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Posts
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Joined
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Well let me know what ya think, and well first time frankensloting so it would be cool to give me an idea of how much im looking to spend here lol
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fitness
Power Pool: Concealment
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Gambler's Cut -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(13), Mako-Dmg/Rchg(13), Mako-Acc/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(15), Achilles-ResDeb%(23)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(3), RedFtn-EndRdx/Rchg(7), RedFtn-Def/EndRdx/Rchg(11), RedFtn-Def(37), RedFtn-EndRdx(40)
Level 2: Focused Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(3), LkGmblr-EndRdx/Rchg(5), LkGmblr-Def(5), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-Rchg+(19)
Level 4: Agile -- LkGmblr-Rchg+(A), DefBuff-I(39)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(21), RechRdx-I(21), RechRdx-I(40)
Level 8: Build Up -- GSFC-Build%(A), AdjTgt-Rchg(9), AdjTgt-ToHit(11), AdjTgt-EndRdx/Rchg(17), AdjTgt-ToHit/EndRdx/Rchg(17), AdjTgt-ToHit/Rchg(19)
Level 10: Practiced Brawler -- RechRdx-I(A)
Level 12: Swift -- Run-I(A)
Level 14: Health -- Heal-I(A), Heal-I(40)
Level 16: Stealth -- EndRdx-I(A)
Level 18: Dodge -- LkGmblr-Rchg+(A), DefBuff-I(37)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(23), P'Shift-EndMod/Acc/Rchg(42), P'Shift-Acc/Rchg(43), P'Shift-EndMod/Acc(46), P'Shift-End%(46)
Level 22: Quickness -- Run-I(A)
Level 24: The Lotus Drops -- Oblit-Dmg(A), Oblit-Acc/Rchg(25), Oblit-Dmg/Rchg(25), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(37)
Level 26: Soaring Dragon -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(27), Hectmb-Acc/Dmg/Rchg(27), Hectmb-Acc/Rchg(29), Hectmb-Dmg/EndRdx(31), Hectmb-Dam%(31)
Level 28: Lucky -- LkGmblr-Rchg+(A), DefBuff-I(29)
Level 30: Kick -- FrcFbk-Rechg%(A)
Level 32: Golden Dragonfly -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(34), Armgdn-Dam%(34)
Level 35: Evasion -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(36), LkGmblr-EndRdx/Rchg(36), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def(43), LkGmblr-Rchg+(43)
Level 38: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(39), Zephyr-Travel(39)
Level 41: Tough -- S'fstPrt-ResDam/Def+(A), GA-End/Res(42), EndRdx-I(42), GA-3defTpProc(46)
Level 44: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(45), RedFtn-EndRdx/Rchg(45), RedFtn-Def/EndRdx/Rchg(45), RedFtn-Def(48), RedFtn-EndRdx(48)
Level 47: Conserve Power -- RechRdx-I(A), RechRdx-I(48)
Level 49: Physical Perfection -- Heal-I(A), Heal-I(50), EndMod-I(50), EndMod-I(50)
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Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 1: Ninja Run -
Let me know what you think, my logic is that only having 30% to deff can work if self aid is an option on a 9 sec cooldown at 36% heal.
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Medicine
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Sting of the Wasp -- Dmg-I(A), Dmg-I(21), Acc-I(21), EndRdx-I(23), RechRdx-I(25), DefDeb-I(25)
Level 1: Focused Fighting -- EndRdx-I(A), EndRdx-I(3), DefBuff-I(5), DefBuff-I(5), DefBuff-I(11)
Level 2: Focused Senses -- EndRdx-I(A), EndRdx-I(3), DefBuff-I(7), DefBuff-I(7), DefBuff-I(9)
Level 4: Agile -- DefBuff-I(A), DefBuff-I(9)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 8: Divine Avalanche -- DefBuff-I(A), DefBuff-I(13), Acc-I(15), Acc-I(15), Dmg-I(17), Dmg-I(19)
Level 10: Practiced Brawler -- RechRdx-I(A), RechRdx-I(11)
Level 12: Swift -- Run-I(A)
Level 14: Jump Kick -- Dmg-I(A), Acc-I(19), Dmg-I(43), KBDist-I(43), KBDist-I(43), Acc-I(45)
Level 16: Dodge -- DefBuff-I(A), DefBuff-I(17)
Level 18: Health -- Heal-I(A), Heal-I(46), Heal-I(46)
Level 20: The Lotus Drops -- Dmg-I(A), Dmg-I(31), EndRdx-I(34), Acc-I(37), RechRdx-I(37), RechRdx-I(40)
Level 22: Stamina -- EndMod-I(A), EndMod-I(23), EndMod-I(45)
Level 24: Quickness -- Run-I(A)
Level 26: Soaring Dragon -- Dmg-I(A), Dmg-I(27), Acc-I(27), EndRdx-I(29), RechRdx-I(31), KBDist-I(31)
Level 28: Lucky -- DefBuff-I(A), DefBuff-I(29)
Level 30: Stimulant -- IntRdx-I(A)
Level 32: Golden Dragonfly -- Dmg-I(A), Dmg-I(33), Acc-I(33), EndRdx-I(33), RechRdx-I(34), RechRdx-I(34)
Level 35: Evasion -- EndRdx-I(A), EndRdx-I(36), DefBuff-I(36), DefBuff-I(36), DefBuff-I(37)
Level 38: Aid Self -- Heal-I(A), Heal-I(39), RechRdx-I(39), RechRdx-I(39), IntRdx-I(40), EndRdx-I(40)
Level 41: Super Jump -- Jump-I(A), Jump-I(42), EndRdx-I(42), EndRdx-I(42)
Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(45)
Level 47: Physical Perfection -- Heal-I(A), Heal-I(48), EndMod-I(48), EndMod-I(48)
Level 49: Build Up -- RechRdx-I(A), RechRdx-I(50), ToHit-I(50), ToHit-I(50)
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Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- Run-I(A), Jump-I(46)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run -
Soo, after years with my Kat/SR i want to roll a new toon. I plan to stick to basic IO's.
Is BS/IVN a good combo? i plan to invest in aid self, hasten, and stamina.
Is this a good combo? i was never one for chasing the soft cap on defense so i am thinking this build is more sturdy. Given the boost in damage and recharge IO's can this put out some dps as well?
I do plan to PvP though investing in franensloting is not an intrest can i still have fun competing? -
Has any one rolled a toon that is Stone/ Dark Melee.
Seems like it would be just wrong lol -
Quote:Funny enough i picked the set as my first toon ever. Inspired by Kensien Hemoria figured if your a natural origin before willpower was around it was the only thing that made sense all around lol.I have a couple builds that are spectacularly built and IOd. And watching me use them is a bit like watching a teenager behind the wheel of a Bugati Veyron, or Ferrari Enzo. Sure I can make it move. But I can't do with it what it is supposed to do. And on the other hand I have characters with total garbage builds that have done wonderful things on teams and for teams.
In the end, I have fun and my friends enjoy having my on the team with my junk builds and with my amazingly IOd out builds both. And that's what is important.
Just for the record, Katana is one of the most user-friendly primaries, and /SR is widely regarded as the second most user friendly secondary nearly tied with willpower. So *insert Raiders of the Lost Arc voice* You chose Wisely *end Raiders of the Lost Arc voice*
As others have said, it comes down to patience and choice. Looking for your AoE powers, sure the "best" set is Obliteration, and it costs 30 million per slot. However, any double (Acc/Dam) from level 24 or higher, and any triple (Acc/Dam/End) from level 20 or higher gives the same or higher bonuses as a level 53 SO. So if you can find anything on the market from level 25 and up, for less than 60k (and if you look you can find level 30+ Multistrikes and Cleaving Blow for 15,000), and if you can get the salvage cheap (and you can as long as it is not a rare), then for the same price as one SO, you can have sets.
Recently I bought two PBAoE set enhancements for 85k from cleaving blow and multistrike including crafting cost and salvage. But getting a Scirroco's Dervish (not as good as obliteration but still an in-demand set) was just over 1 million. Really, there's not a big enough difference to justify the cost. You will be fine with Cleaving Blow and Multistrike. If a scirroco's drops for you, then craft it and slot it. If not, don't worry about it. And if an Oblit drops, craft it, sell it, and then you can afford your whole build using the cheap sets =)
If you're just looking for common IOs, you want level 35+ I often find the best deals are level 45s which people need to craft for badges, but min/maxers all want level 50 IOs instead so the 45s sell for between 100k and 400k each if you are patient. One level 50 SO is about 60k so you should be able to afford these easily as it's not too much of a markup.
Since we have dual builds these days, what I like to do is to have my Build A be all the cheap stuff. SOs that dropped, some cheap sets etc. Then my Build B is my "dream build that is way too expensive for me to afford". I play build a. As things drop by luck and as I get money I slowly fill in Build B. It's kind of amazing how much faster than you expect you can get a Build B finished. And this way, you always have a working, good and fun build to play with.
But you're already ahead of the curve having chosen a good primary and secondary for SOs.
I dont know Kat/SR/Body mastery. seems to play well but i just wanted to make sure that i was now a drain. Im sure with time i can afford some things atm i have 12 mill from being some who never spent inf on anything but Basic IO's
Good thing too all these min/max builds have selective attack chains while i know i can't possibly spam them all i love the animations.
I have fun that what it seems to be the point here thanks -
Quote:well at the moment all i am using is basic IO's, but the sets seem to be well very out of reach. i played with them on mids and its nice to see the numbers but i dont gross the influence to make it a goal that would well be fun. Player run markets tend to trun great game mechs into grind fests it seems.On base difficulty with nothing but SOs any scrapper can do any of this game's content that isn't specifically designed for teams.
Some scrappers with nothing but SOs can do some of that team content.
You are NOT letting a team down by not being IOed out. Anyone that kicks another player because they are overflowing with SetIO bonuses is a butthead.
That said, even casual players can find themselves surprised at what they CAN manage to afford on the market with patience. Even level 50 basic IOs can provide a healthy bump to your performance since 2 level 50 basic IOs is almost equal to 3 SOs.
Star Wars Galixies was a good example. full set of server cap armor was about only 250,00 credits. now you would be lucky to get a set of like quality for less than 5 mill. -
Is it possible to do most of the content PVE side with not investing in IO sets?
I am a lvl 50 Kat/SR and have seen alot of posts talking about these sets but i see they are rather expensive and i am more of a casual player that has no interest in hard to find loots or min/ maxing but am i letting my team down in TF or 8 man if im not min/maxed?