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Defeat All missions and Named Bosses are the only ones you accually have to fight." Did you miss that? Those are the only 2 times you have to defeat the boss[
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Unless the boss is in a corridor and you have no stealth, or he's standing close to a glowy.
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And Statesman isn't forcing you not to take a Stealth power ... you are. And many of the Controller and Defender Powers sets have some form of Stealth/Distracting powers in them .... I wonder why?
Controller Primaries: All before level 25
Fire: Smoke --- It's main use is Stealth
Ice: Artic Air --- Group Stealth
Illusion: Deceive and Superior Invis
Mind Controll: Confuse --- If used before combat the mob will ignore you [Aplies to Deceive also]
That's 4 of the 6 Primaries that a Controller can get.
Defender Primaries:
Darkness: Shadow Fall --- Group Stealth [Only non-Controller Secondary]
Force Field: PFF and Repulsion Field to keep the power hungry madmen at bay.
Kenetics: Repel --- Keep mob at bay
Storm Summoning: Snow Storm --- Group Stealth
Then ther is Concealment and Super Speed from the Power Pools. And sloting Controller Hold powers for longer durations will let you get that last, herd to get to, glowie.
Maybe I should have said "have to defeat" in steed of "have to fight"?
Fight Smarter not Harder. -
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Over the course of the fight I popped about 7 greens and 2 shields.
[/ QUOTE ] I would concider a diferant assortment Inspirations.
More Lucks: They last for a minutes and prevent more damage than the Respits heal, if you use enough of them. 2 isn't enough.
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Thanks. For some reason I've never picked up the habit of using lots of inspirations in a fight. I'm trying to fix that. At the time I went with what I had. I honestly didn't expect the result I got.
[/ QUOTE ] NP. I didn't start out using them either. But ever since they were mentioned, almost 2 years ago now, I've always thought they were ment to help you solo.
At level 43 I have 20 slots for them. 8 Lucks, 4 Rages, 2 Insights, and 2 Disiplines, are what I carry on a mission. Enough to beat 2 "Red" Bosses with 4 slots left over.
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Oh well. If you aren't dying, you aren't trying hard enough.
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/agreed
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BTW, I gorram agree!
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Over the course of the fight I popped about 7 greens and 2 shields.
[/ QUOTE ] I would concider a diferant assortment Inspirations.
More Lucks: They last for a minutes and prevent more damage than the Respits heal, if you use enough of them. 2 isn't enough. -
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Odds are you don't need to defeat that Boss either.
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Bzzzzt! Wrong! Try to pay attention. There are many, many missions that end up being undocumented "kill all on map" mssions, kill all including those 1 or 2 bosses. It's starting to look like Statesman doesn't play this game much.
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Way to pay atention there yourself they guy.
For you that missed it:
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Statesman:Actually, if a boss will appear in a mission, the mission briefing mentions it.
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chrizUnless it doesn't. I've run into Bosses in Shadow Shard missions with no mention of the Boss in the mission description. Should I bug these?
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Me:Odds are you don't need to defeat that Boss either. And that's the point. Yes there are many missions that have Bosses in them. BUT, Defeat All missions and Named Bosses are the only ones you accually have to fight.
Why are we still having this conversation?
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I was commenting on what chriz said. Specifacally those Shadow Shard Missions. Most of those you don't need to fight the Boss in them. I some time do, sometimes don't.
And I even went on to say "BUT, Defeat All missions and Named Bosses are the only ones you accually have to fight." Did you miss that? Those are the only 2 times you have to defeat the boss. -
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Actually, if a boss will appear in a mission, the mission briefing mentions it.
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Unless it doesn't. I've run into Bosses in Shadow Shard missions with no mention of the Boss in the mission description. Should I bug these?
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Odds are you don't need to defeat that Boss either. And that's the point. Yes there are many missions that have Bosses in them. BUT, Defeat All missions and Named Bosses are the only ones you accually have to fight.
Why are we still having this conversation? -
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anyway, I can kill you with my brain.
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No power in the 'verse can stop me.
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Sir, I think there is a problem with your brain being missin'.
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Even when you know you are going against a mezzer or a sleeper/holder.. you wont be able to buy the spires to help you. Careful use of spire? Oh sure.
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You can still buy Concentration insps. They haven't been broken up at all.
The ones you can't buy are the brand new ones, Emerge and Resolve. These give status protection but can ALSO be taken while you're actually suffering from the effect. So, if you get mezzed and you take an Emerge, you wake up instantly *and* you have ongoing protection for a while.
This is exactly what happened to me. A Council vampire boss killed me twice. Before the third attempt, I went and bought some Insps, including plenty of Concentration, and that time I slaughtered him.
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Yup ... true. Execpt the ones you can buy are called Disiplines. -
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It has been stated previously by the DEV's that contacts should let you know when a group will be necessary for a mission.
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Oh, but they DID let me know. AFTER I accepted the mission. That's NOT a bug.
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And I am sure it's not possable that you could have just missed the warning? ... I know I have, but sure enough, the screen shot I took clearly showed that it was timed. -
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You know its funny in all those quotes, States keeps mentioning the desirablity of Street hunting for would be soloer's
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a hero can always hunt the streets and stop some crime there. That was always the intent of city zones.
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Every Archetype, if they don't feel like teaming up, can at least go out and fight crime on the city streets.
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Wayto selectively quote there.
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And worse comes to worse - a hero can always hunt the streets and stop some crime there. That was always the intent of city zones.
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"Worse comes to worse" ... not to desirable souding to me.
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Every Archetype, if they don't feel like teaming up, can at least go out and fight crime on the city streets. Many missions are solo-able - but not EVERY mission.
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Again, nothing about the desirablity of street hunting, one way or the other. Just an laternative to doing missions that you can't solo. -
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It's either a statement that "bosses aren't usually soloable", or a statement that "bosses aren't intended to be soloable." How do you read it?
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I read it as: "Bosses are soloable if you pick an AT that the manual says are good soloers. And pick powers, slotting them up, that make your character more of a combatant. Which the manual also says since Bosses ussually con Orange or Red in a mission. Also you have Inspirations to further inprove your characters abilities, like dealing with Bosses."
Yeah ... I would have used "usually" also. It's easier to type. -
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Or course, we could just claim he just said "Bosses shoudl NEVER be able to be soloed..."
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Frankly, until I hear otherwise, I'm assuming that's exactly what he meant. He put them in the same category with AVs and Monsters! How else are you supposed to interpret that?
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That AV's and Monsters can Usually be soloed? -
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Oh snap... what a [censored] apple polisher. the man made a reasonable request... why even talk about tweaks when we all know for a fact that they mean "make less effective" ...
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Oh yes, and the "tweak" that increased the chance of Scrappers to Crit vs LT's and Bosses made all thier attacks less effective.
Obviosly it's a "fact that they mean 'make less effective.'" -
History Plaque:
King's Row. Corner of building between Police HQ and the Hospitol. -
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PerezParkTour4 - Doc Whedon - the East tributary of Everett Lake, Docks
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Can we please narrow this one down a little bit?
Please?
I can't find it. Very Frustrating. Like looking for Silent Sentinel in Atlas ... just in a much smaller area.