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I'm all for community created things but without a tremendous ammount of oversight the likes of which you would be totally unable to do you would just be asking for trouble.
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That's basically what he's describing. Players generating animations and submitting it for conversion to something they'd use in the future. If we can't do power customization then there'd be no way we could have some kind of open system like you seem to think he's suggesting.
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Will someone review each individual animation or will it be automated? I understood what he was saying just not the level of oversight and control that would be implemented. -
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Hey everyone.
Just a quick head's up about the new CrypticAR rig. This is not the rig we use for CoX. While this was in development we've been casually discussed the possibility of community created animations, especially for use as emotes in game. While we love that idea, there are some caveats.
We could, in theory, take animations done on this rig and port them over to one of our existing player model rigs, but none of us have really had the time to look into exactly how much work that would be. Could be turnkey, could take weeks of scripting. Even assuming we could get the animations onto one of our legacy rigs (it's all just moving bones around after all), we still have to go through the process of exporting, converting, setting up sequences, and tying those new sequences into an emote. Not a ton of work, but also not something we can just dump into a folder and call it done.
There's also legal issues with doing something like that that we haven't really investigated and I certainly don't understand.
So, feel free to download it and play around with it. If someone does something really amazing, then we might more actively look into what would be involved in incorporating it into the game. But no promises.
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Before you think about enabling something like this take a good hard look at "second life". Then realise the mistake you would be making. I'm all for community created things but without a tremendous ammount of oversight the likes of which you would be totally unable to do you would just be asking for trouble. -
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Although it's not 3D Studio Max, SketchUp from Google is a pretty impressive 3D model program. And considering it's $4,000 cheaper than 3D Studio Max (it's free), it's a nice proggie to dabble in.
I made this in about two hours with zero previous experience with the program. It's not a CoH model, but it is a testimony to how easy the program is to learn.
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Sketchup is fun but kind of useless in the end. http://www.blender.org/ Try this out if you want a free start in 3d modeling. It's a bit simpler than 3dsm but is pretty powerful and is far more useful than sketchup if you want to do things professionally. -
Its better than killing 100000000 NPCs in that multitiered cave like I would be doing otherwise at 50.
So yes, even with all the imbalence, stupidity, flaming, bugs, and a general design implementation so bad it makes me want to tear the devs (not my own) hair out I still find it enjoyable. -
This game has huge problems with force multipliers. Mutltiple kins in an 8 man team using FS and SB reliably will ensure god mode for basically any team makeup. Either ability being stackable is just a little bit broken and damage caps are hit much easier than realistically should be possible. The same happens with multiple dark or rad sets flooring accuracy and damage in enemies.
I would be for diminishing returns in stackable buffs and debuffs but not ones that are overly harsh. Just ones that make it so that god mode teams are just a tiny bit harder to attain. -
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Rap is ruining our children! That's not music and they shouldn't try and teach them that it is. *frowny face*
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I beg to differ!
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I disagree also! Clearly Ghostface Killah is the pinnacle of human musical achievment!
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Are there a lot of allusions to [censored] drugs and violence against innocents in his songs? Or is my sarcastic meter broken?
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Your sarcasm meter is broken. I hope that post didn't break it. I was being pretty sarcastic. -
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Rap is ruining our children! That's not music and they shouldn't try and teach them that it is. *frowny face*
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I beg to differ!
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I disagree also! Clearly Ghostface Killah is the pinnacle of human musical achievment! -
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The difference is that a kid can't get into an "R" rated movie, but you see parents buying GTA III for their 13 year old all the time.
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Actually any age of child is allowed to acompany a parent into an R rated movie. They just arent allowed to go in themselves. Much like how they cant buy an M or AO game without a parent.
The hypocrisy is strong. -
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half of america plays videogames.
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If you take a step back and realise that people sat down at an equivalent of this, a flight simulator, and learned enough to fly jets into the world trade center. What do you think happens when a 9 year old boy plays a first person shooter or plays a videogame that rewards killing cops.
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Funny. If half of america is being warped by videogames one would think that we wouldnt rely on foreign terrorism as our best argument.
This kind of political scape goating makes me sick. This happened with music in the 80s, movies in the 90s, and books in the sixties. Clearly as a society we will never outgrow our urge to blame media for the failings of our system. -
With the I8 hover buff you hover slightly faster than unenhanced sprint if you put 3 SO flights into hover and one into swift. It's pretty good in combat.