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Quote:They mean voice-work in game. There isn't built-in ventrillo/gamechat like LOTRO.That's also a draw back for me, voice chat. First it's cursing/racist taunt tween - young adult XBox style civility that would bug me on top of the voice not matching gender/race of character.
It's not that I'm a role player it's just my mind would be balking at having that voice coming out of that character. It would be like Bubbles of PPG sounding like Christopher Walken. Brain ... tilt.
However, they WERE trying to put in a tone slider before launch, and I hope they add it. Some of my characters should have way higher/deeper voices than the voice actor. -
Quote:I don't think it's unfair, and I wish some of the other pro-GW2 boosters in this thread and others would back off a little. Correcting misinformation or giving people a broader idea of what the game has to offer is one thing - acting like a new convert who wants them to take a copy of The Watchtower is something else. Seriously, folks, don't push. Geeze.Why would I spend time playing something I don't enjoy playing based on how old or new it is? In other words, why are some people concerned about players NOT playing Guild Wars for whatever reason?
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PS: I don't expect, or want, voice overs or cut scenes related to my character's origin.
Personally, OT, I don't want those things either. I take them as an entertainment, I use what I like and I discard the rest. No one else gets to make decisions for my characters except me. Watching my toon's mouth move and a voice and words not my own come out makes me CRINGE. However, the rest of the game is good enough for me to just run through the stories as entertainment, divorced from what my character may be doing. I had pacifist characters in COH who I played the same way - in-game missions didn't always equal what my character was doing.
Quote:Maybe it's because most people in CoH don't PvP by choice so they aren't interested in PvP in other games either.
Quote:I just wanted to say thank you for pointing out the in-game story-line options. I thought you were kidding, so I looked it up. Evidently those are real story-lines. Because this, combined with everything else the GW2 players have been talking about in this thread, cemented my desire to never, ever play this game.
And to the GW2 players: I'm not saying it's a bad game. I'm just saying that this is not my MMO. -
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I wouldn't play it if it wasn't LAN-compatible though. I don't like to play with big groups, but I DO like to duo/trio with my gaming partner and my husband. Without the option to do that, I don't think I'd play much.
Minecraft has a great system for that, I'd steal that and tack it on -
Quote:I'm sure it has. I stopped playing after the free month, and left my whole guild of the last 4 years behind because I couldn't stand the game - it's not an MMO, it's a co-op version of KOTOR with really poorly thought out MMO trappings tossed on as an afterthought. It was literally the worst MMO I'd ever played - all the way up to 50 it was fun, and then you hit 50 and it's just like "here, play these same instances you played on the way up over and over and over for a chance at random loot drops. Same with PvP. Enjoy!" Just, no.
- I can both resize, and move things around in SWTOR.
- There appear to be outside customization mods that go farther
Either something changed since you played or you missed the in game options (which admittedly I stumbled across by accident in my first 10 levels of playing.)
Most of my guild's gone back to our old game now (LOTRO) though our guild leader and a few diehards grimly cling to the game they've invested in, even though even they admit they don't really enjoy it and they're basically "waiting for changes" to most of the systems. Eff that - I'm not paying a game or playing to grind while waiting for it to be fixed when I've got games RIGHT NOW that I can actually enjoy playing, y'know?
But yeah, when I stopped, the only things you could move were the chat window and the map, and add-ons weren't allowed. -
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Quote:Nah, I get that. I HATED SWTOR SO MUCH for not letting me move stuff around and resize it. I customize EVERY UI I get my hands on. Most of the time, that's my #1 add-on need, in games that allow add-ons. Arranging my g-d bars full of g-d skills.My ability to customize my UI in CoH is something I cherish, and find annoying when I can't do it in other games.
But I honestly don't expect others to agree with me since it's a personal preference.
The funny thing is that I naturally arrange my UI in all games... pretty much exactly the way GW2 UI is set up. So for the first time, I'm totally happy with a game that doesn't let me muck with the UI and have 8 million bars. Because extra bars are not needed, and everything's pretty much where I want it.
Oh and yeah. I play with 4 bars open automatically on any COH character. When they get near 50-ish, I open a fifth and put all my vet reward/travel powers like ATT, Oro, Base/Mission porter, Reveal, etc on that because I need the prime bar space for actual stuff. One of my favorite things in GW2 is the lack of power bloat.
Quote:Crafting itself as a concept? No, of course not. Well, perhaps depending on the genre, but for a Fantasy MMO? I can see that. But what I feel is dated annoying crap is the busywork of inventory management and foraging for resources and experimenting for recipes and all that nonsense. I like crafting as a concept, but I don't like the "MineCraft" approach to it that makes crafting itself only a small part of the process, with the bulk of it spent on actually getting the resources to do it.ces. The actual crafting comes down to arranging items on a grid and clicking a button.
Personally? One of the things I enjoy most is those popup nodes. I see them on my minimap and RUN for them. Oh, there's another one! And one over there! And OMG carrots I need those so much, tons of mobs on them, I will totally kill them for those carrots!! And now... wait, where the eff am I? How did I get all the way across the map?? Those gathering dots are like candy for me >.>
And I'm doing cooking - Haunt is doing all the other crafting because I just can't be arsed to duplicate stuff he's doing - and it's a giant pain in the butt. But it's also sort of realistic to real cooking. And (ok, here's my squee) you can cook all vegetarian. Most of the food you can make has a vegetarian version recipe. Which, for me personally, who has 2 vegetarian characters and has always had to pretend in other MMOs (except COH, where our only food is sweet, sweet Insp-Skittles) that she isn't really eating meat... she really doesn't have to.
In order to make sage-stuffed mushrooms, I have to first make sage stuffing and grilled mushrooms, and then combine them for the higher level recipes. I enjoy that so much. It's probably just me, but I'm one of those people who really gets a kick out of crafting.
And everything we make has been usable so far. Haunt makes us a new set of armor/weapons/jewelry every 5 levels, and very rarely do we get better drops to replace them with. Though I will often replace it with quest gear if I find something pretty that I like the look of better.
TL;DR - some of us enjoy the heck out of mining and crafting. It's not necessarily a weakness in the game if you don't. -
Quote:Yeah, I'm definitely in your boat. I haven't even saved my characters yet, even though I DL'd the utility. I'm superstitious, it's like, if I do this, it means it's all REALLY gonna happen!Like I said... some people are not into the whole #SaveCOH campaign
I tried convincing one of my friends to come join me on Virtue (I play on Freedom as do all my friends), but instead he logged out and said it would be too depressing. He is the exact opposite of me: He logs on every day and plays like he never heard the announcement (Yes denial)...me on the other hand...I log on; chat a lil and log. I haven't actually PLAYED CoH for a week now -
Some of them were. And some of them were complaining that help/LFG was getting spammed up by the rally and we needed to shut up and let people play the game.
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And I didn't claim it was. The number at the rally wasn't the number of people who play the game and it would be ridiculous to claim otherwise.
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The blue text at the end is really hard to read. Other than that, nice vid
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Quote:Yeah, you can give or take a couple hundred people who wanted to be there and couldn't. That still doesn't bridge the gap.Consider that a lot of the players do not read the forums and would not know of the event.
And remember that a lot of people did not come because of appointments.
Not to mention that there were people during the event ACTIVELY complaining about the fact that we were "spamming the channels" with our efforts to, y'know, keep the game running. -
Quote:Well, the 15,000 names on that survey are not COH players. They're the few COH players who are actively fighting the shutdown, plus their sympathetic friends, family, and other gamers who understand our feelings.As of 11:12 PM PST, the SaveOurCityOfHeroes petition was at 15,895 signatures. If each of them paid 15 bucks a month, that would be 2,861,100 bucks a year.
Am I missing something here? I have read all the info, "restructure", GW2 failing, cutting losses, and perhaps not being an international corporation CEO means I don't see some sort of "fine print" but I just can't see WTF is going on???
Quote:NCSoft lost $6 million in the last quarter NOT Paragon/CoH...just want to make that abundantly clear. Last I heard CoH had way more than 15,000 paid subscriptions... way more. You have to realize that; even with the closing, most players do not bother with the forums.
Regarding the petition - unfortunately a few players I know have the stance of "why bother" and haven't even "signed" the petition. Some people took the announcement and accepted defeat; while others are doing whatever they can to try and save Paragon City.
That's why NCSoft isn't going to bat an eye at this, sadly.
Also, we have no idea if COH was *profitable* or not. We have no idea what their overhead is. -
Quote:ANY other game, actually. And they'll make stuff up if they have no firsthand knowledge.That's easily overlooked, since yeah- A lot of COH players are pretty upset and prone to criticize Champions at the moment. We all love this game but some of us are handling it differently than others.
I wish you guys all the best over in CO. I'm not actually a fan of the superhero genre - just this game - so it doesn't interest me, but the open arms that COH players have been getting from CO is amazing and appreciated. Even by people who don't plan to go over, thank you for the invitation -
Quote:http://massively.joystiq.com/2012/09...uropean-sales/Also: from what I have read so far, GW2 didnt sell as well as expected without any boycott or anything. GW2 didnt pay for their lower than expected sales. We did.
Umm. -
Quote:Did you get a headcount of how many folks you were rendering? Rough estimate seems to be about 3-4k people all told in attendance?I have mentioned in another thread that I also don't have very high hopes for NCsoft to un-cancel the game. But I also said I'd cheer the Titan Network on its attempts all the way, and the last 12 hours or so are me keeping my promises.
It was an awesome event. It was insane. We crashed Virtue, then we filled it and had 300 people in queue. Whatever happens, if this community can stick together, we'll come back to Paragon City after November 30th. Take the shutdown of the official servers as time for a little break while the server emulators get ready.
Just look at this, people. Freaking look at it. If even 1/3 of the people in that picture come back when we have our own community servers running, COH will continue strong for a very long time. -
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Should we overflow to KR once Atlas fills to 9? -
Should we start overflowing to King's Row once Atlas fills to 9?
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Quote:Or people could enjoy the debate. Some do, you know.How about we all just agree to disagree, yeah? This isn't getting us anywhere.
For the people interested, I suggest you do your own research. Delve into the wiki, go check some reviews, watch some gameplay videos. It isn't going to be for everyone, mind you. But it is worth looking into. -
"Basically doesn't have any" - I'm supposed to apologize because you said that?
Also, the launcher didn't say you couldn't team for story quests. The launcher never contains patch notes. There's links to the daily notes now, but they pretty much were just posting patch notes on Reddit. And the patch notes said there was a bug and that sometimes, parties couldn't stay together for instances, but that they were working on it. There were workarounds, and again, my partner and I have duo'd every story instance.
So no, not gonna apologize because you said "and you can't even group for the story instances." You didn't say "there's a bug and I personally couldn't group for them," you made it sound like the game didn't HAVE that option. Just like you made it sound like the game didn't have instances.
Not to even mention the rest of your rant that was totally off-base. -
Quote:I haven't seen anyone get het up about someone else saying "I don't want to play GW2." I know myself and a couple other posters are annoyed at the flat-out untruths that are being spun around. I seriously don't mind you saying "the game doesn't hold my interest, so I don't want to play it," and I'd never argue with you on that.I think some people are getting WAY too upset about some players of CoH not thinking GW is the bees knees. WoW, Rift, CO, DCUO, Diablo 3, Aion, LOTRO, and D&D Online also have things that CoH doesn't, but they still do not hold my interest. Why is anyone all worked up about a CoH's decision not to play GW?
However, someone going "the game has no instances and you can't team for story quests," I need to correct that.
And the whole "everything in the first 7 minutes of the video is all COH stuff!" honestly confused me and I wanted someone to clear it up for me.
Plus, just on an informative basis, I like to let people know "Hey, you can do X in this game," or help them find something they missed. It's a good game. If people don't want to play it, that's cool. But I'd rather they do it based on actual facts. -
Quote:Well, I acknowledged the exploring thing, though like you said, GW2 took it to another level. I think COH is probably the first game to do the "badge/achievement" collection thing, though pretty much everyone's done it since then.Shared loot and xp is somethin CoH did- it was not as advanced as in guild wars (you still had to team), but it was something CoH did.
Rewards for exploring are, too, something CoH did... even though it is not as advanced as in GW2.
I really don't think you're understanding the shared loot thing though. EVERY MMO lets you share loot and xp when your'e on a team - COH didn't innovate anything when it comes to that. GW2 lets you do it with people you're NOT teamed with, which no one else does.
I really like GW2 because it seems like the developers sat down and went "what pisses us off and adds barriers to community in MMOs?" and then fixed it as best current tech allows.