-
Posts
25494 -
Joined
-
-
There's also the possibility that they might be planning similar purchasable travel powers, like fire slide, ice slide, water slide, light slide, smoke slide, and so on, and that the power slide mightn't really be needed after that, especially if the new sldies were tintable.
-
Quote:In the latest solo testing on the Beta server, somone has gotten to +3 in 16 days - you won't be "punished" by the solo progress rateI never said I wanted it as fast as the Trials....well..I would, but I know that is never going to happen. If advancement solo was good, nobody would team....so, therefore, the solo path will have to be horrible enough to force people onto the teaming superhighway....by this reasoning, no way will soloists get a fair shake..they can't.
Grin. I am hoping I am wrong though.. -
Quote:And also kinda weird - the NCSoft buy-out was like 4 and half years ago - so that's quite a long time to have held a grudge without doing anything about itMaking the claim that Paragon's killed off Statesman and Psyche because they're Emmert's creations is about as edgy as a tennis ball.
-
-
I'm just assuming that deciding if she was alive or dead would figure pretty early in the stages of its development
-
And even if she is a bit tougher, that'll probably be balanced out by whoever is brought in to replace Statesman - even if it's a new character created by the players.
-
While the leaked SSA 2 info on beta seems to suggest that Sister Psyche is gone - or at least, not a part of the Phalanx anymore - the comics have shown that she and Manticore have been know to work together to set up a situation where he appears to harm her in order to trick a major villain - so the events of part 6 mightn't be as straight forward as what we saw in part 5.
-
I've never had to fight Sister Psyche, but do red siders think replacing her with Penny in the LRSF will make it harder, easier, or much the same?
-
The question was about claws.
-
Quote:It's only really related to that storyline because Diabolique is originally from Praetoria - the DD Trial actually has much more of a connection to the First Ward storyline than to the Praetorian war storyline.The other thing to consider is story line. This is a continuation of the Praetorian War story line
Diabolique being Praetorian doesn't really change the DD Trial in any way, as it's not vital to the story - unlike the other 6 Trials where the Praetorian connection is the whole reason that they exist.
Swapping out Diabolique for, say, Mortimer Kal would have zero impact on the Trial or its story. -
-
-
-
-
-
Quote:Actually, going by the examples above, the majority of the rituals worked exactly as intended for the person creating them.This is about where I stand now. Looking back at the SSA missions and our new Valentine's day mission arc...
Mission 1--Mysterious villain's magic ritual using big obelisk drains Synapse's powers and nearly kills him, empowers a Lost Boss and nearly empowers Echidna.
Mission 2--no magic ritual. Yay.
Mission 3--Magic ritual set up to "kill" Alexis Duncan-Cole. Not really needed, but it's establishing a pattern.
Mission 4--Magic ritual using the Dirge of Chaos sets up Malaise's attack on Sister Psyche, nearly killing her and allowing him to force himself into her mind.
Mission 5--Magic ritual drains Statesman's powers, allowing Wade to kill him.
Mission 6--Magic ritual to supposedly help Sister Psyche take control of her mind again goes horribly wrong, leading to Manticore killing her and inadvertently sending her powers to Darrin Wade.
Widow Maker arc--Magic ritual goes horribly wrong, nearly killing the player character protagonist.
Well. At this point, even Flambeaux can figure that when someone says, "Hey, let's try out this magic ritual to try and accomplish _______," the proper response is, "NO." -
I'm hoping that some of that leaked tech on Beta will be able to be used for future Trials to add a temp power tray for the things like Lambda and Keyes.
-
Quote:Well, if you can just hang on for about a month once I22 is live, you'll be able to get to +3 in DAI am 65 years old. I still don't think I have long enough to live that it matters that it is faster. I'll include the account in my will for my grandchildren to inherit so they can continue the quest to get a level bump on one character. At present my grandchildren are 3, 1 and 8 months.
-
-
-
-
-