-
Posts
9 -
Joined
-
imma be goin
leaping
speed
leadership
medicine
force mastery for Pff...
mine is for solo pvp tho for teamin switch medicine for phase -
oh and fiery....im stealing your build lol i like it alot :P
-
Quote:ehh its alot of fun for me lol...when i want to throw out raw AoE carnage i turn to my spines/fire or fire/kin..hell or my plant/fire dom..i play my mind/fire like a stealth blaster..You're right, your build is probably great for soloing AV's, but it must be an absolute chore getting to him with no AoE powers. This seems like a decent secondary build, for when you know you're going to be hitting an AV. For anything else, it looks extremely cumbersome to play.
his concept was a angel of death that reaps those too powerful to be killed naturally lol. -
Quote:your single target atk chain may be adequate for your purposes, but for mine they are not..try soloin a AV with that atk chain lol...and the reason i have high def is when im perma mezzin AV's and my mez misses* that i dont die instantly..also makes rest of the game alot easier lolI disagree on this. There is a certain point where you start to have too many attacks. Taking Incinerate and fire blast I believe are unnecessary. Blaze, is reduced to a 3.675s recharge. Your build ends up wasting flares, which is great as filler. With less than a second recharge on it, it can become its own attack chain. Sprinkle in Blaze every 3.675s along with dominate (with some damage slotted) every ~2.5s, and you really don't have time to close into melee for incinerate or even really fire up a fire blast before one of these powers is up again.
For example, my attack chain typically goes: blaze, flares, dominate, flares. At this point Blaze is up again. If dominate misses, I'll throw levitate in to knock them down, and dominate again when they stand up. Low risk, no wasted powers or cooldowns, and effective.
I chose levitate over fire blast, but that may change with i19. Levitate is good KU mitigation and decent damage. Now I might swap levitate with fire blast since I plan on taking some stealth powers instead of fitness for LotG, which may not make the 7.5% from kinetic crash as appealing. I do like the KB protection it offers, however. We'll see.
I agree with you on RoF, but it works well on every other spawn that I have used my aoe hold rather than confuse, or single bosses I am holding to help mitigate their regen (great on longbow wardens), as once it is fired off it becomes off cooldown damage. Also it is good in groups where others are using immobilizes/holds.
I am splitting hairs here, but my build has 1.3% more rechargeIf I could afford apocalypse as you could (not to mention all those KCs), then I would break further ahead.
If I am alternating mass confuse and total domination to start fights, then typically I will need to start the third battle by ST confusing choice enemies such as bosses/sappers, and then roll in. My resist shield is typically just fine handling alphas from minions/Lts, and they are usually dead after my and the confused boss' opening bursts. If I'm really concerned I'll just pop an inspiration. By the time that 3rd group is dead, usually MC or TD is up and the cycle begins anew.
So to sum up, I can't see myself taking the time to close into melee for incinerate, especially when it can be risky and I already have plenty of ST attacks to use. If your recharge is high enough that you can't possibly fire off all your attacks before your chain is complete, you're better off picking different powers.
My ST chain is quite adequate, and I am not completely sacrificing my aoe damage to do so. My terrify is slotted for damage, and I have fireball and fire breath to handle large groups. Typically I am able to kill the entire group before whatever mez I have on them is depleted. Your build seems as though it would be dependent on sleep to ST damage enemies down, which although effective, is a painstaking process. This brings up a different question. If you are so focused on ST damage, why not just sleep an entire spawn and kill them one at a time? It seems like you'd be optimized for this scenario, which again would not require massive amounts of defense to accomplish.
This is the real crux of my argument on what you are losing. From what I can tell, you are forced to rely on a high defense, because large groups of enemies are difficult to kill quickly, creating a protracted battle that your defense then becomes necessary to survive. -
well it depends
fire=more raw damage and a res shield
ice=a nice heal, hiber, s/l shield (nice if u can softcap) and a aoe debuff
mace=PFF (so like never die), another s/l shield..and a nice single target debuff.
all good choices, i personally chose ice for my mind/fire TF soloist -
yes i mean 95 global rech BEFORE hasten..so with hasten thats 165 gloabl rech
-
ok so i literally just bought the last IO for my mind/fire lol
permadom with 95 global rech
43.4 s/l def
whats some good fun crazy stuff i could try..eventually i wanna finish the LRSF solo
i have solo'd Battle maiden and manticore with this atk chain
confuse->incinerate->blaze
all the IO's are under lvl 35 (other than the purps) so i can have a bit of fun exemping -
this is what i am runnin on live atm..so far ive solo'd the lrsf and a bunch of AV's and almost the STF (had to quit due to RL buggin me)
I do plan to specc for i19 though
Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Fiery Assault
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Ice Mastery
Villain Profile:
Level 1: Mesmerize -- CSndmn-Acc/Rchg(A), CSndmn-EndRdx/Sleep(3), CSndmn-Acc/EndRdx(3), CSndmn-Sleep/Rng(5), CSndmn-Acc/Sleep/Rchg(5)
Level 1: Flares -- Empty(A)
Level 2: Dominate -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(37), BasGaze-Acc/EndRdx/Rchg/Hold(40), BasGaze-EndRdx/Rchg/Hold(40), Lock-Acc/EndRdx/Rchg/Hold(42)
Level 4: Incinerate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(19), Mako-Acc/EndRdx/Rchg(42), Mako-Acc/Dmg/EndRdx/Rchg(43)
Level 6: Confuse -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(7), Mlais-Conf/Rng(7), Mlais-Acc/EndRdx(11), Mlais-Acc/Conf/Rchg(11)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
Level 10: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(23), Decim-Dmg/Rchg(36), Decim-Acc/EndRdx/Rchg(37), Decim-Acc/Dmg/Rchg(37)
Level 12: Mass Hypnosis -- FtnHyp-Acc/Sleep/Rchg(A), FtnHyp-Sleep/Rchg(13), FtnHyp-Plct%(13), FtnHyp-Acc/Rchg(15), FtnHyp-Sleep/EndRdx(15)
Level 14: Super Speed -- Clrty-Stlth(A), QckFt-EndRdx/RunSpd(43)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(23)
Level 22: Embrace of Fire -- RechRdx-I(A), RechRdx-I(42)
Level 24: Kick -- KntkC'bat-Knock%(A), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Dmg/EndRdx/Rchg(25), KntkC'bat-Dmg/EndRdx(27)
Level 26: Boxing -- KntkC'bat-Knock%(A), KntkC'bat-Acc/Dmg(27), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29), LkGmblr-Def/EndRdx/Rchg(34)
Level 30: Terrify -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(31), Abys-Acc/EndRdx(31), Abys-Fear/Rng(31), Abys-Acc/Fear/Rchg(34)
Level 32: Mass Confusion -- CoPers-Conf%(A), CoPers-Conf/EndRdx(33), CoPers-Acc/Rchg(33), CoPers-Acc/Conf/Rchg(33), CoPers-Conf/Rchg(34)
Level 35: Consume -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(43), Efficacy-EndMod/Acc/Rchg(46), Efficacy-Acc/Rchg(46), Efficacy-EndMod/Acc(46), Efficacy-EndMod/EndRdx(50)
Level 38: Blaze -- Apoc-Dmg/Rchg(A), Apoc-Acc/Rchg(39), Apoc-Acc/Dmg/Rchg(39), Apoc-Dmg/EndRdx(39), Apoc-Dam%(40)
Level 41: Sleet -- EndRdx-I(A)
Level 44: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45)
Level 47: Hoarfrost -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(48), Dct'dW-Heal/Rchg(48), Dct'dW-Heal/EndRdx/Rchg(48), Dct'dW-Rchg(50), S'fstPrt-ResDam/Def+(50)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
Level 4: Ninja Run
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
------------
Set Bonus Totals:- 13% DamageBuff(Smashing)
- 13% DamageBuff(Lethal)
- 13% DamageBuff(Fire)
- 13% DamageBuff(Cold)
- 13% DamageBuff(Energy)
- 13% DamageBuff(Negative)
- 13% DamageBuff(Toxic)
- 13% DamageBuff(Psionic)
- 14.25% Defense(Smashing)
- 14.25% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 5.5% Defense(Energy)
- 5.5% Defense(Negative)
- 3% Defense(Psionic)
- 8.625% Defense(Melee)
- 4.25% Defense(Ranged)
- 3% Defense(AoE)
- 4.5% Max End
- 2.75% Enhancement(Terrorized)
- 4% Enhancement(Heal)
- 5% Enhancement(Sleep)
- 6.5% Enhancement(Confused)
- 42% Enhancement(Accuracy)
- 95% Enhancement(RechargeTime)
- 5% FlySpeed
- 179.31 HP (17.63%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Immobilize) 14.3%
- MezResist(Terrorized) 2.2%
- 16.5% (0.276 End/sec) Recovery
- 46% (1.953 HP/sec) Regeneration
- 3.78% Resistance(Fire)
- 3.78% Resistance(Cold)
- 5% RunSpeed
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1467;709;1418;HEX;| |78DA7593E94E135114C7EF741B0A2D6D29855204A405A12C03FDE61283842541A92| |9A282A0D4094C600C4E49674CF49B0F807B222EF145F4ABDB031035717B0715A231| |A69EE5B6441A27EDFF37F79C73CF3DE7CC4CF6FA7840889B2342098DADEBB69D1F2| |F5C352DDD2914BD597DD55C16AA10A2BD62CC8F152CA75858D7B2A6B5525E74ECB9| |476D5BBFB6EE6893A651BC515E45A6AC35A368588E56BEA9CD1520C7EC8661AC04E| |876D2742CC3B68372B1BAE698D62ABBA60D7D031689890D73599B5A36F259DD7630| |7BE5D438949886FF71B79057C9235E2A426484EB15E335C1F386F196B0E3AA84C30| |F2E310209149940D906779BE87A47E8F9C0784F48FF7261825D503EB2E475E70049| |119E619C2134CC12D2A6C0F0BE2B8413B0C52B0FF17EA34A7CDF193B84DA1F8C5D4| |2121E804A45955C6A3F65A8F9073FA10ABFCCE7DF02F488A64784D46342D713C653| |C2281C5F27C3EBE6A98FC01C6391507F81B14048C1F1413E5E09FAC9D4E723F8C01| |3628F08F552292A98223238729ECA6F38A9E0A935E089B2C71DDDA2FD8D0F19F709| |4D0F0838D81857A7C4B8BF34C305199AD9E36E3E4B738DF394E33CE5048F5E81B81| |619D7C271097E36290E48F12E0FC4B5CA8A5A6354EB81464698D019258CBBF189F3| |BCDA3E92A9FD13E333E30B877F254C4078870CEFD0A9A783971979C612A1F312E1B| |78B6AA65728B9C9E3BD4518BCCDB8C3B84BC8DC23FC01ED9687740F92E9D0104363| |0C137A32847844885EF9A2F776D2345BC1D42FBBEFE7EE07B8FB01EE7E80BB4F409| |C265F71ED149986A61959C6694226C76856705A4D30DB61F96A0CCBD97AF67F6CD3| |55969CA7F2F909852CC9BD98923F5CF9DAFE7F79D5FD497D5516B5CA525365D9CBF| |83C50F6F9676A416751CEA1CCA1CCA32CA02CA25C445942C9A3945E5476870E632F| |47508EA21C4389414F62132355FC26EB50022841947A94104A18258A9240798652F| |A0B26DB0319| |-------------------------------------------------------------------|
-
I want this toon to do the truly silly stuff like others ive seen...By silly stuff i mean like soloin the RSF and other crazy stuff like that
heres my build
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Mentality of F1re: Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Fiery Assault
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Ice Mastery
Villain Profile:
Level 1: Mesmerize -- CSndmn-Acc/Rchg(A), CSndmn-EndRdx/Sleep(3), CSndmn-Acc/EndRdx(3), CSndmn-Sleep/Rng(17), CSndmn-Acc/Sleep/Rchg(19)
Level 1: Flares -- Empty(A)
Level 2: Incinerate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(39), KntkC'bat-Dmg/EndRdx(39), Mako-Acc/Dmg/EndRdx/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(40)
Level 4: Dominate -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(5), BasGaze-Acc/EndRdx/Rchg/Hold(5), BasGaze-Acc/Rchg(11), Lock-%Hold(11), Lock-Acc/Hold(17)
Level 6: Confuse -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(7), Mlais-Acc/EndRdx(7), Mlais-Conf/Rng(9), Mlais-Acc/Conf/Rchg(9)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 10: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(36), Decim-Dmg/Rchg(36), Decim-Acc/EndRdx/Rchg(36), Decim-Acc/Dmg/Rchg(37)
Level 12: Mass Hypnosis -- FtnHyp-Plct%(A), FtnHyp-Sleep/Rchg(13), FtnHyp-Acc/Sleep/Rchg(13), FtnHyp-Acc/Rchg(15), FtnHyp-Sleep(15)
Level 14: Super Speed -- HO:Micro(A)
Level 16: Embrace of Fire -- RechRdx-I(A), RechRdx-I(40)
Level 18: Total Domination -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(19), BasGaze-Rchg/Hold(21), BasGaze-Acc/EndRdx/Rchg/Hold(21)
Level 20: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(50), KntkC'bat-Dmg/Rchg(50), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 22: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx(37), RctvArm-EndRdx/Rchg(43), RctvArm-ResDam(46)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def(34), LkGmblr-Def/EndRdx/Rchg(34)
Level 26: Terrify -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(27), Abys-Acc/EndRdx(27), Abys-Fear/Rng(29), Abys-Acc/Fear/Rchg(29)
Level 28: Consume -- P'Shift-EndMod/Rchg(A)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A)
Level 32: Mass Confusion -- CoPers-Conf%(A), CoPers-Conf/Rchg(33), CoPers-Acc/Conf/Rchg(33), CoPers-Acc/Rchg(33), CoPers-Conf/EndRdx(34)
Level 35: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 38: Blaze -- Apoc-Dam%(A), Apoc-Dmg/Rchg(40), Apoc-Acc/Rchg(43), Apoc-Acc/Dmg/Rchg(43), Apoc-Dmg/EndRdx(46)
Level 41: Sleet -- CtlSpd-Acc/EndRdx(A), CtlSpd-EndRdx/Rchg/Slow(42), CtlSpd-Rng/Slow(42), CtlSpd-Acc/Slow(42)
Level 44: Hoarfrost -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(45), Dct'dW-Heal(45), Dct'dW-Heal/EndRdx/Rchg(45), Dct'dW-Rchg(46)
Level 47: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: Stealth -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
Level 4: Ninja Run
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(25)
Level 1: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), P'Shift-EndMod/Rchg(23), P'Shift-EndMod/Acc(25)
------------
Set Bonus Totals:- 13.5% DamageBuff(Smashing)
- 13.5% DamageBuff(Lethal)
- 13.5% DamageBuff(Fire)
- 13.5% DamageBuff(Cold)
- 13.5% DamageBuff(Energy)
- 13.5% DamageBuff(Negative)
- 13.5% DamageBuff(Toxic)
- 13.5% DamageBuff(Psionic)
- 10% Defense(Smashing)
- 10% Defense(Lethal)
- 6.25% Defense(Energy)
- 6.25% Defense(Negative)
- 5% Defense(Melee)
- 3.13% Defense(Ranged)
- 4.5% Max End
- 2% Enhancement(JumpHeight)
- 4% Enhancement(Heal)
- 2.75% Enhancement(Terrorized)
- 2% Enhancement(FlySpeed)
- 2% Enhancement(JumpSpeed)
- 42% Enhancement(Accuracy)
- 2% Enhancement(RunSpeed)
- 6.5% Enhancement(Confused)
- 112.5% Enhancement(RechargeTime)
- 5% Enhancement(Sleep)
- 5% FlySpeed
- 152.6 HP (15%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Immobilize) 10.5%
- MezResist(Terrorized) 2.2%
- 17% (0.28 End/sec) Recovery
- 36% (1.53 HP/sec) Regeneration
- 3.78% Resistance(Fire)
- 3.78% Resistance(Cold)
- 5% RunSpeed
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1495;750;1500;HEX;| |78DA75946B53125118C7CFB220A2202092888A881A5E62917795D398E365C692C29| |CD4B2A44D37DD86C081ADC9777D805ED54C76AFCF516FBB7D806A9AE9F61D2A9D2E| |D3D073398035D30EFC7F9C739E7D9EE7FC770FE9AB136E21AE8D0AC53B9ED34BA5E| |C44E19299D7AD42D191D6D7CC157FDAC85B7ACEB436A3850BD1A954D1700A2122D5| |A8EC78216F150B392D6DE6572B83AEDAF258A9A45FCE59DA946914372B23FF747ED| |D284262ADF2A32153801C731B86B1EAA19F53E6DABA65E6D7DC349A31F40D18F869| |309DBF6296CCF32636159EDC3057B4E915239BD64B1696A8960E419F03F03DA40A7| |995EDE29922444AD89E335E107C2F09CDAF08DBB66A387CE0123B30A3F08C43C900| |62A2F70461EF1C639671516082F82A6114CAAAF22EF535A4E814F6B78C778486378| |C9F366A629B70186E71C8661D5FA8A1BAAF8C6F84FA6DC60E21060FC349BD956DCE| |21AA1BF90BDF21AB4BE6736D01E2A2E736E30EE32EA1F71E610CCA37CAF0C625EAC| |8BDC05824349D62CC137AA0BC477AE51901D855F10356BC3CA778B98938631C92FB| |7945F5B323CDEC410B1BD3C2C6D8206B40C605D8EF143B9C62DB536CBB0A7141DEB| |C1A8C28B48D1EC26094908811EC10D72AE35A83E45BC447E86E61040813D05F9BDC| |7CDB7B9A0A7F607C24747C627C26FC8266DBE9C5288BF69BE4C71EA8D4C99544275| |79A84A45D3269974E51D1B38C654696D07D8E8D75E2CE38438C33FC86853E99A12F| |4551F1046130C9D008896142082CEE97EEF53F54D0D081C78C478CFB8430C40DC9B| |44347A9D2BE34E338E318219121B443B8264DD4B8B124BB97642F936CA20736302C| |2D18E6B80EFBBF276A66F78C8BDACED8AB874C281414AB05955DBEEA61FAFFE5C07| |F26595A24E895ABDB3DD54F53CEDA9422E6A9C1D0117A4FEA6B2BAAD8E2077A83C1| |8F37748B50ABF8C45D69D135DB003A87721265016511E534CA12CA199465942C4AF| |969F56EEF7EDCEB01948328232841D8B3B88E914E3C928D286E140F4A138A17C587| |124009A33C4029FF01169BFB9A| |-------------------------------------------------------------------|