Golden Girl

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  1. Going by how it worked last time, any unused tokens will be wiped.
  2. Quote:
    Originally Posted by Marcian Tobay View Post
    I won't repeat it here for the sake of people that skip to the end of the thread, but at least one thing you said I didn't even remotely expect... probably because there's no indication of it anywhere.

    You also confirmed a common theory that was not yet public knowledge. So yes, you did rip open something that I didn't know at all. Which is screen punchingly annoying, too, as I've been avoiding spoilers and playing as Responsibility Loyalist specifically to reach these revelations the same time as my character did. I understand that such a goal was my own and I couldn't ask the world to stop talking while I played, but to have all of it thrown out like this is more than a little frustrating.

    C'mon, double G's. Don't you want everyone else to experience the game with the same wonder that you did when you got into Beta?
    GR has been out for a week now, and any discussion about the game setting will involve details about the set up of Praetoria - if you want to try and avoid even the most basic info on the setting, avoid any threads discussing Praetoria.
  3. Quote:
    Originally Posted by Marcian Tobay View Post
    I wanted to stay in this thread and then Golden Girl started spewing out spoilers like a smashed fire hydrant. Slowly backing away...

    Edit: To clarify, I'm calling you out specifically, GG, because the OP said "Mild Spoiler" before stating the premise of the game. You were the one that literally posted a list of the plot twists in Going Rogue.
    None of those are plot twists or spoliers - they're all blindlingly obvious

    You seem to have a rather fuzzy idea of what exactly a spoiler is
  4. At this stage, it seems like it would have been simpler for the stuido execs who greenlit this bomb to have just gone out into the parking lot and set fire to 20-25 million dollars.
  5. Quote:
    Originally Posted by Obsidius View Post
    I think my favorite part so far is going Loyalist / Resistance and secretly working for the other side. It reminds me a lot of the plot of Equilibrium.
    You're playing a DP Blaster, right?
  6. Quote:
    Originally Posted by Marcian Tobay View Post
    Not one of you yet? Gah.
    Which AV do you want a screenshot of? Stop being so cryptic
  7. Quote:
    Originally Posted by Oldeb View Post
    Recluse isn't even in The Crucible!
    Maybe he's too busy dumpster diving out on the Grandville streets?
  8. Quote:
    Originally Posted by Oldeb View Post
    What? So villains don't even get their own unique dumpster-diving loser?
    Well, you have Recluse, so it's pretty much the same
  9. Quote:
    Originally Posted by HPorch0 View Post
    How did they change Tina's arc... ?
    Well, it's the same basic story, but with upgrades of the models, maps and lore to make it sync with Praetoria 2.0.
  10. No, Trashcan is in Fort trident, under one of the ramps - you can talk to him, but it doesn't lead anywhere.
  11. Quote:
    Originally Posted by DarknessEternal View Post
    No they haven't.
    Positron said they have
  12. Quote:
    Originally Posted by Lastjustice View Post
    Don't quote online sites as "proof" a movie is good. That's just the reviews of people who care enough to post an opinion. Which is really a very small cross section of the world.
    And any so-called "buzz" about it has clearly failed to translate into actual box office numbers - its feeble performance this weekend follows it's disastrous opening weekend, so even "word of mouth" hype on top of "critical praise" is clearly not having an effect.

    The theater chains are getting badly burned by it too - like with all movies, they're under contract to keep it on the same number of screens for a certain number of weeks, regardless of it's performance - so this weekend, even though it made less than half the amount as it did on its opening weekend, it was still on the same number of screens as its opening weekend, so it's been playing to even emptier theaters than on its opening weekend, with the theaters unable to yank it for something popular because of their distribution contract.
  13. If the trashcan is for Villains, why is it in Fort Trident?
  14. Quote:
    Originally Posted by Kryogenik View Post
    Are the old zones and mission maps getting an overhaul? Will we get a chance to go back to Praetoria for higher level content?
    Praetoria will be getting some high level content connencted with the Incarnate system - and War Witch ahs also said they want to expand the the setting.
  15. The bagde requirments have been adjusted to match the retconned Tina and MJ arcs.
  16. Quote:
    Originally Posted by poptart_fairy View Post
    Why the bloody hell do people draw upon parallells when superpowers and the like are involved in CoX's morality.
    Because good and evil exists wherever humans exist, regardless of whether people can fly or not.
  17. Quote:
    Originally Posted by PapaSlade View Post
    Yeah, sure, because the heroes of primal earth are soooooo good at completely eliminating crime and keeping order on their world they can just rush on over and take care of that one as well. When I see less, freakshow, outcasts, skulls, council, 5th column, lost, and CoT on the streets of Paragon than I see actual citizens come talk to me about the great heroes of Primal Earth.
    There's no more crime on Primal Earth than there is in Praetoria - it's just that in Praetoria, the biggest crimnals are working for the authroities

    The devs have even given us the neat little twist of replacing the mugging spawns with PPD harrasment spawns - only now, the citizens are in danger from the very people who would be protecting them in a normal society.
  18. Quote:
    Originally Posted by Mister Wolfram View Post
    As I understand it, Praetoria is the dystopic version of Paragon City.
    Actually, it's more of a copy of the Rogue Isles, but with the evil dialed up a bit more:


    A power-crazed Incarnate ruling with an iron first from his huge tower - Tyrant/Recluse.

    An inner circle of very powerful, very dangerous and very evil villains with their own agendas and plots - Praetors/Patrons.

    A network of female psychics recruited at a young age to serve the dictator - Seer Network/Fortunata Seers

    A corrupt and thuggish police force - PPD/RIP.

    A "survival of the fittest" doctrine amongst the playable section of the governing organization, with betrayal, double-crossing and brute force as acceptable ways of advancing through the ranks - Destined Ones/Powers Division.

    A mad scientific genius operating semi-independently form his own personal power base - Neuron/Doctor Aeon.

    A Failed super soldier experiment based on using the dictator's blood/DNA, with the results left to roam beneath the streets - Ghouls/Arachnoids.

    Plus:

    Intense and open rivalries between the various sub-groups of the ruling organization that frequently spill over into violence.

    The widespread and frequent use of torture by the security forces.

    A tightly controlled media, with any journalists who step out of line being targeted by the dictatorship.

    Teachers who step out of line are also targeted by the dictatorship.


    The extra evil of Praetoria is the durgged water supply and the thought police - those take it to 11 - while the Rogue Isles are still just a 10.


    Basically, whether you spend your time shouting "Hail Lord Recluse!" or "Hail Emperor Cole!" just depends on how clean you like the streets of your fascist nightmare.
  19. Quote:
    Originally Posted by Zikar View Post
    I mean the Resistance will keep order about as well as a sieve holds water.

    After they've killed thousands, destroyed Praetoria's infrastructure, police force and the like, what'll be left is a hull of a city. Barely enough food or water, no power (power stations are a target for blowing up after all) no police force, no hospitals (all blown up) no nothing really.
    There'll be riots, gangs will rule the streets. I expect that the Resistance will soon fall apart in a power struggle between it's two factions. Of course, the Syndicate will also be trying to gain more power during this time too.

    I expect Praetoria will be more like the Rogue Isles if the Resistance ever win, except even worse.
    Not when the heroes of Piimal Earth are there to help
  20. Quote:
    Originally Posted by Zikar View Post
    Supporting the Resistance replaces those problems with other problems just as bad with the added problem that no one will get to live in peace.
    You mean Tyrant has rigged the sonic fence to collapse the moment he loses power?
  21. Quote:
    Originally Posted by Mister Wolfram View Post
    Both are trying to carve out a better life for their people in a dangerous world.
    That's not what Tyrant's doing - he's trying to make humans behave like robots - he's decided that humans can't be allowed to be humans and make the mistakes that are part of human nature - so he's stripped them of their humanity, and reduced them to the level of drugged zombies who don't even have the most basic human rights like freedom of speech and freedom of thought.
  22. Quote:
    Originally Posted by Adelie View Post
    When I first heard of GR and the loyalists and resistance, knowing the Tyrant stories from the main hero side game, I assumed that loyalists would be an evil oppressive regime (not unlike Arachnos) and that the resistance would be the good guys. But that is flipped on its head.

    The true evil is the Resistance line of underground contacts and the true goldenboy good early on is the loyalist responsibility line of contacts. I love how its inverse to what I expected.
    The loyalists are serving a fascist dictatorship of nightmare proportions - it's very existence is a crime against humanity.

    Among toher things, Tyrant's govenrment does the following:

    Drugs the citizens to be docile and unquestioning

    Enslaves all young psychic girls and destroys them in the Seer network

    Imprisons anyone who speaks out against the dictatorship

    Carries out mass murder on a daily basis

    Has thought police on almost every street corner

    Opens fire on protesters

    Has torture chambers under the police buildings

    Controls the media and education system

    Makes critics or anyone who tries to tell the truth about the government "disappear"

    Plans to invade Primal Earth with the intntion of wiping outn every single superpowered person there and enslaving the rest.

    All loyalists enable this utterly evil system to continue to exist, and are guilty of supporting the worst examples of evil so far seen in the game.
  23. Quote:
    Originally Posted by BlackArachnia View Post
    I can understand Expendables beating SP.

    But Vampires Suck? You have to be kidding me.
    I and 3 friends went to "Vampires Suck" this weekend - not because we thought it was going to be anything other than trash - but beacuse it's fun to mock how bad these kinds of movies are.
    Two of them play console games, and the other one is a hardcore Trekie - none of them had the slightest interest in seeing "Scott Pilgrim".