Fruxie

Apprentice
  • Posts

    15
  • Joined

  1. Yeah. >< Been trying to log in for a half an hour or so now.
  2. So. What do the other people get? XD Free time? A boost in their vet rewards? Come on now. I've paid 42 months, haven't lapsed even once. Surely us dedicated folks get something nice.



  3. Name:
    Luna Arcanum

    Currently Recruiting:
    Yes our recruitment doors are open to RPers.

    RP Level:
    RP-Intensive. We encourage use of parenthesis when talking out of character 'OOC', well written RP and interesting character backgrounds.

    PvP Level:
    Casual

    Theme/Concept:
    The Luna Arcanum is a group of crime fighters dedicated to the reclaimation and safeguarding of magical relics and ancient artifacts. L.A. is for anyone that knows the value of keeping such dangerous items off the street and making sure such priceless treasures are safe for future generations.

    Activity:
    Laid back atmosphere, we have a handful of dedicated players but more on the way.

    Leadership:
    Chamelia and Tempestas Silex

    In-Game Contact(s):
    @Fruxie and @Ardua

    Out-of-Game Contact(s):
    Fruxie on CoH Forums. Also at Fruxie@gmx.com

    URL:
    http://tinyurl.com/LunaArcanum

    Other Details:
    Can be found on our site. We welcome any questions though so feel free to ask.
  4. I'm totally in for the sewer trial. I'd like to bring my tank.

    Blit-X
  5. Quote:
    Originally Posted by BBQ_Pork View Post
    Found: "Cranky Pants"
    It is far too smiley... I'm actually quite suspicious of it... it knows something I don't.
  6. Quote:
    Originally Posted by Deebs View Post
    oh no for true anger wear your pirate pants ( Pants so form fitting everyone will be starring at your pirate booty ) with ninja undies (undies so comfy you can't even tell they are there !)

    and watch as the mixed energies fuels a truely awesome rage grrrrrr <foams at mouth>
    Mmm... I could see that working... you'd be more rage fueled because people keep looking at your bum and it would result in this vicious cycle of never ending anger. See? This is what happens when the servers crash. Pants are put on and innocents suffer.
  7. Perhaps I can wear my angry pants in the angry dome for double the effect.

    Also I seem to be the first to log back into my TF. Huzzuh!
  8. Quote:
    Originally Posted by Wrath_Imp View Post
    lol angry pants? are those like comfortable sweat pants? haha
    More like pants... with spikes on them.
  9. *puts on her angry pants, pouts*
  10. Quote:
    Originally Posted by runt9 View Post
    Grrrrr... I was on Manticore TF, mapserv'd RIGHT at Hopkins... *sigh* Cmon Virtue!
    I think you were on the same team with me. >,>
  11. Ahhh. It's so true. >.<

    I remember getting asked what an SO was once.
  12. But... we were... there was...

    Hopkins was right there! Mah TF nooo!
  13. Through Karma or Blessing of the Zephyr you can bring tanks such as fire or dark to reasonable levels of knockback protection. In practice however 24+ KB protection granted by these IOs has not been enough to prevent knockback. This is no less than 5 KB protection IOs.

    As Stryker stated earlier through IOs and Acrobatics he had achieved 27+ protection (which I'm certain goes above and beyond most KB this game can dish out at you) on his fire tank and still got knockbacked.

    What we have here is a power (Grounded) that grants sub-par knockback PROTECTION in situational circumstances. I have not played an Electric Armour personally but the worth of this power is certainly being questioned. I am well aware of the other benefits this power offers, those benefits are not being brought to attention here as to not confuse the issue.

    I think we can all agree that the 'tanker' archetype is supposed to be able to gather enemies(or get the attention of enemies) in large numbers and be able to survive and stand up to them.

    There are 3 ( some say 4 ) tanks that cannot do the 'big' end game task force without difficulty when it comes to knockback with or without the use of KB IOs. This really brings into question of whether or not these tanks are worth playing at all since they cannot stand toe to toe with AVs that have high knockback powers.

    I would like to note that I am not referring to survivability here. I am well aware that some tanks are more survivable than others thus making them 'superior'. I've seen invulns get hit pretty hard, as well as fire, ice, willpower etc etc and all that is needed in that circumstance is a good support character backing them up. Low hit points and low defenses can be worked around. Apparently there is no buff for Knockback Resistance. (If I am wrong, please point out a power fills this niche for me)

    Well what about Increase density? It only offers Knockback Protection. This definitely could use some more testing but as it stands if you want to do STFs you only have 4 options no matter the support or IOs.

    Has anyone with a fire/electric/dark with KB protection higher than 27 attempted an STF and not been KB'd? Can anyone try and offer their numbers here?

    Has anyone playing an electric brute encountered this problem when completely still and on even surfaces? As far as I've been told, brutes don't have this issue.
  14. *raises hand*

    We did this STF specifically to test the Electric tank's knockback issues previously encountered with Diabolique.

    I was playing the sonic resonance controller, you can see my little buffs on the screenshot as Dulcet Meliai.

    The facts are simply this: He was on even terrain. He never moved an inch from his position to point Recluse in another direction. Just stood there and took screenshots and I watched him on more than one occasion get knockbacked by Lord Recluse, several feet. Clearly by these screenshots he has Grounded running.