DoctorWhat

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  1. Maybe for HoB add in a possible stun effect? Something that lasts for a second or two with each bullet being able to stun? I'm not a numbers guy, so I can't say what % it should be, but it's a suggestion.
  2. Devices, but haven't taken many power from it yet... Mostly because I'm jamming in hover, fly, swift and health for movement and to get Stamina at 20. I'm planning to take kick and tough until the EPP opens up then respec. Might keep kick for the kickback, dunno.
  3. DoctorWhat

    Blaster Idea?

    I myself use hover on nearly every blaster/defender/ranged class I use. my Eng/Eng blaster soloed an Elite Boss (Forget the name, Fortuana in Faultline arc) by staying the hell out of range.

    This is a LOT less useful in confined spaces, but when you can get some distance it's godly.

    ... Then agian, THAT'S obvious, isn't it?
  4. It might coming sooner rather than later. Don't get me wrong, I'm not an expert in this sort of thing but the devs have been really, really REALLY throwing everything at Going Rouge, and both Dual Pistols and Demon Summoning are two of the big things in it. Chances are they'll buff damage a bit sooner rather then later.

    Alternete animations... Probably longer, yeah.
  5. Devices at the moment. Might make a second DP char with another second later.

    I like DP myself. Maybe it needs a damage buff but the animations are fun.
  6. Quote:
    Originally Posted by Forbin_Project View Post
    Nothing new to see here. The OP appears to have scanned thru Jay's Costume Request thread and the Suggestion and Ideas forum and cherry picked popular requests for a wish list which he posted in the wrong section.
    Actally I didn't read it, and I half figured it would be the wrong section. Late at night at the time and I was half asleep to begin with...

    My mistake then.
  7. I realise that the 'Player Help' may not be the best place for this thread, but as I've no better place to put it, here is the best place I can think to put it.

    I won't go into too many details, but here's how it started. You know the purchasable jetpack power on the website? If not go look for it. It's under the 'Buy Now' part of the site. One of the people in my SG saw it, asked about it and then we started wonderingabout why City of Heroes/Villians didn't HAVE backback/jetpack costume peices. In the ensuing conversation we brainstormed a few things that were either A) missing, B) underdevolped or C) would be great to have. This isn't so much a list of demands, or commands. It's a wish list of reccomandations and requests, as well as I call to ask for more ideas and thoughts. Amoung them...

    More Chest Emblems: There were a lot of emblems that seem like no brainers that were left out. Swords, dragons, axes, hammers, feathers, halos. Maybe stylized letters rather than plain bold fonts.

    More Weapon Skins: Such as more hammer skins for War Mace, better axes for the, well, axes. Maybe a light saber/sword for Broadsword/Katana/Dual Wielding sets.

    More Costume Hair Styles: This isn't really required by any means, but a few new styles wouldn't hurt.

    Costume Designs: A 50/50 down the middle one is almost demanded. Particularly since there is a 50/50 mask, but nothing for other body parts of the costume.

    More Costume Pieces: As mentioned, backpacks and jetpacks. As well as quivers for archery based heroes, sheathes for sword based heroes, gun holsters for Dual Pistol/Thug Mastermind users. A wider varity of helmets and hats would also be recommended, particuarly a Robin Hood style hat.

    More Power Sets: The varied sets of COX are one of that main draws, and there is little that isn't in there in the game in some form, however one can suggest a Brawling moveset (A stronger, slower Martial Arts designed for less trained heroes) a Bo Staff set and a Counter-Attack defense set (Not much damage mitigation like regeneration, but a chance to deal damage when hit).

    Customizable Pool Powers: With Issue Sixteen out it's been proven that the devolpors do listen to suggestions. Customizable Pool Powers (Adjustable at the Tailors after aquisition) would be the next step. Aside from adjusting any colours animations are the name here. Like being able to adjust flight animations without using binds or emotes, teleport powers that makes you appear in a puff of smoke or fire, or even leaving a trail of flames or after images with Super Speed.

    Adjustable Stances: My SG-mate suggested this one not long ago; namily with all the cat/wolf/dog/ect characters about wouldn't it be nice if they could walk/run/jump like animal people would? Maybe it would would only with a customizable spirint (See the Pool Powers idea abouve), or add changing ones Stance as an option under the power section of Character Creation/Tailor.

    And yes, I know this is a big wish list... One wouldn't expect the devs to give us everything on the list, but even so isn't it our jobs as players to come up with ideas that we want so the devs can look at it and figure out how to make the game better for us? It would also be an idea for the costume peices/designs to be presented much like the packs (Martial Arts, Cyborg, ect) have been. A ten to fifteen dollar addition to have access to more costume options. One would even think with Champions Online out and it's robust costume creator that such additions would make the game more competitive.

    Just some thoughts. Care to add anymore ideas people?
  8. Update. It's gotten better, but I still get a couple. It's just no longer to the point where I want to tear out my hair.
  9. On second though, it hasn't helped much at all...
  10. Good, because it's become a real pain in the ***...

    Maybe tommorow's update will improve things
  11. DoctorWhat

    Mapserver Errors

    Over the last while since rejoining CoX I've been having major problems with Mapserver errors. They seemed to have cleared up for a while, but now I can't finish an instance without an error occuring mid-mission (Or even just before the end of the mission) which is causing me a lot of aggrivation. I've been trying to allevate everything on my end (I'm told it's a result of extreme lag) but it's still an issue. Has anyone else had this same problem for the past while, and what's the best manner to combat it? And are the devs trying to fix it on their end?
  12. I play Protector mostly and I've had lousy mapserver problems lately. It cleared up for a bit a couple weeks ago or so, but it seems I can't get halfway past a mish without the mapserver collapsing on me. Is anyone else having the same problems, or is there something wrong on my end?
  13. Let's hope. And thanks.
  14. Over the past couple of days I've been getting booted because of Mapserver errors. Has anyone else been having likewise problems? And any advice on how to deal with it?