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I've done it on a team of 7 - but that was only once - all the other succesful runs I've been on have had 2 teams minimum.
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Quote:There was a certain other game launching that required a responseThe makers of this game have gotten into the bad habbit of announcing things way too soon, getting people excited and then making them wait way too long. Instead, why not delay the announcement of these things. If they were announcing Going Rogue for the first time right now, the wait probably wouldn't be so bad.
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Q1 is Janaury, February and March - closed beta is scheduled for Q1.
Q2 is April, May and June - GR launch is scheduled for Q2. -
Welcome to the only real superhero MMO
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Quote:Well, that still means that they've added sliders at some point - so it's possible they could add more.IIRC, there was one slider for physique. The other sliders, like Hips, legs, chest, and the head sliders all came later.
There'd have to be a /e timewarp emote thenQuote:Also, get rid of the sexism for costume parts. If I want to make a woman with a cigar, or a dude in fishnets, let me.
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Weren't the CoH body sliders added after the launch?
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Welcome hoime

But there has been a GR screenshot posted very recently
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Some sort of moving hair would be nice too
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Which is why I used the exampe of Episode I - the Gungan city is an underwater zone, but the only action involving water is to swim to it - so an underwater zone in CoH could be, for example, a city built into a giant coarl reef, and we'd just use the swimming animation we already have for getting to it - the entrances would be like the CoT map portals - just pass through it and you get a mini-tp to the other side.
And, using another bit of existing tech, think of an AE building - a large, mostly glass structure that lets us see what's happening outside.
Now, take the one in, say, Atlas Park and expand and reshape it until it's several huge glass domes covering all of central Atlas Plaza area, and change the clickable entry doors into CoT style portals.
Then progam all the zone outside the domes to be like the underwater area in that Cimeroran cave map, and switch the cars, civilians and blimp into fish and other sea creatures, and adjust their routes so they're "walking" in the "sky". -
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Quote:I guess that's why they never break through the glass ceiling and become Bosses - they're simply not beefy enough in the beefiness-obsessed Cimroran society.http://paragonwiki.com/wiki/Cimerora...tors#Centurion
Granted it's not the most convincing photo there, but the info blurb does confirm that the Centurions are female. They're certainly less beefy than the Surgeons, Engineers, and Praefecti. -
Quote:I think his only objection was to anything involving underwater fighting, as he'd have to make new attacking-while-swimming animations for every single attack power in the gameAnd actually, what BaB said was that there would be no underwater zones if it were up to him.
He also specifically clarified that it isn't up to him.
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Quote:http://www.youtube.com/watch?v=33ko78TeO5IAny chance of a link to the part where they do say it? I watched the link provided by Rial a few times in the past and also just now but I'm either missing it or not understanding one of them.
40:20 - Hero1 answering a question about how the Primal Earth Recluse would view Tyrant, and Positron confirms the death of the Praetorian Recluse.
Think Episode IQuote:I have also seen the mention of it in the ITF but after BaB said no to the underwater parts, I kinda put it to the back of my mind.
Atlantis rising? *YAWN!*
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