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Posts
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Joined
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Skip Share pain. You can't heal yourself for a few seconds afterwards and the damage buff is not useful to you.
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I wouldn't skip share pain..... -
I wouldn't really say there is specifically a BEST teaming corrupter but there are some that bring more to teams than others. IMO kinetics is the best for teaming corrupters. You are simply such a huge force multiplier with your entire team running on limitless endurance, +50% recharge, and up to +250% damage. Any remotely competent team will steamroll pretty much any content you come across after level 38. I know some people may argue for storm, or cold, or say sonic is safer but none of those drastically increase the speed at which your team rolls mobs. In this game the best defense is a good offense.
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So I'm new to the game and I just got a bots/ff to lvl 10. I like it as I'm more of a buffer/healer. Before I choose to keep lvling this I want to compare it to a mm that is more active/offensive just to make sure the greater defense makes up for the lack of offense. So what is the most offensive dmg output mm combination?
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Bots/ff is a great combination post-32. Nice damage and virtually indestructible.....but honestly your damage isn't gonna be much better than the two drones you have now for like another 22 levels. I would recommend teaming alot to avoid getting frustrated by the amount of time it takes to kill something higher than a minion with a couple of drones. Oh, and in answer to your question depending on the enemy post-32 bots or thugs paired with /dark, /traps, or /storm is going be great damage.
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Honestly, I've had no trouble finding teams with my mastermind in general. However, it is much easier to find them with a corruptor or a brute. I think people are a bit wary of inviting masterminds for two reasons, they have had a bad experience with a mastermind previously, or they don't know what to expect.
I find the second is the relevant reason in general. Masterminds are a harder AT to quantify than corrupters or brutes who both bring pretty obvious things to the table. (Damage and buffs and damage absorption and damage respectively). A mastermind's effectiveness in a team largely depends on how that player plays them. You can't always count on mms for buffs and heals, (some of them don't use them or only use them on their pets) and the amount of damage a mastermind does is relative based on the primary. Tankerminds can bring a huge amount of mitigation to a team if built right but, (I find) are few and far between.
Realistically, if you just put LFT in your search box you are probably not the first choice for teams to invite. If you want a team PM team leaders who are looking for members and throw the occasional Lvl _ primary/secondary mm lft in broadcast. -
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So, are we stronger and prettier now?
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Much stronger and a bit prettier as well. This thread made me roll a WM/EA brute named Mr S 'n P. WM + EA is stronger and prettier than I expected. -
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Go back to the MM Forums with your zombie summoning...
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NO U!!!1111 -
Yes Strong AND Pretty. Must not forget pretty.