DempBO2

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  1. Hows this look for mostly itrials and team play?


    Hero Plan by Mids' Hero Designer 1.956
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Burn Watch: Level 50 Magic Corruptor
    Primary Power Set: Fire Blast
    Secondary Power Set: Time Manipulation
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Power Mastery

    Hero Profile:
    Level 1: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Build%(5), Decim-Acc/Dmg/Rchg(5)
    Level 1: Time Crawl -- Acc-I(A)
    Level 2: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(7), Posi-Dmg/Rchg(7), Posi-Dmg/Rng(9), Posi-Acc/Dmg/EndRdx(9), Posi-Dam%(11)
    Level 4: Temporal Mending -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(15), Dct'dW-Heal/Rchg(15), Dct'dW-Heal/EndRdx/Rchg(17), Dct'dW-Heal(17)
    Level 6: Rain of Fire -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(19), Posi-Dmg/Rchg(19), Posi-Acc/Dmg/EndRdx(21), Posi-Dam%(21)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(23)
    Level 10: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(43)
    Level 12: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(25), GSFC-Rchg/EndRdx(25), GSFC-ToHit/EndRdx(27), GSFC-Build%(27)
    Level 14: Time's Juncture -- DarkWD-ToHitdeb/Rchg/EndRdx(A), DarkWD-Rchg/EndRdx(29), DarkWD-ToHitDeb/EndRdx(29), DarkWD-ToHitDeb(31)
    Level 16: Distortion Field -- Lock-EndRdx/Rchg/Hold(A), Lock-%Hold(31)
    Level 18: Blaze -- SMotCorruptor-Acc/Dmg(A), SMotCorruptor-Dmg/Rchg(31), SMotCorruptor-Acc/Dmg/Rchg(33), SMotCorruptor-Dmg/EndRdx/Rchg(33), SMotCorruptor-Acc/Dmg/EndRdx/Rchg(33), SMotCorruptor-Rchg/Dmg%(34)
    Level 20: Time Stop -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(34), UbrkCons-Acc/Hold/Rchg(34), UbrkCons-Acc/Rchg(36), UbrkCons-EndRdx/Hold(36)
    Level 22: Boxing -- Dmg-I(A)
    Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(37), RctvArm-ResDam(37), S'fstPrt-ResDam/Def+(37), GA-3defTpProc(39)
    Level 26: Weave -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(39), RedFtn-Def/Rchg(39), RedFtn-Def/EndRdx/Rchg(40), RedFtn-Def(40), RedFtn-EndRdx(40)
    Level 28: Farsight -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(42), RedFtn-Def/Rchg(42), RedFtn-EndRdx/Rchg(42), RedFtn-EndRdx(43), RedFtn-Def(43)
    Level 30: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(45)
    Level 32: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(45)
    Level 35: Power Build Up -- EndRdx-I(A)
    Level 38: Chrono Shift -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(45), Dct'dW-Heal/Rchg(46), Dct'dW-Heal/EndRdx/Rchg(46), Dct'dW-Rchg(46)
    Level 41: Slowed Response -- AnWeak-Acc/Rchg/EndRdx(A), UndDef-Rchg(48), Achilles-ResDeb%(50)
    Level 44: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx(48), RctvArm-ResDam/Rchg(48), RctvArm-ResDam/EndRdx/Rchg(50), RctvArm-ResDam(50)
    Level 47: Conserve Power -- RechRdx-I(A)
    Level 49: Temporal Selection -- RechRdx-I(A)
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(11)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(13), EndMod-I(13)
    Level 1: Brawl -- Dmg-I(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Scourge
    Level 1: Sprint -- EndRdx-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    Level 0: Portal Jockey
    Level 0: The Atlas Medallion
    Level 50: Agility Core Paragon
    Level 50: Diamagnetic Radial Flawless Interface
    Level 50: Ageless Core Epiphany
    Level 50: Pyronic Core Final Judgement
    Level 50: Cimeroran Core Superior Ally
    ------------
    ------------
    Set Bonus Totals:
    • 13.5% DamageBuff(Smashing)
    • 13.5% DamageBuff(Lethal)
    • 13.5% DamageBuff(Fire)
    • 13.5% DamageBuff(Cold)
    • 13.5% DamageBuff(Energy)
    • 13.5% DamageBuff(Negative)
    • 13.5% DamageBuff(Toxic)
    • 13.5% DamageBuff(Psionic)
    • 9.75% Defense(Smashing)
    • 9.75% Defense(Lethal)
    • 7.88% Defense(Fire)
    • 7.88% Defense(Cold)
    • 12.88% Defense(Energy)
    • 12.88% Defense(Negative)
    • 6% Defense(Psionic)
    • 9.75% Defense(Melee)
    • 16% Defense(Ranged)
    • 9.75% Defense(AoE)
    • 2.25% Max End
    • 10% Enhancement(Range)
    • 93.75% Enhancement(RechargeTime)
    • 8% Enhancement(Heal)
    • 33% Enhancement(Accuracy)
    • 10% SpeedFlying
    • 80.32 HP (7.5%) HitPoints
    • 10% JumpHeight
    • 10% SpeedJumping
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Immobilized) 9.35%
    • MezResist(Terrorized) 4.4%
    • 14% (0.23 End/sec) Recovery
    • 20% (0.89 HP/sec) Regeneration
    • 10.71% Resistance(Fire)
    • 10.71% Resistance(Cold)
    • 3.13% Resistance(Toxic)
    • 10% SpeedRunning



    Code:
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  2. This is my first time playing a stalker, threw this build together. going for high recharge and defense. Open to any suggestions

    Villain Plan by Mids' Villain Designer 1.956
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Stalker
    Primary Power Set: Staff Fighting
    Secondary Power Set: Energy Aura
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Villain Profile:
    Level 1: Mercurial Blow -- AnWeak-%ToHit(A), AnWeak-Acc/DefDeb(3), AnWeak-Acc/Rchg/EndRdx(37), AnWeak-Acc/Rchg(39), AnWeak-DefDeb/EndRdx/Rchg(40)
    Level 1: Hide -- Ksmt-ToHit+(A), SW-ResDam/Re TP(31)
    Level 2: Guarded Spin -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(3), Sciroc-Dmg/Rchg(27), Sciroc-Acc/Dmg/EndRdx(37), Sciroc-Acc/Rchg(39)
    Level 4: Kinetic Shield -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(5), RedFtn-EndRdx(21), RedFtn-Def(40), RedFtn-Def/EndRdx/Rchg(50), RedFtn-EndRdx/Rchg(50)
    Level 6: Assassin's Staff -- SStalkersG-Acc/Dmg(A), SStalkersG-Dmg/Rchg(7), SStalkersG-Acc/Dmg/Rchg(7), SStalkersG-Rchg/Hide%(9), SStalkersG-Acc/Dmg/EndRdx/Rchg(11), SStalkersG-Dmg/EndRdx/Rchg(13)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(11)
    Level 10: Power Shield -- LkGmblr-Rchg+(A), RedFtn-EndRdx(15), RedFtn-Def(21), RedFtn-Def/EndRdx/Rchg(40), RedFtn-Def/EndRdx(42), RedFtn-EndRdx/Rchg(43)
    Level 12: Entropy Shield -- EndRdx-I(A)
    Level 14: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(17)
    Level 16: Build Up -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(39)
    Level 18: Eye of the Storm -- FrcFbk-Rechg%(A), Oblit-Dmg(19), Oblit-Acc/Dmg/EndRdx/Rchg(19), Oblit-Dmg/Rchg(25), Oblit-Acc/Dmg/Rchg(27)
    Level 20: Super Speed -- Clrty-EndRdx(A)
    Level 22: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(23), LkGmblr-EndRdx/Rchg(43)
    Level 24: Kinetic Dampening -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(46), S'fstPrt-ResKB(46)
    Level 26: Serpent's Reach -- Decim-Build%(A), Decim-Acc/Dmg(29), Decim-Dmg/EndRdx(29), Decim-Dmg/Rchg(31), Decim-Acc/Dmg/Rchg(33)
    Level 28: Energy Drain -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(31), Efficacy-EndMod/Acc/Rchg(33), Efficacy-Acc/Rchg(42), Efficacy-EndMod/Acc(42), Efficacy-EndMod/EndRdx(43)
    Level 30: Assault -- RechRdx-I(A)
    Level 32: Sky Splitter -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(33), Hectmb-Acc/Dmg/Rchg(34), Hectmb-Acc/Rchg(34), Hectmb-Dmg/EndRdx(34)
    Level 35: Energize -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(36), Dct'dW-Heal(36), Dct'dW-Rchg(36), Dct'dW-Heal/EndRdx/Rchg(37)
    Level 38: Superior Conditioning -- P'Shift-End%(A)
    Level 41: Physical Perfection -- P'Shift-End%(A)
    Level 44: Overload -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(45), RedFtn-EndRdx/Rchg(45), RedFtn-Def/EndRdx/Rchg(45), RedFtn-Def(46)
    Level 47: Precise Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(48), KntkC'bat-Knock%(50)
    Level 49: Vengeance -- LkGmblr-Rchg+(A)
    Level 1: Assassination
    Level 1: Brawl -- Empty(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 4: Swift -- Empty(A)
    Level 4: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(15), RgnTis-Regen+(23), Numna-Heal(25)
    Level 4: Hurdle -- Empty(A)
    Level 4: Stamina -- P'Shift-End%(A), P'Shift-EndMod(5), EndMod-I(13)
    Level 1: Combo Level 1
    Level 1: Combo Level 2
    Level 1: Combo Level 3
    Level 50: Musculature Core Paragon
    Level 50: Gravitic Core Flawless Interface
    Level 50: Rebirth Radial Epiphany
    ------------
    ------------
    Set Bonus Totals:
    • 18.5% DamageBuff(Smashing)
    • 18.5% DamageBuff(Lethal)
    • 18.5% DamageBuff(Fire)
    • 18.5% DamageBuff(Cold)
    • 18.5% DamageBuff(Energy)
    • 18.5% DamageBuff(Negative)
    • 18.5% DamageBuff(Toxic)
    • 18.5% DamageBuff(Psionic)
    • 14.75% Defense(Smashing)
    • 14.75% Defense(Lethal)
    • 7.56% Defense(Fire)
    • 7.56% Defense(Cold)
    • 6% Defense(Energy)
    • 6% Defense(Negative)
    • 6% Defense(Psionic)
    • 10.38% Defense(Melee)
    • 6% Defense(Ranged)
    • 9.13% Defense(AoE)
    • 2.25% Max End
    • 59% Enhancement(Accuracy)
    • 4% Enhancement(Heal)
    • 88.75% Enhancement(RechargeTime)
    • 10% SpeedFlying
    • 58.73 HP (4.88%) HitPoints
    • 10% JumpHeight
    • 10% SpeedJumping
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Immobilized) 12.1%
    • MezResist(Stunned) 4.4%
    • MezResist(Terrorized) 2.2%
    • 7% (0.12 End/sec) Recovery
    • 62% (3.11 HP/sec) Regeneration
    • 5.52% Resistance(Smashing)
    • 10.56% Resistance(Fire)
    • 10.56% Resistance(Cold)
    • 3% Resistance(Energy)
    • 6.13% Resistance(Negative)
    • 3% Resistance(Toxic)
    • 3% Resistance(Psionic)
    • 5.52% Resistance(Lethal)
    • 10% SpeedRunning

    EDIT:
    Code:
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  3. ah ok, didn't realize that about Mask. Ill switch some stuff around then, thanks!
  4. I made this build for semi-cheap teaming build, focus on ranged/controls. has perma mind link, almost perma hasten (shy a couple secs). Any suggestions are welcome. Avoiding PVP/Purp io's for now.

    Villain Plan by Mids' Villain Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Arachnos Widow
    Primary Power Set: Fortunata Training
    Secondary Power Set: Fortunata Teamwork
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Mental Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5)
    Level 1: Combat Training: Defensive -- LkGmblr-Rchg+(A)
    Level 2: Subdue -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(17), Thundr-Acc/Dmg/Rchg(23), Thundr-Acc/Dmg/EndRdx(23)
    Level 4: Combat Training: Offensive -- Acc-I(A)
    Level 6: Tactical Training: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-Def(45), LkGmblr-Def/EndRdx(46)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(11)
    Level 10: Indomitable Will -- ImpArm-ResPsi(A), ImpArm-EndRdx/Rchg(36), ImpArm-ResDam/EndRdx(37)
    Level 12: Dominate -- BasGaze-Acc/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(13), BasGaze-EndRdx/Rchg/Hold(13), BasGaze-Rchg/Hold(15), Dev'n-Acc/Dmg/Rchg(15), Dev'n-Acc/Dmg(17)
    Level 14: Super Speed -- QckFt-EndRdx/RunSpd(A)
    Level 16: Tactical Training: Assault -- EndRdx-I(A)
    Level 18: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(19), Posi-Dmg/Rchg(19), Posi-Dmg/Rng(21), Posi-Acc/Dmg/EndRdx(21)
    Level 20: Tactical Training: Leadership -- EndRdx-I(A)
    Level 22: Foresight -- LkGmblr-Rchg+(A), S'fstPrt-ResDam/Def+(36)
    Level 24: Mind Link -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(25), RedFtn-EndRdx/Rchg(25), RedFtn-Def/EndRdx/Rchg(27), RedFtn-Def(27), LkGmblr-Def/Rchg(29)
    Level 26: Total Domination -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(29), BasGaze-EndRdx/Rchg/Hold(31), BasGaze-Acc/EndRdx/Rchg/Hold(31)
    Level 28: Mask Presence -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48)
    Level 30: Confuse -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(31), Mlais-Acc/EndRdx(33), Mlais-Conf/Rng(33), Mlais-Acc/Conf/Rchg(34)
    Level 32: Psychic Wail -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(36)
    Level 35: Scramble Thoughts -- RzDz-Acc/Rchg(A), RzDz-Acc/EndRdx(37), RzDz-Acc/Stun/Rchg(37), RzDz-Immob%(40), RzDz-EndRdx/Stun(40), RzDz-Stun/Rng(42)
    Level 38: Aura of Confusion -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(39), Mlais-Acc/EndRdx(39), Mlais-Conf/Rng(39), Mlais-Acc/Conf/Rchg(40)
    Level 41: Electrifying Fences -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(42), Efficacy-EndMod/Acc/Rchg(42), Efficacy-Acc/Rchg(43), Efficacy-EndMod/Acc(43), Efficacy-EndMod/EndRdx(43)
    Level 44: Psionic Tornado -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(46), Posi-Acc/Dmg/EndRdx(46)
    Level 47: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50), DefBuff-I(50)
    Level 49: Aim -- RechRdx-I(A)
    Level 50: Spiritual Core Paragon
    Level 50: Ion Core Final Judgement
    Level 50: Diamagnetic Core Flawless Interface
    Level 50: Arachnos Core Superior Ally
    Level 50: Barrier Invocation
    Level 0: Born In Battle
    Level 0: Marshal
    Level 0: High Pain Threshold
    ------------
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(11)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(7), P'Shift-EndMod/Rchg(7)
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 1: Conditioning
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    ------------
    ------------
    Set Bonus Totals:
    • 12.5% DamageBuff(Smashing)
    • 12.5% DamageBuff(Lethal)
    • 12.5% DamageBuff(Fire)
    • 12.5% DamageBuff(Cold)
    • 12.5% DamageBuff(Energy)
    • 12.5% DamageBuff(Negative)
    • 12.5% DamageBuff(Toxic)
    • 12.5% DamageBuff(Psionic)
    • 5.5% Defense(Melee)
    • 4.25% Defense(Smashing)
    • 4.25% Defense(Lethal)
    • 4.25% Defense(Fire)
    • 4.25% Defense(Cold)
    • 10.5% Defense(Energy)
    • 10.5% Defense(Negative)
    • 4.88% Defense(Psionic)
    • 6.75% Defense(Ranged)
    • 5.5% Defense(AoE)
    • 2.25% Max End
    • 98.75% Enhancement(RechargeTime)
    • 2% Enhancement(Stun)
    • 5% Enhancement(Confused)
    • 52% Enhancement(Accuracy)
    • 5% FlySpeed
    • 96.38 HP (9%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • MezResist(Immobilize) 4.95%
    • MezResist(Stun) 2.2%
    • 22% (0.39 End/sec) Recovery
    • 52% (2.78 HP/sec) Regeneration
    • 4.41% Resistance(Fire)
    • 4.41% Resistance(Cold)
    • 3% Resistance(Psionic)
    • 5% RunSpeed



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  5. another option replacing nuke with snipe

    Villain Plan by Mids' Villain Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Corruptor
    Primary Power Set: Fire Blast
    Secondary Power Set: Kinetics
    Power Pool: Flight
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Speed
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(7), Decim-Build%(17), Decim-Acc/EndRdx/Rchg(29), Decim-Acc/Dmg/Rchg(34)
    Level 1: Transfusion -- Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(3), Nictus-Acc/Heal(5), Nictus-%Dam(11), Nictus-Acc/EndRdx/Rchg(29)
    Level 2: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(5), Posi-Dmg/Rchg(7), Posi-Dmg/Rng(13), Posi-Acc/Dmg/EndRdx(21)
    Level 4: Siphon Power -- Acc-I(A), RechRdx-I(9)
    Level 6: Hover -- LkGmblr-Rchg+(A), Krma-ResKB(43)
    Level 8: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(9), Posi-Dmg/Rchg(11), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(21)
    Level 10: Siphon Speed -- Acc-I(A), RechRdx-I(13), RechRdx-I(15)
    Level 12: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Knock%(42)
    Level 14: Tough -- S'fstPrt-ResDam/Def+(A), ImpSkn-Status(50), Aegis-Psi/Status(50)
    Level 16: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(17)
    Level 18: Blaze -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/Dmg(19), Decim-Dmg/EndRdx(19), Decim-Dmg/Rchg(34), Decim-Acc/EndRdx/Rchg(37)
    Level 20: Speed Boost -- Efficacy-EndMod/Rchg(A)
    Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23)
    Level 24: Aim -- RechRdx-I(A), RechRdx-I(25)
    Level 26: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(27)
    Level 28: Tactics -- Rec'dRet-ToHit(A), Rec'dRet-Pcptn(37), EndRdx-I(43)
    Level 30: Increase Density -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(31), RctvArm-EndRdx/Rchg(31), RctvArm-ResDam(31)
    Level 32: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(33), Mantic-Acc/ActRdx/Rng(33), Mantic-Dmg/ActRdx/Rchg(33), Mantic-Dmg/EndRdx/Rchg(34)
    Level 35: Transference -- RechRdx-I(A), Efficacy-EndMod/Acc/Rchg(36), Efficacy-EndMod/Rchg(36), Efficacy-Acc/Rchg(36), Efficacy-EndMod/Acc(37), Efficacy-EndMod(40)
    Level 38: Fulcrum Shift -- Acc-I(A), Acc-I(39), RechRdx-I(39), RechRdx-I(39)
    Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
    Level 44: Web Envelope -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(45), Enf'dOp-Acc/EndRdx(46), Enf'dOp-Immob/Rng(46), Enf'dOp-Acc/Immob/Rchg(46)
    Level 47: Rain of Fire -- Posi-Acc/Dmg/EndRdx(A), Posi-Acc/Dmg(48), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(50)
    Level 49: Fly -- Frbd-Stlth(A)
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Scourge
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(45)
    Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(25), P'Shift-EndMod/Acc(43), P'Shift-End%(45)



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  6. Been playing around with a build for my fire/kin corr. suggestions are welcome.

    Villain Plan by Mids' Villain Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Corruptor
    Primary Power Set: Fire Blast
    Secondary Power Set: Kinetics
    Power Pool: Flight
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Speed
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Fire Blast
    • (A) Decimation - Accuracy/Damage
    • (3) Decimation - Damage/Endurance
    • (7) Decimation - Damage/Recharge
    • (17) Decimation - Chance of Build Up
    • (29) Decimation - Accuracy/Endurance/Recharge
    • (34) Decimation - Accuracy/Damage/Recharge
    Level 1: Transfusion
    • (A) Touch of the Nictus - Healing
    • (3) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
    • (5) Touch of the Nictus - Accuracy/Healing
    • (11) Touch of the Nictus - Chance for Negative Energy Damage
    • (29) Touch of the Nictus - Accuracy/Endurance/Recharge
    Level 2: Fire Ball
    • (A) Positron's Blast - Accuracy/Damage
    • (5) Positron's Blast - Damage/Endurance
    • (7) Positron's Blast - Damage/Recharge
    • (13) Positron's Blast - Damage/Range
    • (21) Positron's Blast - Accuracy/Damage/Endurance
    Level 4: Siphon Power
    • (A) Accuracy IO
    • (9) Recharge Reduction IO
    Level 6: Hover
    • (A) Luck of the Gambler - Recharge Speed
    • (43) Karma - Knockback Protection
    Level 8: Fire Breath
    • (A) Positron's Blast - Accuracy/Damage
    • (9) Positron's Blast - Damage/Endurance
    • (11) Positron's Blast - Damage/Recharge
    • (15) Positron's Blast - Damage/Range
    • (21) Positron's Blast - Accuracy/Damage/Endurance
    Level 10: Siphon Speed
    • (A) Accuracy IO
    • (13) Recharge Reduction IO
    • (15) Recharge Reduction IO
    Level 12: Boxing
    • (A) Kinetic Combat - Accuracy/Damage
    • (40) Kinetic Combat - Damage/Endurance
    • (40) Kinetic Combat - Damage/Recharge
    • (42) Kinetic Combat - Knockdown Bonus
    Level 14: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (50) Impervious Skin - Status Resistance
    • (50) Aegis - Psionic/Status Resistance
    Level 16: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (17) Luck of the Gambler - Defense
    Level 18: Blaze
    • (A) Decimation - Accuracy/Damage/Recharge
    • (19) Decimation - Accuracy/Damage
    • (19) Decimation - Damage/Endurance
    • (34) Decimation - Damage/Recharge
    • (37) Decimation - Accuracy/Endurance/Recharge
    Level 20: Speed Boost
    • (A) Efficacy Adaptor - EndMod/Recharge
    Level 22: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (23) Luck of the Gambler - Defense
    • (23) Luck of the Gambler - Defense/Endurance
    Level 24: Aim
    • (A) Recharge Reduction IO
    • (25) Recharge Reduction IO
    Level 26: Hasten
    • (A) Recharge Reduction IO
    • (27) Recharge Reduction IO
    • (27) Recharge Reduction IO
    Level 28: Tactics
    • (A) Rectified Reticle - To Hit Buff
    • (37) Rectified Reticle - Increased Perception
    • (43) Endurance Reduction IO
    Level 30: Increase Density
    • (A) Reactive Armor - Resistance/Endurance
    • (31) Reactive Armor - Resistance/Recharge
    • (31) Reactive Armor - Endurance/Recharge
    • (31) Reactive Armor - Resistance
    Level 32: Inferno
    • (A) Obliteration - Damage
    • (33) Obliteration - Accuracy/Recharge
    • (33) Obliteration - Damage/Recharge
    • (33) Obliteration - Accuracy/Damage/Recharge
    • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
    Level 35: Transference
    • (A) Recharge Reduction IO
    • (36) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (36) Efficacy Adaptor - EndMod/Recharge
    • (36) Efficacy Adaptor - Accuracy/Recharge
    • (37) Efficacy Adaptor - EndMod/Accuracy
    • (40) Efficacy Adaptor - EndMod
    Level 38: Fulcrum Shift
    • (A) Accuracy IO
    • (39) Accuracy IO
    • (39) Recharge Reduction IO
    • (39) Recharge Reduction IO
    Level 41: Scorpion Shield
    • (A) Luck of the Gambler - Recharge Speed
    • (42) Luck of the Gambler - Defense
    • (42) Luck of the Gambler - Defense/Endurance
    Level 44: Web Envelope
    • (A) Enfeebled Operation - Accuracy/Recharge
    • (45) Enfeebled Operation - Endurance/Immobilize
    • (46) Enfeebled Operation - Accuracy/Endurance
    • (46) Enfeebled Operation - Immobilize/Range
    • (46) Enfeebled Operation - Accuracy/Immobilize/Recharge
    Level 47: Rain of Fire
    • (A) Positron's Blast - Accuracy/Damage/Endurance
    • (48) Positron's Blast - Accuracy/Damage
    • (48) Positron's Blast - Damage/Endurance
    • (48) Positron's Blast - Damage/Recharge
    • (50) Positron's Blast - Damage/Range
    Level 49: Fly
    • (A) Freebird - +Stealth
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Scourge
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Hurdle
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (45) Miracle - +Recovery
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (25) Performance Shifter - EndMod/Recharge
    • (43) Performance Shifter - EndMod/Accuracy
    • (45) Performance Shifter - Chance for +End


    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
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