Gangrel_EU

Caffeine Fuelled Sidekick
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  1. Quote:
    Originally Posted by Ms. Mesmer View Post
    As character names, they probably were in use. Globals, however, didn't go live until almost a week after the EU servers went live. February 4th, 2005 was the live date for EU and February 9th, 2005 was the date for the Global Chat initial release for the live servers.

    There was a period beforehand here on the NA forums to change your forum handle to reserve your Global handle, but that would have only been known to those who come to the forums, or had heard about it from friends who did. With the option to transfer accounts from NA to EU, some of these players might even be losing their Globals to the ghosts of their former accounts.
    The EU players however didnt get Global Names until several months after the US players did.
  2. How large a "comfort" zone should the developers aim for though?

    Hell, just by aiming at the forum users here, we can see that there is already a large range of "comfort zones" to go for.

    For me, i have a *huge* dislike of the WoW style raiding, where you can blitz all the way through, kill the big bad, and walk away with *exactly* nothing useful to you. WoW raiding is definately out of my "comfort zone".

    On the flip side though, I *DO* enjoy the CoX style, where even failure results in at least *some* progress.

    PvP in most MMO's is outside of my "comfort zone", including CoX. But I *LOVE* the small/medium even huge fleet battles that happen in Eve Online. Some people get intimidated by the huge numbers that can end up fighting (I think the record is 3200 in the same system all fighting) but even inside your own fleet, everyone has a role, and a 2-3 day old character isnt just going to be a meatshield.

    Crafting... not outside of my comfort zone in "City of"... most definately is outside of my comfort zone in Eve Online (on anything beyond a small personal usage).

    Strangely though, I *DONT* dislike marketeering. I know that it can involve some time investment... but as has been proven by several people, you dont need a large starting capital to make money (I think in Eve Online someone made over a billion ISK on a starting character inside of one month starting with 5000 ISK. The only advantage they had over "Older characters" was more knowledge of how the market worked. )

    Developing PURELY to within a comfort zone and never straying from it... eventually the game will get *very* dull as even introducing new enemy abilities can be viewed as "outside of the comfort zone" so eventually all you end up doing is changing the skin on a model.

    They might have the *best* background in the world, but if they act the same as every other mob, its a skin change at best.

    Even changing some of the game Lore so that it fits better, wipes out plot holes (even the best scripts in the world can have plot holes...) and just freshens up the place can take people out of their "comfort zone" purely because it is no longer the world that they know and love (as much).

    Yes, I know that I am just throwing up arguments, some of them appear to be quite silly... but I know people who have opposed similar changes to these (in other games, not just CoX) purely because they are "out of their comfort zone".
  3. Quote:
    Originally Posted by KianaZero View Post
    It also depends on the game. I myself dislike the PVP found in CoH, even dueling with my sweetheart for RP purposes is annoying.

    But Team Fortress 2? I enjoy it on occasion. Granted, I never really play any of the combat classes and 90% of my time there is on a Medic (never enough of us Medics), but I still enjoy it here and there.
    I have to agree with the above statement. I dislike PvP in CoX, but i *love* PvP in another MMO (maybe because NEW characters can still play a role instead of being meatshields)
  4. Quote:
    Originally Posted by Silver Sanguis View Post
    Right now, $15 is about €10,75.

    What calculator are you using? :P
    No, it was my mistake... I was looking in the history of the currency when I made that statement and accidentally looked at when it was less than $1 to the Euro (granted That was in 2002... damn 10 year history selected and not 5 year history)

    But that is a risk of differing currencies. Someone will *eventually* get shafted just because their base currency takes a plunge down the crapper.

    BUT... $14.99 = £9.37

    It is an increase in the sub fee for the UK players... so how do you resolve that increase in the sub fee for one portion of the player base and not the other?
  5. Quote:
    Originally Posted by Quildo View Post
    I would actually, because then it'd still be same. I think the best solution probably would be to revert -everyone- to dollars.. but money is a little OT in this thread

    -Q.
    Quick bit of info... in the past the Euro has been *strong* against the Dollar, so if you had a US account (and had Euro as your main currency), you were actually paying LESS than €12.99 a month for a US account. But right now, $14.99 would actually increase your sub fee even more... up to around €18 a month (as currency conversion stands right now).. which is a 50% increase in sub fee.

    That would be suicide for NCsoft right now, and chances are more people would quit the game over THAT, than over the name change problem.
  6. Quote:
    Originally Posted by Quildo View Post
    I should probably have specified that I am absolutely fine with the price if we all paid the same amount. It does tick me off a little that some of us are paying more than others. I was mildly upset when I wrote the above. XD
    -Q.
    And as i stated at the start of my post... If i remember correctly, the prices (at least the GBP one) was set to match the then current sub fee ($14.99 for US and £8.99 for EU). The *EURO* cost IIRC was also set to be equivelent *AT THAT POINT IN TIME*.

    What happens if the Euro suddenly dropped in value? Would you be happy to pay €20 for your sub fee even though it matched the British value?

    You would be paying the same as me... but it would cost *MORE* of your currency to do so.
  7. Quote:
    Originally Posted by Quildo View Post
    I've stated -this- point to support before. I pay my subscription in Euros. I've found that many of my UK friends, who pay in pounds, pay around 2-4 euros less for their subscription. I'm not even going to try recalculate how much americans pay - it'll probably upset me.

    So basically me and everyone with me who was given euroes as their currency are currently paying 4 euros more per month to play a game where by each issue we recieve less.

    Frankly speaking, I love this game, I really do. I love the style and the mechanics but most importantly I love my community from which I've gained many real life and life-time friends.
    You (the devs) are mostly doing an outstanding job, and as someone being leader-trained, I know what a pain in the *** cat-herd this must be.

    I think what you're trying to accomplish with this is honourable, but you have to rethink your methods. A lot of players I have talked to today are saying other unnamed hero MMOs are looking decidedly better.


    Just my thoughts.

    Sincerly,
    Kim (@Q.)
    I shall skip down to the last point.

    At least you *know* how much each month your subscription fee is. And when the charges were 1st put in they *ALL* broke in around the same level (quite possibly the Euro option was something like €13.24 or something)

    Of course, they could all charge in one currency, but i would assume that you would be ok with your monthly cost changing on a monthly basis just due to how the banks deal with currency conversion (note: depending on who you bank with as well, you might get slight price variations inside a country).

    But that is another matter.

    As an idea... when i started my account with SWG many years ago, the *monthly* fee was all in US Dollers, there was *NO* UK currency option. My 1st chargable month cost me £10.50 (so it was almost 17% more expensive than any other MMO than City of Heroes).

    Hell, Eve Online has an option for Euro's and US Dollers (depending if you are inside or outside of the US). No GPB option. My sub fee for that varies each month.

    If the Euro gets strong against a currency, then chances are you are "paying a bit over the odds" in comparison to the other payment options... but if the Euro gets very weak, you are currently saved against paying a lot more.

    The *last* option is to constantly tweak the sub fee's each month, but you *still* need to have a baseline to compare them to.

    Oh and also take into consideration possible bank/payment method charges. At least the *current* method keeps that amount that you pay the same each and every single month.

    History of £ to €1 comparison

    $ to £ is *about* even with the brits getting a slight advantage (for now).

    *note* All of the above assumes that your currency is either £,$ or €. Players whose native currency is different, already have this problem (paying more one month, paying less the next... possibly even being priced out of the game due their currency going down the crapper)
  8. Quote:
    Originally Posted by mereman View Post
    This

    I also hope that no new full Global can use a name from either side of the pond.


    Myself I would hate not to have mereman, it's been my online name for almost 20 years.

    I could live with mereman_EU or similar. I just hope if there is a NA global mereman I don't log in first time after the merge with Wasisname or Tanks for the Memory
    Remember, if you *are* affected, you will get a global rename token so you can add on the _EU part if you wanted to.
  9. Quote:
    Originally Posted by LISAR View Post
    I thought the point of kill most was not to hunt down the runners.
    Well we tended to get a bit spread out as a group and catch quite a bit on the 3rd/4th mission... so as a result, it was pretty much "kill everything in range".

    And yes...i was sometimes just pulling groups who were not aggroed to make life more interesting for the party.
  10. Just done a PUG ITF with two none 50's... there were a few deaths, but The AV's caused us no issues. We just dogpiled them as per normal.

    And it took 1hour and 21 seconds as a "kill most"... which actually became a hunt for everything that moved.
  11. Quote:
    Originally Posted by Judgement_Dave View Post
    JD cleared for takeoff. )

    Clearly mrs JD is all too happy to be rid of me for a weekend.
    What have you done to annoy her this time around?
  12. Quote:
    Originally Posted by Father Xmas View Post
    Let me chime in here for a moment.

    My $750 rig uses an AMD CPU because AMD uses the same socket for their entire line of consumer CPUs from a very cheap single core up through their premium quad and hex cores. Great for upgrading however the fastest AMD CPU is still mid range when compared to what Intel offers.
    Slight threadjack:

    And this is why i went for an AM2+ mother board 2 years ago. I was on a tight budget, and really did need an upgrade. Went for the X3 core (1.9GHz) and the mother board is able to take up to the new AMD Hex cores (and still use the same ram that i have... DDR2 though *shrugs*) as long as they dont kick out too much heat (95Watt limit).

    That board/processor/RAM combo deal was around £130 IIRC.... and thankfully I can get a new processor from AMD, slot it in and away I go.
  13. If you make it there... I will be *happy*
  14. Gangrel_EU

    Coding for CoH

    Quote:
    Originally Posted by Santorican View Post
    5.5 million lines!? lol and I thought my little phone book project was long...
    And that figure is 2 years old as well... WoW is liable to have grown by quite a bit and it does *not* include art/music assests either (because you cannot really apply a "code line" to a data stream).

    Addenum: That number also probably has very strange layouts as well (long running lines for long functions, although breaking them apart would be better) etc etc
  15. Oh you can get "Ultra mode" fairly cheaply...

    But then you have issues of "just scraping by" or "going to last another 4-5 years with the new games that come out".

    That is generally the difference between a $500, $700 and $1500 PC.

    As a rough idea...

    Father Xmas's $725 machine will run Ultra Mode fairly well (might have to turn down a few details.)

    His $1350 Rig (actually less than $1200 now) will blow away the previous machine, and be able to run more modern games at far higher quality.

    This is why we asked for "how much do you have to spend".

    Hell, we could upgrade your daughters machine for about $130 so that it can play "ultra mode", but that would be pushing it in terms of upgrading without the processor/PSU starting to exert their own limitations on the machine.

    The PC is one of the *few* things out there, where you honestly do get what you pay for. Not factoring in PC failure, the more you spend the better you get.

    As a *rough* idea...

    I upgraded my *old* PC with just a $150 gfx card and its able to run ultra mode... my other halfs PC got upgraded at christmas with my old old gfx card (8800GT, now roughly 4-5 years old) and its able to run Ultra mode (again, have to turn down *some* details, but ultra mode is enabled).

    I actually think my *current* PC set up (motherboard/ram/processor/gfx card) is worth about £300, but I already had a PSU suitable, a new OS available for transfer, and spare hard drives that i had picked up over the years, so the whole machine is more expensive, but the *core* package is worth about £300.

    (Extras for the machine... 4 external drives, couple extra internals... have around 6TB of storage total... 3TB of that is portable. Probably spent close to £400 over the years on that lot alone)
  16. I need 87 more slots...

    If anything because I have 87 tailor tokens sitting on my main character.
  17. The *only* thing that i could think of, would be the .tmp files that the launcher generates down in your user directory.

    I would assume that they are there to load/maintain the launcher info without hammering the Ncsoft server every so often.
  18. Quote:
    Originally Posted by Nethergoat View Post
    seniority would be more equitable than what they're proposing.

    Still, be happy they're taking the logical step of merging NA and EU and don't sweat an annoying detail too much.

    It irritating, sure, but the benefits more than compensate.
    At least they are not merging the actual servers just yet (oooh name clashes left right and center coming up )
  19. Quote:
    Originally Posted by Dante View Post
    Oh I most certainly am excited about this for the very same reason but the wipe of the EU global names is a real kick in the teeth and, quite frankly, spoils the joy of this announcement.

    I always expected to have to change my global to avoid conflicts but I was hoping that it'd be an EU suffix, not potentially losing my name to a trial account created 4 years ago. That really does make me feel like a second class customer and that my loyalty over the past 5 years means nothing.

    Sorry to be negative but this might make sense in terms of the amount of work required but it sours the celebration and devalues the loyalty of the EU playerbase.
    There is *nothing* stopping you from adding an EU suffix... you will get a global rename token if you are so affected.

    Side note: The fact that your initial "new" global will be based off the character that you 1st login after this change is nothing new. It was how the allocation for Global Chat worked... and also the reason as to WHY i didnt get my current Global name.

    *shrugs*
  20. Quote:
    Originally Posted by Zamuel View Post
    Furthermore, this may also have an affect on supergroups.
    I thought that SG's were server limited only....
  21. Dante-> Dancing Dante Pants
    Shadowe-> The burbly one
    Kallandra -> Evil in my pocket
    Gangrel -> The dunkard...

    That is how i would personally rename some globals...

    Yes, i was annoyed last night when i heard it all, but being honest, i think that enough people have alternative names/nicknames that they would possibly use.

    At least the EU guys have been given notice and that they should at least start *thinking* of an alternative name.

    Personally i couldnt be fussed either way, my global has always has a chance of being genericced at a moments notice.
  22. Also what is the path that they are located in, just so we can check ourselves....

    (if under users, you can skip out your username and replace with <user>)

    Asking as I am curious, but my scans havent picked anything up on my system (and cookies are set to auto clear on my browser).

    Depending on the software, if you have it set too strict, it will flag cookies up
  23. Quote:
    Originally Posted by Techbot Alpha View Post
    If the person has changed their email, surely it should be updated on the NC account. If they changed their email since then and didn't change their account one to match, then that really is their problem.
    Well, considering the number of people who have put in "false" information considering name/address... it wouldnt suprise me that NCsoft themselves are possibly unwilling to accept that emailing is a totally valid method of updating people.

    Yes, i know that people should keep the details up to date, but there are enough people out there who DO NOT, and who could have (and maybe still are) playing. Hell, some email providers seem to have this amazing knack of putting *official* NCsoft email in the junk folder automatically (even if the email address is actually valid).

    Whichever way it goes, there will be people annoyed with the change. *shrugs*

    Then again, I have already worked out what I am going to rename myself if i have to (thankfully i have a backup for everything )
  24. I know that when they announced the Global Chat initially I *couldnt* actually get the global name that i am currently using (I actually saved my Global rename token for a few months before i used it).

    The "race to claim your global" sucks because people will complain that they were either at work/unsubbed at time of change/blown up PC etc etc... still get the same number of complaints (if not more). Also with the "race to claim" there is the chance that several globals will be messed around (a becomes b, b becomes d, c stays as c, d becomes a) just by pure luck.

    At least *this way* we do have a notification of what is happening ahead of time (and if you *do* lose your global, the only you are liable to steal is another EU one).

    The merging of EU/US accounts....

    If it were to happen I would assume that veteran rewards would "go the highest level that either account has paid for".