Doc_Shango

Apprentice
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  1. [ QUOTE ]
    It Burns! It Burns!
    /macro Stp! petcomall pas stay
    Hencmen complaining they're burning? Get the wusses to stop in their tracks by setting them to Passive/Stay then issuing attack commands without changing their stance again.

    This will override their "Flee all over the map" behaviour in most cases (though I wish they'd fix that bug!)

    [/ QUOTE ]

    A god send this! It's helped me to stop swearing quite so much when fighting Knives of Artimis.
    Usual mission experience consisted of the folowing. Me yelling "Their only Caltrops! Come back and protect me...." followed closly by Blade of Artimis doing bad things to me.
  2. I'm all signed up for this and known as mreff over on the Nano forums. I'm headed for a nice pulpy title with plenty of evil Nazi supermen, occasional journeys to lost civilisation and not a single all action archaeologist in site. (It all makes sense in my head dammit! )
    All geared up and ready for Wednesday now.
  3. The Doc is most definitely in for this one. He'll be shuffling his way to Cap for 8pm tomorrow to banish them one final time!
  4. Doc_Shango

    Naming minions

    Yeah Wierzbowski buys the farm before Vasquez, Drake or Spunkmeyer. He's one of the first to be got in the hive.
    Also noticed as I watched it last night Bill Paxton as Hudson does more acting in the final moments as he gets pulled through the floor than he does in the entirity of Twister
  5. I used to have a similar problem with my Mastermind. Not sure if its still the same but on heist missions the ambush parties would ignore the pets and head straight for me. I personally think the AI calls for the ambushers to attack the player and therefore Hide/Skirmish Screen of minions isn't taken into account.
    As I said not sure if its still the same though - haven't had a Bank Heist mission in a while.
  6. Doc_Shango

    Union PvP

    I am working tonight but will gladly turn up to other nights if they are arranged. I will play villain or hero - which everside needs the numbers bolstering. Only really dabbled with PvP although really enjoyed the couple of mass brawls I have been involved with as my scrapper.
  7. True true, no Philip Marlowe my PI! Thanks for comments though
  8. Thanks, that was the tone I was trying to aim for. Sort of pulp novel/film noir (with all the relevant cliches)
  9. I wanted to write some short stories based around the non superpowered people living in the Rogue Islands. This is part 1 of my first attempt focusing on a Private Dectective. It's not great but has been written between phone calls at work so I can live with that.


    The Case of the Boat and the Spider

    Welcome to Mercy City, Paragons twisted little sister that daddy locked in the basement. She’ll steal your heart in a second and sell it to the Vahzilok in half as long

    The names Sam Smythe, private detective and general nosey parker. I moved to Mercy 4 years ago to try and drum up some business. In a City of Heroes there’s precious little room for dirt that doesn’t require super powered cleaning. I figured some time on the flipside would help me make ends meet. What with Villains intent on whipping each other for Lord Arachnos favour there would be plenty of jobs for small fry like me to pick up and still remain below the radar. I was right about the jobs but wrong about the radar, dead wrong in fact.

    It might me a cliché but it all began with a girl, the kind your mother warned you about and your father wished he’d met. She came to me looking for some information on the whereabouts of her father, seems the old guy had gone for a walk and never comeback. As common an occurrence as this was anywhere in the Rogue Islands this girl wanted me to try and find him. I’ll admit I thought it was hopeless but I’m not rich enough to turn down paying jobs. Besides you never know the guy could be alive and if not then I might be able to find enough of him to hold a decent burial.

    I got as much detail from the girl as I could and decided on my first move. He’d been a fisherman all his life and been sailing out of Mercy Island for 30 years so his boat seemed as good a place to start as any. . For those that haven’t been for a wander in any of the Rogue Islands illustrious locales let me tell you it’s certainly an education. Assuming you don’t get accosted for “routine” searches by Arachnos Soldiers or Rogue Island rent-a-cops then your running a gambit between rival gang wars. After a few months it becomes second nature to keep glancing over your shoulder and looking that little bit deeper into the shadows.

    I headed out of Mercy City’s mammoth walls and into the rubble-strewn mess that is Mercy Island. Recently there’s been an increase in the low-level super thugs thanks to the recent spate of Arachno’s sponsored jailbreaks, which is something of a boon for once. They help to keep the snakes and gang numbers down meaning Joe Nobody here can get around pretty much unmolested. As I reached the docks I sighted her, “The Salty Spray” bobbing slowly at one of the many piers. I approached slowly and called out, no sense in creeping on board and scaring the hell out of a sleeping man. Having received no answer I clambered aboard and proceeded to pick the lock, a skill that no PI should be without. Back in Paragon picking a lock was fraught with worries, a passing hero could notice and decide to spend 5 minutes “teaching” you the error of your ways. In the Rogue Islands breaking and entering is a curriculum lesson.

    The lock clicked and the door to the main cabin and wheelhouse swung open. Nothing seemed out of the ordinary, no signs of a struggle or any violence. I breathed a sigh of relief and began my to pick through the scene for anything that resembled a clue. The interior of the cabin was dark and cluttered, it contained pretty much everything that you’d need as a fisherman but not a huge amount in the way of pointers to the owners whereabouts. I continued forward into the wheelhouse but again function and practicality seemed the order of the day. A scan of the room yielded nothing spectacular, radio, and radar equipment flanked the old style wheel. A photo of the girl from my office was pinned to the window frame. Some loose sheets of paper scattered on the map table caught my eye so I began to scan through them. Most were lists of fishing hauls and current prices however one sheet had a jumble of what looked like GPS co-ordinates on it. One of these numbers had been ringed several times, probably just the location of a good fishing spot but something didn’t sit right about that. Like guilt at the back of a cheaters mind something kept trying to get my attention. I turned and scanned the room again slowly and then it hit me – there was no GPS system here. I searched the wheelhouse and moved back into the main cabin. After an extensive search I found buried under some netting a locked box. In my experience a hidden locked box is a clue goldmine so I immediately set about opening it. After a few minutes of wrangling the padlock dropped open and I lifted the lid.

    My first reaction on seeing the contents was to snap the padlock shut and walk away but as you may have guessed I’m too nosey for my own good. Sat in front of me in the box were a high tech GPS system, a 9mm pistol and a codebook embossed with the symbol of Longbow. So the old guy was working for Longbow, suddenly the mystery of his disappearance was looking less like a mystery. I pocketed the codebook, jotted down the co-ordinates and headed for the door. Heavy footsteps on the deck outside caused me to stop in my tracks, I scooted to a porthole and peered out. Stood outside were 2 wolf spider enforcers, my mind raced and I instinctively reached for the .38 police special I keep in a shoulder holster just as the door swung open. …

    To be continued
  10. Doc_Shango

    Heist Missions

    Thanks - i've found i can get my pets to destroy the door and as long as I don't enter the main bank room no spawns occur - it's just the spawns after I have grabbed the loot that are the problem. Will try and get my pets to block for me as suggested.
  11. Doc_Shango

    Heist Missions

    Thanks for the responses both -i'll keep the advice in mind on my next one!
  12. Doc_Shango

    Heist Missions

    Does anyone have any advise for the heist missions once you've got the loot and have to defeat security? It seems that the resultant spawns of security ignore my pets and will only target me. Whilest i can do them if i take some respites in with me it's been touch and go a couple of times.
  13. Doc_Shango

    Naming minions

    My loveable zombies go by the names:
    Zombies
    Shambling Pete
    Flakey Joe
    Rotting Ted

    Grave Knight
    Stinky Bob

    Ghost
    Transparent Tony