Diakos_Delvin

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  1. Diakos_Delvin

    Twisted Helix SG

    Statesman: Altered Statesman
    Back Ally Brawler: ,Back Yard Brawler
    Citadel: ,Rampart
    Aurora Borealis: ,Northern Lights
    Luminary: ,Lumi
    Manticore: ,Cockatrice
    Mynx: ,Lyynx
    Numina: ,Void Nihil
    Positron: ,Negitron
    Sister Psyche: ,Sister Psychotic
    Swan: ,
    Synapse: ,Synaptein
    Woodsman: ,Forrest
    War Witch: ,War Wican
    Ms Liberty: ,Ms. Sin
    Valkyrie: ,free
    Malaise: ,free
    Infernal: ,free
    Blue steel: ,free
    Ravenstorm: ,free
    Foreshadow:, free
    Mirror spirit: ,free
    Rose Star: ,free (not currently in game)
    Spark Blade: ,free (not currently in game)

    Updated, also Swan's counterpart is open once more, decided to focus entirely on C and as such can't justify blocking a spot
  2. Diakos_Delvin

    Twisted Helix SG

    To be honest i'd much rather give up my Signature hero alt to make room for more members, than to have another "Manti-clone" running about.
    We have to remember that we arent the only ones in the game, and other might be inspired, and i for one, playing a Manticlone am fearing than now that Arc/TA are gettign buffed we'l likely have an inflix of manticloses whom arent associated with ous, and there isn't much nevelty in being one out of 20 or so copies.
    I am however not opposed for a player to say make alternate copies of their character.
  3. Diakos_Delvin

    Twisted Helix SG

    Just made a Swan ripoff named Atratus
    Sonic/Kin Corruptor
  4. Diakos_Delvin

    Twisted Helix SG

    I’ve compiled a list of Signature Heroes, their powers, origins, and archetypes as well as the (IMO) closest Villain counterparts (I Know Bru had one cooked up, but I had way to much time in school today,)
    Suggestions and corrections are not only accepted, they are encouraged

    [u] Surviving Eight [u]

    Statesman
    Secret Identity: Marcus Cole
    Origin: Magic
    Archetype: Tanker
    Primary Powers: Invulnerability (Tanker)
    Secondary Powers: Super Strength (Tanker)
    Other Powers: Flight, Super Speed
    Counterpart: SS/Invul - Brute

    Positron
    Secret Identity: Doctor Raymond Keyes
    Origin: Science
    Archetype: Defender
    Primary Powers: Radiation Emission
    Secondary Powers: Radiation Blast
    Other Powers: Flight
    Counterpart: Rad/Rad - Corruptor

    Citadel
    Secret Identity: None
    Origin: Technology
    Archetype: Tanker
    Primary Powers: Invulnerability
    Secondary Powers: Energy Melee
    Counterpart: Energy Melee/ Invulnerability - Brute

    Numina
    Secret Identity: Tammy Arcanus
    Origin: Magic
    Archetype: Controller
    Primary Powers: Mind Control
    Secondary Powers: Empathy
    Counterpart: Mind/ - Dominator

    Back alley Brawler
    Secret Identity: Michael White
    Origin: Natural
    Archetype: Tanker
    Primary Powers: Invulnerability
    Secondary Powers: Super Strength
    Counterpart: Super Strength/Invulnerability - Brute

    Synapse
    Secret Identity: Steven Berry
    Origin: Science
    Archetype: Blaster
    Primary Powers: Electrical Blast
    Secondary Powers: Electricity Manipulation
    Other Powers: Super Speed
    Counterpart: Elec/Elec - Brute or Energy/Kin - Corruptor or Energy/Energy - Stalker

    Manticore
    Secret Identity: Justin Sinclair
    Origin: Natural
    Archetype: Defender
    Primary Powers: Trick Arrow
    Secondary Powerset: Archery
    Pool Powersets: Leadership, Fitness, Concealment
    Counterpart: Ninja/Trick Arrow - Mastemind


    Sister Psyche
    Secret Identity: Shalice Tilman
    Origin: Mutation
    Archetype: Controller
    Primary Powers: Mind Control
    Secondary Powers: Force Field
    Other Powers: Flight
    Counterpart: Mind/- Dominator

    [u] Vindicators [u]

    Miss Liberty
    Secret Identity: Megan Duncan
    Origin: Natural
    Archetype: Scrapper
    Primary Powers: Martial Arts
    Secondary Powers: Invulnerability
    Counterpart: Martial arts/Invulnerability – Stalker or Super Strength/Invulnerability - Brute

    Aurora Borealis
    Secret Identity: Aurora Scott
    Origin: ?
    Archetype: ?
    Primary Powers: ?

    Infernal
    Secret Identity: K'Varr D'Shall
    Origin: Magic
    Archetype: ?
    Primary Powers: Fire Blast – Fire Control – Axe
    Counterpart: Due to lack of axes at all Fire/Fire - Brute

    Luminary
    Secret Identity: None
    Origin: Technology
    Archetype: Blaster
    Primary Powers: Energy Blast
    Secondary Powers: Energy Manipulation
    Counterpart: Energy/Force Field - Corruptor

    Malaise
    Secret Identity: Jean-Pierre Lourdin
    Origin: Mutant
    Archetype: Controller
    Primary Powers: Illusion Control
    Secondary Powers: Kinetics
    Counterpart: Mind/Energy – Dominator or Sonic/Kinetics - Corruptor

    Mynx
    Secret Identity: Katherine Stevens
    Origin: Science
    Archetype: Scrapper
    Primary Powers: Claws
    Secondary Powers: Super Reflexes
    Counterpart: Claws/SR - Stalker

    Swan
    Secret Identity: Lena Elliot
    Origin: Magic
    Archetype: Defender
    Primary Powers: Kinetics
    Secondary Powers: Psychic Blast
    Counterpart: Mind/Psy – Dominator or Sonic/Kin – Corruptor
    (Note: her Pretorian earth counterpart is Dark/Dark – Corruptor)

    Valkyrie
    Secret Identity: Katherine Stevens
    Origin: Technology
    Archetype: Scrapper
    Primary Powers: Spear (Broadsword)
    Secondary Powers: Invulnerability
    Counterpart: No idea…

    Woodsman
    Secret Identity: None
    Origin: Magic
    Archetype: ?
    Primary Powers: Plant Domination
    Secondary Powers: ?
    Counterpart: Plant/- Dominator

    [u] W.I.S.D.O.M. [u] (many Unique Costumes and Unique Powersets)

    Foreshadow
    Secret Identity: Unknown
    Origin: Unknown
    Archetype: Scrapper
    Primary Powers: Chi Battle (Martial arts, Blaster type energy melee)
    Secondary Powers: Chi Battle (SR – Invulnerability)
    Counterpart: No idea

    Mirorspirit
    Secret Identity: None
    Origin: Magic
    Archetype: Defender
    Primary Powers: Empathy
    Secondary Powers: Energy Blast
    Other Powers: Teleportation
    Counterpart: Energy/Thermal - Corruptor

    Rose star
    Secret Identity: ?
    Origin: ?
    Archetype: Tanker?
    Primary Powers: Super Strength?
    Secondary Powers: Invulnerability
    Counterpart: Super Strength/Invulnerability - Brute

    Spark blade
    Secret Identity: Unknown
    Arch Regulators etype: Scrapper
    Primary Powers: Lightning Katana/ Pistol
    Secondary Powers: Super Reflexes
    Counterpart: Ninja blade/SR -Stalker

    [u] Regulators[u]

    Blue Steel
    Secret Identity: Unknown
    Origin: Natural
    Archetype: Tanker
    Primary Powers: Shield Defense
    Secondary Powers: Shield Melee
    Counterpart: Dual blade/Willpower - Brute
  5. Diakos_Delvin

    themed sg's

    I know of an am member of 3 themed SG's

    "PGG - the Paragon Ghost Guard" Military themed Heroside SG
    Focusing on Natural human, as well as a few technilogically/Scientifically enhanced ones.

    "TGR - The Ghost Rejects" Villainside version of the above

    "Twisted Helix"
    Villanside group of Cloned/Manufactured/Trained counterparts to "the Surviving 8" (Statesman, Positron and the gang) with possible expansion into versions of "the Vindicators"

    The two first are recruiting and a short description of them both as well as links to the PGG forum can be found in the Union SG thread (heroside)
  6. Diakos_Delvin

    Twisted Helix SG

    Ok so we are free to level independently of each other?
    Then i'll have something to do, most of my other theme team are on a "all play or no game" policy, so this frees up some playtime
  7. Diakos_Delvin

    Twisted Helix SG

    So how do we go about meetups, arragements via here, sg message of the day or what?
  8. Diakos_Delvin

    Twisted Helix SG

    Blue shield is copyable, but he is infact the one hero that wasn't there from day one, originaly BaB's was taking care of kings, but he was moved whan galaxy was created
  9. Diakos_Delvin

    Twisted Helix SG

    For reference, would you say that the opposite of using a shield for both offense and defence (Blue shield)wouldn't be using two swords?

    To make an exact opposite a stalker migt be possible as they are low aggro, low defence, high damage, the polar opposite of tankers.
  10. Diakos_Delvin

    Twisted Helix SG

    [ QUOTE ]
    Lol imagine it

    Oedipus,
    Small boy who was in love with his mother, he killed is father then tried to kill himself after his mother disowned him for being "sick".

    Joins Recluse who utilizes his hatred and love for his mother, creates a berserker that weilds a mighty Axe and roams the rouge isle searching for his dead love

    Infernal Oedipus is born

    [/ QUOTE ]

    Making his mother commit suicide and him makin a deal with a demon to get her soul back would be neat too, maybe the soul getting put into the axe and as such he loves to swing it about, dancing with mother, soaking it with blood to keep her soul trapped inside.

    Hehe im not really creative on my own, i am however prety good at twisting stuff allrady made, wich is why this theme team fits me so well.
  11. Diakos_Delvin

    Twisted Helix SG

    Heh let's just say that the lumber yard won't let me buy any 12pound sledgehammers after they saw me swinging one about one-hand like a baton, also they've moved their double bladed axes into their storage area as well...
  12. Diakos_Delvin

    Twisted Helix SG

    Yeah, they really made a boboo in i-11 a axe/mace is a 1000 times "Brutier" than dual blades, also a hero running around with an enormous axe using "beheader" on purse snatchers, with enough force to send them flying several yards...

    [Edit] or a Infernal with a even more extreme and sinister over the top mother issue...
  13. Diakos_Delvin

    Twisted Helix SG

    Ooh deep Bru, had a feeling it was somethign like, that but calling anothers character... alternative, just based on a hunch is pretty bad form so i took the mild version.
    Also, this REALLY has potential, looking forward to when/if we expand with Anti-Vindicators later.
    Also, im not sure if you know but the whole "Out of the ashes came eight beings shrouded in smoke." is a pretty neat mirroring of "the surviving 8" as our hero counterparts are collectively known

    [Edit] Wow 5 posts came in while i was writing this up, and i even though i was being quite fast...
  14. Diakos_Delvin

    Twisted Helix SG

    [ QUOTE ]
    Some were direct clones of their Hero counter-parts. Some had their DNA enhanced by the DNA of their counter-parts. Some had been mechanically engineered from scratch. Some just had their inherant gifts nurtured.

    [/ QUOTE ]

    Heh, missed that before, this makes it a lot easier to fit in my background.

    (Edit)
    [ QUOTE ]
    all in all i like the story means I need to tweak my original idea for byb as i was gonna go for the growing up together thing with bab but easy to sort

    [/ QUOTE ]

    Ooh let me guess, in kinda good at that.
    "BaB was a bully, beats up scawny little asthmatic ByB, had love/hate relationship (admires BaB strength, hated being bullied), PLOT_DEVICE brings ByB to Rogue Isles,
    ByB tries to beef up, no succes, offer is made to buff him up in exchange for being villaneous"
    Close?
  15. Diakos_Delvin

    Twisted Helix SG

    Looking brilliant, but how are we handling Cockatrice/Manticore's creation?
    I don't know if you can clone the circumstances and mindset which turned a millionaire playboy into a hardened (yet still human) crime fighter.
    The though of implanted memories has however struck me.
  16. http://uk.boards.cityofheroes.com/showfl...=0&fpart=14
    Thread desperately attempting to organize and improve overwiew of SG's recruting
  17. Time travelling and changing the past is imposible by the equation:
    Event X causes Person Y to go back and prevent Event X.
    But if Event X never happens, Person Y never goes back.

    Now some would state that a "Chronologic anchor" would preserve Person Y's motivation, but with Event X never happening Person Y has no motivation to preserve.

    As such timetravel becomes pointless, aside from going back and learning from the past, trying oneself against a foe before he is imprisoned so one might be prepeared for once he is no longer so.

    So you can't change the past to change the present, but you CAN know your past, change the present and thus shape the future.
  18. Diakos_Delvin

    New sg?

    I (CCockatrice) will be waiting for you as well
  19. The Ghost Rejects are seeking new recruits.
    TGR is a Villain group for those whom have little or no "special" powers yet still with to make their presence felt on the isles, and in unison we will!
    We encourage lightweight RP, so farily digninfied names and costumes are required (ideally donning the TGR standard issue body armour, as it is quite funny standing about Pocket D looking nearly identical, especially peoples reactions)
    These are however just guidelines as it is the members that shape the group.
    You can contact me at @Diakos, or our other recruiter at @Tarash
  20. Diakos_Delvin

    New sg?

    Sadly im not able to attend wednesday, got my regular heroside theme team there, same for Sullster if i recall correctly.
  21. http://uk.boards.cityofheroes.com/sh...ge=0#Post20415
    There you go, now if all of the groups there rejects you ,then you'll have a proper reason to be a Snapping Whineosaur.
  22. Seeing as he villain groups in Union seems to be lacking a central recruitment hub, I'll rip off Pen_dragon's heroside thread.

    "If you are running a Villain group on the Union Server, why not post some details about your group here.

    Usual things - name, motto, any character limits, objectives, how to join, RPG style(if any), and anything else you feel perspective members would want to know.

    I'd ask that those interested in joining a group not post here and contact the group they are interested in directly. Just keep this space as SHG digest - save a lot of time trawling through all the boards. So over to you ...."

    Also if this Thread kicks off a STICKY would be golden.
  23. Just make sure not to get caught IC by Zero, last **** that tried to pull a fast one in the D found himself in a pocket dimension of his own for quite a while