-
Posts
25494 -
Joined
-
Quote:I don't think you'll miss too much - nothing offical, anywayZOMGZOMGZOMGZOMGZOMGZOMGZOMGDUALPISTOLSZOMGZOMGZOM GZOMGZOMGZOMG
I'm so excited.... SQUEEEEEEEE EEE EEEEE EE *head explodes*
Ok now that I got that out of my system, I'm sooo dissapointed because I have to go out of town tonight until thursday and I don't want to miss anything



-
It ties in with the general feelings of love from the I17 announcement
-
-
Quote:I'm excited too, but there's lots of other real life things to do between now and I17 going live - the time will soon passOMG!!!! DARK MINOR!!!!! YAY!!!!!
My ideas are always the bomb!!! lol just kidding,
WHY DID THEY HAVE TO TELL ME???? NOW I AM EXCITED!!!!!! TIME IS GOOING TO GO SUPER SLOW!!!!!!!!
-
Welcome back

What server are you on? -
-
-
-
Quote:One thing I'd like to see would be the ability to select 2 contacts for an arc, and decide which one was going to be for each mission - because I've played quite a few arcs where the contact turns out to be an enemy, or gets kidnapped - but you're still left with them just as they were before they revealed they were an enemy/got kidnapped.
- Hmmm, contact redirection (where a mission sends you to a different contact)
- Outdoor missions (unlikely to happen)
- Escort to glowie objectives.
- In-mission contacts: like the new Cape mission where you engage in boxed dialog with a mission contact, personally I dislike this as only the leader gets to know what happened.
- Simultaneous glowy clicks (many hate them but may have a use if smartly implemented and done as optional objective)
- Doors
- Doors with keys
So for example, if there was a 5 mission arc where the contact got kidnapped after mission 3, you'd be able to select a second contact, like a desk and computer to take their place for the briefing for mission 4, and then once you'd rescued them, they'd be back as the contact for mission 5. -
-
Quote:What about something like the start phase of an Arena match? Like you enter a room that has a "info NPC" in it, so you can't move or fire off powers for a few seconds while the text bubbles appear?I got to say I love the cut scenes. They are much more team friendly than clues
At least I'd love to be given timed dialog with invulnerability (ally until conversation done) entities to be able to say the story through the characters and not through UI elements like clues and briefings. -
By the way, I wonder if any of the existing lore might have something to do with these new enemies?
Like Black Swan and Shadow Earth, or Uuralur the Mirror and the Shadow Shard Reflections? -
-
-
-
I'm pretty sure you'll need to buy an American account too.
-
-
-
For the MA additons, what stuff in the non-MA missions is currently missing from the MA?
-
Quote:I almost think she wrote it that way on purposeGiven recent history from certain other forums, I actually feared for the stability of time and space as we know it when I read " Just to clarify before speculation runs toooooo rampant." False alarm though, wow... that was scary...
-
-
-
-


