Generic_Past

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  1. Oh dangit, sorry >_< I didnt read the post above first
  2. Generic_Past

    Issue 5 Summary?

    FYI Arucard
    [ QUOTE ]
    Some sort of improvements made to Peregrine Island, "Eden,” the Rikti Crash site, and other high level zones. This might include a new travel system to make getting to and from these zones easier.

    [/ QUOTE ]

    That is confirmed in Issue 5 (the teleport person that works like the mission difficulty slider people do) I PM'd states a week or 2 ago asking if that was still gonna make it into Issue 5 and he said something along the lines of "Good Memory - I5"
  3. It's been done before and it is SLIGHTLY less then an SO. I did a race with someone who had a 1 slotted swift (same enhancement level) and he had 2 SO run speeds in SS and I had 2 Travel/Ends in SS. He beat me by a small bit (Forum Troll I believe) in a run around of a building
  4. Not sure I never heard if it was a boost or loss in %. It seemed like a boost was said in patch notes but was never confirmed.
  5. This is a guide to give information on an Ice Control Primary, Radiation Emission Secondary, Controller. I’ve actually had my Ice/Rad controller since November but recently (as of a month or so, approx) saw at around lvl40 or 42 how sickening/good she can be in The Arena/PvP. As of this writing, she is 47 but I have a build planned out to 50. Below, I will first show her build up to 50 as I see it so far. At 47, the only remaining power I’m missing is Intimidate and some slots but everything else is true to her. Now, I wont break down level by level exactly how it was done as I cant remember how I did that since its been quite awhile But I will break it down power by power afterwards.

    Here is the build I plan to have at 50:

    Winter Nuke: A Level 50 Controller
    Primary Power Set: Ice Control
    Secondary Power Set: Radiation Emission
    Power Pool Set: Speed
    Power Pool Set: Fitness
    Power Pool Set: Leadership
    Power Pool Set: Presence
    Ancillery Pool Set: Psionic Mastery


    Hero Profile
    ============
    Level 1: Prestige Quickness Run
    Level 1: Block of Ice Hold,Hold,Hold,Acc(
    Level 1: Radiant Aura Heal,Heal,Heal,Heal,RechRdx,RechRdx
    Level 1: Brawl Acc
    Level 1: Sprint Run
    Level 2: Radiation Infection ToHitDeb,ToHitDeb,ToHitDeb,ToHitDeb,ToHitDeb,EndRd x
    Level 2: Rest RechRdx
    Level 4: Accelerate Metabolism RechRdx,RechRdx,RechRdx,RechRdx,RecInc,RecInc
    Level 6: Hasten RechRdx,RechRdx,RechRdx,RechRdx,RechRdx,RechRdx
    Level 8: Hurdle Jump
    Level 10: Enervating Field EndRdx,EndRdx,EndRdx
    Level 12: Ice Slick RechRdx,RechRdx
    Level 14: Super Speed Run,Run
    Level 16: Health Heal
    Level 18: Arctic Air EndRdx,EndRdx
    Level 20: Stamina RecInc,RecInc,RecInc,RecInc,RecInc,RecInc
    Level 22: Lingering Radiation Acc,EndRdx
    Level 24: Assault EndRdx
    Level 26: Glacier Hold,Hold,Hold,Hold,Hold,Acc
    Level 28: Tactics ToHit,ToHit,ToHit,ToHit,ToHit,EndRdx
    Level 30: Shiver Acc
    Level 32: Jack Frost Dmg,Dmg,Dmg,RechRdx,RechRdx,RechRdx
    Level 35: Choking Cloud EndRdx,EndRdx,Hold,Hold
    Level 38: EM Pulse Hold,Hold,Hold,Hold,Acc,Acc
    Level 41: Indomitable Will RechRdx,RechRdx,RechRdx,RechRdx,RechRdx,RechRdx
    Level 44: Mind Over Body ResDam,ResDam,ResDam,ResDam,ResDam,ResDam
    Level 47: Challenge Taunt
    Level 49: Intimidate Fear


    For your viewing pleasure, I removed the levels shown in which I got the enhancement slots as I just slotted how I felt in the planner. I would provide a complete breakdown but that would spoil some of the thought put into a toon IF you ever decided to try what I have done.

    Now, if you want to stick around and see my complete breakdown of each power and why I choose it/like it for PvP, feel free to do so. If not, you can reply below to critique or question certain things. I’ll reply when I can.

    Block of Ice: Single Target Hold - Well, this power is a given for everyone. You’ll be using this quite often in PvP or PvE. I did 3 hold and 1 acc mainly because I don’t need to 6 slot it or put 2 accs as my Tactics makes up for at least one.
    Radiant Aura: Self AoE Heal: Another power that’s a given.. I did 4 heal and 2 recharge because I want it to comeback a little bit faster for those times where I need to heal ASAP.
    Radiation Infection: Targeted Foe PBAoE Toggle: This power is one your gonna use a lot also. It debuffs their accuracy and defense. I slotted mainly tohit debuffs because you don’t need to lessen their defense. Lower their chance of hitting you./
    Accelerate Metabolism: Self AoE - This power is one your gonna want to perma if you like. 4 rechg and 2 end recovery and it can be perma with a few seconds of overlap. Use it as much as possible!
    Hasten: Self Recharge Reduction - If you don’t know what Hasten is, stop playing CoH. No need to explain this power
    Hurdle: - Self Leap Increase - You can either choose Hurdle or Swift. Its up to you. Both have their advantage. I just like higher jumping more.
    Enervating Field: Targeted Foe PBAoE Toggle - Another power your gonna use A LOT. Debuffs dmg resistance and dmg output. Use it as often as you want./
    Ice Slick: Targeted Ground AoE(?) - This power knocksdown enemies all the time. 2 slotted for rchg is fine but you can get away with 1. I just like having 2 perma basically. Helps a lot in PvP as needed.
    Super Speed: Run a lot faster. Is there anything else needed to be said?
    Health: Always on Heal - You can choose this or swift. Its up to you in all honesty. No preference needed.
    Arctic Air: Self PBAoE Toggle - Has a small confuse chance while providing -stealth -slow and -rchg but slows your run speed a little. This can be very helpful in PvP because its always on unless toggled off but it doesn’t take long to recharge with Hasten.
    Stamina: Always on endurance recovery - Nothing needs to be said. 6 slot it.
    Lingering Radiation: Targeted AoE - This is the power you love and others hate. Has a huge -slow and -rchg attached to it. I put one accuracy and 1 end reduction because it basically is perma with just hasten alone. I expect down the road its recharge will either be increased or the AoE portion of it will be taken out. Its very very sick in PvP. Use it all you can
    Assault Toggle Dmg Buff - You can pickup either Assault or Maneuvers. I just go with Assault since I don’t have the room to slot up Maneuvers. Don’t expect to run this all the time in PvP because of the end use that can be saved for elsewhere
    Glacier: AoE Hold - Use this when deemed appropriate. It takes a decent chunk of your end away. But it can be very useful if used properly.
    Tactics:Toggle Team Acc Buff - This is gonna be your best friend. Slot it with 5 tohitbuff and 1 end reduction and your team or just you will love it. Lets you take an acc out of all your slots if you want to.
    Shiver: Cone -slow -rchg - This is something you may use here and there. I usually use it in conjunction with Lingering Radiation and watch as they hit the cap for slow. Not an all the time use power but it can be very good if used properly.
    Jack Frost: Your pet - Take this. This is one of them must haves as you probably know. I did 3 dmg and 3 rchg redux since I have tactics to boost accuracy of Jack. Plus, I like having 2-3 perma. Once you start getting that 2nd or 3rd Jack out, it becomes menacing to the opponent.
    Choking Cloud: Self AoE Toggle Hold - This is another power you wont use all the time due to its big end usage and long animation time. But when used properly, it can make a big difference since it provides another hold to stack if needed.
    EM Pulse: AoE Hold -end -regen - This is another power that is awesome in PvE and can be in PvP, depending. it’s a great AoE Hold with some -end and -regen but usually, for -regen Lingering Radiation will do a good enough job on it. So use it wisely as it will drain a decent portion of your end for a bit.
    Indomitable Will: Click status protection to Hold Disorient Stun and Fear even though description doesn’t say Fear and +def to Psi - 6 slot it for recharge. With Hasten it can be perma but BE CAREFUL! You don’t get much time to re-click before it drops and well, if you have a hold or anything on ya, it can mean life or death
    Mind over Body: - Toggle Resist to Smash/Lethal/Psi - 6 slot for resistance. If your hurting on end, do 5 resist and 1 end redux. This is another power your gonna want to 6 slot because well, reducing damage by quite a bit makes a huge difference as a Controller in The Arena. Lets you stand toe to toe with a lot more Tanks and Scrappers
    Challenge: Click Foe Taunt - Nothing to say. it’s the first step to your final power. It might have a use in the Arena, as a Controller I don’t know
    Intimidate: Click Foe Fear - Now, I plan to take this at 49 because the single target fear aspect helps for Tanks and Scrappers for the biggest chunk. Because if you Fear them, they are stuck in place and you can apply any debuff as needed or holds and if possible, keep spamming Fear. But if not, the debuffs will be enough to at least let you do something. Granted, one break free can break fear but at least you can use it in the meantime if they forget for the first few seconds.
    ----------------------------------------------------
    Now for the next part, a little explanation of how I usually do matches just in case you need any hints.

    At start of a match, I will usually turn on MoB, hit IW, Spawn a Jack Frost, turn on Tactics then Arctic Air. Typically, I get enough time to hit all of them but if for some reason I cant, I will leave either Tactics or AA off until I get time to do so. Then proceed to either throw Efield or Rad Infect first. Sometimes I go RI first since I like to reduce the acc with enough time to get Efield going. Then proceed to spam Lingering Rad as soon as it comes up usually. Then from there, while slowed majorly and possibly up to my second Jack Frost, spam my holds as my endurance allows. Also, throw Shiver here and there if you like and endurance usage is fine.

    Now granted, this setup I typically go with doesn’t always involve a win. But usually makes them hurt enough. Also, posting up how I use my toon in PvP isn’t gonna hurt me. Granted, big woop that everyone will know how I use my controller but in all honesty, a lot of people probably do similar to what I do if they had at least a /rad controller or defender.

    I hope this guide helps you decide on a possible PvP toon or if you have an existing Ice/Rad, show how easy it can be to make it a menace in PvP. Any questions or comments, feel free to say here. This will be modified overtime as power changes occur or if I need to respec for one reason or another.
  6. Yeah except im not respec'ing my build on Link. Granted, my elude is harsh to use now with the downtime but other then that, there's no reason to really respec so I'm not going to
  7. If I knew before Issue 4 about dmg/rng and Headsplitter being great, I would've done so. But I sloted 6 dmg/acc in Link long before I ever knew about dmg/rng and cones (ie: Issue 1/2 Hami's). Rest of my attacks are a variety of dmg/acc/mez/rng since I mainly just needed the dmg
  8. They dont affect slows as far as I know
  9. [ QUOTE ]
    Well, it's not that the programmer doesn't have handle, it just isn't cool....


    STATESMEN FOR TEH WIN

    [/ QUOTE ]

    ooh, burn and double burn >_>
  10. Some are. Not all. States for sure. Recluse for sure. Probably Posi but not 100% certain
  11. If you exemplar, yes, you will get a higher lvl Hamidon Enhancement but no proof has been given that these Hami's are functioning at lvl53 or lvl50
  12. You cant slot SO range enhancements into Powers like Headsplitter, etc...but Hami's have that ability even though it shouldn't be, IMO
  13. [ QUOTE ]
    [ QUOTE ]
    umm, un-photoshopped pictures please?

    [/ QUOTE ]

    http://img.photobucket.com/albums/v4...ts/53hamio.jpg

    [/ QUOTE ]

    I take back my question. I got help and realized 53's do exist and have one myself, heh
  14. [ QUOTE ]
    So I should leave those HO's in IH?

    [/ QUOTE ]

    Yes, do not delete them or whatnot.
  15. [ QUOTE ]
    I thought I read that they had fixed the Cone Range HO bug on Test. Not sure, but I believe the fix is on the way.

    - Jeremy White

    [/ QUOTE ]

    It is fixed. They fixed the cone range and also fixed the normal range portion so when you throw something like Energy Torrent farther back, it actually hits the enemy now.
  16. umm, un-photoshopped pictures please?
  17. [ QUOTE ]
    How does one get level 53 HOs ? I know they exist, but I'm curious as to the mechanism with which they are acquired.

    [/ QUOTE ]

    If they existed, its news to me
  18. [ QUOTE ]
    I read the test patch notes and see no mention of the HO range fix but since you are master of information go and test the question I gave and tell us the results.

    [/ QUOTE ]

    The dmg/rng Hami's on a ranged cone power like Energy Torrent IS FIXED ON TEST. This was an undocumented change but it is fixed because my BS/SR Scrapper on Test (and Live) has Energy Torrent from the Epic Pool and I can still throw it back farther but now the range is accounted for AND hits the mob, unlike on Live right now where it throws back farther BUT it doesnt count as a hit.

    Where this flame on Kam came from, I have no clue as I've read every post in this thread (obviously)
  19. [ QUOTE ]
    This is, like, the only known list I've found on Hami-Os.

    The reason, I heard, was that everyone else that tried were found goo'ed to death at their keyboard.

    Be careful.

    [/ QUOTE ]

    I grew suppression to the goo. From Issue 1 til Issue 3, I was gooifyed but when all servers started doing it, well, the goo wore off to others hence why this mini-guide came about
  20. Wow, if its dmg/rng (including cone now), *drool* I cant imagine something like Full Auto or Energy Torrent with 6 dmg/rng
  21. The Psi primary for Defenders isnt in the Controller Secondary either

    *edit*
    I'm a noob. Its in the Secondary, I think (too busy to look it up )