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Posts
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Well, they could combine the chocking emote we already have with that hovering and struggling emote that CoT sacrifice victims use, and then just add some knockback after a couple of seconds of being held in the air.
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Quote:Retcons are wonderful thingsAye, I'll agree with this. In the game lore, it's mentioned that there was once a 6th Origin, but that it's been "lost". That 6th Origin was Incarnate. Technically, you can't become an Incarnate unless you start as an Incarnate, just like you can't start as a Science Origin character, and then become a Natural Origin character.
At least... not yet... >.>
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I wonder what a kinetic melee Assassin Strike would look like?
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Well, I think it'll probably invole a new /e faintinterror emote for any gray enemies when you turn your avatar to look at them.
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Quote:If they're going with their overground/underground theme, then I'm expecting a lot of tunnels under the zone maps - so that even in Nova Praetroia, Resistance members could get to mission doors via the tunnel system without having to aggro the Praetorian Police mobs on every street corner above ground.It certianly sounds to me like behind the closed doors and hidden from the public, the Loyalists and Resistance are constantly at war, so I doubt they'll both be able to go everywhere unless undercover. I'm also expecting the underground to be quite big, perhaps like our sewer system. So it may not be as unbalanced as it sounds. Just less shiny.
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Quote:But some areas might seem to be freidnlier to one side rather than the other:S Four Praetorian zones. I doubt there's any kind of restriction on where people can go.

Like if you're one of Tyrant's thugs then Nova Praetoria and Imperial City are probably less dangerous for you than the Underground
Those still aren't endgame zones though - in that old NCSoft marketing survey, the endgame system was mentioned as taking place on a mysterious alien space station orbiting Earth - a specially designed endgame zone, rather than a zone event taking place in a normal PvE zone.Quote:Why? There are zones in Praetoria. Incarnate is GR exclusive. Events that happen out in the open for everyone to take part in. I draw the conclusion that the zone events will be in Praetoria.
Not that the location really matters - Incarnates are coming, and that's the main thing
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Quote:Well, it'll have some other stuff for sure, but the bulk of the endgame content being in it means that that will be the focus of the Issue forAs far as we know, anyway.
I19, to me, reads as 'End Game stuff for GR...and the other stuff'
Needless to say, we'll need to wait and see.
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Quote:A little trimming here, a little filling there and they'd fit perfectly - it's not nearly as difficult as you're making it out to beWell, go look at any of the map sites like VidiotMaps.com and try, just try, to fit those zones together into a seamless whole. It can't be done. They'd have to revise the (multi-word expletive) out of every single map in Paragon City to get the puzzle pieces to fit. Does that seem at all likely to you?
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Quote:Well, we might have to travel to the Well of the Furies to start off the endgame processI don't mind this system, I'll probably participate in it, and in particular the idea of it being tied into new zone events really catches my eye. On the other hand? I really hate the name. In all of the lore to date, it's impossible for anyone of any other origin to become an Incarnate. Incarnates are incarnate at their origin, that is to say, they got their powers directly from the Well of the Furies.
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Quote:I19 is basically GR: Part Two - you'll need to buy GR to access the Incarnate endgame content in I19 - so if you don't have GR, then I19 is gonna seem kinda content-liteI know - What I'm saying is that i19 will 'finish off' GR, just how i7 finished off coV.
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Quote:Ok, following up on that - the new zone events are the content that we do to unlock the Incarnate stuff - so it sounds like the endgame system will be played out in the current zones, rather than being part of any new endgame zone.Sorry so shaky - here's the new GR info. Didn't realize there was thread here, too

http://www.youtube.com/watch?v=_1l0-2qqElY -
Quote:Two Loyalist zones, 1 neutral and one resistance zone, probably? Devs hate the Resistance, I guessPraetoria zones are 'Nova Praetoria', 'Imperial City', 'Neutropolis', and 'The Underground'. Nova Praetoria is apparently where Emperor Cole hangs out.

I wonder who they are, and how they'd fit into the GR storyline we know about so far?Quote:Besides groups we already knew about like the praetorian police, clockwork, resistance, seers, syndicate, and ghouls, there will be another enemy revealed this summer.
I think those will all be unlockable only if you buy GRQuote:Statement that 'all ten basic ATs get a new powerset with this expansion' - if they're counting dual pistols and demon summoning, those two plus kinetic melee and electric control cover everyone, so that does *not* necessarily mean more powerset proliferation. 
I think the "new zone events" thing being tied to Incarnates is very interesting - does this mean that maybe they'd be a threat so dangerous that only incarnate level players would be able to take them on?Quote:Issue 19 is 'Incarnates'. The 'incarnate system' is 10 'incarnate levels'. The first level will be available in GR, along with at least some 'incarnate abilities'. The other 9 levels, more abilities, 'new rewards, new zone events, and the "end game system"' will be in issue 19. Are the 'incarnate levels' the end game system or not? GR will be required to play the end game system, so that suggests that the end game system would be separate from the incarnate levels thing.
One possibility is that if it's connected to Pandora's Box being opened, which would explain how we'd suddenly get acces to the Incarnate levels, the new zone events might invovle fighting enemy or rogue Incarnates, who'd be created by the opening of the Box in the same way we'd get the new levels and powers - like we'd have to fight rampaging Incarnate Villains and their goons.
Praetorian Hamidon is more powerful than our version, so probably only Incarnates could take him onQuote:Praetorian hamidon is contained, not defeated, and we won't see him, 'at least not yet'. 
That's what I was saying yesterdayQuote:War witch says that they do revisit old zones sometimes, but only when it makes sense - they like making new zones a lot more. 
That's almost sound slike they'd have to totally rewrite the current arcs, not just update the models and tweak the text.Quote:Stories that mention praetoria will get updated in i19 'to reflect the events that happen in Praetoria between now and then'.
Unlockable Vanguard-style glowing staffs = "City of xXD4r7h-m4u1Xx"Quote:There are other new powersets "on the whiteboard" for future use (blogger used the term 'future expansions', but we don't know if a dev actually used those words), includes 'staff use'.
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Quote:It'd be quite posisble to retcon the city map, and simply join the current zones together, and add any filler scenary if it was needed - and maybe shift the exact loactions of some zones a bit too.The issue with removing the war walls entirely would be that what we see of one war wall doesn't back directly onto the war wall on the other side. There's a lot of city in between what we know as city zones. I cannot remember if these buildings are residential or destroyed (I know they appear fine when you look through the war walls), but they'd have to add that in. Between all of the zones.
For example, move Atlas and Skyway a little more to the north, so they'd fit better with Perez, Steel and Kings Row.
I think they'd be kept - it's make sens from an in-game point of view to have the most dangerous zones still being sealed off.Quote:Also, I don't know where hazard zones fall in all of this. While war walls don't exist to contain them, we'd probably have to keep the solid part of the wall at least. It helps enforce who can get in and who can't.
I think it'd be great - it'd also solve the empty zone problem with places like Boomtown - it'd just become a northern extension of Steel Canyon, with a new filler bit for the bridge over the river that separates them.Quote:I don't really know how I'd feel about the war walls coming down. It would be a big enough change to get some kind of opinion out of me, of course. But I've grown fond of them, and haven't ever seen the issue that other people seem to have with them. -
I very much doubt that - I think it's way more likely they're going to refocus bases as social and PvE things, rather than the customizable PvP maps with storage and TP extras that we have now.
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This is totally going to be linked to Pandora's Box in some way.
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I thought it was a totally valid point to say that I think they're pretty much only focused on GR right now and aren't so likely to come back with any answer until after it's released

It seems to be pretty tough to get marketing to say anything at any time, so when there's a major expansion coming up, I think it'd be just about impossible to get anything out of them
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A medieval zone would be awesome - and so would an ancient Egyptian one

A medieval zone would guarantee us long dresses too
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