoke latin.
    Praetoria - uses latin names/words like "Nova", "Praetor" and "Praetorian".

    And this is just the few details we've been told about so far
  9. Quote:
    Originally Posted by Olantern View Post
    I misread the thread title as "When Catgirls Ruled the Earth," which sounds like a Discovery Channel special. I hadn't realized catgirls left a fossil record.

    Also, "When Catgirls Ruled the Earth" sounds like something someone would title a AE arc, if someone hasn't done it already.
    But as all catgirls are lesbians, wouldn't they be more of a one-generation-then-they're-gone type of species?
  10. Quote:
    Originally Posted by Le Blanc View Post
    Not really on topic, but can VEAt's or HEAt's change sides?
    Yes - but unlilke all the other ATs, new ones can't start off as neutrals in Praetoria.
  11. You could post it in the PvP section too
  12. I think the answer is "yes", but you's still have to make the VEAT on the red side, as VEATs and HEATs have to start on the correct side, and can't start off on the opposite side, or in Praetoria.

    EDIT: One way to test the idea is for someone to get a Villain to 50, then delete it, and see if VEATs are still unlocked even if there no longer a 50 around
  13. AntiMatter - dark blue/black

    Battle Maiden - brown/gray

    Black Swan - black

    Bobcat - brown

    Chimera - dark blue/black

    Diabolique - purple

    Dominatrix - black/red

    Infernal - black/red

    Malaise - purple

    Marauder - black/silver

    Mother Mayhem - purple

    Neuron - blue/red

    Nightstar - purple/black

    Shadowhunter - brown

    Siege - dark blue/dark red

    Tyrant - dark blue/dark red


    The visual impression is a little closer to purple than gray

    Purple is a blend of blue (Heroes) and red (Villains) - the perfect color for the "crossing over" content.

    Also, purple was also the color of the ancient Roman emperors, who were protected by the real life Praetorian Guard
  14. Quote:
    Originally Posted by Thirty_Seven View Post
    Haha at the overplayed analysis.

    Since when has purple ever been associated with Praetorians?
    Most of them have purple/dark blue as the main part of their outfits, although some like Marauder and Black Swan just have black.
  15. This is a sort of request - when GR goes live, I'm assuming that palces like Mother Mayhem's ruined asylum and Tyrant's lava lair will be replaced with maps that better match the new conept of Praetoria as a utopia rather than a ruined world - so I hope that they will still make the ruined asylum and lava lair maps available in the MA, even if they don't feature in normal missions anymore.
  16. Quote:
    Originally Posted by Dispari View Post
    And I move using ESDF. I could never get comfortable moving with WASD because my index finger needs to be on the little bump on F to feel comfortable. And I never understood the advantage of being closer to the edge of the keyboard where there's less keys anyway.
    I use the arrow keys to move - letters are for emote binds
  17. Quote:
    Originally Posted by BlackSun17 View Post
    Doing that for year long content is good. Doing that for once a year content is bad.
    But it's available each year - it's not like it's for one-off events, like the 5th anniversary, for example.
    As far as I know, they've never removed a single thing from the normal events - they just add more stuff each year - so even if you miss out on getting everything for all your alts at once, you can finish it off next year.
  18. Quote:
    Originally Posted by Doc_Reverend View Post
    Totally off-topic from the DOOOOM! cries of here, but are we getting new mission maps with GR? Some of the older ones are getting kind of long in the tooth.
    They've not said anything baout it, but I'm guessing it's like 99% certain there will be some new map sets.
    Some things, like cave maps, would probably be the same, as they're natural features - but as Praetoria has its own building style, I'm expecting some new Praetorian interior maps, like offices, warehouses and labs, and maybe some sort of base maps for Praetorian Police places - sort of like the Arachnos base maps, but less obviously evil looking.
  19. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    BABs has also said that no, there is currently NO WAY WHATSOEVER to change animations for travel powers. The travel powers are set up differently than ordinary attacks, so they can't swap out animations the same way. (I'm guessing this has something to do with the fact that movement is almost entirely player-controlled when using a travel powers, whereas an attack just runs an animation script when activated.)
    So probably the only way to customize them would be to have identical vesion of the each power, but with unique animations?
    Like the Flight pool would have Fly 1, Fly 2, Fly 3 and Fly 4 in it, for example, all available at level 14.
  20. Golden Girl

    Male Walk?

    I think the female walk animation should be given to Serge, and have him walk in a loop inside Icon.
  21. I think the turkey GM should have unique attacks, along with temp powers for the Heroes, so that the chicken fights from Family Guy can be recreated.
  22. Quote:
    Originally Posted by perfectkismet View Post
    Some people just don't find large groups fun, especially when you either can't get together a large group or you can't function in the lag that forms.
    But some people do find them fun, so it makes sense for them to have as wide a range of content as possible.
    Some people like PvP, and some people don't - so they have some PvP content, and some and non-PvP content.
    Some people like crafting, and some people don't - so there's some crafting content, and some non crafting content.
    They're just trying to make the content as attractive as possible to the widest range of players.
  23. Golden Girl

    Loyalist?

    Quote:
    Originally Posted by The_Larker View Post
    Isn't that what all women try to do with their boobs GG?
    Not all the time, no
  24. Quote:
    Originally Posted by Catwhoorg View Post
    CO just got quivers, and sidearms.

    I'm hoping that we see them here very soon.
    BAB seemed to give a little hint about that - and I don't think it's something he'd do just to tease us
  25. Golden Girl

    Loyalist?

    Quote:
    Originally Posted by The_Larker View Post
    So whats your point?There BOOBS and that is the sum of the equation.....
    Going by that reply, it seems her main enhancments are for Stun and/or Confusion