Fire_Minded

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  1. What would be a fun stalker to play?

    Without looking for numbers,or what IOs do what to what power sets,and not worrying about whats the best or the worste build,what build would you all on the forums say would be a fun one to play?just for S&Gs?
  2. Fire_Minded

    Traps/Psi

    Well,so far i can see why some dont mess with Psi for a Defender,but,iv decided to go with Electrical Blasts with Traps.

    So far its great.(for me atleast) im only lvl 12 right now,but,in teams,i end up being the tanker alot of the time.Drop Trops,Acid Mortar,Lightning Ball,then Short Ciruit.The biggest saving grace is the sheild generator,but spamming lightning ball and short circuit,i end up doing a decent amount of AoE damage in the group,which iv found surprising on a defender.

    Im enjoying it throughly.
  3. Fire_Minded

    Traps/Psi

    Iv noted no one iv seen jumping around the game have done this combo,or atleast i havnt seen it.Iv read up on the Defenders unique Psi Blasts set,and noted that it might be a good one to add to this primary.

    The fact that you can chnage the color of this set is a plus,but not the base by any means for it. :P

    Anyone have any ideas as to why this wouldnt be a good set?or as to why i have yet to see it?
  4. Fire_Minded

    Ice/Ice Tankers

    I have a few question reguarding a ice/ice build for a tanker.

    Whats the ranking for IA,and the ranking for IM? (Ice Armor & Ice Melee)


    I have over the years rarly seen both of these used together,and never past lvl 15...why?
  5. Fire_Minded

    Confused

    I guess i am a bit defensive about my choice in armor sets,maybe i just dont like getting flak just about every time i loggin with a FA toon.Frustrates me...or maybe i just didnt get enough hugs as a kid...or enough cookies...or calcium from drinking milk as a kid...WHO KNOWS!?

    What i do know,is that iv had 3 lvl 50 FA/ Tankers in the past on a seprate older account,all with diffrent melee power sets,becuase i could only stand FA/,maybe the fact that i dont need to be next to a enemy to use healing flames is a thing i like,unlike DA's heal,or maybe being able to do a double BU before entering a mob and then mowing the entire mob down appeals to my blasterish way of tanking in the first place.

    I guess in the way of tanking,maybe FA/ its not so great,but if your the kinda player that i am,you want something dead...and quickly...i guess thats why i never notice FA's set backs,becuase i play like a blaster,i BU...then BU again...ChArGe!WACK!HACK!SLASH!NUKE!......and all thats left is a smoking crater where the mob once stood.So yeh,i guess for most who want to be punched in the face repetedly,then yeh,FA/ aint for them,but i like to do the swoop in and nuke the mob and run off to the next better.
  6. Fire_Minded

    Confused

    you sound like one of the geek speakers i ran into in the game,are you convinced of your game knowledge as well?

    weakest,or even 2nd weakest,your still waaaay off,and trust me,a lesson in survivability i dont need.

    thankx for your reply however...i guess..
  7. Fire_Minded

    Confused

    Ok,maybe im a old traditionalist on playing video games,but iv just activated a new account,and recently got into a argument with 3 diffrent players in the game,over what i see as the most rediculous things.Mainly about power set choices that i perfer to play with,and was refused a team spot.

    These 3 decided to berate my choice to pick Fire Armor for a tanker and a scrapper that im starting out from scratch with on my new account.They spattered me with geek talk,sighs,and attitudes that any Treky,or Star Wars Geek would understand,about mids,and the math on paper,and this and that,and how i should just shoot my self for picking the most pathetic and underperforming armor set in the game.

    They refused to answer a question that went agenst there "Math" over the power set,which was recharge time.Fire Armor is a alternate Regen power set that has a extra BU and relies on resistance other then regeneration % like the acctual regen set does.Hasten,slotting for recharge speed,and whatever else you can throw on there takes the fastest based self heal in the game and makes it a staple for fire armor its self.The same way Regen counts on Reconstruction,and Dull Pain,which granted both have a longer timer then healing flames does.I dont think FA is broken at all,and its very formitable,when you stop treating it like Invln and WP,you should treat it like Regen,and belive me,1 heal button vs the many Regen has makes this a no brainer,easy to use set.It definatly does not under perform when you acctually do your own thinking.

    Im curious,the most durable tanker iv ever played on this game was a fire armor tanker,iv solo'd AVs with it(on invinsible),beaten other players that im told should just tear through my tank like hot water through tissue paper.Alpha tanked missions that Willpower and Invuln tankers just couldnt handle,and im using the weakest armor set in the known game?Did i miss something here?I perfered to run missions without the aid of a healer,most times,i never bothered searching for one if i made a team,(unless the entire team begged for one)i never needed one,yet many other builds that are supposedly better then mine,need one,or they simply "Cant tank".

    Its about the only armor set i can stand using for a tanker,or a scrapper.The rest just have to many holes.What i mean by holes are questions you should ask your self about every build you make.(atleast i ask my self these questions.)

    1) Does this build have the ability to burst heal its self?
    2) Does this build have the ability to Survive most damage?
    3) Does this build do what i want it to?
    4) Does this build have a power that could leave it at 1 HP and vulnerable to death after a short timmer?

    My personal answers for these questions are for me,the individual playing the character,which in turn is the only real way to play a video game,is to build around what you like,or feel comfortable with,not whats "Suggjested" by a player or a group of players.

    1) Answer - Yes,it Burst Heals,it does not require a healer,self sustained.
    2) Answer - Yes,its damage resistance Values are higher then half the list of other armor sets in its available AT Class.
    3) Answer - Yes,it self heals,it has a extra damage boost,and it can scatter enemies if im getting in over my head,on top of massive agro grabbing without the need of wasting a power on "Taunt".
    4) Answer - Thankfully no,this build doesnt require a Blessing & Curse power to stay alive.

    Iv heard the old arguments,about how you have no KB protection,or how Burn makes enemies run instead of nukes em in a blazing hellish death,those are mute points,becuase i hear people advocating power sets that also have no KB protection,such as a Spines/DA Scrapper,no KB built it,but its suggjested.(thats a totally diffrent rant in its self)

    When did FA become this weak armor set i keep hearing about and just dont see?